Lucas96
Lucas96
About
- Username
- Lucas96
- Joined
- Visits
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Comments
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Since when was it dying? I know it has stuff that needs tweaking but there’s still a lot of people (myself included) that enjoy this game.
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Try some reverse psychology. Put your name as something like “Please Don’t Mori Me’ or “Mori = DC” and see if it works. ;)
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Just had a match where somebody DC’d as it started (assuming they didn’t like the map) and then somebody else killed themself on their first hook.
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@Science_Guy said:
The worst thing isn't even when they don't go for the save, it's when they DO, but realize that the killer is close, get scared, and run away (90% of the time getting hit or downed anyway).
Way too many teammates don't seem to understand that Farming > Letting your teammate go to second phase.
This is why I hate being hooked as I swear I always get the most brain dead teammates. It’s really not that difficult to get towards a hooked survivor without being spotted on the way. If I do happen to get caught and I know the person is about to go into struggle, I’ll purposely get hit and use my sprint boost to get them and then trade places on the hook. I’d rather just hope that they have DS / won’t get tunnelled down than let them go into struggle.
I’m almost convinced that a lot of people don’t play using a headset / headphones as they’ll run straight into the killer so many times as if they couldn’t tell that the terror radius was as close as it was.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1675833#Comment_1675833
If you hit Jane she sounds like she is moaning in sexual pleasure.
My friend used to have to turn his game volume down when playing against Jane, because he didn't want his parents to think he was watching porn.
My Jane currently doesn’t have Iron Will and she’s definitely a masochist. 🤣
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@PigMainClaudette said:
Spine Chill or Self-Care.
Good detection to supplement my own eyes and ears, even if one of my brothers always says "JuSt UsE yOuR eYeS!" Yes. I'll do that on an INDOOR MAP AGAINST A STEALTH KILLER, GENIUS! And people are unreliable as a whole, med-kits have limited charges and Inner Strength relies on me finding totems. Think of Self-Care as a perk to say "Fine. I'll do it myself."
Spine Chill is definitely mine for survivor. I still look around, because if I can physically see the killer coming towards me, I know which way to run. But, like you said, there’s so many generators that are in rooms with no way to know when the killer is coming in your direction. I have the worst luck and whenever I take off Spine Chill it’s a Deathslinger and those matches are just terrible lol.
Some people see it as a perk for ‘scared’ survivors. But that’s not what I use it for. I still end up in chases and I can be a pain in the arse for killers, I mostly use it for the information it gives me. Like when I’m healing another survivor or heading to get the unhook.
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Imagine being this opinionated after a month of playing.
I’m a rank 1 survivor and killer and I’ve played with and against XBOX and PC survivors / killers. I’ve never once felt inadequate around either of them.
I could make a thread every time I see a PC player disconnect from my match, but unlike you, I understand that every platform has its fair share of bad eggs and pointing fingers gets you nowhere.
And before anybody says “hOw Do YoU kNoW tHEy WeReN’t On XbOx?!?” - I google search the names and find people’s Steam profiles.
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Overrated:
DS, Unbreakable, Dead Hard, Sloppy Butcher, Ruin and Infectious Fright.
Underrated:
Detective’s Hunch, Quick & Quiet, Poised, Alert, Second Wind, Aftercare, Surveillance and Dragon’s Grip.
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@ringwinning said:
https://forum.deadbydaylight.com/en/discussion/comment/1675832#Comment_1675832
Interesting. I main Spirit, do you think it would be a good perk on her? I was thinking of replacing corrupt intervention for it.
Honestly, it’s great for every killer. Well, maybe not Doctor, but for everybody else lol. I have it a lot, where I know somebody is still near the generator, but I can’t waste time trying to find them. So I’ll leave and keep checking the generators aura, as soon as it changes, I’ll head back.
It should be strong on Spirit because of how fast she can travel back and forth.
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On my Pig I use PGTW, Surveillance, BBQ and Nurses.
I prefer Surveillance to TT, but I wouldn’t choose it over BBQ. If possible, run both of them. As BBQ is great for locating survivors and Surveillance is great for tracking which gens are being worked on. It’s also something not many survivors are wary of as you rarely see killers using it.
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I struggle slowly when I’m bored on the hook. As it’s more fun than just lying there motionless and I struggle fast when nobody is coming to get me. It’s my way of saying HURRY THE ######### UP!
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Janes booty. It’s OP.
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@Ryuhi said:
Oh mine is consistent alright. It always picks the worst fitting, least meta perks until there are no more to get. I must have hangman's trick 3 on every single killer, while half of them just refuse to have pop or ruin show up.
You use Hangman’s Trick? Damn, you’re such a tryhard. ;)
I don’t mind it when I’m first starting to level up as it makes me branch out and try other perks. This is how I realised how much I loved Surveillance. But, when you get to P3 level 50 and you’re just being handed every useless perk in the game, it becomes tiresome. Especially with how long it takes to slug your way through Bloodwebs.
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1673837#Comment_1673837
self-care + botany + desperate measures,
self care at 73.5%, 80.5%, 87.5% or 94.5% depending on how many teamates are injured
Throw in resilience for up to 99% self care
I’m actually using that build on Felix. Just minus the Resilience, as I’m currently using Spine Chill with it. I didn’t mention those perk combinations as I find Self-Care + Botany Knowledge to be the perks that I get the most use out of, as Desperate Measures has more conditions to be met for me to get the healing boost.
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@selflessnea said:
https://forum.deadbydaylight.com/en/discussion/comment/1673900#Comment_1673900
Self caring with out a med kit will always be slower then someone else healing you and then being able to hit skill checks.
Now my favorite thing to do with pharmacy is run it with plunderers and ace in the hole. As a survivor I don't rely on perks that much and with this build im gurrented a medkit with decent add on. Also since chests get opened in like 3 seconds, when im near another chest I just open it as well. Could get a spicy item like a key or purple medkit.
Whenever there’s Sloppy Butcher and I’m using Self-Care with Botany Knowledge, the healing bar always seems to move faster than if I was to let one person heal me. I’m not sure if it’s because they aren’t hitting great skill checks and I am, but I definitely notice a difference. It’s only faster if I let two survivors do the healing.
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@Deadeye said:
You can just switch between Pharmacy and bringing a Medkit. If you don't have some, find them with Pharmacy, if you can bring them out, use it again and take another perk. I also agree that Selfcare is not a bad perk. Just don't heal while others die on hook, don't heal if you could spend the time on a gen you know is safe to work on (when you know where the killer is or when he is in a chase).
Just heal when you know there are only dead zone gens left, or in other situations where you can be pretty sure that you NEED the health state to not grant a free down. For example, don't let people die on hook while selfcaring, but DONT the hell go into the basement injured when you hear the TR. Some things simply don't make sense while being injured. And before you do nothing, selfcare. Simply as that
Said it already in other threads about the perk, the strength of Selfcare is not that you have unlimited heals, nor that you can heal whenever you want. The strength is, that you can heal when you NEED it. If you don't use it a whole trial because teammates were there to jump in, great. Like DS, you don't want to use it, but you can if you need it (ok, I know how many people aggressively use DS, ignore that for my example :P)
https://forum.deadbydaylight.com/en/discussion/comment/1673817#Comment_1673817
Botany does not that much for Selfcare. Don't forget that negative effects are multipliers. Meaning, the bonus is also reduced to 16,5%, boosting Selfcare only to 66,5% speed. So selfcare takes 24 seconds instead of 32. It is a bit, but not THAT much
I personally notice a big difference when I run Botany Knowledge with Self-Care and it’s the only combo I’ll use. I will never use Self-Care by itself. Even when the killer has Sloppy Butcher, healing myself feels faster than letting another survivor do it. I love it.
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Self-Care + Botany is better than any other healing perks / items for me. It’s useful for you and your team.
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Jane! 😍
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I’d love some more original killers like a Scarecrow, Siren and something that’s related to the snow / ice. It could be cool having a killer that could freeze generators / pallets. Maybe Krampus / a Yeti?
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1671957#Comment_1671957
Both franchises have gone down the drain. The Spiderman franchise is awesome though.
Uncharted 4 and The Last of Us Part 2 are two of the best games I’ve ever played. So I couldn’t disagree more.
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I could never and will never give up my PlayStation solely because of The Last of Us and Uncharted. For me, they are the best gaming franchises of all time and I can’t see them ever being topped by any other platform exclusives.
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I love when it happens to me as it normally happens after a long chase and it shows that I got under the killers skin. The best thing to do is to hook and walk away. I never hit people on the hook as most people want you to do that to show they bothered you.
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This is why I’ll never take off Spine Chill. There’s no way I’m being the first down. I can’t rely on randoms. My current build is Iron Will, Spine Chill, Resilience and Wake Up. It’s great for both in game and endgame. I love opening that exit gate super fast when I’m the last survivor standing. I don’t bother looking for the hatch anymore, unless I know where it is.
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@Aven_Fallen said:
Depends on the situation. If the game went well and you feel that the other side had fun (or, to be more precise - think that you would have had fun in that situation), a "gg" is completely fine even after winning.
But if I play against some Iri Head Huntress with Ebony and she says "gg" at the end, I will not really be happy about it. At least I know for sure that I will not say "gg" to her.
And if I see that a Killer struggled really hard during a game, I will also not say "gg", if I have the feeling that they did not enjoy the game (because they might think I make fun of them).
I once had a match where I was left to die on my first hook by my teammates early in the trial and the killer messaged me afterwards to say “gg” so I just replied with “was it really?” 😂
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It isn’t bad manners but I don’t say it unless somebody messages me first. I’m on PS4 and can’t be bothered to message people. 🤭
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@MadLordJack said:
Spirit: have her husk shift to her position every half-second.
Pyramid Head: Increase his cancel time, decrease his attack cooldown, increase his wave travel speed.
Deathslinger: increase cancel time, increase ads sensitivity, increase ads movement, decrease ads zoom, increase ads activation time, increase tr to 28m, increase chain break time.
Nurse: Delete from game. There's no way to make her fair in a chase. Her power is literally the ability to blink to you and hit, ignoring everything you can do.
Hag: remove flashlight disabling and create manual disabling, at a time of maybe 7-10 seconds.
Freddy: Add snare placement slowdown, remove the drastic increase to waking someone up, and give more ways TOO wake up that aren't detrimental to the survivors.
Imagine complaining about Nurse in 2020. 🥴
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One thing I always found funny about this game is how much people complain about certain things the ‘other side’ does - but they themselves are part of the reason people play the way they do.
Examples being, killers complaining about DS, BT and being teabagged, but then these killers will go out of their way to camp and hard tunnel survivors, which is why they bring these perks in the first place. Then you’ll get survivors just assuming a killer will play ‘scummy’ when they weren’t going to and then they will proceed to do everything they can to make the killer have a bad experience, which then makes killers want to start playing less fair, bring Mori’s and start tunnelling.
If people just stopped adding to the problem the community would become so much better. But I know it’ll never happen, as sadly most people don’t think this way.
Whenever I experience toxicity I just ignore it. If I alter my play style to ‘get back’ at toxic people, I’m just becoming as bad as they are. I definitely switch my brain off when playing this game. I refuse to let it annoy me.
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I don’t particularly hate any killer as I actually like the different gameplay you encounter with each. The only killer I sometimes roll my eyes at would be Plague, but that’s only because I often run healing builds and she denies it completely lol.
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@Godot said:
https://forum.deadbydaylight.com/en/discussion/196713/my-first-match-as-blight
I like Blight so much that he's my defacto main.
I didn’t think I’d enjoy him as I’m on console but his turning is surprisingly easy to handle. It’s just so fun being able to chase survivors.
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I’ve been seeing a lot more DC’s since I enabled crossplay and I’m on PS4. I don’t think the issue is with a specific platform, but with the fact we’re being paired with so many other players so we’re seeing it more often. Plus, the game has been a lot buggier recently, so I think people are more frustrated whilst playing.
I’m rarely paired with fellow PS4 players anymore, so all the DC’s I’m seeing are from XBOX and PC. I’m not going to start pointing fingers though, as I’m sure there’s just as many PS4 players doing the same. They’re just not in my lobby.
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I really enjoy playing him, but I feel like he attracts DC’s, so I don’t play him as much as I’d like to. :(
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Cheers mate!
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I suppose it depends on what you’re looking for. My personal favourite and the one I have the most fun playing as is Michael Myers. But, the one who’s the most consistent and powerful would be Freddy Krueger.
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@Sonzaishinai said:
Technically they increased the grind as they cost more bloodpoints now
Oh really? Well I’m already maxed out on my favourite survivor, so that doesn’t bother me too much.
