5 gen chase & escape just to lose a pip

So im forced to do 5 gen chase and escape even in the end, but i still lose a pip, so behaviour tell me whats the reason for this. (i even did 40% of gen myself)

Comments

  • Yes. It's your fault. You should have been worse in chase. That way you would have piped. Alternatively you should have asked killer to chase somebody else, because that totally is an option /s

  • cry me a river, here's a match as killer.

    4k no pips.

    nopip3.png nopip4.png


  • it's almost as if you're not suppost to loop a killer for 5 gens, stop abusing made for this and predroping every pallet smh

  • The pipping system has always felt strange to me. You'd think the survivors who interact with the killer the most would be rewarded the most for it but that doesn't always happen. You basically have to do a generous amount of everything it seems.

  • @CamperSluggerVillain said:

    it's almost as if you're not suppost to loop a killer for 5 gens, stop abusing made for this and predroping every pallet smh

    You nailed it. The game is getting ridiculously easy for survivors. At the same time they continue to make more and more negative rules for killers that make no sense, like a anti-camping mechanic when there are already a bunch of anti-camping mechanics.

  • @tubalcane said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3474923#Comment_3474923

    You nailed it. The game is getting ridiculously easy for survivors. At the same time they continue to make more and more negative rules for killers that make no sense, like a anti-camping mechanic when there are already a bunch of anti-camping mechanics.

    it already is, all the slowdown is gone and maps play themselfs at this point. yet, SOMEHOW the kill rates are really high according to bhvr??? like i don't mean to be rude or mean but survivors just SUCK if they're dieing is this current state of the game it baffles me how the kill rates are still so high it really does

  • I think there should be base for 1 pip like kill 3 survivors or escape. This would make sense to have set main objective and then for 2 pips the small ones like take more chases, defend gens or kill everyone and for survivors do gens, heal others or escape unbroken etc.

  • Skill issue. /s

  • Oh. So for 4K you did loose pip. Wait. No. You didn't. I thought we were talking about loosing pips for good performance. Not almost getting extra pip for good performance.

    @tubalcane said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3474923#Comment_3474923

    You nailed it. The game is getting ridiculously easy for survivors. At the same time they continue to make more and more negative rules for killers that make no sense, like a anti-camping mechanic when there are already a bunch of anti-camping mechanics.

    @CamperSluggerVillain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3474926#Comment_3474926

    it already is, all the slowdown is gone and maps play themselfs at this point. yet, SOMEHOW the kill rates are really high according to bhvr??? like i don't mean to be rude or mean but survivors just SUCK if they're dieing is this current state of the game it baffles me how the kill rates are still so high it really does

    Try to play survivor for some time - especially soloQ. I give it a week of intense playing for you to change your mind completely. SoloQ is the weakest role in the game. Even bad killers (even though they are close) are not as bad as soloQ (thanks to current matchmaking that just thinks it's good idea to give 1 brand new player into match with 3 skilled survivors and 1 skilled killer for super-easy tunnel-into-ez-win).

  • @Gandor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3474859#Comment_3474859

    Oh. So for 4K you did loose pip. Wait. No. You didn't. I thought we were talking about loosing pips for good performance. Not almost getting extra pip for good performance.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3474926#Comment_3474926

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3474932#Comment_3474932

    Try to play survivor for some time - especially soloQ. I give it a week of intense playing for you to change your mind completely. SoloQ is the weakest role in the game. Even bad killers (even though they are close) are not as bad as soloQ (thanks to current matchmaking that just thinks it's good idea to give 1 brand new player into match with 3 skilled survivors and 1 skilled killer for super-easy tunnel-into-ez-win).

    How do you lose? Infinite loops, pallets everywhere, 50 second gens. Anti-facecamping mechanic. Next you'll want a mechanic where when you get hooked, the killer is forced to rush all the way across the board. They just make it easier and easier for you.

  • @tubalcane said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3475455#Comment_3475455

    How do you lose? Infinite loops, pallets everywhere, 50 second gens. Anti-facecamping mechanic. Next you'll want a mechanic where when you get hooked, the killer is forced to rush all the way across the board. They just make it easier and easier for you.

    Play it and stop being so theoretical. The game has exactly 0 infinite loops by default (killer can unlock exactly one). Gens take 90s which is far cry from 60s the OG game had. Pallets are constantly being removed - you would absolutely not recognize how the game looked like 7 years ago.

    I will repeat myself - try playing soloQ at least for a week (sure, if you play 1-2 games as survivor - you will have low MMR and the game will be easy - but come back in a week and repeat then judge the game) and at least 2hrs a day - you will very quickly realize how big of a nonsense those "infinites" you are talking about are.

  • @tubalcane said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3474923#Comment_3474923

    You nailed it. The game is getting ridiculously easy for survivors. At the same time they continue to make more and more negative rules for killers that make no sense, like a anti-camping mechanic when there are already a bunch of anti-camping mechanics.

    The funny thing is this applies equally to killers and is demonstrated by the no pip 4K example by Spectralfx above.

    If you utilise scummy killer tactics such as camping and tunnelling, you will 4k without acquiring enough chase or hook points, and you won't pip.

    Just as survivors will want to complete actions in all categories; repairs, healing, chase and surviving, killers need to complete enough actions in all of their categories as well, this involves letting survivors be rescued from hooks, so that you can score more chase points, and hook them multiple times.

    If you just didn't camp, then not only would you gain more pips, but all of these anti-camping mechanics would be of no consequence to you.

  • @Seraphor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3474926#Comment_3474926

    The funny thing is this applies equally to killers and is demonstrated by the no pip 4K example by Spectralfx above.

    If you utilise scummy killer tactics such as camping and tunnelling, you will 4k without acquiring enough chase or hook points, and you won't pip.

    Just as survivors will want to complete actions in all categories; repairs, healing, chase and surviving, killers need to complete enough actions in all of their categories as well, this involves letting survivors be rescued from hooks, so that you can score more chase points, and hook them multiple times.

    If you just didn't camp, then not only would you gain more pips, but all of these anti-camping mechanics would be of no consequence to you.

    Watch this - this is pretty cool:

    The funny thing is this applies equally to SURVIVORS and is demonstrated by the SWF EXAMPLE ABOVE.

    If you utilise scummy SURVIVOR tactics such as INFINITE LOOPING and RUNNING PALLET TO PALLET, you will 0K without acquiring enough chase or hook points, and you won't pip. THEN BHVR WILL JUST MAKE THE GAME EASIER FOR YOU WHEN THE 50/50 RATIO GOES BELOW 50 FOR SURVIVORS - YOU WILL SUDDENLY IMPROVE BUT IT WON'T BE BECAUSE YOU ARE GOOD.

    Just as KILLERS will want to complete actions in all categories; HOOKING, CHASING, etc, SURVIVORS need to complete enough actions in all of their categories as well, this involves letting KILLERS LET ONE PLAYER FALL, so that you can score more GEN COMPLETION points, and FINISH GENS LIKE YOU'RE SUPPOSED TO DO AS A SURVIVOR.

    If you just LET THE KILLER camp, then not only would you gain more pips BY FINISHING GENS, but all of these anti-camping mechanics would be of no consequence to you.

    PRETTY COOL HOW THAT WORKED FROM THE OTHER SIDE HUH? LOLOLOL

  • @Gandor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3476051#Comment_3476051

    Play it and stop being so theoretical. The game has exactly 0 infinite loops by default (killer can unlock exactly one). Gens take 90s which is far cry from 60s the OG game had. Pallets are constantly being removed - you would absolutely not recognize how the game looked like 7 years ago.

    I will repeat myself - try playing soloQ at least for a week (sure, if you play 1-2 games as survivor - you will have low MMR and the game will be easy - but come back in a week and repeat then judge the game) and at least 2hrs a day - you will very quickly realize how big of a nonsense those "infinites" you are talking about are.

    Except most survivors can infinitely loop at the shack, as well as double opposing windows, because they have a huge advantage being able to see from above instead of FPS. For that reason alone, loops should degrade after 2-3, then get worse by Bloodlust finally kicking.

    There are more pallets than ever. Show me a time in the game when there were more pallets then now? There is one within stun chase distance of each pallet and the fact you can just rely on that to eat 3-4 minutes of the game is ridiculous.

    Always a pallet to save you. Always a window to save you. No penalties for making bad choices. Make a bad choice? No problem - he's another window or another pallet!

    I've played soloQ. I stink at survivor but I can loop a killer for a long time at the shack. Dead By Daylight: Always a Pallet When You Need One (I'm trademarking this!)

  • Ya the pipping system in this game needs serious reworks

  • Shouldve chased more lmao

    But no seriously at least as killer you CAN tone it back a bit if you're absolutely stomping in order to get more points

  • @CamperSluggerVillain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3474926#Comment_3474926

    it already is, all the slowdown is gone and maps play themselfs at this point. yet, SOMEHOW the kill rates are really high according to bhvr??? like i don't mean to be rude or mean but survivors just SUCK if they're dieing is this current state of the game it baffles me how the kill rates are still so high it really does

    I see someone hasn't tried solo queue

    By what it sounds like it just seems like you are just facing SWFs which have tight coordination

  • @tubalcane said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3476403#Comment_3476403

    Watch this - this is pretty cool:

    The funny thing is this applies equally to SURVIVORS and is demonstrated by the SWF EXAMPLE ABOVE.

    If you utilise scummy SURVIVOR tactics such as INFINITE LOOPING and RUNNING PALLET TO PALLET, you will 0K without acquiring enough chase or hook points, and you won't pip. THEN BHVR WILL JUST MAKE THE GAME EASIER FOR YOU WHEN THE 50/50 RATIO GOES BELOW 50 FOR SURVIVORS - YOU WILL SUDDENLY IMPROVE BUT IT WON'T BE BECAUSE YOU ARE GOOD.

    Just as KILLERS will want to complete actions in all categories; HOOKING, CHASING, etc, SURVIVORS need to complete enough actions in all of their categories as well, this involves letting KILLERS LET ONE PLAYER FALL, so that you can score more GEN COMPLETION points, and FINISH GENS LIKE YOU'RE SUPPOSED TO DO AS A SURVIVOR.

    If you just LET THE KILLER camp, then not only would you gain more pips BY FINISHING GENS, but all of these anti-camping mechanics would be of no consequence to you.

    PRETTY COOL HOW THAT WORKED FROM THE OTHER SIDE HUH? LOLOLOL

    That... doesn't really apply because survivors can't control the game when they are stomping as easy as the killer can, if they let the killer down them, the killer can just camp and tunnel them out so they DEFINITELY won't get any pips

  • @tubalcane said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3476372#Comment_3476372

    Except most survivors can infinitely loop at the shack, as well as double opposing windows, because they have a huge advantage being able to see from above instead of FPS. For that reason alone, loops should degrade after 2-3, then get worse by Bloodlust finally kicking.

    There are more pallets than ever. Show me a time in the game when there were more pallets then now? There is one within stun chase distance of each pallet and the fact you can just rely on that to eat 3-4 minutes of the game is ridiculous.

    Always a pallet to save you. Always a window to save you. No penalties for making bad choices. Make a bad choice? No problem - he's another window or another pallet!

    I've played soloQ. I stink at survivor but I can loop a killer for a long time at the shack. Dead By Daylight: Always a Pallet When You Need One (I'm trademarking this!)

    So then you should know that even if you loop the killer for that long solo queue teammates can be standing around doing nothing but tbagging each other and opening chests or doing totems right?

  • @tubalcane said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3476372#Comment_3476372

    Except most survivors can infinitely loop at the shack, as well as double opposing windows, because they have a huge advantage being able to see from above instead of FPS. For that reason alone, loops should degrade after 2-3, then get worse by Bloodlust finally kicking.

    There are more pallets than ever. Show me a time in the game when there were more pallets then now? There is one within stun chase distance of each pallet and the fact you can just rely on that to eat 3-4 minutes of the game is ridiculous.

    Always a pallet to save you. Always a window to save you. No penalties for making bad choices. Make a bad choice? No problem - he's another window or another pallet!

    I've played soloQ. I stink at survivor but I can loop a killer for a long time at the shack. Dead By Daylight: Always a Pallet When You Need One (I'm trademarking this!)

    1, shack can be mindgamed by killer. I see plenty of killers getting their hits at shack even against best survivors.

    2, shack is not large enough for loosing chase, so after 3 vaults the window blocks.

    Meaning infinite is very finite when expressed by you. It makes no sense discussing things with you if words have "special" meaning for you.

    Talking about shack actually having 2 windows... Wow. You ARE playing OG DBD. In this case, you are right. The game IS survivor sided and actually NEEDS changes. Luckily, it already got changed years ago. Same thing for number of pallets. Even gideon no longer has it's 34 pallets, but just 25 (and 3 unsafe windows + a few absolute trash windows). The only thing I am surprised about is you talking bloodlust. I thought at that point bloodlust was not in game yet.

  • @tubalcane said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3476403#Comment_3476403

    Watch this - this is pretty cool:

    The funny thing is this applies equally to SURVIVORS and is demonstrated by the SWF EXAMPLE ABOVE.

    If you utilise scummy SURVIVOR tactics such as INFINITE LOOPING and RUNNING PALLET TO PALLET, you will 0K without acquiring enough chase or hook points, and you won't pip. THEN BHVR WILL JUST MAKE THE GAME EASIER FOR YOU WHEN THE 50/50 RATIO GOES BELOW 50 FOR SURVIVORS - YOU WILL SUDDENLY IMPROVE BUT IT WON'T BE BECAUSE YOU ARE GOOD.

    Just as KILLERS will want to complete actions in all categories; HOOKING, CHASING, etc, SURVIVORS need to complete enough actions in all of their categories as well, this involves letting KILLERS LET ONE PLAYER FALL, so that you can score more GEN COMPLETION points, and FINISH GENS LIKE YOU'RE SUPPOSED TO DO AS A SURVIVOR.

    If you just LET THE KILLER camp, then not only would you gain more pips BY FINISHING GENS, but all of these anti-camping mechanics would be of no consequence to you.

    PRETTY COOL HOW THAT WORKED FROM THE OTHER SIDE HUH? LOLOLOL

    You realise I already did that? I never disagreed that it was the case for survivors...

    I'm a killer main btw, and I make sure to 2 hook everyone before I start eliminating because I want my maximum hooks and camping/tunnelling are boring af.

    Also... half of your facetious retort is factually incorrect or nonsensical. "let the killer camp so you get more BP and avoid anti-camping mechanics" that's fundamentally not how that works, if you let the killer camp, not only will the killer be subject to every anti-camping measure that would exist, but everyone will get terrible BP scores. You're fundamentally, objectively wrong.

  • @Seraphor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3477506#Comment_3477506

    You realise I already did that? I never disagreed that it was the case for survivors...

    I'm a killer main btw, and I make sure to 2 hook everyone before I start eliminating because I want my maximum hooks and camping/tunnelling are boring af.

    Also... half of your facetious retort is factually incorrect or nonsensical. "let the killer camp so you get more BP and avoid anti-camping mechanics" that's fundamentally not how that works, if you let the killer camp, not only will the killer be subject to every anti-camping measure that would exist, but everyone will get terrible BP scores. You're fundamentally, objectively wrong.

    You guys are always "killer mains" lol

    Its literally almost the opposite of everything you said. I know you think there is only one universe and that is your own, but there is another side to this that is equally BS. If you get camped, stop whining and go do gens - you dont need yet another survivor hand me down. Gens are done so fast now a camping killer will not win.

  • @not_requested49 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3477514#Comment_3477514

    So then you should know that even if you loop the killer for that long solo queue teammates can be standing around doing nothing but tbagging each other and opening chests or doing totems right?

    Well then report them - I don't know what to tell you. Don't make the game harder for the killer because some survivors are a-holes. I get beaten by soloQ plenty of times at my level. I never see faulty soloQs at the win rate I've gotten too, which is not even that high up. I do see crap soloq with beginners but I never seem to face those.

  • @tubalcane said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3477668#Comment_3477668

    You guys are always "killer mains" lol

    Its literally almost the opposite of everything you said. I know you think there is only one universe and that is your own, but there is another side to this that is equally BS. If you get camped, stop whining and go do gens - you dont need yet another survivor hand me down. Gens are done so fast now a camping killer will not win.

    I am a killer main (75% killer, 20% solo survivor, 5% SWF) and I play for BP, that means getting 12 hooks per game, which can't happen if you camp.

    The issue in this topic is scores, if you want a higher score, then you need to do as much as you can in a game, which means no short cuts. No camping, no early eliminations, no gen rushing.

    If you want to camp and tunnel that's fine, but you're going to get a crap score and de-pip. Your choice.

  • @Seraphor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3477801#Comment_3477801

    I am a killer main (75% killer, 20% solo survivor, 5% SWF) and I play for BP, that means getting 12 hooks per game, which can't happen if you camp.

    The issue in this topic is scores, if you want a higher score, then you need to do as much as you can in a game, which means no short cuts. No camping, no early eliminations, no gen rushing.

    If you want to camp and tunnel that's fine, but you're going to get a crap score and de-pip. Your choice.

    you're not getting 12 hooks dude it's impossible to 12 hook survivors even with B tier killers these days stop lying.

    Unless you're a nuse/blight main then I belive you

  • @CamperSluggerVillain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3477831#Comment_3477831

    you're not getting 12 hooks dude it's impossible to 12 hook survivors even with B tier killers these days stop lying.

    Unless you're a nuse/blight main then I belive you

    Then I guess you're not going to believe me. Today I got 11 hooks with Wraith, Dredge and Pig, offering hatch to the final survivor.

    I don't believe you're all having so much trouble playing killer, I believe you've all become reliant on crutches such as quadruple slowdown, camping and tunneling, as a replacement for game sense and macro game control.

  • @Seraphor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3478033#Comment_3478033

    Then I guess you're not going to believe me. Today I got 11 hooks with Wraith, Dredge and Pig, offering hatch to the final survivor.

    I don't believe you're all having so much trouble playing killer, I believe you've all become reliant on crutches such as quadruple slowdown, camping and tunneling, as a replacement for game sense and macro game control.

    i use the same build all day everyday it's called BBQ agi blood warden and term so your theroy is wrong also you're 12 hooking with wraith and pig? so you're saying you're in low mmr makes sense wraith and pig are in fact noob stompers

  • @CamperSluggerVillain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3478064#Comment_3478064

    i use the same build all day everyday it's called BBQ agi blood warden and term so your theroy is wrong also you're 12 hooking with wraith and pig? so you're saying you're in low mmr makes sense wraith and pig are in fact noob stompers

    Can you explain how I stay in low MMR while scoring predominantly 3Ks?

    I mean I know I'm not in top 5% because I don't get hackers, I honestly don't know my MMR, no one who isn't top 5% does. But I know how MMR works.

  • @Seraphor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3478072#Comment_3478072

    Can you explain how I stay in low MMR while scoring predominantly 3Ks?

    becaue you don't play often and your mmr decays. simple

  • I play nearly every day.

  • So you're playing everyday and wining often as wraith and pig? doubt.

  • @CamperSluggerVillain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3478084#Comment_3478084

    So you're playing everyday and wining often as wraith and pig? doubt.

    Maybe you're just bad?

    You run an endgame build with blood warden. Why are you expecting to need it?

  • @Seraphor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3478086#Comment_3478086

    Maybe you're just bad?

    You run an endgame build with blood warden. Why are you expecting to need it?

    maybe you're just an survivor main who just lieing? there's no way you're winning every game with wraith and pig with 0 slowdown even bhvrs stats disagree with you and i happen to know a guy who mains pig and doesn't get these results I think you're just a survivor main is disguse or talking out of ur ass

    if you're gonna lie at least put some effort into it. 60% win rate buddy

  • Love the constant gaslighting from people who cant play killer without camping and tunneling.

  • @Seraphor said:

    Love the constant gaslighting from people who cant play killer without camping and tunneling.

    i love low mmr players who come in try to discuss balance and then get shut down.

  • @Seraphor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3474926#Comment_3474926

    The funny thing is this applies equally to killers and is demonstrated by the no pip 4K example by Spectralfx above.

    If you utilise scummy killer tactics such as camping and tunnelling, you will 4k without acquiring enough chase or hook points, and you won't pip.

    Just as survivors will want to complete actions in all categories; repairs, healing, chase and surviving, killers need to complete enough actions in all of their categories as well, this involves letting survivors be rescued from hooks, so that you can score more chase points, and hook them multiple times.

    If you just didn't camp, then not only would you gain more pips, but all of these anti-camping mechanics would be of no consequence to you.

    Some people are too thick-headed to see the game from both sides. Just let it go, they won't listen to us anyways

  • @tubalcane said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3477664#Comment_3477664

    Well then report them - I don't know what to tell you. Don't make the game harder for the killer because some survivors are a-holes. I get beaten by soloQ plenty of times at my level. I never see faulty soloQs at the win rate I've gotten too, which is not even that high up. I do see crap soloq with beginners but I never seem to face those.

    Doing chests or totems is not reportable either so that wouldn't work, it's just solo queue being solo queue and you can't do anything about it

  • @not_requested49 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3477807#Comment_3477807

    Doing chests or totems is not reportable either so that wouldn't work, it's just solo queue being solo queue and you can't do anything about it

    AGree 100% - but why punish the killers? It's not their faults, right?

  • The current pip system is literally just for some blood points once a month. It doesn't effect anything else(atleast it's not supposed to). I wouldn't care too much about the grades and pips. If you do want to pip, you have to do a lot of a lot of different things. You can look at the emblems at the end of the game and they show most, if not all of the things that affect them.

  • You killed too quickly that is at least thing you can control.

  • @Seraphor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3477801#Comment_3477801

    I am a killer main (75% killer, 20% solo survivor, 5% SWF) and I play for BP, that means getting 12 hooks per game, which can't happen if you camp.

    The issue in this topic is scores, if you want a higher score, then you need to do as much as you can in a game, which means no short cuts. No camping, no early eliminations, no gen rushing.

    If you want to camp and tunnel that's fine, but you're going to get a crap score and de-pip. Your choice.

    But then you'll lose a few rounds and get back to your "level." Thats the way it should work. I also don't care much about pip to be honest. I want competitive fair rounds and if I have to "tunnel" to make it fair against the plethora of advantages the survivors have, that's what I'm going to do.

  • @Seraphor said:

    Love the constant gaslighting from people who cant play killer without camping and tunneling.

    Welcome to survivor mains xD

    To the context @CamperSluggerVillain u should see most of Seraphor's historical posts. He most definitely is NOT survivor main. Not even close. What I actually think is, that people that don't play both sides shouldn't be taken seriously when talking about balance