Autohaven Changes?
Tweet by BHVR: https://twitter.com/DeadByBHVR/status/1638933705174716420
But it appears one of two things are going to happen to Autohaven:
- The car wall is going to have an entry point added through the middle, which is amazing since the car walls take a long time to walk around and most people just cant be bothered. Overall would be a nice change.
- A new loop added, it might use the car wall asset to make the walls of the loop itself, which I think is neat overall since I feel as if the map definitely needed something to feel more like a wreckage yard.
This being said, I hope Coldwind and MacMillan get more things fitting the theme of Billy and Trapper. I also hope Coldwind goes back to being nighttime, or even having dynamic weather like rain or snow (I like weather systems in games, if you couldnt tell).
But overall, niche changes like these are exciting to me.
Comments
Thank god, Gas Heaven will likely still be pain, but at least that issue looks like it’s about to be gone.
Thus far, it only seems to be Gas Heaven, as it's the only map that has car walls.
That said, they did post this and I'm suspicious of it now. But it's also past 2am and I'm too tired to make anything of it.
https://twitter.com/DeadbyDaylight/status/1638948849866907650?s=20After what happened to the red forest and the last 3 maps I'm extremely worried.
Putting a hole in the car wall is definitely a good change, but agreed. I hope they don’t completely ruin other parts of the map and make it worse than before. That front window in the main building is a bit rough if the garage is open (aka when the generator is completed) since then you can loop back around to it, but other than that it’s not a terrible map apart from the car walls.
Still amazed that they somehow managed to make Red Forest worse than the old one, but I guess I shouldn’t be surprised at this point.
Putting holes in the car walls is survivor sided, because the current long car walls make it more difficult to chain tiles together, when the car wall is blocking the survivor from reaching the middle of the map.
The way things have been going in map design lately I'm afraid they will turn these holes into infinites or something.
I understand they were mostly killer favored because there was like 5 pallets on the map but I didn't expect it to go completely survivor sided plus infinites on 2 of the 3 maps.
Not really. At least on the one side it's pretty barren.
Honestly looks like they're extending the car wall towards the gas station at the far end of it. The distance between it and the map border is way too small for it to be somewhere in the middle. Of course I would prefer if the car wall was just split in two completely.
I'd say it's a net gain for killers. At least on the competitive side, Gas Heaven is typically reserved for Billy and Blight because M1 killers get abused by the car piles. It's very difficult to close the distance on that map when teams are precise with calling out killer position.
Hard disagree, it also makes it easier to travel for Killers, it makes pressuring Generators easier.
Comp is such a small percentage of the games, that there will be way more games where a survivor can use the new gaps to chain tiles, than there will be comp teams using the current car walls as an advantage.
Also, I play Blight, and it's so sad that every new map, and every new map update, just make him slowly worse and worse. He really didn't need this map to be a nerf for him too.
Buff for lower tier M1 Killers, nerf to Blight? Sounds fine to me.
It will be quite disappointing if the map wasn't also shrunk down.
If they didn't learn with Red Forest, they never will.
Gas Heaven is awful in my opinion. The car walls are a huge pain in the ass, but in addition to that I would argue it is a bit too big and has too many safe pallet loops.
All recently map are very bad design, so i sad auto heaven's rework.
It is a little big but I’m hoping the car wall holes will help with that a bit and it can also create some pretty large deadzones especially once some pallets are broken. I’d still much rather play Gas Heaven before several other terrible maps.
Either way, we’ll see if the new one is better or not.