Please balance the game and add Items

This game is so unbalanced its more of a one sided slug fest with the killer having all the tools to succeed, they can spam skills and move so much faster and to top it off their Debuffs/killer perks need to be nerfed. And Dunking on the survivors because they dont have much for Item selection. Why is it that the developers are not adding new items like a bat for instance. The ultimate game of cat where you are down in 2 hits or 1 depending on the killer perk.

I understand why games like friday the 13 and texas chainsaw are leagues ahead of DBD. At least the survivors can fight back and not just have a flashlight. I also dont like the Bloodweb system. It should be more of a combination of all the items and not individual. If I could customize my priority buy in the web when i only want specific items, that would be a good quality of life improvement. Also their should be a item combine function that helps me reroll for a better item or stack all the low tier items for a better item.

riddle me this... why does a cop like detective tapp not have a gun with at least a few rounds in it. sure the Gun cant kill the Killer but it should at least stun or slow them down. also why are all the survivors at the same base speed and the same hp. It gets old just doing generators and getting hucked all the time. this game hasnt changed all that much since it came out and I dont see a revamp anytime soon. Just a Pay to win with some cloths to dress up.

My last complaint is the lack of Totem finder perks in the game. Ever Item can be found Chests generators exit gates and the hatch can be found but not the totems. Just keep in mind that normal people also play the game and not just the top 5 percent of streamers that buy everything and make videos to make their own profits.

Comments

  • I completely disagree. There are plenty of totem finding perks, more than we need actually. You’ll typically find they’re a wasted perk slot later as well. The killer also isn’t the power role as your eluding to. Fighting back items/perks would be terrible for the games health.

  • At least try to get just a bit good at the game like everyone does before coming here making such assumptions.

    Being a normal player doesn't stop you from making a google research about what perks you can use to find totems,it took me just 1 second to find at least 3 useful perks that you can use (there is even a search bar included in game when you are selecting the perks you have unlocked,just write "totem") :

    - Counterforce (from Jill Valentine,Dlc) ;

    - Detective's hunch (from Detective Tapp,Dlc) ;

    - Small game (every player have the possibility of unlocking this from start and is probably the best one between these).

  • @Humblefarmer said:

    This game is so unbalanced its more of a one sided slug fest with the killer having all the tools to succeed, they can spam skills and move so much faster and to top it off their Debuffs/killer perks need to be nerfed. And Dunking on the survivors because they dont have much for Item selection. Why is it that the developers are not adding new items like a bat for instance. The ultimate game of cat where you are down in 2 hits or 1 depending on the killer perk.

    I understand why games like friday the 13 and texas chainsaw are leagues ahead of DBD. At least the survivors can fight back and not just have a flashlight. I also dont like the Bloodweb system. It should be more of a combination of all the items and not individual. If I could customize my priority buy in the web when i only want specific items, that would be a good quality of life improvement. Also their should be a item combine function that helps me reroll for a better item or stack all the low tier items for a better item.

    riddle me this... why does a cop like detective tapp not have a gun with at least a few rounds in it. sure the Gun cant kill the Killer but it should at least stun or slow them down. also why are all the survivors at the same base speed and the same hp. It gets old just doing generators and getting hucked all the time. this game hasnt changed all that much since it came out and I dont see a revamp anytime soon. Just a Pay to win with some cloths to dress up.

    My last complaint is the lack of Totem finder perks in the game. Ever Item can be found Chests generators exit gates and the hatch can be found but not the totems. Just keep in mind that normal people also play the game and not just the top 5 percent of streamers that buy everything and make videos to make their own profits.

    What?

  • @Humblefarmer said:

    This game is so unbalanced its more of a one sided slug fest with the killer having all the tools to succeed, they can spam skills and move so much faster and to top it off their Debuffs/killer perks need to be nerfed. And Dunking on the survivors because they dont have much for Item selection. Why is it that the developers are not adding new items like a bat for instance. The ultimate game of cat where you are down in 2 hits or 1 depending on the killer perk.

    I understand why games like friday the 13 and texas chainsaw are leagues ahead of DBD. At least the survivors can fight back and not just have a flashlight. I also dont like the Bloodweb system. It should be more of a combination of all the items and not individual. If I could customize my priority buy in the web when i only want specific items, that would be a good quality of life improvement. Also their should be a item combine function that helps me reroll for a better item or stack all the low tier items for a better item.

    riddle me this... why does a cop like detective tapp not have a gun with at least a few rounds in it. sure the Gun cant kill the Killer but it should at least stun or slow them down. also why are all the survivors at the same base speed and the same hp. It gets old just doing generators and getting hucked all the time. this game hasnt changed all that much since it came out and I dont see a revamp anytime soon. Just a Pay to win with some cloths to dress up.

    My last complaint is the lack of Totem finder perks in the game. Ever Item can be found Chests generators exit gates and the hatch can be found but not the totems. Just keep in mind that normal people also play the game and not just the top 5 percent of streamers that buy everything and make videos to make their own profits.

    If the killer's movement speed isn't faster than the survivors, how can the killer catch up to them? Maybe just remove the killer from this game altogether, since survivor players only seem to want to repair generators, right? It's like you guys just want this game to be a generator repair simulator rather than a horror game.


  • @AlanShin said:

    https://forums.bhvr.com/dead-by-daylight/discussion/386751/please-balance-the-game-and-add-items

    Before you speak, please use your brain a bit. If the killer's movement speed isn't faster than the survivors, how can the killer catch up to them? Maybe just remove the killer from this game altogether, since survivor players only seem to want to repair generators, right? It's like you guys just want this game to be a generator repair simulator rather than a horror game.

    We need more items and less fashion. Also nerfs to one shot killer perks. It would be nice to do other things besides Gens or wait for the hatch.

  • @Izzyyy said:

    I agree that the game is unbalanced and that survivors got nerfed too much. The hitbox in front of windows is very unbalanced too. When I play killer most of the time I think: "that shouldn't have hit" it's not fun playing killer anymore because you don't need to be a good killer to get a 4k. Almost every killer gets a 4k. The new challenge in dbd is to get a 4k in less than one minute (what I think is not even close to a fair and good Gameplay) the movement of the survivors got nerfed one time too much and they never changed it back. Just my opinion. I play both btw.

    You might not know, but this is often a ping issue rather than a hitbox problem. Additionally, you mentioned survivor being nerfed too much, but weren't killers nerfed as well? I don't quite understand why some people think the game favors killers. Both my survivor and killer ranks are at Rank 1, and killers don't always get 4 kills every match. Even skilled players struggle with that unless your MMR is very low. It seems like you might not play killer often? You mentioned killers getting 4 kills within 1 minute? I can only say, that sounds like cheating.

  • @Izzyyy said:

    I agree that the game is unbalanced and that survivors got nerfed too much. The hitbox in front of windows is very unbalanced too. When I play killer most of the time I think: "that shouldn't have hit" it's not fun playing killer anymore because you don't need to be a good killer to get a 4k. Almost every killer gets a 4k. The new challenge in dbd is to get a 4k in less than one minute (what I think is not even close to a fair and good Gameplay) the movement of the survivors got nerfed one time too much and they never changed it back. Just my opinion. I play both btw.

    Go to high MMR as killer to see if are easy to get 4k and play pig or whatever M1 killer.

    The survivors need to be really stupid or new at the game to give a easy 4k for the killer, lots of endurance perks to tank, MFT to make M1 killers look like a joke.

    Anyone on high MMR know that survivor needs to make a lot of mistakes, like a lot to give a easy time for the killer.

    But... It's not totally wrong, even on high MMR some times I pick some potato survivors when playing killer.

  • @AlanShin said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3507420#Comment_3507420

    You might not know, but this is often a ping issue rather than a hitbox problem. Additionally, you mentioned survivor being nerfed too much, but weren't killers nerfed as well? I don't quite understand why some people think the game favors killers. Both my survivor and killer ranks are at Rank 1, and killers don't always get 4 kills every match. Even skilled players struggle with that unless your MMR is very low. It seems like you might not play killer often? You mentioned killers getting 4 kills within 1 minute? I can only say, that sounds like cheating.

    He have a good gaming chair

  • @Humblefarmer said:

    This game is so unbalanced its more of a one sided slug fest with the killer having all the tools to succeed, they can spam skills and move so much faster and to top it off their Debuffs/killer perks need to be nerfed. And Dunking on the survivors because they dont have much for Item selection. Why is it that the developers are not adding new items like a bat for instance. The ultimate game of cat where you are down in 2 hits or 1 depending on the killer perk.

    I understand why games like friday the 13 and texas chainsaw are leagues ahead of DBD. At least the survivors can fight back and not just have a flashlight. I also dont like the Bloodweb system. It should be more of a combination of all the items and not individual. If I could customize my priority buy in the web when i only want specific items, that would be a good quality of life improvement. Also their should be a item combine function that helps me reroll for a better item or stack all the low tier items for a better item.

    riddle me this... why does a cop like detective tapp not have a gun with at least a few rounds in it. sure the Gun cant kill the Killer but it should at least stun or slow them down. also why are all the survivors at the same base speed and the same hp. It gets old just doing generators and getting hucked all the time. this game hasnt changed all that much since it came out and I dont see a revamp anytime soon. Just a Pay to win with some cloths to dress up.

    My last complaint is the lack of Totem finder perks in the game. Ever Item can be found Chests generators exit gates and the hatch can be found but not the totems. Just keep in mind that normal people also play the game and not just the top 5 percent of streamers that buy everything and make videos to make their own profits.

    You know that dbd community have a joke about totens getting destroyed in 10 seconds?

    Jokes apart, it's not that hard to find totens, tbh it's a miracle you find some killer using totens this days, Mikaela have a god perk to find totens and you can use a map to find totens too

  • Play Trapper and you'll very quickly change your tune.

    Edit to ask: why are you playing this game? It sounds like you don't even like it.

  • @Humblefarmer said:

    This game is so unbalanced its more of a one sided slug fest with the killer having all the tools to succeed, they can spam skills and move so much faster and to top it off their Debuffs/killer perks need to be nerfed. And Dunking on the survivors because they dont have much for Item selection. Why is it that the developers are not adding new items like a bat for instance. The ultimate game of cat where you are down in 2 hits or 1 depending on the killer perk.

    I understand why games like friday the 13 and texas chainsaw are leagues ahead of DBD. At least the survivors can fight back and not just have a flashlight. I also dont like the Bloodweb system. It should be more of a combination of all the items and not individual. If I could customize my priority buy in the web when i only want specific items, that would be a good quality of life improvement. Also their should be a item combine function that helps me reroll for a better item or stack all the low tier items for a better item.

    riddle me this... why does a cop like detective tapp not have a gun with at least a few rounds in it. sure the Gun cant kill the Killer but it should at least stun or slow them down. also why are all the survivors at the same base speed and the same hp. It gets old just doing generators and getting hucked all the time. this game hasnt changed all that much since it came out and I dont see a revamp anytime soon. Just a Pay to win with some cloths to dress up.

    My last complaint is the lack of Totem finder perks in the game. Ever Item can be found Chests generators exit gates and the hatch can be found but not the totems. Just keep in mind that normal people also play the game and not just the top 5 percent of streamers that buy everything and make videos to make their own profits.

    Cool story bro

  • @Izzyyy said:

    I agree that the game is unbalanced and that survivors got nerfed too much. The hitbox in front of windows is very unbalanced too. When I play killer most of the time I think: "that shouldn't have hit" it's not fun playing killer anymore because you don't need to be a good killer to get a 4k. Almost every killer gets a 4k. The new challenge in dbd is to get a 4k in less than one minute (what I think is not even close to a fair and good Gameplay) the movement of the survivors got nerfed one time too much and they never changed it back. Just my opinion. I play both btw.

    They literally buffed window vaults so now the hitbox moves FURTHER away when you get the fast vault.

  • this game hasnt changed all that much since it came out

    heavy-tf2heavy.gif

    Sorry I think your critiques are somewhat unfounded, I disagree fully that Survivors have no chance of escape.

    Could you perhaps share some gameplay footage of you playing, Perhaps we can help with better choices.

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3521594#Comment_3521594

     "All I know is that 1kill is one win and 1 escape is one loss. So it's possible to win 2 times and lose 2 times in a match. "

    That's not how it works at all.

    That's literally how MMR works according to official dev stream. There are some extra details around it (hatch escape "cancels the match", other survivors winning/loosing adjust how much you won/lost), but everything he said is right according to devs (by that famous dev stream with hockey analogy)

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3523470#Comment_3523470

    Maybe I should have been a bit clearer for those in the back. For the first part they are pretty much correct but can you show me where they have stated this? "So it's possible to win 2 times and lose 2 times in a match" I have never seen this mentioned at all. This is what I was referring to.

    It was mentioned, when it was said "killer plays 4 games at the same time". Meaning if he kills 2 and 2 escape via gate, it's the same (for MMR purposes) as 2 wins and 2 looses. I am paraphrasing, but this exact thing was mentioned (just with different words).

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3523508#Comment_3523508

    Where was this mentioned? I'm actually curious, to see if there was a change. Last I heard 0-1 is a loss (lose) , 2 is a draw (not sure if you get anything here), 3-4 is a win (gain) and hatch is null (nothing). For survivor escape is a win (gain) and death is a loss (lose) hatch is null. If you die for survivor how much you lose depends how many escaped.

    I will find it in that stream when I will have a little more time (and try to provide exact link). But it was exactly quoted like that. The thing you mention is result of "killer playing 4 matches at the same time"

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3523508#Comment_3523508

    Where was this mentioned? I'm actually curious, to see if there was a change. Last I heard 0-1 is a loss (lose) , 2 is a draw (not sure if you get anything here), 3-4 is a win (gain) and hatch is null (nothing). For survivor escape is a win (gain) and death is a loss (lose) hatch is null. If you die for survivor how much you lose depends how many escaped.

    I found it. Here it is:

    https://www.youtube.com/watch?v=Pz7f_WPutq8&t=1535s

    If the time does not work for you, it's all explained at 25:35

  • This is basically how it works. Every escape is win for this surv and every death is lost for this surv, and opposite for the killer except to consider "win" or "loose" its sum of those.

  • @Archael said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3524325#Comment_3524325

    This is basically how it works. Every escape is win for this surv and every death is lost for this surv, and opposite for the killer except to consider "win" or "loose" its sum of those.

    yes. That's what I said. And that's what I provided in link too :)

  • I'm not trying to be rude at all but if you don't like DBD anymore and there are similar games you like better why don't you just play those instead ? The things you mentionned (survivors not really having offensive options and only being different in terms of looks, probably the whole bloodweb mechanic as well) are extremely unlikely to ever change, so if that's what makes you bored there's not really a point in sticking around on the off chance they will (and nothing will stop you from coming back if they do).

    And maybe you haven't seen it but the devs did say they wanted to add more items in the recent reddit Q&A. I have no idea if there's already some in the works or if they'll be offensive options though, but all hope is not lost ^^