Myers needs something man

Myers is one of the worst killers in the game, maybe the worst. I'm really conflicted on whether he's the worst but it's a matter of personal opinion, but we all know he's horrible. He needs a host of buffs, or he needs a rework. Because as it is now, the ONLY thing this killer has is infinite tier 3 and the tombstone add-ons. If he did not have this add-ons he'd be the worst killer in the game no doubt about it, and it's sad he has to really on these add-ons to even function on higher levels of play.

Because as we all know, the tombstone add-ons are kind of not fun. Like at all, call me crazy but I don't think you should be rewarded a free kill for simply getting to tier 3. I love the Halloween movies, and it's a shame that one of the biggest horror movie icons out there is so horrible the game. He needs something, I'd prefer him to get a complete rework (that keeps his core concept of course) along with an addon rework because most of his add-ons are pretty bad other than the before mentioned infinite tier 3 and tombstone add-ons. Dead rabbit is pretty good though, and that green one that gives you more stalk if you're stalking the obsession. But other than that, rest of his add-ons are trash. I think that tombstone add-ons are pretty unhealthy for the game and should be removed and made into different add-ons altogether. I wouldn't know how to change him other than obviously making him a lot better (shocker right???), I'm not a game designer but if anyone has any ideas feel free to comment them. Till next time see ya

Comments

  • As a Myers main I can vouch that his add-ons need a rework and his base-kit power needs buff's desperately. I always run Tombstone piece as its one of the only effective ways of winning as Myers. As for a rework ideas or add-on changes we won't get them any time soon as the devs said in a stream that they were happy with how Myers is. As for a rework i cant think of anything, so buff's are the way forward tbh.

    • Increased pallet breaking speed
    • Reduced pallet stun time
    • Increased FOV
    • Maybe being immune to being blinded while in tier 3
  • I agree with everything mentioned here and I have been a myers main since starting dbd. I also play about 50% survivor side.

    I would suggest reworking the mori addons so that they do NOT involve insta-killing survivors and then buffing, perhaps, some items from this list: lunge length/stun time/vault speed/blind time/other.

    Sadly, myers is the only killer that can run out of power to. This should be changed.

  • @The_Scarlet_Witch said:

    As a Myers main I can vouch that his add-ons need a rework and his base-kit power needs buff's desperately. I always run Tombstone piece as its one of the only effective ways of winning as Myers. As for a rework ideas or add-on changes we won't get them any time soon as the devs said in a stream that they were happy with how Myers is. Which gives me brain damage thinking about it. As for a rework i cant think of anything, so buff's are the way forward tbh.

    • Increased pallet breaking speed
    • Reduced pallet stun time
    • Increased FOV
    • Maybe being immune to being blinded while in tier 3

    Did they really? Which stream was this

  • @The_Scarlet_Witch said:

    As a Myers main I can vouch that his add-ons need a rework and his base-kit power needs buff's desperately. I always run Tombstone piece as its one of the only effective ways of winning as Myers. As for a rework ideas or add-on changes we won't get them any time soon as the devs said in a stream that they were happy with how Myers is. Which gives me brain damage thinking about it. As for a rework i cant think of anything, so buff's are the way forward tbh.

    • Increased pallet breaking speed
    • Reduced pallet stun time
    • Increased FOV
    • Maybe being immune to being blinded while in tier 3

    I would not want myers even to be reworked though just buffed. He should have normal lunge in tier 1 and probably 110% movement speed. To not make him have bit better start. That would also make playing mirror myers feel better. In tier 3 he should be stronger like the example you mentioned but also vaulting could be even quicker than now.

  • I dont know but it was fairly recent. If you want proof watch otz new video about the problematic add-ons

  • @Deathstroke said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418085#Comment_3418085

    I would not want myers even to be reworked though just buffed. He should have normal lunge in tier 1 and probably 110% movement speed. To not make him have bit better start. That would also make playing mirror myers feel better. In tier 3 he should be stronger like the example you mentioned but also vaulting could be even quicker than now.

    His tier-3 vault is fine in its current state.

  • Yes. We are at it again. Meyers needs buffs. But he also has to loose his instakill addons (especialy piece)

  • @Gandor said:

    Yes. We are at it again. Meyers needs buffs. But he also has to loose his instakill addons (especialy piece)

    Just because you´re unable to counter it its not a problem of addon. As I mentioned before. Learn how to play against it and you will have much bigger succes. From my already 5k hours was 2K with Myers. I know exactly what I can afford against him which means that I´m ALWAYS expecting Tombstone and in a moment when he is near by me and its obvious that I would get hit... I´m jumping into the locker. Instakilling has a prize. If you´re bad enough then even Vanity mirror will be op for you.

  • @HardhatKrugerer said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3419067#Comment_3419067

    Just because you´re unable to counter it its not a problem of addon. As I mentioned before. Learn how to play against it and you will have much bigger succes. From my already 5k hours was 2K with Myers. I know exactly what I can afford against him which means that I´m ALWAYS expecting Tombstone and in a moment when he is near by me and its obvious that I would get hit... I´m jumping into the locker. Instakilling has a prize. If you´re bad enough then even Vanity mirror will be op for you.

    :D I played a lot as it and against it. Tombstone piece especially is almost free win. Take slowdowns and PWYF and you need to be vastly inferior to your survivors to loose. Don't take infinite or tombstones and you need to be way better to win

  • @Gandor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3419081#Comment_3419081

    :D I played a lot as it and against it. Tombstone piece especially is almost free win. Take slowdowns and PWYF and you need to be vastly inferior to your survivors to loose. Don't take infinite or tombstones and you need to be way better to win

    At your level of survivor or kliller its surely devastating. But I´m talking about actual level of gameplay where gens are flying and killers are obliterated by survivors in a moment. Where survivors have actual knowledge about the game. You are well known as very low skilled player so if you´ll want I can teach you how to play against Tombstone Myers. Its not free win at all. But as I mentioned. At your level of gameplay and where you belong its surely devastating. But at your level of gameplay is even Pig or Freddy have huge killstreak.

  • @HardhatKrugerer said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3419093#Comment_3419093

    At your level of survivor or kliller its surely devastating. But I´m talking about actual level of gameplay where gens are flying and killers are obliterated by survivors in a moment. Where survivors have actual knowledge about the game. You are well known as very low skilled player so if you´ll want I can teach you how to play against Tombstone Myers. Its not free win at all. But as I mentioned. At your level of gameplay and where you belong its surely devastating. But at your level of gameplay is even Pig or Freddy have huge killstreak.

    :D :D :D yes. Like as if there was no soft cap to MMR. I will tell you the secret. I am getting the same survivors you are getting. Also the same survivors lilith omen, otzdarva and supaalf are getting ;)


  • @Gandor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3419094#Comment_3419094

    :D :D :D yes. Like as if there was no soft cap to MMR. I will tell you the secret. I am getting the same survivors you are getting. Also the same survivors lilith omen, otzdarva and supaalf are getting ;)

    Sure, my dear. I have no doubt that you believe that you have actual survivors against you. Yet your knowledge about this game displays otherwise. Only really bad player or begginer can consider Tombstone Myers as easy win or being unable to defeat. But continue. Show how little you know about this game.

  • @HardhatKrugerer said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3419097#Comment_3419097

    Sure, my dear. I have no doubt that you believe that you have actual survivors against you. Yet your knowledge about this game displays otherwise. Only really bad player or begginer can consider Tombstone Myers as easy win or being unable to defeat. But continue. Show how little you know about this game.

    Don't believe me. Watch dev streams. MMR has low soft cap. We get all the same survivors.

    Also again. If u consider tombstone piece games hard, you have yet to learn the game, because you are doing something very wrong. Winning with 130% (PWYF doesn't even loose stacks if played correctly) speed with quick 3v1 and then 2v1 is "hard" only for people that can't play without clutches.

  • @Wexton said:

    Myers is one of the worst killers in the game, maybe the worst. I'm really conflicted on whether he's the worst but it's a matter of personal opinion, but we all know he's horrible. He needs a host of buffs, or he needs a rework. Because as it is now, the ONLY thing this killer has is infinite tier 3 and the tombstone add-ons. If he did not have this add-ons he'd be the worst killer in the game no doubt about it, and it's sad he has to really on these add-ons to even function on higher levels of play.

    Because as we all know, the tombstone add-ons are kind of not fun. Like at all, call me crazy but I don't think you should be rewarded a free kill for simply getting to tier 3. I love the Halloween movies, and it's a shame that one of the biggest horror movie icons out there is so horrible the game. He needs something, I'd prefer him to get a complete rework (that keeps his core concept of course) along with an addon rework because most of his add-ons are pretty bad other than the before mentioned infinite tier 3 and tombstone add-ons. Dead rabbit is pretty good though, and that green one that gives you more stalk if you're stalking the obsession. But other than that, rest of his add-ons are trash. I think that tombstone add-ons are pretty unhealthy for the game and should be removed and made into different add-ons altogether. I wouldn't know how to change him other than obviously making him a lot better (shocker right???), I'm not a game designer but if anyone has any ideas feel free to comment them. Till next time see ya

    That’s the beautiful part, Myers goes from garbage to god depending on what add ons you use.

    He’s fine and doesn’t need any changes, just run Tombstone Piece and you’ll win 90% of your matches.

  • @Wexton said:

    Myers is one of the worst killers in the game, maybe the worst. I'm really conflicted on whether he's the worst but it's a matter of personal opinion, but we all know he's horrible. He needs a host of buffs, or he needs a rework. Because as it is now, the ONLY thing this killer has is infinite tier 3 and the tombstone add-ons. If he did not have this add-ons he'd be the worst killer in the game no doubt about it, and it's sad he has to really on these add-ons to even function on higher levels of play.

    Because as we all know, the tombstone add-ons are kind of not fun. Like at all, call me crazy but I don't think you should be rewarded a free kill for simply getting to tier 3. I love the Halloween movies, and it's a shame that one of the biggest horror movie icons out there is so horrible the game. He needs something, I'd prefer him to get a complete rework (that keeps his core concept of course) along with an addon rework because most of his add-ons are pretty bad other than the before mentioned infinite tier 3 and tombstone add-ons. Dead rabbit is pretty good though, and that green one that gives you more stalk if you're stalking the obsession. But other than that, rest of his add-ons are trash. I think that tombstone add-ons are pretty unhealthy for the game and should be removed and made into different add-ons altogether. I wouldn't know how to change him other than obviously making him a lot better (shocker right???), I'm not a game designer but if anyone has any ideas feel free to comment them. Till next time see ya

    First of all I agree that he needs a buff and the Tombstone Piece needs a nerf.

    I already posted 2 different ideas of how to buff him here ages ago (the last one was over 2 years ago). Here is the link:

    @LapisInfernalis said:

    Since Myers is one of the 2 remaining Killers, who don't conform with the add-on rules (the other being Huntress), I thought of how I would do a little add-on rework for our Stalky Boi. This also includes some buffs to him as well since he's a bit outdated/ powercreeped. I tried to keep the original idea of the add-ons in mind while making them a bit more interesting.

    These are just examples. Please give me constructive criticism and don't kill me, ok?

    BUFFS

    Evil Within I:

    • Grants the Undetectable Status Effect
    • Grants Detection Immunity <- The same as before the addition of the Undetectable Effect. To hinder Spine Chill, Object & Premonition to give any information on Myers. Makes early stalking somewhat easier.
    • Slightly decreased Movement speed (110 %). <- (was 105%) To give him some extra mobility at the beginning and to get Stalk a bit easier
    • Slightly decreased Lunge range (open time: 0.4 s). <- (was 0.2 s) I don't know the exact value Boyfriend's Memo adds, but I thought of this. i.e. Gives room for another add-on with Scratched Mirror.
    • Regular Vaulting speed (1.7 seconds)

    Why? Myers' EWI is more a hindrance than anything else. Good Survivors or a ######### map (looking at you Coldwind Farm!) can starve you of stalk, making it extremely hard to get to EWII. The slow MS and no bloodlust make it even harder. Therefore the MS buff to 110%. Detection Perks are quite problematic in EWI as well. Even if the Survivors can't hear you (except they hear your Darth Vader like breathing), they still get notified by Spine Chill, a very commonly used perk, even in red ranks. That survivor is GONE, before you have the chance to stalk. Same goes for Premonition or Object. Object still lights up, when you are looking at the killer, giving you a direction where he is.

    But wouldn't that be too strong? No. You want this game to be a bit scarier, don't you? I loved the dread at the beginning of the match when you didn't know what killer it was. I was always on the lookout for a Myers sneaking around. I would like to have that back. By chosing a good positioning, you can make it really hard to grab you from the gen.

    Evil Within II:

    No changes.

    Evil Within III:

    • Regular Terror Radius (32 metres).
    • Regular Movement speed (115 %).
    • Slightly increased Lunge range (open time: 0.6 s).
    • Moderately reduced Pallet (and Breakable Wall) breaking time (15%) <- Make him more dangerous. Like a litte Brutal Strength.
    • Moderately increasing Pallet stun recovery (25%) <- Same as above. Like a little Enduring.
    • Moderately increased Vaulting speed (1.275 seconds).
    • When triggered, all Survivors suffer from the Exposed Status Effect.
    • Evil Within III lasts for 60 seconds, after which it regresses to Evil Within II.

    Why? Myers has little in-build ways of shortening the chase and he needs to build up his insta down every time. Oni i.e. can do this by hitting survivors during a chase and gets a lot of mobility during his Dash. I thought of making Myers a bit more dangerous, so that everyone should watch out and don't let him get his stalk! And for myself, nothing was more scary than Myers with BS, Spirit Fury & Enduring a long time ago. But now with the gen speeds and his insanely slow early game he needs gen regression or slow down perks like Pop or Sloppy. This is why I decided to buff EWIII with these effects. I'm not sure if they should stack with the perks or not though.

    Stalking:

    • The default Stalk Point requirement for each Tier is 5 Stalk Points. <- (was 6) easier to calculate :)
      • Stalk Points are obtained by stalking Survivors.
    • Each Trial features a reservoir of 40.4 Stalk Points distributed evenly amongst all four Survivors for 10.1 Stalk Points each.
    • When a Survivor disconnects, the remaining Stalk Points of that Survivor are distributed equally to the other remaining survivors. <- So that a DC doesn't screw you over when needing a lot of Stalk (i.e. when doing the Evil Incarnate Achievement).
    • Default Stalk range is 40 metres from The Shape. <- (was 2.5m to 39.85m) same as Ghost Face
      • The Stalk efficiency decreases slightly with distance, ranging from 1 SP/s (100 % efficiency) to 0.33 SP/s) (33 % efficiency). <- (was 0.8333 SP/s at 100% and 0.08333 at 10%) It would be a bit hard to get "99ed" from 40m away in 5s so I thought buffing the numers would do something at least.
        • This means that the Stalk Time requirement for one Tier of Evil Within ranges from 5 seconds (100 % efficiency) to 15 seconds) (33 % efficiency). <- (was 6s up to 60s) lessens the pain of stalking someone in the distance, without making it too strong.
    • Once The Shape reaches Evil Within II, he has no means to return back to Evil Within I.
    • The colour of a Survivor's outline while being stalked determines how many Stalk Points or evil is left in them, ranging from white (Evil available) to red (Evil depleted).
    • Use the Active Ability Button (CTRL) to unleash EWIII. <- You will never accidentally use EWIII again while trying to 99 it. No need to stalk the last bit. [Edit: This needs some audio cue (like that from Oni). I thought of that eerie tone that indicated him staking you when he came out in 2016. In the Wiki it's the tune which is listed at the Evil Within I section of Myers' page]

    Why? His salking mechanic is outdated and inferior to that of GF. I can understand that it would be too strong to give him the same stalk speed at 40m like right in front of him. By tweaking the numbers, I think that his stalking will be better but not OP.

    ADD-ON REWORK

    Judith's Tombstone (Ultra Rare)

    A large and heavy granite tombstone stolen from Mt. Sinclair cemetery, belonging to Judith Myers.

    • Kill healthy or injured Survivors with Evil Within III.
    • Kill the last remaining Survior in a Locker with Evil Within III. <- No more locker hopping to deny the Evil Incarnate Achievement. At least for the last survivor. Maybe make this standard with a new nice Mori animation where Myers pins the Survivor to the locker. Like in the movie.
    • Disables the ability to Stalk with Evil Within III.
    • Tremendously increases the amount of Evil required to reach Evil Within III for the first time.
    • Slightly decreases (110% ms) The Shape's Movement speed in Evil Within II and III. <- (was -9% = 95% in EWI and 105% in EWII&III) Nothing is worse than being a slug in EWI with this. Still slower than normal, but better around large loops. PWYF would be nice to have but not a necessity. If this would be too strong with PWYF, make it 105% in EWII&III but not EWI.

    "Here lies our beloved daughter."

    Lock of Hair (Very Rare)

    A cut lock of blond hair bunched with a black elastic.

    • Tremendously increases (+40s) Evil Within III duration.
    • Slightly increases (+2.5 SP) the amount of Evil required to reach Evil Within III for the first time. <- (was +5) Makes this add-on more viable. The Hair Bow was just better, because it added 30s for +2.5 SP.

    Scratched Mirror (Very Rare)

    A standing portable vanity mirror which has been violently scratched with a sharp metallic object.

    • When Stalking, Evil Within I reveals the Aura of Survivors within 32 metres.
    • Evil Within cannot progress past Evil Within I.
    • Slightly reduces (105%) The Shape's Movement Speed. <- (was 105%) Yes, this is not a nerf or a buff, but since i buffed EWI MS to 110% I needed to adjust this. 110% with a 32m wallhack would be too much. Pretty much old Jumpscare Myers before the introduction of Undetectable without M&A being a necessity.
    • Each Hit Score Event grants 100 % Bonus Bloodpoints in the Brutality Category and additional 200 % Bonus Bloodpoints in the Deviousness Category.

    Mirror Shard (Very Rare) <- (was Rare)

    A large and sharp piece of a broken mirror.

    • Stalking a Survivor for 1 second in Evil Within II reveals the Aura of other Survivors within 16 metres around you for 4 seconds. <- Maybe a bit too strong, but hey: I changed the rarity.

    Vanity Mirror (Rare) <- (was Very Rare) Is still not as strong as Scratched Mirror.

    A standing portable vanity mirror in perfect condition except for a fine layer of dust and face powder covering it.

    • When Stalking, Evil Within II reveals the Aura of Survivors within 16 metres.
    • Evil Within cannot progress past Evil Within II.
    • Moderately reduces (8m) the Terror Radius. <- Makes Dead Rabbit or M&A a nice to have, but not a necessity. I would say it should stack. You will still be vulnerable to Object etc though (no Undetectable!).
    • Each Hit Score Event grants 100 % Bonus Bloodpoints in the Brutality Category and additional 150 % Bonus Bloodpoints in the Deviousness Category.
    • Slightly decreases (110% ) The Shape's Movement speed in Evil Within II. <- (was -6% = 97% in EWI and 107% in EWII) This was a worse Scratched Mirror with only a little MS bonus.

    Reflective Fragment (Rare) <- (was Uncommon)

    A tiny piece of a highly reflective material most probably from a broken mirror.

    • When putting a Survivor into the Dying State, reveal the Aura of Survivors within 8 metres.

    J. Myers Memorial (Rare)

    A glossy page ripped from the 1965 Haddonfield High School yearbook, one dedicated to the memory of Judith Myers.

    • Moderately increases (20%) Evil Gain rate when Stalking. <- (was 25%) A slight nerf since stalking is overall easier.

    Glass Fragment (Uncommon)

    A tiny piece of tinted glass, probably from a broken object. It is impossible to determine its origin.

    • Stalking a Survivor for 1 second reveals their Aura for 3 Seconds. <- (was only usable in EWI) i made it usable in all tiers.

    Judith's Journal (Uncommon) <- (was Rare)

    A journal identified as owned by Judith M. Myers. Most of the pages are defaced with frightening and disturbing drawings.

    • You become obsessed with one Survivor.
    • Considerably increases (40%) the amount of Evil gained when Stalking your Obsession. <- (was 65%) A slight nerf, because stalking is easier. I think the Obsession requirement makes it less strong without Nemesis and DS or For The People is not allways triggered, so is will be Uncommon instead of Rare.

    You can only be obsessed with one Survivor at a time.

    Memorial Flower (Common) <- (was Uncommon)

    A partially faded and dried pink larkspur picked up from a gravestone.

    • Slightly increases (10%) Evil Gain rate when Stalking. <- (was 15%) A slight nerf since stalking is overall easier.

    Boyfriend's Memo (Common)

    A "romantic", if slightly sleazy, note left around to draw the attention of a female lover.

    • Outlines a Survivor when you are able to gain Evil. <- I thought of something like Feddy's outlining of a sleeping Survivor (from his POV). This is mostly to help newer players to understand when you can stalk and when an onject hinders you to do it. Sometimes you think you can stalk through that piece of junk but you can't. This is meant to help with that by adding some visual effect.

    "The note is signed: D."

    [Edit: Memorial Flower & J. Myers Memorial could both be changed to "Slightly/Moderately increases (+1.25/+2.5 SP) available Stalk Points per Survivor." If the increased stalking rate is too strong. This would give you 1 or 2 extra Evil Within III and would make stalking for some add-ons (i.e. Tombstone) easier if one survivor decides to hide all the time.]

    Sorry for the long post.

    Edit: I corrected the math with the stalking points. Hopfully.....


    I disagree on completely removing TS. And as I remember, the TS was the condition of the license holders (if a dev reads this and I am wrong, please correct me) for DBD to get Myers. So removing it would not be possible anyway.

    Some ideas for the purple TS:

    1) cannot use J. Myers Memorial or similar addons (no quick stalk) and after Mori, you can't get EWIII anymore, or

    2) increase stalk immensely, so it equals the stalk needed for double pink (3 survivors fully stalked) or

    3) you can only mori people which have been hooked once (or twice)


    The pink TS should not be changed as it usually takes 4 gens against a mediocre team to get off if combined with infinite EWIII. Although it should not be possible to use any quick stalk addons with it. Only a few people know that the +200% stalk only affects the first EWIII. After that it is normal 5 stalk points (~5s minimum) which can provide pretty dirty plays.

  • -Remove myers max stalking on a survivor

    - move base tier 3 into Judith tombstone only. only available as the add on

    -buff tiers 1 and 2 movement speed and lunge significantly. Myers fluctuates between tier 1 and 2.

    -limit instant kill to just last survivor in trial.

    -add mirrors to basekit (although gaining stalk only in line of sight)

    -change several addons to buff tiers 1 and 2 exclusively.

  • He needs a CAR, HE DRIVES A CAR IN THE OG MOVIE, IT SHOULD BE AN INTEGRAL PART OF HIS POWER

    #CARFORMYERS

  • Could still be quicker remember they removed vaulting perk speed stacking so I want tier 3 vaulting speed back to that max speed. It just would make Tier 3 more threatening.