Chaos Shuffle 75 hits quest

I thought quests were supposed to be fun, this is painstakingly boring and forcing me to play killer to earn 10k blood points. I have to hit 75 survivors and I get 10k from it. what on earth, meanwhile surv challenges are stuff like get 2 unhooks or complete a gen……. is this a bug? I hope.

Comments

  • I don't mind having to play killer, I hate it but i don't mind it. 75 hits tho, I pretty much just have to cheese it and slug, I can understand wanting players to play roles they dont tend to play, but this isn't the way to go about it. For the sacrifice survivors I pretty much just tunneled just to get the challange oit of the way, and now I'm slugging for the hits. Great way to draw me in to player killernrhanks behavior

  • Feels like it would take 4-5 killer games for a killer that relies only on their M1 to deal damage.

    Any other killer that uses special attacks would take much, much longer….

  • I felt like that was a lot too. 75 hits for literallly 10k bp? Hmmm…I think…..we can do better than that.

  • Can we normalize harder challenge completion? I want harder survivior quests too.

    75 hit challenge is fine.

  • I feel the same way about the kill 150 players milestone lol

  • @vol4r said:

    Can we normalize harder challenge completion? I want harder survivior quests too.

    75 hit challenge is fine.

    But this isnt really hard, is it?

    It’s just tedious, requires multiple matches, kinda requires to play M1 killers and/or unfun (for Both sides) playstyles like slugging.

  • Yeah, we need new things to fill out these Quests. Even if you're playing an M1 Killer, 4King every game, and not tunnelling so Survivors can sometimes get chances to heal, it'll still probably be like ~4-5 straight games of Killer before you can finish this quest. Even without the issue of this being part of such a time limited event, where players feel FOMO to complete all quests to get Bathtub Geralt, we have had too many "Hit X Basic Attacks" this Rift already.

    Maybe the solution could be Quests that vary depending on the specific account, like "Complete a Trial as [randomly selected Killer you own]" which I think would suit something like a Chaos Shuffle event way better.

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/447424/chaos-shuffle-75-hits-quest

    I was thinking the exact same thing yesterday. Since the beginning, we had very balanced challenge.

    75 hits feels like you have to play the game all day

    And guess what ? If you want all the Chaos rewards, you need to complete 12 quests. Which is the exact number of quests that will be available during the event. So you WILL HAVE to go through these 75 damn hits, or you might get frustrated to lose a reward. That would be horrible, is not it ?

    The whole new quest system is becoming a huge "fear of missing out" stuff and I deeply think it will shorty damage the playerbase…

    It seems not to be that the Quests (call it Rituals again!) have to be the Chaosshuffle Quests.

    I completed Rift / Milestone quests in a Chaos match and it counted it. So i already have 10/12 completed.

    Don´t know if this is intended but it only says finish quests in Chaosshuffle - not finish Chaosquests in Chaosshuffle.

  • Survivor have to escape twice. That is harder to achieve than getting some m1 hits.

    However, I do agree that challenges no longer award appropriate amounts of bp for their completion.

  • @vol4r said:

    Can we normalize harder challenge completion? I want harder survivior quests too.

    75 hit challenge is fine.

    i would agree if it wasn’t for killer queue times and my lack of time to play the game. For mile stones yeah it makes sense. But for limited time events? They need to be shorter.

  • It feels like a genuine numerical error. 75 basic attacks, presuming you go only for healed survivors with an m1 only killer, is 4 games.

    If anything goes wrong its many more than that, and all of this work is for half a rift tier. Not even one.

    @vol4r said:

    Can we normalize harder challenge completion? I want harder survivior quests too.

    75 hit challenge is fine.

    You're confusing difficulty for tedium.

  • Thats about ten matches if you do get all downs without any extra m1 hits. If you want to farm it someone did it in one by slugging but that might annoyed survivors.

  • @vol4r said:

    Can we normalize harder challenge completion? I want harder survivior quests too.

    75 hit challenge is fine.

    I am fine with harder. I just want more rewards to go with it.

  • @Mooks said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3940119#Comment_3940119

    But this isnt really hard, is it?

    It’s just tedious, requires multiple matches, kinda requires to play M1 killers and/or unfun (for Both sides) playstyles like slugging.

    It doesn't require you to slug. It just require you to play a little bit more. I am more of a survivior player and yet I am fine with such quests

    @MashedBroccoli said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3940119#Comment_3940119

    i would agree if it wasn’t for killer queue times and my lack of time to play the game. For mile stones yeah it makes sense. But for limited time events? They need to be shorter.

    Killer queue times are result of surviviors not haiving fun in the game. I myself don't play nearly as much as I was before the Kaneki release. Games against him are miserable and not fun and it drains out the will to play. That's case for me, my friends and I Believe it's not just us.

    Also surviviors experience in chaos shuffle is immidiate tunnel to the person who got hooked first. Who wants to play that?

    @MechWarrior3 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3940119#Comment_3940119

    I am fine with harder. I just want more rewards to go with it.

    I totally agree, we should be awarded more.

  • @vol4r said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3940145#Comment_3940145

    It doesn't require you to slug. It just require you to play a little bit more. I am more of a survivior player and yet I am fine with such quests

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3940195#Comment_3940195

    Killer queue times are result of surviviors not haiving fun in the game. I myself don't play nearly as much as I was before the Kaneki release. Games against him are miserable and not fun and it drains out the will to play. That's case for me, my friends and I Believe it's not just us.

    Also surviviors experience in chaos shuffle is immidiate tunnel to the person who got hooked first. Who wants to play that?

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3940306#Comment_3940306

    I totally agree, we should be awarded more.

    It doesn't require you to slug. It just require you to play a little bit more. I am more of a survivior player and yet I am fine with such quests

    Thats way I wrote „*kinda* requires you to […] and/or […] slug“

    Yeah it doesnt directly need to be done that way, but it’s done quicker that way especially for those of us that don’t have the time/Energy to Play Killer as often

  • @vol4r said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3940145#Comment_3940145

    It doesn't require you to slug. It just require you to play a little bit more. I am more of a survivior player and yet I am fine with such quests

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3940195#Comment_3940195

    Killer queue times are result of surviviors not haiving fun in the game. I myself don't play nearly as much as I was before the Kaneki release. Games against him are miserable and not fun and it drains out the will to play. That's case for me, my friends and I Believe it's not just us.

    Also surviviors experience in chaos shuffle is immidiate tunnel to the person who got hooked first. Who wants to play that?

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3940306#Comment_3940306

    I totally agree, we should be awarded more.

    i play both sides i understand why the queues are the way they are. Doesn’t change the fact that people with limited time and long queues are impacted by limited time events when they take awhile.


    i’m all for milestone being crazy, but limited time events quests should be shorter.

  • @MashedBroccoli said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3940510#Comment_3940510

    i play both sides i understand why the queues are the way they are. Doesn’t change the fact that people with limited time and long queues are impacted by limited time events when they take awhile.


    i’m all for milestone being crazy, but limited time events quests should be shorter.

    I think 75 hits is not that serious, you only need like 4-5 games and you have like 9 days for it.

  • @vol4r said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3940549#Comment_3940549

    I think 75 hits is not that serious, you only need like 4-5 games and you have like 9 days for it.

    Not when you have kids and a full time job. I’m lucky to get 2 hours a week to play. I have to do survivor and killer chaos quests. Survivor has one right now that requires 2 escapes. Killer queues eat into the time i have to play. You may have enough time but not everyone does.

  • @vol4r said:

    Can we normalize harder challenge completion? I want harder survivior quests too.

    75 hit challenge is fine.

    not when killer queues are 15 minutes long!

  • Find surviviors to play against when not much want to play xd