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βLAKE

βLAKE

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βLAKE
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  • @Gay Myers (Luzi) said:
    The main reason might be the reason why Fallout removed the ability to kill kids: Controversy and potential bans in certain countries.

    Try to justify yourself as a company that lets kid be playable as survivors and explain they get hooked on hooks and can be mori'd, which vary from cannibalism to slashing and chainsawing.

    You have to consider, in the long run the devs are the entity.

    I'm talking about what you said in this.

    in No Kids? Comment by βLAKE
  • Please guys. If you're about to comment on here please remember that we are in the 'LORE' forum section. I love to read these comments about the topic but it pains me when people start talking about gameplay aspects of having kids in DBD.

    in No Kids? Comment by βLAKE
  • @Gay Myers (Luzi) said:
    The main reason might be the reason why Fallout removed the ability to kill kids: Controversy and potential bans in certain countries.

    Try to justify yourself as a company that lets kid be playable as survivors and explain they get hooked on hooks and can be mori'd, which vary from cannibalism to slashing and chainsawing.

    You have to consider, in the long run the devs are the entity.

    Plus there might be kids, but always keep in mind that the entity has several realms and we're just playing one of them, so there is a possibility in another realm there are kids, but it's less likely for us to ever see that unless it's done as a killer.

    again like I said many times before. I can see the justification, but i'm talking lore wise not gameplay wise.

    in No Kids? Comment by βLAKE
  • @Swiftblade131 said:
    I personally think it would be a cool idea, I am sure some others would agree, but kids being killed is a bad look for the game, even if it is just a game. Some people cannot accept that.

    We can pretend story/lore wise that there may be or are children, even if the devs have not mentioned anything about it. But it really just comes down to how it would look to the rest of society.

    And with how things have been the past few years, I can't say it would be a positive outlook. Even if the general audience does not care.

    But I do think a child as a killer has more potential to get into the game than a child as a survivor.

    I agree but I started this post talking about lore not gameplay so please keep that in mind.

    in No Kids? Comment by βLAKE
  • @Outland said:

    @βLAKE said:

    @SadonicShadow said:
    You sort of can turn it off. There is a button that lets you minimize the chat to the right of the chatbar. Personally i would like an option is the settings menu that allows you to completely disable that chat. Out of sight and out of mind.

    just press the button and your done my dude. lol

    Where is the harm in a setting that permanently hides the chat? The current system is less then perfect.

    go to gameusersettings.ini file and setautoshowchat to disable

  • @SadonicShadow said:
    You sort of can turn it off. There is a button that lets you minimize the chat to the right of the chatbar. Personally i would like an option is the settings menu that allows you to completely disable that chat. Out of sight and out of mind.

    just press the button and your done my dude. lol

  • Lore not gameplay guys.

    in No Kids? Comment by βLAKE
  • @White_Owl said:

    @AsymetricNerd said:
    I dont agree this would need to be changed, that is the power of the perk, the fact u have that alloted time to make the down doesn't mean it should happen once

    Yeah I agree. The perk is meant to give you a minute of exposed status, it doesn't say it applies only on the next hit. If you get downed twice in that minute it sucks, but you and your saver probably made some big mistakes to make this happen (=you did the wrong choices).

    Btw how can a killer using MYC be "tunneling and campy" since that perk requires to not camp nor tunnel to work?

    He didn't camp the person that I saved, but he camped me when I was hooked.

  • @bevdog67 said:
    Like John Kramer says, Failure to make the right choice will result in death...

    Yeah well it's different when the choice is not up to you. Like Amanda's traps.

  • @robin said:
    think about this in a real sense and not a lore sense...how would it look to have a game where you can kill little kids by hanging them on meat hooks.

    It's a video game and i'm talking about the story/lore.

    in No Kids? Comment by βLAKE
  • @Jack11803 said:
    I love the zero concern about consoles not getting the update, and the 100% more care about the shrines status.

    Complain to Microsoft or Sony.

  • @myers_obsession said:
    Do you have two shirts? I have two maybe its the white one

    Those are her default shirts

  • Here is the opening quote from the Steam Store page:

    "Curtain Call is a brand new chapter for Dead by Daylight. It includes a new Killer, a Survivor and a Map as well as an exclusive tee-shirt for the new survivor."

  • @myers_obsession said:
    I purchased it but there isn't an exclusive shirt :o

    Damn. Really? Did you restart Steam before you entered the game?

  • @hMM said:
    The entity does not take children in to it's realm

    what make's you say this?

    in No Kids? Comment by βLAKE
  • @ArchangelVakarian said:
    One possible lore reason is that the Huntress refuses to intentionally kill little girls. I imagine she was ready to kill for the entity from the start and i would think it's too smart to go against her one rule. I guess that doesn't go against the possibility of adding boys but i think others have already stated plenty of reasons, even lore ones.

    I thought she kills all with the exception of little girls. Here is the excerpt:

    She widened her territory and lived off her hunts. She worked her way up through squirrels and hares and mink and foxes. Eventually she grew tired of them and hunted more dangerous animals like wolves and bears. When unsuspecting travelers came through her woods, she discovered her new favorite prey: humans. Unlucky souls who strayed into her territory were slaughtered like any other animal. She liked to collect their tools and colorful garments and especially toys when there were little ones. But she could never bring herself to kill the little girls.

    in No Kids? Comment by βLAKE
  • @mdg2018 said:
    I dont think the devs want to make a game with adults killing kids or kids killing kids

    what about kids killing adults? Never mentioned either of the two options. Also, im not saying that kids should be introduced in the game. I just wanted to know why there is no mention (lore wise) about any kids in the entity's world.

    in No Kids? Comment by βLAKE
  • @Mc_Harty said:
    Technical drawbacks.

    Besides Quentin and Laurie are practically high schoolers.

    Lore wise not gameplay wise. I was also thinking within middle school and elementary range.

    in No Kids? Comment by βLAKE
  • @Dizzylizard said:
    for survivors you don't want them to lose hope to quick or else the entity wont have much to feed on, although I do know that kids can cope with some scary #########, sometimes better than the adults around them, as for a killer it would be cool for one of the ordinal killers to play on the child horror trope somehow.

    in ether case though having a child as a killer or survivor could have some... nasty clashes with some sort of laws somewhere with a survivor child DEFINTLY putting people who play killer on some sort of watchlist, and a killer child being... difficult to pull off without causing an uproar about connotations with a case like the poor Jamey bulger murder in Britain, in ether case it would be risky to introduce a child in some way without ensuing a lawsuit from someone regardless of which side of the game the are on.

    Good points. But, im just speaking in regards to the lore and not actual gameplay wise.

    in No Kids? Comment by βLAKE
  • Also its not a connection issue since most of my lobby pings are within 85 to 190 ping range.

  • Leatherface and his family eat human flesh. That makes him a cannibal. Plain and simple.

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