Discussions
7,799 discussions.
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중요 게임 저장 데이터는 2023년 7월 31일 기준으로 라이브 게임에서 PTB 서버에 복사됐습니다. PTB에서 사용된 게임 데이터는 라이브 버전에서 이용할 수 없습니다. 패치 노트에 표기된 스킬의 이름 및 설명은 PTB와 다를 수 있습니다. 최종 한글 번역본은 라이브 업데이트와 함께 적용됩니다. 콘텐츠 신규 살인마 - 제노모프 살인마 능력 은밀한 추격 제노모프를 플레이하면 지도에 일련의 터널들이 생성된다. 제어실에 액세스하면 이러한 터널에 진입할 수 있으며 지도 주위를 빠르게 이동하고, 근처 생존자의 존재를 감지할 경우 '러너 모드' 능력의 쿨다운 시간이 줄어든다. 제어실을 나가면 근처의 생존자에0 comments 1,181 views last activity
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Agenda A atualização vai ao ar às 12:00 BRT Funcionalidades Ativação das Melhorias no Retorno sobre Denúncias. Correção de Erros e Bugs Geral Corrigimos um problema que fazia com que certos Assassinos não olhassem para baixo ao realizar um salto, gerando inconsistências. Corrigimos um problema que causava um movimento de câmera irregular com o0 comments 551 views last activity
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Agenda PTB: 8 de Agosto, 12:00 BRT / 15:00 GMT Importante As informações e progresso de usuários foram copiadas de nossos servidores oficiais para os servidores da Build de Teste Pública (PTB) em 31 de Julho, 2023 . Jogadores ainda podem progredir dentro da PTB durante toda sua duração, mas note que nenhum progresso realizado na Build de Teste Púb0 comments 1,191 views last activity
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Posted by KnightLight1337 on Twitter (link: https://twitter.com/KnightLight1337/status/1685279076594880513 ). Team Eternal was disqualified from the Community Cup #8. In a matchup of Team Eternal VS Wraith, Team Eternal managed to get all 4 Survivors to escape with basically no issues whatsoever. After the match, the Wraith reported Team Eternal to an admin of the tournament, and they were dis90 comments 7,786 views last activity
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https://twitter.com/deadbydaylight/status/1686392068242055169?s=46&t=MOM9e-MaWyIGCyqm4Ri7dw i really didn’t think this was in the cards holy -110 comments 2,681 views last activity
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Why counted from april 27? This is after a shake up where they nerfed PR and survivor healing and DH as well as many other perk18 comments 912 views last activity
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Veröffentlichungs-Zeitplan Update-Veröffentlichung: 17 Uhr MEZ HINWEIS: Die Aktualisierungszeiten sind Schätzungen und können von Plattform zu Plattform leicht variieren. Fehlerbehebungen Es wurde ein Problem behoben, das dazu führte, dass bestimmte Killer nicht nach unten schauten, während sie von einer Kante oder einem Fenster sprangen, was zu0 comments 501 views last activity
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Veröffentlichungs-Zeitplan PTB startet: 8. August, 17 Uhr MEZ Wichtig Fortschritts- und Speicherdaten-Informationen wurden am 31. Juli 2023 vom Live-Spiel auf unsere PTB-Server kopiert. Bitte beachtet, dass Spieler für die Dauer des PTB Fortschritte machen können, aber keiner dieser Fortschritte zurück in die Live-Version des Spiels gelangt.0 comments 671 views last activity
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Please make it to were if you get disconnect do to Internet issues it shouldn't temporarily ban you from matchmaking.2 comments 41 views last activity
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Was just wondering if the new skins added to the game for Oni, Julie and Yui designed by Ikumi Nakamura would be available for iri shards eventually?10 comments 552 views last activity
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"Hex: Huntress Lullaby activating no longer causes The Doctor and The Pig's skill checks to be silent This is not a great direction. These were some of the only uses of an extremely niche, under-used perk. These were fun places where it was suddenly useful and could shine, and instead of reworking the perk, you target only two Killers with an exception? And this is a HEX perk to boot, meanin15 comments 511 views last activity
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When killer is in 36 meter, spine chill spouse too activate,but doesn't do that. Is so weird. Sometimes the killer is nearly me and still not activate the spine chill. I hope I written correctly and I don't have pictures or videos to attach. I'm on ps521 comments 472 views last activity
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When booting up dbd ps4 the loading process proceeds like normal until the initialization completed screen where the game stops and doesn’t start.239 comments 10,863 views last activity
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Contenu Mise à jour de la compétence Guérison réactive pour arrondir à 100 % de santé lorsqu'il ne manque qu'un tout petit peu de guérison (exemple : au lieu de guérir un survivant à 96,4 %, il terminera la guérison à 100 %). Correction de bugs Compétences Le cri et l'animation de la compétence Partenaire de scène sont désormais joués en même t0 comments 432 views last activity
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Contenido Se actualizó la habilidad de Curación Reactiva para que cure al 100% de salud cuando solo falta un poco de curación (ejemplo: en lugar de curar a un superviviente al 96,4%: completaría la curación al 100 %). Corrección de Errores Habilidades El grito y la animación de Compañero de Escena ahora se reproducen al mismo tiempo cuando se cura0 comments 1,351 views last activity
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Veröffentlichungs-Zeitplan Update-Veröffentlichung: 17 Uhr MEZ HINWEIS: Die Aktualisierungszeiten sind Schätzungen und können von Plattform zu Plattform leicht variieren. Inhalt Das Talent „Reaktive Heilung“ wurde aktualisiert, um die Gesundheit auf 100% aufzurunden, wenn nur ein kleiner Teil der Heilung fehlt (Beispiel: Anstatt einen Überlebende0 comments 611 views last activity
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Расписание выхода Выход обновления: 18:00 МСК Заметка: Время обновления ориентировочное и может слегка отличаться от платформы к платформе. Контент Обновлен навык Поспешное Лечение, чтобы округлить до 100% здоровья, когда не хватает совсем чуть-чуть шкалы здоровья (к примеру: вместо лечения Выжившего до 96,4% навык будет лечить до 100%). Ис0 comments 7,931 views last activity
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新機能 パーク“反射回復”を使用したとき、僅かに100%に届かない場合は切り上げを行うように変更しました(例: パークを使用して96.4%に達する場合、代わりに100%になり治療が完了する)。 セノバイト: 再び利用可能になりました。 問題の修正 パーク “シーンの相手役”: プレイグの黒死の吐瀉の感染を治療しているときに、パークの効果が発動してもアニメーションが発生しない問題を修正しました。 “劇作法”: ロッカー内にいる生存者が、パークの効果で叫び声を上げる問題を修正しました。 “劇作法”: パークの効果を発動中の生存者の速度が一時的に落ちる問題を修正しました。 “劇作法”: アニメーションが発0 comments 22,421 views last activity
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콘텐츠 ‘반응성 치료’ 기술을 업데이트하여 완치 후 약간의 체력이 부족할 경우 100%로 반올림되도록 수정했습니다. (예: 생존자를 96.4%로 치유하는 대신 100%까지 치유함). 수정된 버그 기술 역병의 ‘끔찍한 숙청’으로부터 회복할 때 ‘연기 파트너’의 비명 소리와 애니메이션이 다르게 재생되는 문제를 수정했습니다. 캐비닛 안에 있는 생존자들이 ‘극작법’ 기술의 영향을 받으며 비명을 지르는 문제를 해결했습니다. ‘극작법’ 기술이 활성화될 때 생존자가 일시적으로 느려지는 문제를 수정했습니다. ‘극작법’ 기술의 애니메이션 도중 아이템이 생성되는 문제를 수정했습니다. 생존자가 ‘연기파트너’ 기술을0 comments 391 views last activity
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Conteúdo Atualizamos a vantagem Cura Reativa para arredondar a vida para até 100% quando houver apenas uma pequena quantidade de cura faltando (exemplo: ao invés de curar um Sobrevivente para 96.4%, a Cura Reativa completaria a cura para 100%) Correções de Erros e Bugs Vantagens O grito e anim0 comments 862 views last activity
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please explain this to me. Why are they so scared to buff them? u cant create an excuse with "think about the low mmr players!" when they are playing against killers in low mmr. everyone plays in their rank and it shouldn't stop you on buffing weak killers and set them on par with blight, nurse or wesker.214 comments 9,262 views last activity
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Just the titel. I dont know where to look this up and I am just curious, as I like to play him in my regular rotation. Thanks.13 comments 541 views last activity
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When putting yourself into the dying state with Plot Twist it deactivates corrupt. Not sure if this is intended and video can be found https://www.youtube.com/watch?v=l1ydLZ0_U9s&ab_channel=Hens at 1:551 comments 101 views last activity
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Haven't played the game for well over a week, maybe more, come back - want to see the new bot in action so I opt to disconnect after I complete a gen and perform an unhook, 5 minute penalty. Real neato when before it would start at less than a minute. First match of my day, I might add.58 comments 2,402 views last activity
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It only activates if you aren't first hook, and you unhook someone first. Prove me wrong.37 comments 1,371 views last activity
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Контент Новый Выживший: Николас Кейдж Навыки: Драматургия: Навык Драматургия активируется, когда вы здоровы. Во время бега нажмите кнопку активной способности 2, чтобы бежать 0,5 секунд, высоко поднимая колени, и и затем получить Спешку в 25% на 2 секунды с неизвестным последующим эффектом. - Вы станете уязвимы на 12 секунд; - Получите С0 comments 7,831 views last activity
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Inhalt Neuer Überlebender: Nicolas Cage Talente: Dramaturgie: Wird aktiviert, solange ihr gesund seid. Drückt beim Laufen die aktive Fähigkeitstaste 2, um 0,5 Sekunden lang mit durchgestreckten Knien zu laufen und dann 2 Sekunden lang 25% Eile zu erhalten, gefolgt von einem unbekannten Effekt. Gefährdet für 12 Sekunden; 2 Sekunden lang 25% E0 comments 1,241 views last activity
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NUEVO SUPERVIVIENTE: Nicolas Cage Habilidades: Dramaturgia: Activo mientras estás sano. Mientras corres, presiona el botón de habilidad 2 para correr con las rodillas en alto durante 0,5 segundos, y luego ganas un 25% de celeridad durante 2 segundos, seguido de un efecto desconocido. -Expuesto durante 12 segundos; -Ganas un 25% de celeridad durante0 comments 2,191 views last activity
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Contenu Nouveau survivant : Nicolas Cage Compétences: Dramaturgie: s'active lorsque vous êtes en bonne santé. Pendant que vous courez, appuyez sur le bouton de capacité active 2 pour courir en levant les genoux pendant 0,5 seconde et gagner 25% de Rapidité pendant 2, suivi d'un effet inconnu. Vous vous retrouvez À découvert pendant 12 secondes0 comments 1,221 views last activity
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新要素 新生存者: ニコラス・ケイジ 固有パーク①: “劇作法” 劇作法は無傷の状態のとき発動する。走行中にアビリティ発動のボタン2を押すと、膝を高く上げて0.5秒間走ってから25%の迅速を2秒間得る。そのあとランダムな効果を得る。 12秒間無防備状態になる 25%の迅速を2秒間得る 叫び声を上げるが、何も起こらない ランダムなレアアイテムとランダムなアドオンを得て、持っていたアイテムを落とす 同じ効果を連続で得ることはない。劇作法は疲労を60/50/40秒間もたらす。疲労状態の間は劇作法を使用できない。 固有パーク②: “シーンの相手役” シーンの相手役は、あなたが殺人鬼の脅威範囲内にいると発動する。あなたは殺人鬼を見ると叫び声を上げる。そして殺人鬼のオーラが3/4/0 comments 24,482 views last activity
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콘텐츠 새로운 생존자: 니콜라스 케이지 기술: 극작법: 극작법은 건강한 상태에서 활성화된다. 달리기 중에 능력 활성화 버튼 2를 누르면, 0.5초 동안 무릎을 높게 들어 질주할 수 있으며 2초 동안 이동 속도가 25% 빨라진다. 그 뒤에 알 수 없는 효과가 뒤따다. 12초 동안 약점 노출에 빠진다; 2초 동안 이동 속도가 25% 증가한다; 비명을 지르지만, 아무런 일도 발생하지 않는다; 무작위 애드온으로 무작위 희귀 아이템을 획득하며, 쥐고 있던 아이템을 떨어뜨린다. 동일한 효과는 연속으로 두 번 발생되지 않는다. 극작법은 60/50/40초 동안 탈진을 유발한다. 탈진 상태에서는 사용할 수0 comments 1,311 views last activity
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A friend showed me this, can I transfer my PlayStation progress to PC now?22 comments 1,261 views last activity
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Agenda Horário da Atualização: 12:00 BRT Lançamento da DLC: 13:00 BRT Nota: Os horários podem variar levemente de acordo com a plataforma. Novidades dos Desenvolvedores Leia mais sobre as mudanças entre a PTB e o Lançamento de Nicolas Cage: https://forums.bhvr.com/dead-by-daylight/discussion/384482/novidades-dos-desenvolvedores-ptb-nicolas-cage0 comments 1,181 views last activity
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Прошло чуть более недели после нашего звездного публичного тестирования. Как же приятно было увидеть Николасов Кейджей, бегающих по владениям Сущности, кричащих при виде убийц и дурачащихся в свете фонариков. Готовясь к премьере, мы слушали ваши отзывы и вносили изменения, о чем хотим сегодня рассказать. Онрё0 comments 8,151 views last activity
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Vor etwas mehr als einer Woche haben wir unseren starbesetzen, öffentlichen Beta-Test gestartet. Es war herrlich, so viele Nicolas Cages durch das Reich des Entitus laufen zu sehen, die beim Anblick des Killers aufschrien und die von den Taschenlampen völlig durcheinandergebracht wurden. Während wir uns auf die Premiere vorbereiten, haben wir einige auf e0 comments 853 views last activity
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Ya pasó un poco más de una semana desde nuestra versión beta llena de estrellas. Ha sido encantador ver a tantos Nicolas Cage correr por el reino del Ente, gritar al ver al asesino y ser cegados por las linternas. Mientras nos preparamos para el estreno, estuvimos trabajando en algunos pequeños ajustes basados en sus comentarios que hoy queremos compartir con ustedes.0 comments 2,551 views last activity
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Já faz um tempinho que nossa ilustre Build de Teste Pública (PTB) foi lançada. Foi ótimo ver tantos Nicolas Cages correndo pelo Reino da Entidade, gritando ao verem o Assassino e sendo ofuscados pela luz das Lanternas. Conforme nos preparamos para a estreia, estivemos trabalhando em alguns ajustes com base no feedback que recebemos e gostaríamos de compar0 comments 1,901 views last activity
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Voilà maintenant une semaine que nous avons lancé notre prestigieuse build de test publique. Ce fut un véritable plaisir de voir tous ces Nicolas Cage courir dans le royaume de l’Entité, désorientés par les lampes de poche et hurlant à la vue du tueur. À l'occasion de nos préparatifs pour le grand lancement, nous avons procédé à des ajustements à la suite0 comments 841 views last activity
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スターだらけのパブリックテストビルド(PTB)から一週間ちょっとが経ちました。エンティティの領域で数多くのニコラス・ケイジたちが走り回り、殺人鬼との遭遇で叫び声を上げ、懐中電灯の灯りに驚く様を見るのは非常に楽しいことでした。ライブサーバーへの実装の準備を進める中、皆さんのフィードバックに基づいていくつかの調整を行っています。今回の記事では、それらについてご紹介します! 怨霊 怨霊のバランス調整が、PTBにおいてどのような結果をもたらすかに注目していました。皆さんのフィードバックを確認し、アップデート配信前により良い調整ができる部分を見つけました。 呪いのビデオ PTBでは、ビデオを所持している状態で通常攻0 comments 25,211 views last activity
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인기 배우가 출연한 공개 테스트 빌드(PTB)가 시작된 지 약 일주일이 조금 지났습니다. 수많은 니콜라스 케이지들이 엔티티의 영역을 뛰어다니며 살인마를 보고 비명을 지르고 손전등 때문에 혼란스러워하는 것을 보는 것은 참 즐거운 일이었습니다. 프리미어를 준비하는 과정에서, 여러분이 주신 피드백을 바탕으로 조정 작업을 진행하고 있는 몇 부분을 오늘 여러분과 공유하고자 합니다. 원령 저희는 원령의 밸런스 업데이트가 PTB에서 어떻게 나타날지 확인하기 위해 원령을 면밀히 주시하고 있습니다. 여러분의 피드백을 검토한 후, 이 업데이트가 실행되기 전에 미세 조0 comments 621 views last activity
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I'll start with saying disconnect bots coming is a good thing but I'm worried about the position this put killer players in; as someone who play survivor and killer, Can Killer players DC if the entire lobby is bots? Will it count as a loss? Will they be given a penalty? It's no secret some (all) of the killers are hated (especially the strong ones) so heavy DC's against them are expected. I exp40 comments 1,731 views last activity
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If not, then why?54 comments 1,801 views last activity
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Can we all agree that if raise your hands to get off of hook, but don't actually come off hook. That means that the killer isn't nearby AND no other survivor is going for you?23 comments 551 views last activity
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Its ridiculous to me that we're adding dc bots and acting like the penalty is still fine. It needs to be LONGER. The killer doesnt want to play VS bots, they queued to play humans. Its 0 fun outplaying a bot knowing their just programmed to fall for it. dc penalty should be 10mins base. Then 30mins, then 60 etc etc. if you are not ragequitting there is 0 reason a 10 minute penalty will outlast19 comments 401 views last activity
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Back in patch 6.1.0 the devs removed the bloodpoint bonus from the perk “BBQ and Chili” and recently in the upcoming update they’re planning to remove bloodpoint bonuses from “Prove thyself” and I’m wondering why exactly?18 comments 2,004 views last activity
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Is it some sort of coding issue or something? Trying to do adept for all my killers and people dc because I down them.10 comments 271 views last activity
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Like why? just let us hoar a massive amount of BPs. And does it really matter if people save them for new chapter? everyone can do it, and most people already save around 2 million, which is enough to get a good amount of addons and perks on a character, essentially max out if you have all the teachable perks already34 comments 742 views last activity
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You have been permanently banned from the Dead by Daylight Hub. You have been banned by a forum moderator. Reason: "Please be respectful when posting on our platforms." I can't upload pictures from the game to Steam because of this ban I didn't even write anything serious, but the moderator gave me a permanent ban, can I appeal it?1 comments 311 views last activity
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Hey Custodians, Sharing your thoughts with us can have a direct impact on the future of the game! Please take a few moments to fill in our Sector 1: Dreadshore Feedback Survey here: https://www.surveymonkey.com/r/MYMPP1F -The Meet Your Maker Team0 comments 81 views last activity
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5e99fa8c-48eb-47fb-bad6-877e182ee7da_1.gif I was using Made for This when I picked someone up from the ground while injured. I got the endurance effect on the edge of my screen. I then ran into the killer to take a protection hit for the Kate and instead of being put into Deep Wound, I went down. I rechecked the clip and I still had endurance when The Artist hit me.5 comments 121 views last activity