Phyrqc
Phyrqc
About
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- Phyrqc
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Comments
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Hopefully. Event-limited offerings SHOULD be rare. They just pollute the bloodwebs otherwise. The only thing I dislike about Halloween/Lunar events.
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Maybe read what is written at the end of the teaser?
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Too bad the early screams not only are not fixed but apparently are intended as well. Please, BHVR, play your game for once and you'll quickly notice that this was a horrible decision. Stop tinkering stuff for the sake of tinkering them.
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Easiest question to answer ever since they introduced SM into the game.
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Sheva wishes she was half as renowned and popular as Rebecca.
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@BloodBird said:
The best new portraits funnily enough IMO are Quentin and Freddy, they actually did a good job on that chapter. Freddy actually looks legit scary.
No he doesn't.
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Welcome to 2 months ago.
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She's broken against the average solo queue player. Big difference.
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Tunnelling is a strategy among others. Maybe people should get better at looping instead of always complaining. Most maps in the game still are largely survivor-sided btw.
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So did old Sadako, if you knew what you were doing.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3493264#Comment_3493264
oh you mean like health-state body-blocking and healing immediately after the down. that is m1 killer problem. you can only counter it with stbfl.
That is not an "M1 killer"problem. All special attacks are affected all the same besides Wesker's.
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It's even more painful for survivor ones because we have to see them in-game as well.
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Taskbar icon still not lighting up when a match is starting, brought back the "screams into killer's ears upon the first frame of getting hooked" annoyance that everybody hated, forced the new portraits down our throats despite the negative feedback + several new bugs of all kinds. Such an exciting update indeed.
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Three-gen counter should be basekit. Especially considering the fact that they clearly refuse to do anything about SM.
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She still is completely watered down and skillless compared to the original. Iri Videotape also still is a removed part of her original basekit that feels mandatory to run.
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3490181#Comment_3490181
Trapper, Myers and Freddy would like to have a word with you
Myers and Fred are nowhere near the bottom of the tier list. Especially Tombstone Myers. Then again OnePumpWillie has shown us that nor is Sadako when used "correctly".
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Skull Merchant (not strong but horrible to verse)
She absolutely is strong. Maybe the strongest even, on pubs.
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@Pulsar said:
I know I'm in the minority, and perhaps it's for the best, but with the bots I don't see a need for massive DC penalties anymore.
DC penalties already aren't massive unless you DC more than twice per day.
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Nice blog.
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High-level chess is fun indeed.
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But she can't take use of Starstruck anymore! This changed everything!
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@MikaelaWantsYourBoon said:
I think the solution will be removing dc penalties. So instead of killing yourself, they will dc and bots will replace them.
I don't support this tho. But there is no any solution i can think for hook suicides.
Removing DC penalties is an awful idea. Stop trying to push for it. Don't queue in the first place if you're this easily willing to abandon your teammates. Bots are meant to be bandaids, nobody wants to play DBD with AI mates.
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Because that's what we've been hearing for the last month each time we launch the game.
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The aura effects are already very strong. I think the main problem with keys now is that you have to sacrifice reliable self-healing in order to use them since they nuked CoH. Keys never were all that common even back then btw.
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Bots are still way worse than real players and playing constantly with AI teammates is gonna get annoying really fast.
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2k is a draw that feels like a loss.
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@jamally093 said:
I'm sorry but explain why it is that one good match means constant borage of nothing but high skill survivors also saying "survivor level doesn't matter" it kinda does the number of times I've entered lobbies and was having to go against a level 100 survivor I'm sorry but no survivor level does matter because it means their extremely skilled so no matter what I will lobby dodge because that survivor level means that oh your going to have a not fun time. I'll even know when I lost if I have four hooks and two gens are left yeah no then I already lost. Out of every possible version of matchmaking the game had here's how I rank them best to worst.
1. Skill based matchmaking(PTB)
2. Rank matchmaking
3. Skill based matchmaking(Live)
I just want to know what happened to Skill based matchmaking because the PTB version was good I faced people my skill level and had fun now all it is, is just countless times as killer high skilled survivors no matter the time of day, how many breaks or even bad marches I have. For survivor it's a mix bag but still at least a good bag I have bad teams but I can get good teams or I get good killers(skill level) or I get killers that just want to slug and camp. Playing killer now is just a massive chore of not trying to get frustrated over how the game thinks "oh yeah he can definitely face a P100, a P78 and two P14". While playing survivor is like a mine field of mainly what type of match am I going to have.
Just stop playing it if it's too hard for you.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3471786#Comment_3471786
Thats impressive, even killer streamers with thousands of hours in the game suggest that killers tunnel 1 survivor out of the game asap.
That's not impressive. Most people playing this game are not good at video games. This includes the content creators.
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One Pump Willie summed it up, it's a complete water down. It makes her even less interesting to play.
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Nevermind being a nerf or buff I just don't like how it dumbs down her whole gameplan. The whole thing feels like a sidegrade taking away all the skill and knowledge required to make Condemned work.
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@Trollinmon said:
Guessing they are going to be doing an add-on pass the same way they did for Nurse. If you look at what they did it's basically just number changes in this patch. It doesn't make sense to not touch his top add-ons unless they are planning on doing a full pass. That or they just think he is fine.
He doesn't need an addon pass at all though. He just needs some numbers to be tweaked/added.
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@1ettuce said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3471391#Comment_3471391
tent and campfire w speech bubble
You clearly play at low level if facecamping even is that much of an occurrence to you. Hook grab was a fair mechanic that forced groups of survivors to use their brains for once. Not anymore. I mostly play survivor nowadays btw.
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Yet another cool feature removed from the game. ZZzzz
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It never is on thursdays. Tuesday or wednesday only.
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It's very mind blowing indeed. I wonder if they'll explain to us why they've been ignoring his addons (except for that time where they overbuffed Adren Vial out of nowhere, of course) for 3+ years once they finally nerf them (assuming that ever happens).
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Honestly a bit disappointed by this overhaul. Too many nerfs alongside the buffs and the Condemned gimmick never interested me. We'll see.
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Yeah they somehow managed to make one of the most famously bad perks in the game even worse. BHVR moment.
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@nars said:
I agree the expose should not exist.
But the pallet break is fine. its super strong but it only does anything if you put yourself in that situation. It only traps you if you chase yourself into a corner or deadzone. Its best usage is as a vault blocker on certain loops.
also the vault blocker as survivor is super powerful. God vaults become insta wins lol.
Other way around. Expose on BL1 is obviously overtuned but as long as you remember it exists you'll almost never see it. Pallet telekinesis, on the other hand, is absolutely busted. It's Carnifex on steroids for everyone.
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Lil Wayne and Snoop Dogg? You're trolling, right?
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Nurse and "reasonable spot" in the same sentence... Lol. You better be a delusional Nurse main.
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Probably Blight.
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@Deathstroke said:
No idea killer is miserable now unless you play toptiers. Survivors gen rush and rush. I almost have stopped playing killer even soloQ is better.
Skill issue.
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Wesker OTP spotted
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I don't mind too much. What I mind is how much he benefits from the game's wonky netcode and hitboxes, similarly to Huntress.
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We have 1487 threads on the topic already... Anyway, I'll repeat what I always say, 99ing gates is something midwit survivors do because it makes them feel smarter than they are. 99'd gates cause more harm than good in pub matches.
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@Hex_Ignored said:
Hoarder on pinhead was like stridor on spirit: a garbage perk that becomes really strong on one specific killer due to their power. No one else was using it, so I think it's not a huge loss.
"a garbage perk that becomes mediocre at best"
Fixed.
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He can be fun to loop against when you understand how to exploit the guards' AI.
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@Shaped said:
Why not?
Because it was a 5th anniversary thing and should have stayed this way?
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@Botiz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3466586#Comment_3466586
Interesting that some of Singularity's add-ons got nerfed when there were almost no complaints about them, yet Made For This is blatantly an issue and has hundreds of complaints yet nothing has changed...
Almost? I honestly don't remember any complaint at all.
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@Ayodam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3466588#Comment_3466588
Distortion yes. I don’t ever see OTR. It isn’t very good. You might as well just rely on Basekit BT.
Lol. This is a parody post, right?