bsloth87
bsloth87
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- bsloth87
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@Unicorn said:
https://forum.deadbydaylight.com/en/discussion/comment/2325426#Comment_2325426
Really?
That's so odd.
I did realize that last year my Killers got way more cakes than my Survivors, I figured I was only getting so much this year because my Rin is P3. Maybe its the same as last year.
the problem is that survivors get toolboxes, medkits, and flashlights for the event too. I’d rather have the cakes for sure. I spent a million on Meg to get 16 cakes, and half a million on Myers to get 31. I was getting them with Myers 3 at a damn time.
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@sumps1 said:
I just had a game against leather face, 2 other survivors brought in cake. Him and his stupid chainsaw wouldn’t even let us get 1 gen on midwife (which I dislike as map anyway). Killer didn’t bring in a cake but reaped the benefits from the survivors whilst also giving us dire BP. What a waste of a cake that is hard to come by. Feels really bad.
Most killers I’ve played against aren’t even burning cakes. It will be all four survivors with cakes, and a killer with a mori. Have you put any points into a killer? I put a million into Meg, and got 16 cakes. Half a million into Myers, and sitting at more than twice that amount. I had blood webs with him that had 3 cakes at a time on it. I was lucky to get one every other web with Meg unless I also got an uncommon mystery box as well. Make sure you get those if you see them. As far as I can tell they all have cake in them(just the uncommon).
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@Time2Migrate said:
i play both sides.
is it just me or everyone has been playing super nasty since this event started
for survivor i see constant tunneling and camping killers. I got camped 3 games in a row. To top it off. Lots of the killers are running ruin+Undying with tinker or corrupt. Killers are playing super nasty by slugging at 5 or 4 gens and having all slowdown perks. Been also seeing Nurse, Spirit & Bubba alot today.
for killer its been genrush city. Every game i find the first survivor, hook him and already 2 gens have popped. Been also seeing lots of 4 SWFs today. The survivors tend to not even heal just to pop gens and are constantly grouping up to pop gens. I even seen some people be left on the hook just to pop some gens. I tried farming but all the survivors end up running away, probably traumatized from previous sweaty killers from other games.
I dont even use my cakes anymore as survivors due to how nasty the killers have been playing today. Sorry i feel like you don’t deserve extra BP.
what is going on? Is anyone getting this experience too?
I got face camped on most of my games yesterday, and it was really bad if they saw me glowing. I met a couple people, and hit that 4 person SWF to get some wins in. I ended up with quite a few crowns after I started playing with people other than randoms. I don’t know if I ever want to go back to playing with randoms after last night.
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@Foodnt said:
https://forum.deadbydaylight.com/en/discussion/comment/2323515#Comment_2323515
the chnce getting a key user is 3 to 4 times bigger than getting a tunneling killer
That’s why 12 out of my 14 matches have had camping killers, and absolutely nobody escaping with keys.
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@Foodnt said:
https://forum.deadbydaylight.com/en/discussion/comment/2323515#Comment_2323515
the chnce getting a key user is 3 to 4 times bigger than getting a tunneling killer
Ok.
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@Edgars_Raven said:
https://forum.deadbydaylight.com/en/discussion/comment/2323503#Comment_2323503
We do. Thats my point. Thats EXACTLY my point. If you can we can :)
You do not run into keys as much as we do face camping killers. Be real man.
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@Trickstaaaaa said:
To be honest it's been pretty good today since I came back for the crowns. Most killers have been pretty chill, if anything I had teammates that were misbehaving earlier sandbagging and trolling.
Yeah, I’ve had a few teammates that have just trolled the entire match today as well.
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@Edgars_Raven said:
I just had 2 escape with a key to avoid the nice 3 gen i spent the whole game keeping AND they left poor feng dangling on my hook when they did it.
If you can we can 🤷♂️
You don’t run into this stuff in ALL of your matches. Hell, I see the stuff you psychos say on here. I have 20 something keys, and I never bring them in because of how different y’all play when someone does.
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@SasukeKun said:
all i get is gen rushing survivors, idk how they expect to get any points
Dude, I’ll take in small game, and make it my goal to eliminate all totems once two generators are left, and I get some nasty ass messages from survivors for it sometimes. I’ll take down all 5 sometimes, and end up getting messages that I didn’t do anything. Well the killer had NOED, and didn’t get to use it thanks to me. Lol
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2322884#Comment_2322884
Did you restart the game? It's supposed to be fixed, but only if you restart.
I took a break. I lost a ton of blood points from the save fail thing as well, so I figured I should just stop messing with the game for a bit. I’ll try again here shortly. Thanks for the heads up!
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I’ve escaped with it twice with Meg, and once with King. Neither of them even have it unlocked. I guess they aren’t going to let survivors have them at all.
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@Chocolate_Cosmos said:
Increasing the chance you will get camped so far I noticed :/
Only killers I’ve faced are Bubba, and the Doctor. What gets under my skin is these guys aren’t using cakes. Every single survivor will bring a cake in, and the first person that gets hooked gets camped. I’m rank 6 right now, so I don’t run into camping people often at this rank either, so they woke up today, and chose to be trash.
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@Lord_Tony said:
meanwhile survivor ques are 20 minutes and killer ques are 20 seconds.
Is this an actual thing people are going through? I never wait more than 5 minutes for a match as a survivor, and when I do it’s usually late as hell. Best time for me is during the day. As soon as I ready up, I’m in a lobby.
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@GrimmGaliard said:
https://forum.deadbydaylight.com/en/discussion/comment/2290928#Comment_2290928
You have no clue how many times my female friends have been sent a message before the match from the killer saying that they'll spare them. It drives me mad.
Awhile back I was playing with a buddy of mine. He plays on Xbox, and I play on PS5, but we were set up right next to each other, so we were basically a 2 man SWF able to communicate. I ran a trapper ragged, and lost him. About a minute goes by, and my buddy gets a message across his Xbox saying that he will let him go as long as he he sells out Meg any chance he gets. The killer ended up disconnecting from that match, but it made certain things that happened in the past clear. Survivors spamming the repair button to blow generators, diving in/out of lockers, and vaulting over ledges while you’re fixing a generator. In the 4 years I’ve played this on a PlayStation nobody has ever messaged me like that, and since cross platform went live I probably get face camped by every in network killer I play against. Lol
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@Tizzle said:
https://forum.deadbydaylight.com/en/discussion/comment/2285627#Comment_2285627
Your logic is saying that a Survivor that does ABSOLUTELY NOTHING the entire trial and escapes should rank up?
Meanwhile the Survivor that is saving others, doing generators, being chased and dying during this time should derank?
How is a Survivor given points for not escaping, they don't get 5k for dying....HELLO?
Next time you play Killer make sure you watch right before the game ends.
There will be a little notification that pops up called "No One Escaped", it gives 625 points for each Survivor that Did not escape.
Clearly you have no idea what you are even talking about.
Thats what I’m saying!
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You do you champ. I asked a question the very day that perk went live. Five years in, and you don’t understand the ranking. You belittled yourself dude.
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@Hektic3000 said:
https://forum.deadbydaylight.com/en/discussion/comment/2285596#Comment_2285596
My logic is flawed? Wanna explain that to me, since based on what you said, survivors not achieving their goal to escape should be rewarded by ranking up? If the general goal is for survivors to escape and killers to kill the survivors why is one side given points for not escaping and the other not given points for killing everyone?
Absolutely.
there are actually 4 goals for each the survivor, and the killer. Doing incredibly well in three of them(obtaining iridescent emblems), and doing okay in the unbroken emblem(if you do well, but ultimately die you get silver) that results in a pip. The same applies to killers. I have pipped on many 3k games. Wanna know why? I don’t camp, so I maximize hooks, and I dump chases I feel are dragging out to apply generator pressure again. That really helps out in the gatekeeper emblem. You’re just an all around bad player it sounds like. You’ll figure it all out once you put a decent amount of time into the game, so chin up sport.
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@Hektic3000 said:
https://forum.deadbydaylight.com/en/discussion/comment/2285420#Comment_2285420
They don't base things or balance around high level 4man swf, they balance with new survivors in mind all the time, which they shouldn't since new survivors don't know how to survive well to begin with. If you're dying and still pipping then that shows the ranking system is bad, since a killer can kill everyone and not pip. You shouldn't maintain rank for not achieving your goal of escaping, but that's why there are tons of red ranks that don't belong there. Meg doesn't get a bunch of ultra rares since she's part of the 4 player team(who could all be running ultra rare addons) vs the killer that's all alone.
You’re logic is absolutely flawed. If I fix multiple generators, unhook 4-5 survivors, break totems, heal people, and run the killer ######### ragged……I definitely deserve to pip. I should de-pip because I died in the endgame collapse, or on a single hook as the last survivor? You should pip because your a face camping bubba? GTFOH
You’re one of those baby killers I hear so much about.
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@Shuryuken778 said:
This Game has Become almost Unplayable Do to the Fact that there is little to no way to fend off killers a lot of empty areas where there is no pallet also killers get unlimited special moves with no cooldowns killers like nemesis spam the tentacle and easily break pallet with no cooldown or pallet stun also maps are very bright and make it easy for killer to spot survivors killers need cooldowns for using special moves like the chainsaw moves, moves that require one hit types especially idk I Enjoyed this game but people cry because they were not good at killing always cater the weak.. I guess
They base every single thing in this game based on the chance the killer side will encounter a 4 person team with comms. At least the silver lining for us is that you don’t have to survive to pip. I die in at least 85% of my matches because I play with randoms, but at least I stay in the red ranks as a consolation. The thing that pisses me off more than player interactions is the difference in blood webs. I have a 3rd prestige Meg, and a 3rd prestige Myers that I stockpile a million blood points for. Half goes into each, and Meg might get one ultra rare add on(mostly syringe which is useless) every other blood web. Myers will have 2 Judiths tombstones, an ebony momento, and a fragrant tuft of hair in just about every damn one.
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Mettle of man, saboteur, decisive strike. Welcome to the club. If one side can just moan, and complain resulting in perk nerfs, the other side can too. I’m not an SWF person, and that’s what this entire game is made around. You guys constantly complain about 4 man SWF like it’s the most prominent thing in the game. Then guys like me getting stuck with random self serving idiots get stuck in an unbalanced one sided game. I’m pretty damn decent as a survivor, and I die waaaaay more than I survive. I don’t constantly come here bashing killers because it’s mostly survivors that ruin the game for me. At least 2 matches per day I’ll have a teammate that spams the repair button to make gens explode, and then constantly vaulting over stuff, hell I’ve people 99% tue damn door, and just sit there til the killer is right on us, downs me, and then opens the door. Those of us that play alone have a totally different experience than some of y’all, and it’s quite annoying that we are given zero consideration in anything done with this game.
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@Ruma said:
As someone who ALWAYS play Spine Chill.. I agree. But only because it instantly can tell you when the killer is coming which is extremly annoying, especially for Stealth killers. They should reduce the activation distance and or make it so it wont work against undetectable and it shouldnt work while you are oblivious.
Absolutely not. They aren’t out here just gutting killer perks just because we run into them nonstop.
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I don’t understand why people are saying to just not play the game. I played all day long on Tuesday, and crashed 4 times in total. Once yesterday, and once today. Getting a few crashed games over several hours isn’t a reason to avoid it altogether. I have been worried about playing because I got a 15 minute ban after my last crash. It’s more unreasonable to suggest not playing the game than it is to just turn off the penalties.
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/2281498#Comment_2281498
I would have no problem giving distortion the option to regain for certain action but making it straight unlimited would brake something. Why wouldn't any survivor run it when it completely blocks 2 killer styles (all seeing wraith, yes outdated with the last buffs and scratched mirror myers), screws 2 killerpowers (Myers and ghostfaceses stalking and every last aura reading perk. Especially without the survivor doing anything for it or it impacting the survivors playstyle (like insidious which is counterproductive outside of camping).
Also about the point of bbq, it already has 4 fricking counterplays. Be in the vicinity, the movement feint, lockers and hiding behind the gen aura. How many have there to be?
Well, either way you look at it, the way it stands now it’s unbalanced. They will nerf a survivor perk because 40 percent of survivors use it, and yet a killer perk that at least 80 percent are running. The add ons are a bit of a different story. Do you even play as survivor? I play a 60-40 split. I have a 3rd prestige Meg I main as survivor, and a 3rd prestige Myers I main as killer. I hit a million BP, and I dump half into each of them. The ######### I get with Myers is hand over fist better than the ######### I get with Meg. I’ll have 3 fragrant tufts of hair, and two Judiths tombstones on the same bloodweb. I’m lucky to get the damn syringe every other blood web with Meg.
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This actually does happen. I’ve had times in the past where I assumed it was the case because one of the survivors would blow every skill check, and constantly vault over anything nearby, and the killer would come directly after me. The guy would unhook me right in front of the killer, and then he would just instantly down me for another hook, rinse, repeat, I’m dead. You spectate, and this person does the exact same thing to everyone else. The killer then just starts farming with the guy. I got a message asking me to ######### over survivors not too long ago, so now I know for sure it happens. Remember the killer has a full minute to message a survivor they are in network with, and I can message anyone directly on my phone with Xbox, or PlayStation apps. I’m down to farm is someone messages me, but I’m not throwing other survivors under the bus unless they do it to me first. I’m looking at you Dwight mains running bond that will bring a killer right to me every time you’re being chased.
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/2281457#Comment_2281457
I don't camp or tunnel so not really (as if the devs would listen to me because I make one or two comments here).
And I cant grasp why the old gymnastics on hook to signal a camping killer came out of fashion since the release of the game. Solo then would use simply tricks to overcome those problems but nowadays everything needs a built in mechanic or a perk to be countered.
You may not camp, and tunnel, but that doesn’t mean there aren’t tons of others out there that aren’t doing that exact thing. The point of this being it’s absolute garbage killers get a perk that over powers any survivor aura reading perk, and the one that survivors have is a 3 time use, and it’s gone. If I play 10 matches today 8 of them will have a killer using BBQ, and Chili. They will also be using it to track people to the best of their ability. This BS of “it’s a BP tool” is quite ridiculous.
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/2280300#Comment_2280300
In exchange for not moving and ignoring all objectives (and yes I know:"BUT CAMPING!!!1!").
@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/2280300#Comment_2280300
In exchange for not moving and ignoring all objectives (and yes I know:"BUT CAMPING!!!1!").
You’re one of those people that royally screw this game up for people like me. I play by myself, and have no way of telling people that our hooked teammate just got face camped by an insidious using leather face. It is way more effective than you think it is. Y’all have created an environment in this game that makes it seem like every lobby is a group of 4 man SWF on comms with each other. They have molded this game around that idea, and it’s made it pretty crappy for those of us that play alone.
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If someone disconnects right at the beginning I just assume I’m screwed. I just had a match where one player disconnected immediately, and the killer face camped the first person they hooked. I just stood next to a hook, and went to get a chocolate banana bomb pop from the garage fridge. I would have disconnected to be honest, but I crashed 4 times yesterday, and got disconnected penalties for all of them. Not sure when they start getting serious, but the last one was 15 minutes, and that’s some BS.
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insidious cancels out every single survivor aura reading perk. 🤷♂️
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After reading this post I guess I’m okay with closing my game every single time a killer offering doesn’t flip over then. 🤷♂️ I’ll never watch Meg get humped by ghostface for a full minute, and then get hit with a mori ever again!
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It’s not working all the time. I just had a match where the demogorgan ran right over it as it exploded, and it didn’t do anything at all to him.