gen rush mindset

the topic is already a hot one, still just trying to express my part. i find it ironic and at the same time it amazes me how the same people who bring toolboxes and bnp and use all possible perks to gen rush asap, are the same people who complain about nurse and spirit. like how do you enjoy a game where you do everything asap and then go to the next match ? where do you see the fun and enjoyment in such a hurry ? if you "win" every match then eventually you will get bored and move on to a next game. i myself enjoy when i have "to work" for the win in this game. but still playing against survivors who want to end a round as soon as possible is not in the least fun. yes you dont have other objectives, but you dont have to bring toolboxes, not to mention bnp add on and other stuff. the other killers get bullied. you cannot chase endlessly a survivor by playing wraith or huntress or trapper etc etc. you know ppl who play killer want to have some fun too. and by that i mean not having to play spirit or nurse all the time. at least with these two killers you can breathe a little. with the others you have to try hard. you know the "ease" feeling you have when you play survivor ? you dont really get that by playing most of the killers. i'm not saying be nice to killers, like dont do your objectives or let them free hit/kill you. i'm just saying dont make it unnecessary unfun for killers, the same way you would not want killers to do to you. while tunneling and/or camping happens very often at yellow/green ranks because of lack of skill from the killer's part, at red/purple ranks it mostly happens because its almost impossible sometimes to do the killer's part with players who not only loop the correct way, but gen rush the hell out of the match. do you guys think the same?

Comments

  • It's unfortunate. Killers have NO control over gatekeeper at all.

  • 0.0 infinite tier 3 Myers using insidious from behind the L wall. By a gen believe it or not it works lol

  • @Mikie532 said:

    https://forum.deadbydaylight.com/en/discussion/96052/gen-rush-mindset

    Or you can be a better killer. They have perks like Franklin's Demise, Tinker, Discordance, Hex ruin (which 99% of them already use), Huntress Lullaby, Over Charge and Pop Goes the Weasel. Killers always crying thats why survivors perks and items always getting debuffed and changed. The point of the game is go in do the gens and escape. Not to play "Ring Around the Rosie" with the killer. Stop being a baby, "Friday 13th" may be a better fit for you. Btw The Nurse and Spirit are some of the easiest killers to play against. Unlike Hill Billy, Cannibal, Michael Myers, Ghost Face, The Wrath and The Clown also the new killer from "Stranger Things" you just sound trash.

    i wonder who is the real trash, talking like one, not spending time to actually read my post and the ones who spent some time to give some decent arguments, but instead just typed the first thing that came to their mind..

  • @hiC said:

    Using the term ‘gen rush’ as if it’s not the primary objective for survivors makes me think you’re not very experienced and/or don’t really understand the game.

    You can absolutely rush primary objectives lol. This idea that survivors have "it's my objective" does not mean it cannot be rushed. Your objective in Mario 64 was to collect stars and defeat Bowser. Some people take days/weeks/months to do this others do it in minutes. They rush through the objective, it's colloquially known as "speed running".

    Gen rushing is absolutely real.

  • @Theoretical_Heart said:

    https://forum.deadbydaylight.com/en/discussion/comment/764129#Comment_764129

    You can absolutely rush primary objectives lol. This idea that survivors have "it's my objective" does not mean it cannot be rushed. Your objective in Mario 64 was to collect stars and defeat Bowser. Some people take days/weeks/months to do this others do it in minutes. They rush through the objective, it's colloquially known as "speed running".

    Gen rushing is absolutely real.

    The point I’m making is that it’s silly to assume the survivors aren’t going to do the gens as fast as possible. Of course they are! In what case relevant to this game would you not do the gens as fast as possible to escape the trial?

  • @Theoretical_Heart said:

    https://forum.deadbydaylight.com/en/discussion/comment/764129#Comment_764129

    You can absolutely rush primary objectives lol. This idea that survivors have "it's my objective" does not mean it cannot be rushed. Your objective in Mario 64 was to collect stars and defeat Bowser. Some people take days/weeks/months to do this others do it in minutes. They rush through the objective, it's colloquially known as "speed running".

    Gen rushing is absolutely real.

    The point I’m making is that it’s silly to assume the survivors wouldn’t do the gens as fast as possible. Of course they will! In what case relevant to this game would the survivors not do the gens as fast as possible to escape the trial? Gen rush is a stupid, irrelevant term used to make it seem like survivors are being ######### for trying to escape.

  • So what some of you are saying is if survivors go slower on gens you will go slower on killing survivors?

  • @hiC said:

    https://forum.deadbydaylight.com/en/discussion/comment/768323#Comment_768323

    The point I’m making is that it’s silly to assume the survivors wouldn’t do the gens as fast as possible. Of course they will! In what case relevant to this game would the survivors not do the gens as fast as possible to escape the trial? Gen rush is a stupid, irrelevant term used to make it seem like survivors are being ######### for trying to escape.

    @darktrix said:

    So what some of you are saying is if survivors go slower on gens you will go slower on killing survivors?

    Lol, no. You guys are hung up thinking it's the survivor's fault. No, it's the fact that the gens can be done so quickly that is the problem. Objectives are not balanced. survivors have an objective spread out amongst 4 people. The Killer is alone. Yet the killer is required to hook people 3 times (at least they are intended to) a hooked survivor takes longer to die than it takes a gen to get done.

  • @Theoretical_Heart said:

    https://forum.deadbydaylight.com/en/discussion/comment/768336#Comment_768336

    https://forum.deadbydaylight.com/en/discussion/comment/768337#Comment_768337

    Lol, no. You guys are hung up thinking it's the survivor's fault. No, it's the fact that the gens can be done so quickly that is the problem. Objectives are not balanced. survivors have an objective spread out amongst 4 people. The Killer is alone. Yet the killer is required to hook people 3 times (at least they are intended to) a hooked survivor takes longer to die than it takes a gen to get done.

    Annnnd we’re full circle to my first comment about people not understanding asymmetrical multiplayer games. Your comment solidifies the point I was making.

  • @hiC said:

    https://forum.deadbydaylight.com/en/discussion/comment/768351#Comment_768351

    Annnnd we’re full circle to my first comment about people not understanding asymmetrical multiplayer games. Your comment solidifies the point I was making.

    Yes, I understand fine. It's you who don't. The one's objective should be easier than the many's objective.the one has only themselves, the many has their objectives being worked on by multiple people. That is how you balance the power role vs the team role. It's not hard to understand. After this I'm done. Because you will either understand how the roles work or you won't.

    TLDR; the Team should not have the easier objevtive as it skews the balance heavily in their favor.

  • @Watery said:

    There’s a difference between doing an objective and not enjoying playing against a certain killer. Also, if you get gen rushed, that’s usually the product of bad map pressure. Plus, holding M1 for 80 or so seconds is super boring.

    Ok you talk about "bad map pressure" but not every killer is Spirit, Nurse or Billy you know that?

  • @Theoretical_Heart said:

    https://forum.deadbydaylight.com/en/discussion/comment/768365#Comment_768365

    Yes, I understand fine. It's you who don't. The one's objective should be easier than the many's objective.the one has only themselves, the many has their objectives being worked on by multiple people. That is how you balance the power role vs the team role. It's not hard to understand. After this I'm done. Because you will either understand how the roles work or you won't.

    TLDR; the Team should not have the easier objevtive as it skews the balance heavily in their favor.

    Neither side should have an easier objective. The objectives should feel equal (balanced), given the power discrepancy between the one and the many. Again, you’re just illustrating a lack of understanding.

  • @hiC said:

    https://forum.deadbydaylight.com/en/discussion/comment/768381#Comment_768381

    Neither side should have an easier objective. The objectives should feel equal (balanced), given the power discrepancy between the one and the many. Again, you’re just illustrating a lack of understanding.

    That is my point, if the objectives are equal then the game is not. As it's one person vs four. If the one's objective is equal to theirs it's unbalanced.

  • @PoisonN said:

    https://forum.deadbydaylight.com/en/discussion/comment/763766#Comment_763766

    Ok you talk about "bad map pressure" but not every killer is Spirit, Nurse or Billy you know that?

    Read my other comments.

  • @Theoretical_Heart said:

    https://forum.deadbydaylight.com/en/discussion/comment/768400#Comment_768400

    That is my point, if the objectives are equal then the game is not. As it's one person vs four. If the one's objective is equal to theirs it's unbalanced.

    You didn’t read the post. They should FEEL EQUAL (not BE EQUAL) given the power discrepancy. The game is asymmetrical; the objectives can’t be equal by definition.


  • @Theoretical_Heart said:

    https://forum.deadbydaylight.com/en/discussion/comment/768336#Comment_768336

    https://forum.deadbydaylight.com/en/discussion/comment/768337#Comment_768337

    Lol, no. You guys are hung up thinking it's the survivor's fault. No, it's the fact that the gens can be done so quickly that is the problem. Objectives are not balanced. survivors have an objective spread out amongst 4 people. The Killer is alone. Yet the killer is required to hook people 3 times (at least they are intended to) a hooked survivor takes longer to die than it takes a gen to get done.

    Yeah, I get it. It's just a race and an asymmetrical one that isn't easy to balance just by making gens take longer or adding secondary objectives (besides saves and totems). I've been in plenty of games were no gens got done, the killer was just good at keeping pressure and snowballing, but you never hear killers complain about that.

  • @hiC said:

    https://forum.deadbydaylight.com/en/discussion/comment/768402#Comment_768402

    You didn’t read the post. They should FEEL EQUAL (not BE EQUAL) given the power discrepancy. The game is asymmetrical; the objectives can’t be equal by definition.

    Well they certainly don't feel equal for anyone whose played killer. You have 0 time to chase or hunt.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/768452#Comment_768452

    Actually I kind of do complain about that, but this only happens when the survivors are ultimate poatoes or when I'm very very lucky. I don't like to play against potatoes. If all players are bad at the chase game it bums me out, I tend to let them do the objectives, open the gates and maybe slug them and let them crawl out. That's the only thing to be said for SWF teams: they always have ONE good runner.

    These games are the exception.

    A lot of game are "normal" : survivors do gens while I'm chasing them and the game ends "balanced" from 1k to 4k with one or no gens left. These games are usually fun.

    But in many games gens are popping by 3 or 4 and are over so fast all I can do is down one and wait for the rescue. These games are usually run by SWF on coms, which is easy to spot once you have downed one and see all of them incoming in a few seconds.

    It seems that most of the DbD imbalance problems gravitates around the unfair advantage of SWF on coms.

    I, for one, Like a good back and forth match and not a stomp either way. I'd like to see DBD get there.

  • I just want to say again here, that I think the main issue is most Killers have a difficult time "Applying Pressure" to handle people that only focus gens. The lower Tier Killers need help and the maps need work. Can you make a lower Tier Killer work with alot of practice? Maybe. Is that a good enough reason to not buff them? No.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/768452#Comment_768452

    Actually I kind of do complain about that, but this only happens when the survivors are ultimate poatoes or when I'm very very lucky. I don't like to play against potatoes. If all players are bad at the chase game it bums me out, I tend to let them do the objectives, open the gates and maybe slug them and let them crawl out. That's the only thing to be said for SWF teams: they always have ONE good runner.

    These games are the exception.

    A lot of game are "normal" : survivors do gens while I'm chasing them and the game ends "balanced" from 1k to 4k with one or no gens left. These games are usually fun.

    But in many games gens are popping by 3 or 4 and are over so fast all I can do is down one and wait for the rescue. These games are usually run by SWF on coms, which is easy to spot once you have downed one and see all of them incoming in a few seconds.

    It seems that most of the DbD imbalance problems gravitates around the unfair advantage of SWF on coms.

    And I also can tell when a killer is struggling and will slow down my gen progression significantly...but...

    I will keep saying, in this game for every person with a sense of fair play there are a dozen that could care less and only want the kills/escape no matter the cost.

    Then toss in the meme games or bad killers like the one who puts the first person they catch down in the basement and proceed to camp with insidious - which both killers and survivors cry out - just do gens ( you mean gen rush?), you get this conditioning to ...do gens. You only really feel somewhat safe as a survivor when the gens are done (I won't even get into NOED or EGC).

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