Dead Hard vs The Judgment

Hello, played some matches against The Judgement, after being saved from exile dead hard is always off, is that unique build-in perk for new killer?

Comments

  • Exiling survivors, and rescuing them from it, ignores ALL unhook-related perks, on both sides.

  • If you specifically want to counter pick against Judgement, best build rn is imo:

    Distortion:

    • Aura perks are very popular on Judgement for obvious reasons, denying this helps.

    For the People

    • Instant picks on downed survivors to prevent exile/mori can be powerful, see WGLF below.

    Exhaustion perk of your choice (excluding DH)

    • Personally I would shy off of DH but also Smash Hit, since Judgement has no reasons to commit to a traditional chase. Lithe, SB, Drama, Balanced etc are all solid picks.

    Were Gonna Live Forever

    • Paired with FTP, instant pick up on the ground + Endurance essentially gives a survivor with heresy a second chance before being exiled/morid.
  • I see now, wasn't sure if it is indeed intended and thanks for build proposition!

  • Built in Killer power ignores unhook Perks and your flashlights are useless...

    *Chefs kiss

  • It works just like Pyramid Head's Cages.

  • @Thirteen said:

    If you specifically want to counter pick against Judgement, best build rn is imo:

    Distortion:

    • Aura perks are very popular on Judgement for obvious reasons, denying this helps.

    For the People

    • Instant picks on downed survivors to prevent exile/mori can be powerful, see WGLF below.

    Exhaustion perk of your choice (excluding DH)

    • Personally I would shy off of DH but also Smash Hit, since Judgement has no reasons to commit to a traditional chase. Lithe, SB, Drama, Balanced etc are all solid picks.

    Were Gonna Live Forever

    • Paired with FTP, instant pick up on the ground + Endurance essentially gives a survivor with heresy a second chance before being exiled/morid.

    Distortion would burn out too quickly with little means to recover the tokens I think Object is simply the better option even though it's more dangerous. I've seen people use Shadowstep though I'd recommend Shadowstep

  • @100PercentBPMain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112075#Comment_4112075

    Distortion would burn out too quickly with little means to recover the tokens I think Object is simply the better option even though it's more dangerous. I've seen people use Shadowstep though I'd recommend Shadowstep

    Shadowstep is indeed decent, I see lots of Nurses Calling on Judgement, perhaps Id pair it w CoH and smth like Flowstate to quickly move the boon around when necessary.

  • @Thirteen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112174#Comment_4112174

    Shadowstep is indeed decent, I see lots of Nurses Calling on Judgement, perhaps Id pair it w CoH and smth like Flowstate to quickly move the boon around when necessary.

    A place for us is the bane of Judgements existence, if you want a heal build that counters her

  • Judgement also does not get to activate any hook related perks. It's a tradeoff.

  • @Angy_Quentin said:

    Judgement also does not get to activate any hook related perks. It's a tradeoff.

    Yeah, so as Judgement you don't bring hook Perks.

    But Survivor doesn't know who they are up against and half your build is ruined by the Killer you get.

  • @GroovieAshes said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112430#Comment_4112430

    Yeah, so as Judgement you don't bring hook Perks.

    But Survivor doesn't know who they are up against and half your build is ruined by the Killer you get.

    It is not really different from how Plague counters healing builds, Legion counters stealth builds, Pyramidhead counters hook builds, Ghostface, Myers and Animatronic counter terrorradius builds, Doctor counters skillcheck builds, ….

    Killers countering one aspect of perk-building is really not something new.

  • @MiseryandCompany said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112467#Comment_4112467

    It is not really different from how Plague counters healing builds, Legion counters stealth builds, Pyramidhead counters hook builds, Ghostface, Myers and Animatronic counter terrorradius builds, Doctor counters skillcheck builds, ….

    Killers countering one aspect of perk-building is really not something new.

    Yeah I dont think perks are supposed to work to the same level against every killer because thatd be boring. So the match is different based on what you face. And not like she doesnt give a lot as well. Exile for instance spawns a 3rd further away shrine if the killer is too close between them pretty sure. And gives stacked elusive,endurance and haste based on how long you are in. Also again most difficult killer to even play in a while so lol.

  • @GroovieAshes said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112430#Comment_4112430

    Yeah, so as Judgement you don't bring hook Perks.

    But Survivor doesn't know who they are up against and half your build is ruined by the Killer you get.

    That is true, but also true for many other killers.

    Healing builds are useless against legions and plagues.

    Hook/Unhook perks are less efficient against pyramid head.

    DS suffers against final hook mori mechanics.

    The problem is bigger than this killer.

  • @Angy_Quentin said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112467#Comment_4112467

    That is true, but also true for many other killers.

    Healing builds are useless against legions and plagues.

    Hook/Unhook perks are less efficient against pyramid head.

    DS suffers against final hook mori mechanics.

    The problem is bigger than this killer.

    Agreed.