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1ettuce
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@Dream_Whisper said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3461663#Comment_3461663
Exactly, the perfect Solo Que would be a chat wheel and maybe a 5 second aura reading of all survivors seeing each other locations, everytime a hook state happens (if not affected by Blindness that is). Of Course, having a Basekit Bond or Permanent Kindred wouldn't be so great for the killer side, not without some serious map overhaul that are perfect balance for both side as well as some serious general killer buffs to keep up with any Survivors with free information at their disposal
Imo we need changes like that as it is already - catch my drift?
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@Redrum411 said:
can the match just end when all 4 people are slugged and dying? let the killer auto mori the last man down and match is over.
had a match where we all got slugged and killer didnt hook anyone untill everyone bleed out it was unnecessary and unfun.
Honestly agreed. Finisher mori system was fine on its own, getting 4 slugged is a survivor mistake and is easily avoidable
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@DaddyMyers_Mori said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3462121#Comment_3462121
Oh right, because either side would be fine with that.
Doesn't matter of you start with killers or survivors. It will be hell.
Nothing new tbh
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@CatnipLove said:
https://forums.bhvr.com/dead-by-daylight/discussion/380266/maybe-a-hot-take-but
I'm not sure if Solo Q needs constant aura reading. But if you did have a system like that, maybe it could just show the aura of other survivors briefly at key moments. Like when a survivor gets downed/hooked or a generator pops. Just enough information to know who is in the best position to serve what function at certain times.
Honestly though, I feel like Solo Q falls apart due to bad matchmaking more than it does from the lack of information. When you get a good group of solo survivors the match is usually pretty winnable. In fact, you can do most things, other than being a massive pain to the killer player (chain blinding/stunning ect). But the matchmaking focuses on reducing wait times, so Solo Q is a mess.
What about when someone is injured and needs to be healed?
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@DaddyMyers_Mori said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3462056#Comment_3462056
They would have to do all that in single patch.
It's not simple as core killer changes.
There would need to be some core changes, but you can't overdo it, because of top tier killers.
Then you have map changes and tons of specific killer changes.
There is simply no way they are able to do it on single patch.
Only game I know who is capable of such massive patch is Dota, but they are simply way better at this than BHVR.
Personally, I would rather them come in separate patches as opposed to never
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@DaddyMyers_Mori said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3462047#Comment_3462047
Passive bond is massive buff.
Survivors would feel way better for sure, but killers would struggle a lot.
Problem is passive bond is buff for SWF too, it's not just soloQ buff.
SWF would also get more value out of this. It would make callouts so much easier.
That is why killer buffs are very explicitly suggested as well
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Me neither it's very frustrating....I swear I never receive emails from them, check spam folder and everything, hope I could still get the charm somehow
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@DaddyMyers_Mori said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3461625#Comment_3461625
Most SWF are not using clock callouts. Most players are happy if they find gen, let alone make calls about their position and killer.
What's easiest and also strong are simply call outs like I am going to unhook, I will solve a box etc.
I think simple chat wheel would help a lot.
I wouldn't go for Bond basekit, that's way to strong.
I would show aura of survivors while there is survivor on hook, so you don't have none/multiple survivors going for unhook in soloQ.
Most of those suggestions are pretty much solved by the activity HUD, I think something like basekit bond would be fair to be able to find your teammates to heal up for example, to counter hit and run and camping much easier
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@Gandor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3461092#Comment_3461092
There's always someone who will complain. I saw complains for blast mine or for diversion out of all things. But a single complained is absolutely incomparable to the situation with adrenaline - where virtually nobody complained and now you see thread about it at minimum 1 per weak (and quite some more).
Well complaint frequency shouldn't be a deciding factor anyways 🤷 well, maybe it is for bhvr, since that's where the money is, but still
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@Technature said:
Holy god, did you actually make this thread after I explicitly gave you a video of people escaping and it didn't count because he was camping a basement and not face camping a survivor?
Apparently Face Camping is stronger than proxy or basement camping. Somehow.
I'm serious, you really shouldn't be playing this game until at the very least your age is in the double digits. Much higher than the bare minimum preferably.
Notice how proxy camping quite literally ended up in him not getting a kill, if you can even call what he was doing proxy camping lol. He quite literally met the survivors at the basement entrance.
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@HugTechLover said:
The half of me that plays survivor knows it would be fun.
But a buff like that would require serious, general buffs for killers. M1 killers with no oppressive power ability would suffer the most, but how do you buff them enough to keep up, while not overpowering your stronger killers simultaneously.
That's what I'm thinking, but I think a lot of things most people want already would contribute towards balancing it. Nerfing S tiers, buffing D tiers, making maps and tiles more fair, and general m1 killer buffs like u said. Definitely at least a good place to start
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@Gandor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3461074#Comment_3461074
The difference is, that people are calling C33, MDR, alch ring, tombstone piece, .... OP for a very long time. Same as BNP's. But Adrenaline was perfectly OK and NOBODY complained about it in times where stronger options were in game. THAT is the reason why it's moving goalpost. Imagine survivors will now start to complain jolt is too much and it definitely needs nerfs - as it's too strong and all the killers know it and use it... You would also say moving goalpost from CoB, OC and eruption. And that's exactly it...
Fair point about my comparison - but still, I don't think it's reasonable to say these things weren't complained about before so they can't be complained about now. Especially when some people were complaining about them before, maybe just not a majority simply because there were indeed more problematic things, and that's what gets focused on. Like as an example, I've found lithe to be incredibly annoying as killer for a VERY long time now, definitely during DHs second coming even
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@Orthane said:
This perk is so overpowered it's not even funny, how this went live at all is beyond me when literally everyone said it would be a problem, and here we are, it's a huge problem. At least it's a problem for killers that aren't Blight, Spirit, Nurse. Playing an M1 or a 4.4 killer when someone has this perk is way too hard. Please just nerf it already, there's no excuse for it even making it out of PTB.
To me it proves devs are totally ok with a perk giving you a huge effect that mostly or only affects weaker killers with no effort as long as there's some sort of exhaustion condition. Lithe gives you a massive speed boost literally just for vaulting a window? Slap exhaustion on it. SB does the same literally just for pressing your shift and W keys? Slap exhaustion on it. Overcome is the epitome of taking no skill? Exhaustion.... And now made for this, you get the idea
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@Gandor said:
Here we go again. Moving goalpost again. It's best survivor perk now, because everything else got nerfed. So perfectly OK perk is now absolutely insane and should have been hard nerfed yesteryear...
Perfectly ok in YOUR opinion mind you, you can't just say this to every reasonable and explained nerf request. Imagine c33 gets nerfed and wanting alch ring or adren vial nerfed is now "moving the goalpost" and therefore supposedly a bad thing to want even tho its not
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434453#Comment_3434453
I have done this multible times, but not each time.
But the killer loose a lot on facecamping, unless the hooked player decide to reward the facecamping by suiciding
If it's endgame facecamping is basically the best thing they can do
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@IWasLeft2Die said:
Seems like you desire mostly an echo chamber to have people agree with you and don't actually want to discuss things or consider others opinions
Why do you think that despite the fact that I'm discussing things and considering others opinions?
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@IWasLeft2Die said:
1. Definitely counterable. I've done this against bubba personally.
2. Let's say you can't guarantee a safe unhook, you can let the killer have the kill or you can trade hooks.
3. Camping etc is getting addressed this year apparently so most of your con ends might be irrelevant anyways.
1. Not without specific perks/items no, or if the killer makes what is honestly an easy to avoid mistake
2. Yeah exactly, you're forced to literally give them the kill, that's dumb
3. Nope because it'll get deactivated in endgame
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@[Deleted User] said:
im not sure who you think you are, since you think you can make demands... but you got it all wrong, no one here owes you anything.
I'm simply asking if anyone can find a vid of something taking place
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Also if it's still considered a whataboutism at that point I still thinks it's reasonable, bc 90% of my problem is w how ppl find "free escapes" so problematic but don't care at all about free kills
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434399#Comment_3434399
you are literally whataboutisming your ass off, as you put it. Why should the 1 survivor get a free escape in the endgame just because they have a perk. And DS in endgame is more than just "oh no 4 survivors escaped" it can turn a total loss into a win for the survivors just because the perk in endgame has literally 0 counter. You can't leave them on the ground, because they crawl away, you can't pick them up because of DS. Every perk should have a counter to it, and old DS had 0 counter.
The point of endgame, is for you to get your ass out quick and leave. Not linger around and 99 the gates and try and get everyone out for free. It is when the killer is at their absolute strongest, because the only thing for them to defend is the hook. Of course they should be powerful at that moment.
But of course it's never a question of why should a killer get a free kill just because they're playing bubba. Totally not a double standard at all....
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@NoHookDC said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434374#Comment_3434374
No it's not, because the game does not revolve around entitled survivor terminology.
Or, to say it more plainly: You don't get to decide what's approved, not approved, lazy, or not lazy. Sorry to burst that "I get to control my opponent' bubble you have there.
But it revolves around entitled killer terminology calling ds a free escape?
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434337#Comment_3434337
because a 1k is still a loss for the killer.
Exactly, so ds in endgame shouldn't be a problem since it's a loss either way. Not trying to whataboutism my ass off just saying I see so many ppl ok with one but not the other, if you're ok with both or neither, then it's whatever
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@NoHookDC said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434349#Comment_3434349
So now Killers using their powers and chasing survivors is a 'free' kill?
Talk about entitled whining...
Being able to get a guaranteed kill from a single hook is indeed a free kill.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434349#Comment_3434349
How many Bubbas are you facing?
Why's it even matter? What if I just say a lot? It's not even just bubbas its the other examples I listed, and whenever it's not one of the examples I listed endgame camping its a different killer but my teammates are stupid and the killer ends up getting a 1k anyways. That second thing isn't something I give feedback to the devs on obv since it's just a skill issue but it makes the problem when it's uncounterable much more frustrating
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@ReikoMori said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434343#Comment_3434343
I'm not being personal about this. I've made no real statements on your person. You are actually spamming threads basically about the same topic and you have been acting in a way that reads as bad faith arguing.
As for me being weird, I'm always weird. I'm a 35 year old dbd player, weird is my natural state.
I made 1 thread as a literal piece feedback, another as really just a dumb ####post lol, and this third one as a genuine ask for a video. If you wanna consider that spam idk what to tell u theres different purposes being served
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Maybe someday more ppl in this community will accept the simple reality that bubba can get a free 1k, until then ig we're nowhere close to something being done about it 😴
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@Mushmallow said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434339#Comment_3434339
- Don't finish the last gen if someone is still on the hook.
- Don't get caught in endgame. Take hits for each other. Hide as necessary and rotate to power the gates.
Amazing how that works. The killer can't prevent DS from activating, because they have to be literally stupid to not tunnel in endgame. You can prevent endgame from starting because you are the side that repairs the generators. You can also do various things to avoid going down. If you still get caught, that's your fault.
Like I said already, even with DS, bubba can secure a free kill. Preventing endgame from starting won't do anything if the killer's already camping someone
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@Reinami said:
Its not uncounterable in the since that the survivors will win. But 1 will probably die. The problem is people keep seeing this as a 1/1/1/1v1 when it is a 4v1. So if the killer kills 1 survivor, and 3 get out. The team of survivors won.
Don't care, 1k is a kill and should not be guaranteed, just as ppl wanted ds to deactivate so 4 outs wouldn't be guaranteed over 3 outs
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- Sabo was used, I said without any perks or items
- Same thing but with unbreakable
- Wasn't even comitted to facecamping lmao
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@Technature said:
Kid, maybe you should have a talk with your parents about talking to strangers on the internet.
Maybe encourage them to not let you play games the ESRB rating says you shouldn't.
I'm just gonna ignore you now lol hmu again when you're not braindead
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@Technature said:
"your made up statistics mean nothing lol"
My brother in christ.
I did not make these statistics up.
"Drat! They got rid of my husk with an item that isn't a medkit or toolbox! I feel so unfairly punished and this definitely impacts more than 1/10000 games!"
YOU DID!
In that case, my made up statistics mean nothing! :D
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@Bran said:
Endgame is fair play. That's all the killer gots now. To secure any kill.
This comment can be applied to survivors SO EASILY ITS CRAZY!
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@Technature said:
Do not encourage the child.
you're weird bro
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@NerfDHalready said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434241#Comment_3434241
i think you should stop with the whataboutism and stay on the topic. digging into people's profiles and bringing up irrelevant comments isn't nice or normal
edit: the irony i guess, but while looking through other posts in the discussions page saw your other comment and you did the same thing, brought up different stuff so this is where i came from and i just realized the person you responded to did the same thing lol. so saying this to them as well.
Yeah well, was just responding to them since they said I want the killer to do nothing based on my posts, think that's p fair
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@Technature said:
I already showed you a video of what you're talking about, and you responded by insulting me. Jump through your own hoops.
You showed me a video of something completely different, we've already been over this. Stop being obnoxious
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@Slaphappyhobbit said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434216#Comment_3434216
You seem to want the killer to be able to do absolutely nothing in this game based on your posts. You are missing a few key points in the posts you're making about wanting so many things nerfed for killers. The point of the game is one killer vs 4 survivors. The survivors are supposed to feel helpless. You aren't supposed to all escape every game. The devs have said as much multiple times. You constantly post about how everything the killers have should be nerfed, so what are killers supposed to do? Stand in a corner and let all 4 survivors out every single game, because that's where the game will end up if the devs listen to suggestions like these.
Ok lets pretend I never asked for sb lithe nerfs. Also of course survivors shouldn't escape every game but killers should get a kill every game. Gonna go on w this silly comment or?
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@NoHookDC said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434220#Comment_3434220
Just asking a question that has nothing to do with the topic at hand, unless you're looking for a way to dismiss opinions.
But old Eruption was too strong, yes.
Ok :) was just curious since atp I expect your answer to everything too strong on the killer side to be "it's not problematic, but of course survivor mains think it is they just want free escapes" you're one to talk about dismissal lmao
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@NoHookDC said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434161#Comment_3434161
That has nothing to do with whining that Killers should not be able to stack regression perks while Survivors 4-man SWF, bring BNPs, purple toolkits, and every genspeed perk they can, and knock out 5 gens in 3 minutes.
But of course Survivor mains scream that the Killer trying to win is 'unfair' and need to change 'for the health of the game'. 🙄
Just asking u a question bro, really should be an easy no
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@NerfDHalready said:
he gets one unless bubba ****s it up. maybe a blind save after a hook trade, but that's it. 3k isn't a loss at all, so i'm fine with it being "uncounterable". there is nothing to counter, survivors already won.
So let me ask, were you fine with DS being active in endgame? Because for some reason a lot of ppl who say what you said were not
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Again please show me a video of survivors countering what I'm actually talking about instead of something completely different, you have yet to do so...
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@Technature said:
Proxy Camping is smarter than face camping because you're seeing more and can react to it.
Camping the basement entrance is smarter than face camping because you have more than a ######### second to respond to someone going for a rescue. Amazingly enough, more time to rev the chainsaw.
This should not need to be explained to anyone except for those that want killer players to have the threat level of a small toothless poodle.
Why are you playing a multiplayer game? It sounds like you would enjoy games where you're supposed to be able to win every time significantly more.
Proxy camping is not smarter than face camping in endgame and that's what we're talking about. Also...camping the entrance would also give you a guaranteed kill, because there's no way they're gonna be able to make it down, unhook, and make it out without you instadowning them. Bubba being able to secure a kill for free shouldn't have to be explained to anyone.
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@LeFreezy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434180#Comment_3434180
Getting unhook from the killer securing their kill in the EG is smh possible even now in the solo q (disclaimer: if your teammates aren't potatoes) and yet you want to cut their powers making the EG experience more frustrating for a killer. Sure thing, I'm the one confused and entitled here.
Isn't possible against a bubba never has been :D
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@Technature said:
"Oh, well he wasn't face camping someone in the basement. And it definitely didn't have anything to do with the fact that face camping in the basement would have given people more time to rescue someone than if they camped at the entrance."
I am not jumping through any more of your hoops. You are wrong. End of discussion. Grow up.
Giving them more time to save wouldn't do anything for them if they were facecamping + He wasn't even camping the basement, he injured someone that was most likely far-ish away and then only started coming back after they got the unhook
Crazy how the unarguably wrong person is gonna say what u just said. Cry more bozo, you're weird for that lol
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@Technature said:
"if you think I'm wrong about it having zero counterplay then please show me a video of survivors doing it :) you'll never be able to bc it's not possible :)))"
https://youtu.be/BkD8sZeAnqI?t=132
This didn't even take me 60 seconds to find holy #########
He wasn't even facecamping lol, now find me a video showing counterplay to what I'm actually talking about
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@PowZapBamWoofMeow said:
Guys, guys! Both sides are meant to win at all times and at the same time!
..?
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@LeFreezy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434160#Comment_3434160
Yeah, I play surv 80% of the time, I'm just entitled, you've got me here
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434165#Comment_3434165
angy
lol then youre just confused idk
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@Technature said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3433645#Comment_3433645
Oh no, 0.01% of the games fun was removed.
Let's complain so loud that they give us the 0.01% of the games fun back.
You sound like a billionaire who saw a single penny he dropped be picked up by a homeless man.
What it did was removing fun regardless, your made up statistics mean nothing lol
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@Technature said:
"Just because the killer only has one objective left doesn't at all mean they should be able to secure it with zero effort and zero counterplay."
This person has no idea how difficult it is to defend a single spot from a team of good survivors.
My guy, you literally just sit in front of the hook, and pull up your chainsaw when someone goes for the unhook. If you think that's rocket science major skill issue that is, and if you think I'm wrong about it having zero counterplay then please show me a video of survivors doing it :) you'll never be able to bc it's not possible :)))
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@mejchar01 said:
i am killer main but i am playing survivor often too and i wanna say.. u are joking right? when u will repair 5 gens.. that means killer will say ( like me ) hey i have downed guy i will hook him and i want that kill because killers want at least that kill and because u repaired generators that doesnt mean anything..that what do u want is u want from killer to go to corner and stay there and i guess u are that player which staying in opened gate 2 mins untill time is almost out.. i dont know what do u want from killer in end game phase.. its normal and bubba? no one is mad when they get facecamped by bubba.. its normal if i am getting camped by bubba. i am not mad.. its funny.. and yeah.. its like one game per 10 next games.. so i dont know ur point.. u wanna nerf camping for killers in end game phase so i guess u are not killer main.. im trying to play survivor often rn but i am killer main and end game phase is something where killer can win the game so literally killer cant camp whole game ( i am not camper ) and thats big i think.. but this is.. idk .. lets just let it where it is.. its good.. if u are good enough u will save him from face camper and u will escape.. if not.. u are dead and u didnt survived opposite a killer.. i know what u mean because i am playing survivor often but this is big nerf for killers in end game phase .. xdd
"because u repaired generators that doesnt mean anything" then ig getting one person on hook doesn't mean anything either
"that what do u want is u want from killer to go to corner and stay there" can you ppl understand the difference between player responsibility? just bc i dont want bubba to be able to guarantee a kill by camping doesnt mean i think bubba players should let survivors get 4 outs
"no one is mad when they get facecamped by bubba" i guess i dont exist then, my bad
"its like one game per 10 next games" ur experience doesnt dictate other ppls
"u wanna nerf camping for killers in end game phase so i guess u are not killer main" i play both sides :)
"lets just let it where it is.. its good.. if u are good enough u will save him from face camper and u will escape" yes, correct actually
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@LeFreezy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434144#Comment_3434144
How quickly you became that serious under a sarcastic thread, the salt is real
Dunno, go and create several more threads, maybe you'll finally find someone who supports you
I'd love to see the salt from your end when survivors beat you and get a 4 out as deserved