TrollToll
TrollToll
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- TrollToll
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Comments
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@[Deleted User] said:
Also it’s quite sad he isn’t even on the new poster.
Almo said himself on stream if he could delete one killer it would have been billy, they want to sweep him under the rug and forget about him.
I bet if they could delete him from the game they would have but it would cause community uproar.
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@[Deleted User] said:
How do people think Billy will perform on the new map?
It’s his worst map easily, the bushes have insane hitboxes that stretch out like 3 feet, can’t do ######### on that map.
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@WeenieDog said:
Space Billy was always being struck down . He just found another way to reach the stars.
I get patching spacebilly but they removed any mid air shenanigans he can do while other killers can still do it (Blight, Spirit) which really solidified the point for me that they just want to remove him from the game and not balance him.
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@Brimp said:
They probably count patch space billy again so they just neutered his air speed.
Yeah the most recent bug patch is really just kicking a dead horse at this point, like he was only fun but incredibly weak.
but they proceed to reduce his fun factor even further, all we have is flicks now and once that’s gone well he would officially be deleted from existence.
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@GuyFawx said:
https://forum.deadbydaylight.com/en/discussion/comment/2567550#Comment_2567550
I think you mean biased not based
nah definetley based
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2566982#Comment_2566982
https://forum.deadbydaylight.com/en/discussion/comment/2566985#Comment_2566985
I'm not contradicting anything. He's still a good strong killer. Mostly top 5. People like bubba because he's EASIER. Not BETTER
Easier does not = better
most people would never rate billy anywhere near top 5 if they have a brain in there head.
but stay delusional ig
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2559737#Comment_2559737
Funny enough. He's still a top 5. Just not used for some reaosn
hmm I wonder why, maybe because he’s not good anymore.
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@BrokenSouI said:
Billy is still so strong. I don't understand people not using him anymore. They don't want to learn to curve I guess.
You contradict yourself, the reason people don’t use him anymore is because he isn’t good anymore.
way to much effort for normal rewards and no good addons.
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I still think Billy’s need reworked again, they hardly even touched the pure amount of awful addons he has.
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@ThiccBudhha said:
Nah, I hope they buff Pig.
Yeah I kind of agree with you on that one.
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@SilentPill said:
Too much Billy hate in this thread. He’s still a super mobile killer with a built in 1 shot and pallet breaking utility.
How people are putting some of these Garbo killers ahead of him because he got nerfed is mind boggling.
Maybe because hes way to much effort for the reward, skill capped by overheat and lacks good addons more then any other killer in the game.
just a thought.
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Agreed, make him fun again atleast.
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@LazyPayday said:
https://forum.deadbydaylight.com/en/discussion/comment/2229895#Comment_2229895
No you haven't, you haven't answered them at all, I've been repeating it over and over, hence why I said "shoving down your throat" and you still haven't been able to put two and two together. My phrasing wasn't poor, you just have no clue what you're talking about so you can't understand the counterpoints others and I have given you. Map pressure is his entire thing and was never overpowered (multiple other killers can also traverse the map quickly, you're ignoring that of course though). Once again, what separates him from other one-hit killers that makes it so broken? You haven't answered this. I don't see the being able to traverse the map quickly as a good answer, as I've already said multiple times, it's almost impossible to get a snipe with Billy against a good survivor. Meaning you have to traverse the map, all while being extremely loud, stop near a survivor, giving them a few seconds to run to the nearest loop, then he has to catch up and start looking for an opportunity to get the chainsaw for the down. That doesn't seem broken to me in the slightest.
In comparison. Both Michael and Ghostface can put you in a situation where you're one-hit with little to no time to react being available. Leatherface lacks the quick travel but makes up for it with it being many times harder to dodge his saw. A good Oni is impossible to dodge, so once again, much stronger in exchange for not always being able to use it. Also Billy had the proper drawbacks to using it power, you're still not seeing it.
Don’t bother with people like him, if they can’t even deal with a pre nerf billy they were obviously quite trashy at the game.
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2229305#Comment_2229305
Curving still works as it did before the nerf. The same goes for traversing the map. You just don't have so much free space for mistakes anymore, that's it.
They are punished more via overheat
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@Mister_xD said:
he isnt weak, he is still low A to high B Tier, he is just super unfun.
whoever came up with the bright idea to actively punish players for using his ability doesnt seem to fully grasp what makes a game fun.
Yeah he’s painfully average/mediocre and isn’t fun anymore which was his whole reason to be played which was he was very fun for both sides.
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@Junylar said:
He has the best mobility around the map and one of the best chasing ability. The problem is, that chasing ability took little to no skill to get full value from. Back-revving was so easy, I could do it with no problem just after 2-3 games with him. He was my favorite killer because of it: strong and easy to learn to a decent point. It basically gives you insta-down on anyone who you found in a dead zone. So the only thing he lost was this easy to learn ability of back-revving, he even can traverse the map as easily as before. If you can't play Billy without cheap tricks like back-revving - you are bad with this killer.
I played billy for curving and flicks which is the enjoyable part of him and those were nerfed harder then back revving.
hell going across map was nerfed worse then back revving to, the nerf is completely ass backwards in almost every way.
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@[Deleted User] said:
Personally, I would like to see the initial overheat you gain when tapping the rev button completely removed. You should not be able to place your Chainsaw on cooldown in literally 3 seconds by repeatedly spamming the power button.
Most of his issues just stem from overheat, it’s best to either rework or remove it tbh.
I also love when people use the arguement that they never overheat so it’s fine when you can just stop sawing before the overheat and then are forced to wait for it to cool off so there arguement is then just completely moot.
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@AsherFrost said:
Imagine not wanting to immediately undo the last 6 months of working on a project just because people on the forum are whining. How dare they not immediately cave to y'all who think so little of their time?
your telling me that mess of a hud took 6 MONTHS?! people made far superior ones in 30 MINUTES...
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It’s just the overheat system making it unplayable and it’s a really simple fix, remove the overheat mechanic.
doing this change would just boost the addon and make it a must use always (more than it already is).
even if they reverted it to ptb status it wouldn’t be fixed.
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The only fun killer that will be played at high mmr is probably blight.
i doubt there will be any Billy’s, overheat and no charge time addons neutered his playability versus top tier players.
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fix hillbilly.
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Any of the non object scp’s from containment breach.
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the game could be in a pretty balanced state by just listening to the veteran players but like that would happen.
we will have to go through multiple almo shitstorms before that happens.
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its not, there just doing it cause they think its a good change when its the exact opposite.
im just wondering when they community will give up on them so they will stop doing this #########.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1892618#Comment_1892618
A lot of people in this community complain because they don't want to improve. They just want to win even if it's handed to them.
However there is a lot of complaints that are very valid. I guess they can't separate the truth from the bull#@$%.
if you watch the devs play the game its obvious they know very little bar maybe 1 or 2 of them.
so they obviously cant tell what would be a good decision or not so they ignore us.
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@Volcz said:
Doesn't matter to them, they've already stated that regardless of how much dislike they get for it, its staying.
Even though I agree with the majority, its here to stay. So we gotta get used to it.
either way thats still really ######### on there end, its sad that they've fallen so far.
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@EvilJoshy said:
Since when have the devs listened to our feedback?
they stopped along time ago, i think its because we complained so much they started to just stop caring.
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@Ryan489x said:
I can understand not liking the HUD, but why are people complaining about animations? That I don't understand. I watched the comparison video and didn't notice much of a difference. The HUD is weird being all over the place. they easily could have put it in the corner again even with the new portraits. It feels like unnecessary screen clutter.
the new animations added this shuffle that basically makes doing 360's impossible, it also made moonwalks much harder and less satisfying to look at. so basically movement is watered down now.
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they will screw it up in bhvr fashion, i doubt people will want to play with this new hud and movement.
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@Leachy_Jr said:
Delete the charges you get from starting the rev. Not while revving, but when you start it.
You literally get punished for STARTING you're ability and that is absurd.
im just tired of the overheat affecting me, i played him for 3 years and its still annoying at times to manage it.
especially with doom engravings or double engravings equipped.
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im glad people agree on that the system is pointless lets just see if bhvr cares to change it someday, prob not there to prideful.
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its funny how bhvr's pride will be there downfall. they've been given so many chances its absurd.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/1891791#Comment_1891791
Now your just overreacting I literally played Billy and got a 4K in under 10 mins that’s bull he’s still the best killer even with the overheat
the main problem is that it dissuades new players, at most the overeheat is a nuisance for good billys which i see no reason for it to be like that.
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@Haddix said:
https://forum.deadbydaylight.com/en/discussion/comment/1891552#Comment_1891552
...what? billy is already easy to go against.
Basekit billy is pretty easy to play against, flicks aren’t deadly when you know how they work.
even before it was easy
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my best guess is its just a person who hates billy's, though idk how you can hate the fair mindgame machine of a killer.
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@landromat said:
Billy is fine. I i would make his chainsaw instantly overheat if you down a survivors but it's fine as it is now
is this sarcasm or what?
cause thats a really ######### take tbh.
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they take months to get simple things done like this.
prob next chapter in a couple months.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1891533#Comment_1891533
i see. well if the devs considered adding this and then actually adding it chances are they don't care about hillbilly feedback
they work in weird ways, they tend to not want to take steps backwards cause it makes them look bad oddly enough.
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@[Deleted User] said:
better yet remove it
im just thinking of the non obvious thing to do since the devs may consider it then.
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revert her to her launch status when she had smaller terror radius and endgame traps. also make brown crouch addons basekit so its more usable.
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Hopefully hillbilly overheat being lifted.
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@Almo said:
I want Psyonix to give me back my "Change Preset" button between matches. I have like 25 car presets and I like changing between them a lot!
can't say anything about any of this and says something completely irrelevant.
ill list that one as an almo thing.
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Revert the hillbilly changes.
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@[Deleted User] said:
The worst thing is that you probably will never overheat if you play Billy right. It's just a mechanic that just draws away new Billy players that want to use their chainsaw at every loop. It's the same with Nurse's blink recharges, it barely affected experienced Nurses, but it actually hurt people who wanted to try her. I hope BHVR doesn't stay on this trend of making killers harder and straying away new players.
i think it purely makes him unfun on top of that, why would you play a killer who both doesnt have very good addons and isnt fun.
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@ryanb122197 said:
Mate it’s not even bad. You can still snowball with Billy if you’re good. Just run dads boots (increase steering) and junkyard air filter (increasing the chainsaw overheat limit). That add on itself adds 20 charges.
Yeah its not bad its just annoying and he would be fine without it, all it did was make him reliant on addons that dont make him old basekit anyways.
Edit: i also forgot that the reasons it was made don't even work and builds like double engravings are nearly unplayable due to the way the overheat works.
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@dspaceman20 said:
Wasn't rhe overheat mechanic created for camping?
I believe they said they made it to stop people from feathering to long and stop face camping.
Feathering isnt an issue yet they think it is for some weird almo like reason and it completely fails to stop face camping in the slightest.
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The Billy overheat.
it just straight up shouldn’t exist for multiple reasons, the main one for me is double engravings is nigh unplayable.
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killer stopped being fun for me when they took billy away, and he probably wont ever come back either.
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it was fun until the devs stopped caring for the game and you start to notice it, its a downward spiral from there until you give up out of frustration.
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yep, this new update will help alot of people move on from this game so we can finally be happy.