My God this new Knight is atrocious
Who in the testing team approved this? I'm seriously wondering. How bad can you design characters? How did this even appear in the suggestions of potential things to do with this Killer? Do you not playtest before and just pray everybody will love it?
Comments
I would appreciate if BHVR said how they think Knight should be played, because it seems like they don't want him to be played at all anymore.
Hello, drop guard on gen and hope for the best. Maybe guard will detect someone and you will be m1 killer for some time, maybe he won't and you will be m1 killer for some time. Also after both situations you will be powerless m1 killer for some time because of common cooldown, so just wait a little bit.
That's it, hope you liked these changes, Knight is definately very interactive and fun killer for both sides now.
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New knight feels great honestly. I never played him in that lame af “drop a gaurd at loop” play style so the changes he got actually helped an immense amount. Especially being able to cycle guards.
Permanent stealth Knight is definitely my favorite
All of those changes doesn't even make him better at this point. The cooldown of using power is way too long. I'm basically an M1 Killer half the games. Ridiculous.
Palletcrashing knight and 3gencamping knight or even assassinspam knight is equally lame as old knight if not worse
POV: You come too close to your own Guard
We have to be playing two different knights.
You must be getting free hits with Guards. Wait until survivors adapt to them. If survivors loop the Guards correctly, Guards will never get a hit, which is happening in my games.
I’ve found Knight so far to be of similar power to before although not as fun to play as.
Like instead of dropping a guard at loops Carnifex can just quickly break pallets and Assassin seems better at actually getting hits while if you want to stall progress use Jailer.
(I like using the perks Franklin’s Demise, Weave Attunement (Not a very original combo choice but it works great, you can see where to send your Guard), Oppression and Unforeseen with the Map of the Realm and Call to Arms add-ons)