TheEdMaverick
TheEdMaverick
About
- Username
- TheEdMaverick
- Joined
- Visits
- 191
- Last Active
Comments
-
@Name_Unavailable said:
Ghostface's reveal mechanic is not working since months now. Sometime i look at him in exactly front of him , still he manage to exposed me.. Does the Devs know this issue? and will ever be fixed or not?
His mechanic is broken. Im good with expose GF but sometimes It doesnt work, like, literally, nothing happens. (center camera, close range and nada)
I hope they look into it
-
@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/2038876#Comment_2038876
I'm literally console, so I can't do either the 180 oni flick or the j flick on blight.
If it had no counter then sure, id understand why people want it removed. But once again all I see is survivors whining and refusing to adapt to a trick that doesn't even change the game that much and only increases the skillcap of versing and playing these killers.
Also, it's only a reportable offence if it has a detrimental effect to the game, eg infinite mend legion. This doesn't. Some unintended game mechanics are recognised by the devs like the tractor tech, and even mclean himself knows about the j flick and at the current date he has no plans to remove it.
Im on console too, I like to play Blight but yes, there is something that has to be changed. I'd prefer increasing the turning degrees on console, its awful and so many console players dont play it because of that and other things. Remove the J tech or decreased it, just as console or put them equally for both:)
-
@StibbityStabbity said:
https://forum.deadbydaylight.com/en/discussion/232166/the-trickster-counter
You brought up Head On, which could backfire. He reloads at lockers, which means some might run Iron Maiden for faster reloads. This could make Head On detrimental to run against him. Sure, you get a stun, but now you need to survive the reveal. Admittedly, he's a slow killer. It might not be an issue. Just depends on the location and options.
yes, thats why they buffed iron maiden to 30 sec... too powerful
-
@Shirokinukatsukami said:
... crap again!
Please BHVR, break the hitboxes again pretty please?
And while you're at it please put the survivor icons in the HUD on the bottom and not on the left where they block our view.
Yeah, long queu are back, I'm sad. I can only play at nights, well...
-
I have never quit a game even if its against swf
Probably due my skill but anyway, before there was infinities loops, you have to go right for it or chase someonelse (wich was very common)
I remember 3 McMillan had it, 3 billy's maps too, same for autohaven (gas station, the garage place)
If it is an infinite loop there, they will reduce it or make breakable walls so dont worry if its get patches soon like with Wraith's new reworked maps
-
@TheEdMaverick said:
Yesterday I play a match as a killer on xbox one x. I push the pause button to see the names to discover who is my obsession just by reading 2 names of the 4, right after I quit the menu and I could walk freely right before the spin animation ended. Hope it works...
https://forum.deadbydaylight.com/en/discussion/comment/1832536#Comment_1832536
Its horrible for switch, but nowadays we dont know exactly if they have improved it.
I just came back yesterday from a break of 2 patches to play other videogames. Dbd feels so much better and smoother, the camera analog feels responsive, I played with Twins, Billy, Deathslinger, Oni and PH. This night I will play some Blight hoping to play the smoothest experience. But in fact, is more optimized nowadays.
Update: After playing and getting beated to deat in Dark Souls Remastered, I decided to play DBD and play my main roll, killer. Anyway, Blight on consoles feels smoother, it still has fps drops but is more manageable, since I play with a rush playstyle I often bonk into the wall in my 2nd rush, probably because I move too far the analog. I was able to peform a lot of downs that require moving your body while on rush and attacking. If they get rid of the fps drops then it would be so much acceptable.
-
@Darkskies said:
Good morning
I have been debating posting this for awhile.
This is in no way a dig or anything like that. Just a game issue that needs looking into.
I have seen playing as survivor that pc survivors can move while I am still in my loading animations even work on gens while I'm still waiting on my character to be able to move.
This puts console killers at a huge disadvantage straight away especially if going against a full pc team.
They can move work on gens etc before the killer loads in this is extremely unfair and should be discussed and am surprised no one has mentioned this or brought this up?!
Feel like I'm going crazy or the only one that is seeing this go on or something lol
Anyway would love if any other people have also seen this happening.
๐ท๐
Yesterday I play a match as a killer on xbox one x. I push the pause button to see the names to discover who is my obsession just by reading 2 names of the 4, right after I quit the menu and I could walk freely right before the spin animation ended. Hope it works...
@QwQw said:
This game is simply optimized horribly for console, I heard it's even worse on the switch...
Its horrible for switch, but nowadays we dont know exactly if they have improved it.
I just came back yesterday from a break of 2 patches to play other videogames. Dbd feels so much better and smoother, the camera analog feels responsive, I played with Twins, Billy, Deathslinger, Oni and PH. This night I will play some Blight hoping to play the smoothest experience. But in fact, is more optimized nowadays.
-
@BananaBlooD95 said:
Why is Victor's hitbox larger than an 18wheelers? I'm on the side of a big tree, he hit the middle of the tree... no he hit me. Broken ass hitbox!
He feels so much better on consoles. If you get rid of that, then It would be harder to land on already experienced survivors. Its fine right now:)
use pallets, they work against victor
-
If you are healthy, dont worry my friend
If you are injured, try to be near a pallet or window at least, if nothing is near you, try to bait vaults and juke
-
@Angelicus23 said:
There are people who manage to break sets, and this specific one us bugged as hell, using other head with that body makes the head be floating at her back side, they needed to do sales asap so their fix probably was to keep it as set, at least until they fix that
Looks like I'll be waiting to get a non-set skin for the twins. I have been waiting for a new skin for deathslinger for my head. Im starting to like the default twins anyway so, they can keep it as a set
Just dont give hope showing it isnt a set, and it doesnt looks like a set ๐ด
-
The Nun
Map: The Mansion
That is all.
-
@jisp3r said:
https://forum.deadbydaylight.com/en/discussion/comment/1679702#Comment_1679702
They are changing him so you get rewarded by using his power by predicting like you do instead of the pallet hit like everyone is doing today.
Maybe, but one thing is sure, they know PH is an oppressive killer and is better keeping him in that way, you know, judging someone who vaults or drops a pallet
-
I mean, they're not supporting this current gen, how will they support next gen?
Sad
-
@jisp3r said:
https://forum.deadbydaylight.com/en/discussion/comment/1679673#Comment_1679673
He is getting changed next Tuesday. Maybe it will be better, maybe worse.. We don't know yet.
He is my 2nd main, I practice a lot his ranged attacks around corners and he is more skilled in that way but you and the survivor needs distance to make that scenario. Doing your ranged attack in close range feels ######### (I have 20mb and the option to attack appears kinda late and the attack wave is kinda slow) and now this? For me it was already difficult to land a hit since I have to aim a further than normal because my internet speed and now I can't hit right after hitting the ground.
My last 2 matches I felt him different but I didnt know if it was me. I just hit the pallet or the air when the survivor dropped the pallet and when they're running in some narrow hall
I really like PH
-
@Hoodied said:
Its a weird bug that happens
From what I noticed, it doesn't activate immediately when planted in the ground so you M1 instead
I hate it, it was fine before. Is there a high possibility that this will be fixed?
-
Yep, I just faced a blighted hag with franklins, devour, make your choice and dont remember the last one.
She screwed since she started to go for downs instead traps so we win because we were good loopers i guest (solo), the main problem is that two of us had flashlight (she just hit us to make her plan go) and i realized she had make y choice, at the end we all finished gens but an ash was looping her inside the crotuss penn building and there is what basement is, 3 of us were alive and good but someone decided to go there and instead of crawling away and out the standed there, the point was that i knew what it was over for the hooked person in the basement because hag + basement= doom so I think we could go but my dumb ass went for the save crouching, that time she tp to where i was and she was keeping herself away 32m, i was confused but i understood that she was using that add ons that lets you tp like that, the problem is that i had sprint burst but since i didnt know it, it was a ######### move of me running too late:( rip solo (swf are the strongest)
-
@Write_By_Daylight said:
I honestly believe the Devs care more about making money then the actual quality of the game.
Yes, thats how it works
Hopefully, we will get a fix to balance all dbd less than a year
-
@FFabeq said:
https://forum.deadbydaylight.com/en/discussion/comment/1656610#Comment_1656610
It was (Im 90% sure)
There was 2 pallets there and 2 windows open, it was too much for 4.6 killers and impossible (unless the survivors are dumb) to win with 4.4 killers except hag probably, mainly because you are so slow that chasing will take too long and using your power like huntress (slow wind up and down=slow movement, aiming as deathslinger= slow AND also reach to the window to hit) it was a big no no, AND then they have the other window that makes the loop even stronger, AND THERE WAS TWO PALLETS THAT MADE A SAFE POINT IN THE CHASE
Yes, they needed to go
-
That's one way to use it, I use Blood Pact to give info to the obssesion so he can go to me if she isnt being chase or I can go for him. Then we patch each other and stick around doing gens with a nice haste effect until the killer find us
-
PH was starting to be my 2nd main after Oni, I really love his power of being too oppressive, he doesn't have mobility and torment is kinda situational. Now they want to make him a hit or miss killer?
I mean, his movement when stabing the ground and getting out is slower than survivors running and now it seems it will last longer wich means survivors can easily bait going for a pallet and when seeing PH stabbing the ground they just need to go in circles to avoid getting hit before reaching the pallet, so when PH starts to get out of ground survivors will only need to go to the pallet and drop it. I'm really wondering how you need to play PH now, in this case, you need to bodyblock the pallet or what?
And with these reduced cooldown (probably only failed hits) is kinda lucky because as a survivor running of a corner you will hear the sound clue of PH and try to not be predictable
Trails of torment sounds fun to non stealth killers
-
@Dr_Spek said:
I really need to know what is his counter play. Because as far as I see you can go for a pallet/window and take a hit from his power or you can not take the pallet/window and take a m1 hit. I love playing killer but when I play survivor I wonder what Pyramid head counter play is.
Don't drop the pallet if you heard or saw the animation stab ground, if he does, try to be quickly running around a loop to waste the time he wasted doing that animation because the slower speed.
If he got you with no chance to reach the pallet then fake it if he is trying to use his ranged attack.
If you got enough distance to drop the pallet before he can replace himself to hit you with his ranged attack, do it so he will be forced to loop around it or break the pallet (wich probably he will be try to hit you with his ranged attack while you vault the pallet or window while looping that pallet)
BECAREFUL, his range add ons are good so you couldnt expect a hit from that far so keep in mind he could have those.
And the most important thing, always remember if you get stuck on an animation (drop pallet, vault pallet, vault window, unhook) pyramid head will much probably hit you if he is close enough, for example: jumping the window in the yellow truck on autohaven can be a fail if pyramid attacks you while you are falling, he just need to know how to play him and with what I said i can be effective depending on situation
-
@Hopesfall said:
I've only played Pyramid for about a month, but I swear he was shadow nerfed in this last update. I used to be able to aim Punishment straight ahead, but launch it at an angle.. now I'm locked in to straight ahead. He feels so much weaker at loops where killer and survivor can see each other.
Anyone else noticed this?
And if I'm right.. shameful.
Yeah, it has been changed along the uptades. Now using it in that way and hit depends on skill and survivor's skill...
Now I don't use it like that, now I try to replace myself within 1 sec of the animation where you stab the ground so I can time and view of the pallet and attack if they drop it, same with windows.
Also, you will need to zone survivors using early rites of the judgment so they are limited and just m1 when they dont drop the pallet or try to juke you
-
man, shooting with deathslinger on console feels like shooting to the air
-
am i the only one that liked the Haydun's scape against a hag? lol
-
The Blight does need a better flick, turning around is his counterplay? really? you can hide behind loops and he can't use his power and if he already reach you with his power hi has a long ass cooldown of 2.5 enough to get distance.
People, Freddy can start a chance right of the back with his tp, Blight runs fast
I believe Blight needs a little tweak to ignore dead degrees that right now everyone can do, also, dont forget you can try a zic zac move and it works too lol
-
Do you see this killer been played effectively like any other killer on dbd or forgotten like nurse? (console)
@EvilJoshy said:
It looks like Blight is harder than Nurse and less rewarding. Nurse can go through walls, floors, objects. Blight has to bounce around them.
@Kebek said:
No, he isn't harder to learn then nurse. He has low FOV and hard locks on angles in his power which makes it difficult to use but not hard, it's restricting, not hard. His main learning curve is awerness and map knowledge, everything else is almost brainless due to the limits put on him.
I'm glad for anyone liking this design but imao it's horrible and I wish it never came out. But that's just my two cents.
@ad19970 said:
It's certainly not an easy power to use but for me personally Nurse is still much harder than he is. But of course that differs from person to person.
im gonna cry if he is forgotten, i dont want a nurse v.2.0 on console
-
I love playing as Hag and against her
Playing as her is difficult since you need to extend your web traps and have timing when your trap goes off, but when you play her you will notice that her traps isnt enough and doesnt guarantee a down, that it takes time to place them and they can get off when you are bussy
Playing survivor (i play solo mostly) against her is scary, yes but he has a limit range to teleport and if you run to obvious spots where she were then you are getting yourself down, if you know you are safe at a loop she cannot loop properly so she will waste time if she tries so she is must place a trap on that loop meanwhile you ran the heck out of you
-
I still thinkin there should be a option to turn on or off crossplay but only with pc, otherwise it would be dumb
-
@Seanzu said:
DBD probably wouldn't be here today if it wasn't for PC players, I really hope they don't cave in and give Console players the chance to cuck their lobbies.
whats the point for saying that? its irrelevant
now dbd has gone too far and there is not a really thing holding back to pc
-
We definetly (console players) need an option to turn off crossplay with pc
It would make so much sense and nobody is hurt if you want it off or on, or change it to on or off sometimes!
its dumb turn it off and play only with your platform
-
One thing is clear, these music themes are gonna stay because people likes them (almost)
-
Maybe they should add an option that lets you use the original version or the unique one for the killer you are playing?
-
We don't got it boys... yet
If we see his lore on internet, we can see him shooting someone with his weapon but most important, he isn't in prision and he's wearing that thing on his knee.
So:
- I don't believe the vigilante outfit makes any sense since he is the boss from the prision
- He is a genious and made that thing to compensate something that is missing with his leg, probably a shot or just getting old
He could made another one in the entity's realm but there isnt a workplace and if he does, it's the exactly like the one he used to use
And just awakening in the entity's realm he heard screams (i dont remember), start to see people that hated him and bayshore, so he start to look for them again (so no, he didnt start to craft his armor for his leg after being taken by the entity)
-
@Deadeye said:
I hope not. I like the base killer music and gives/keeps a bit of DBD feeling. If there are too many unique chase music themes, it wouldn't feel like the entity capturing killers anymore, more like the entity is the playground of the killers
I'd rather feel like the killer music is part of them like his feelings, backstory
Just look Deathslinger, he has, like Oni, a good story and his music is one of the most exciting!
Imagine heard the Cannibal's music version or Hillbilly
-
I'm a Jeff main
I nut to this
-
I doubt both, but I can believe they will put it on Leatherface. They won't be touch in a long time... so this is a great momment to add it:)
-
@BaroneMaximus said:
https://forum.deadbydaylight.com/en/discussion/comment/1396836#Comment_1396836
If everybody just drop the pallets like you say, in certain maps you are gonna end up without good palletes in no time. Plus for solo q players the deadzones are unknown. Since this is the most common tip that people gives, deadzones are everywhere and you always end up into one of them when chased. This + the low TR and the long range shot makes him too strong for solo Q
Do you realize that you need to loop the killer the most efficient way if you are not injured? then, when injured, you can throw pallets and if the deathslinger tries to keep chasing you, you are wastin killer's time, if he leaves you then you his time and escape. Breaking the pallets means 2-3 gens or even more gens pop.
Also, dropping pallets making deathzones is a problem from survivors, not deathslinger espeacially. His TR is small even with m&a but as soon you hear the music starting you need to find a window or pallets, or hiding. If you have spine chill he wont get you
For me, spirit is more deadly than deathslinger, and im pretty sure survivors will know how to play against him
-
Yeah, it was bugged only on pc, so yeah
Welcome to the real world
-
He is very good at loops and getting the first hit but once you understand how to play against him you will be fine, throw pallets and you will gain too much time because he is slow and if he tries to harpoon you, you can go backwards AND, not ONLY, left or right to escape easier.
Dont run to a window, just like the huntress, if you are able to get hit try something else, like looping an 4.4 killer
-
Please, change it...
I've tried Bubb adept ten times and always failed, even when i got 30,200 bp just because they manage to do a gen in the first chase
It depends is the survivors are not that good and luck
I'd be glad it they change it to get 4k with their 3 original perks
-
Watch Otz's video
Pretty much try to hit as many as possible and just some with insta, hook at least 9 times, find as many survivors as possible and end chases as fast as you can, use your power until the meter score is 3/4 filled (you will fill it up if you get 4k as a reward for killing everyone)
Rank reset give you more chances
-
I cannot tell about Billy, Im not a Billy main but I really wonder if you can do curves with your chainsaw like on pc?
-
Bubba is worst, he doesn't have pressure any time and he's countered by pallets or windows, even structures
Legion has the best start if you land at least 2 hits with feral frenzy, and has potential to end chases faster cause survivors dont heal
-
@Erk said:
I see it quite often nowadays, is it a meta perk now ?
No, because a solo survivor needs to unhook to use it, if other survivor unhook first his perk is wasted and time from the rescuer is wasted too
Yes, because against swf they're always healthy if one survivor do the task of the healer and unhooker
-
@Nutty_Professor said:
https://forum.deadbydaylight.com/en/discussion/comment/1367950#Comment_1367950
Currently bugs.
Iron Will, if you don't have Stridor.
I'm not the best person to ask, I rarely play Spirit. Whereas with Doctor he's my main, I know his strengths and weaknesses.
I'm convinced that every killer has their downsides. I dont know the answers but I have a point of view so we will see how survivors will tend to face against her
-
@Nutty_Professor said:
https://forum.deadbydaylight.com/en/discussion/comment/1367855#Comment_1367855
On certain maps, his lack of mobility really effects him if the survivors just focus on holding M1/R1 on a gen.
I've lost to some extremely mediocre survivors playing as Doctor on Springwood, Disturb Ward, Ormund. Mother's dwelling is a pain to play as Doctor too.
I've seen the best killer players (Otzdarva, Tru3talent) lose to extremely mediocre survivors on certain maps.
Darn, there's need to be a trade when playing Spirit and not Doctor, what downsides would you say Spirit has?
-
@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1367836#Comment_1367836
Right now it's almost impossible to play Spirit because injured survivors don't make noise, dying survivors don't make noise, and you can't hear footsteps. It is INSANELY frustrating to play as her right now because of these bugs. If they weren't a thing she would be top tier, but since they are she's mid tier at best.
Yes, it's sad but these tier list only updates PH, no any other changes
Then would you say spirit is stronger than doctor before 4.0.0? is stronger doctor or are both same level? consider your matches against these killers and playins as them ๐ง
-
@Every1poops said:
Spirit and Billy below Doctor? You mad lad
I used to think billy was strong but now i think he's all right, if you loop properly you will end up getting hit and that means he didnt use his power to is kinda a victory. Yeah, Spirit is strong but I believe she gets gen rushed easily
-
@Nutty_Professor said:
https://forum.deadbydaylight.com/en/discussion/162989/xbox-rank-1-killer-tier-list-4-0-0
Doctor S tier?
As someone who mains Doctor, Doctor is in no shape of form an S tier killer. He's a very good killer, he has great tracking and great at shutting down loops. However, due to his lack of mobility he can't be an S tier killer, he really struggles on some maps.
With Doctor, you really need to play him to know his weaknesses.
Why is spirit so low, she's the strongest killer on console (along with Freddy).
Deathslinger, is too high in my opinion. He's great at shutting down loops, however he power just takes too much time. When you hit a survivor, you have to reel them in which takes time, then you have to reload which also takes time.
Just curious what is your player level?
76 devotion 3
I can understand your point of doctor lacking of movement but i think he gains time when you shock survivor to level 3, yeah, is not that good like tp to a gen across the map but as doctor you wont need to move to much
Spirit is like deathslinger for me, spirit is strong but you can gain time if you know she already used her power and if she predicts a little bit wrong (you reach a pallet or move unpredictable without running) so it terms of that, deathslinger is kinda the same with reeling and reloading but he does get punished for failing shots constantly but he doesnt need a mindgame so it's easier ending chases faster afterall
-
@Meg_Survivor said:
I just started playing DBD 2 weeks ago , How is everyone loving this game ?
Hey, you will like it even when you are losing. You will find a motivation to keep playing and trying to be better:)