Shack

When I verse m1 killers without any essentially good mindgame potential except red stain mindgames,shack is completely unmindgameable,cause as a survivor you can just slow walk react properly and get easy vaults.Do you guys agree?

Comments

  • @luka2211 said:

    When I verse m1 killers without any essentially good mindgame potential except red stain mindgames,shack is completely unmindgameable,cause as a survivor you can just slow walk react properly and get easy vaults.Do you guys agree?

    Shack is mindgamable. If you run them around the window and double back,chances are they jumped the window. If you just walk in a straight line its kinda the killers fault.

  • Shack is one of the more mindgameable tiles. There's loads of LOS blockers and you can double vault to catch them out of position. Even if they manage to get back to the window in time, they'll either be forced to take a hit or use the pallet.

  • Shacks ez against potatoes because they throw it instantly

  • No I don't agree. The shack is mind game able, hiding the stain, taking different routes, or reading the survivor's behaviour can all end the shack loop quickly. If you can't catch them there, you're going against a survivor who is definitely better than you.

  • With demogorgon shack is basically really really dangerous for survivors

  • @Drazen said:

    With demogorgon shack is basically really really dangerous for survivors

    with that i agree cause you use his power but while using the red stain only its impossible to get a hit ON GREAT survivors.I myself never get hit at the shack,unless im just too chill and react slower.But yeah demogorgon really helps with shack

  • Remember double shack windows?

  • @yandere777 said:

    https://forum.deadbydaylight.com/en/discussion/89890/shack

    Shack is mindgamable. If you run them around the window and double back,chances are they jumped the window. If you just walk in a straight line its kinda the killers fault.

    im guessing ur talking about vaulting it from outside?I do that and even if you mess up you can vault again unless they triple mindgame you which is unlikely i have only had like 3 killers that did that and even then i could use the pallet.You could be also saying from the other side from the inside,If you take that route then yeah i understand but if you take a longer pathing you have more time to react if the killer is gonna double back so yeah,you need to know the lunge range tho to not overcalculate urself and get hit by a lunge anyway,but i defo see ur point i can get mindgamed there but the thing is you can nearly always adjust urself to run the other side cause you can vault it from the outside

  • @Boosted_Dwight said:

    No I don't agree. The shack is mind game able, hiding the stain, taking different routes, or reading the survivor's behaviour can all end the shack loop quickly. If you can't catch them there, you're going against a survivor who is definitely better than you.

    im talking about it as a survivor main.Well i dont completely main survivor but i know i never get mindgamed unless i vault from the side where the pallet is and even then you just need to have a good reaction time to beat that.I can get mindgamed there tho if i get too chill and i mess up cause of it.Only that side is mindgameable imo and its very bad aswell cause if you vault and the killer double backs most of the time you can just vault back

  • @Peanits said:

    Shack is one of the more mindgameable tiles. There's loads of LOS blockers and you can double vault to catch them out of position. Even if they manage to get back to the window in time, they'll either be forced to take a hit or use the pallet.

    believe me double vaulting can be countered by insta vaulting from the outside from the shack.One thing another person said is changing routes and that kinda makes it mindgameable if you make the survivor vault from the side opposite of lockers,where the pallet is cause that side is alot shorter and alot more unsafe.I dont know if you were tryna give me tips as a killer or as a survivor,but im talking as a survivor cause i never get mindgamed there except if the killer forces me to vault the window in the different way where the pallet is.

  • @humanbeing1704 said:

    Shacks ez against potatoes because they throw it instantly

    i loop the shack,and after some time i just get downed cause i dont throw the pallet.Some time later my teammates insta drop it while they arent even injured.I just wanna kms lmao

  • @Peanits said:

    Shack is one of the more mindgameable tiles. There's loads of LOS blockers and you can double vault to catch them out of position. Even if they manage to get back to the window in time, they'll either be forced to take a hit or use the pallet.

    While I agree it's mindgameable, it would be vastly better as a tile if you couldn't clearly see through every single wall from both sides.

  • @ASAPTurtle said:

    Remember double shack windows?

    i dont know why did they even put it like that lmao it was kinda obvious it wasnt gonna work and survivors would find a way to just abuse it but there wasnt looping at that time so it kinda makes sense

  • @anarchy753 said:

    https://forum.deadbydaylight.com/en/discussion/comment/707083#Comment_707083

    While I agree it's mindgameable, it would be vastly better as a tile if you couldn't clearly see through every single wall from both sides.

    that is EXACTLY what counters moonwalks even on the side where lockers are there are still little holes so even if the killer completely hides his red stain you can see him before through holes but you cant vault yet cause he still CAN double back to make you go into alot worse position you need to get the minimum fast vault range to be able to not get mindgamed atleast thats how i see it.And the other side is unfair cause that one literally doesnt have ANY mindgame potential whatsoever.The other one atleast doesnt have completely see through walls lol

  • @luka2211 said:

    When I verse m1 killers without any essentially good mindgame potential except red stain mindgames,shack is completely unmindgameable,cause as a survivor you can just slow walk react properly and get easy vaults.Do you guys agree?

    And fixated makes it even more "unmindgamable" ....I love fixated <3

  • Don't have to necessarily mindgame it. You just need the survivor to rotate in a way that takes away the guaranteed fast vault from the inside. This usually forces the pallet down after one loop and renders shack fairly unsafe.

  • @Peanits said:

    Shack is one of the more mindgameable tiles. There's loads of LOS blockers and you can double vault to catch them out of position. Even if they manage to get back to the window in time, they'll either be forced to take a hit or use the pallet.

    You can see the killer through the cracks on the back end of the shack, if they run the back end and your just M1 killer you won't catch them before they vault or get to the pallet.

  • @[Deleted User] said:

    Don't have to necessarily mindgame it. You just need the survivor to rotate in a way that takes away the guaranteed fast vault from the inside. This usually forces the pallet down after one loop and renders shack fairly unsafe.

    why is everyone taking it as if im talking as a killer xD you can fast vault it from the outside in time most of the time or you can just medium vault it before you even see the stain.

  • this situation is the only time bamboozle is good.


  • @anarchy753 said:

    https://forum.deadbydaylight.com/en/discussion/comment/707083#Comment_707083

    While I agree it's mindgameable, it would be vastly better as a tile if you couldn't clearly see through every single wall from both sides.

    This, ######### can you see through the shack so easily? it should be solid.

  • @luka2211 said:

    https://forum.deadbydaylight.com/en/discussion/comment/707116#Comment_707116

    with that i agree cause you use his power but while using the red stain only its impossible to get a hit ON GREAT survivors.I myself never get hit at the shack,unless im just too chill and react slower.But yeah demogorgon really helps with shack

    yes its true u cant mindgame shack but once pallet is gone which will not usually stay for long than its useless

  • I never thought someone would complain about damn shack after they reworked it. Mental.

  • @Peanits said:

    Shack is one of the more mindgameable tiles. There's loads of LOS blockers and you can double vault to catch them out of position. Even if they manage to get back to the window in time, they'll either be forced to take a hit or use the pallet.

    I would rather take a down than throwing the god pallet early game. I disagree. M1 killers don't have an advantage, except the Trapper where he can cut off loops. You can just sit and wait until he finally realizes he can't hit you. If a survivor is optimal enough, they won't fall and will predict the red stain, too bad it doesn't happen often though.

  • I'd definetly make the back walls patched up, so you can't see through'em, but other than that, the shack seems fun and fine to me (and Im a killer main lol)

  • @Peanits said:

    Shack is one of the more mindgameable tiles. There's loads of LOS blockers and you can double vault to catch them out of position. Even if they manage to get back to the window in time, they'll either be forced to take a hit or use the pallet.

    I'm sorry I have to disagree, the best you can do is make them drop the pallet after 2 loops and in this case you already lost 20+ seconds as the killer in a chase. Now imagine at Rank 1 what that does cost you... May I ask which rank you play at as killer? Thanks.

  • I personally have no issues with shack. It's pretty fair on both sides and the killer and survivor have equal mind game potential.

    A lot of killers have some sort of way to shut it down as well.

  • @justarandy said:

    I never thought someone would complain about damn shack after they reworked it. Mental.

    no i didnt complain,people think im saying it as a killer while infact im saying it as a SURVIVOR i just know i cant get mindgamed by regular red stain mindgames there

  • @8obot1c said:

    this situation is the only time bamboozle is good.

    it destroys it works well with jungle gyms as well a very nice perk

  • @Witas said:

    I'd definetly make the back walls patched up, so you can't see through'em, but other than that, the shack seems fun and fine to me (and Im a killer main lol)

    i call it the fun house lmao i would defo agree with the back walls being patched up i hope you understand it im saying it as a survivor lmao alot of people think im trying to complain about it should have wrote something to indicate i am a survivor main(i do play killer just very little,i just like chases as survivor alot more)

  • @Peanits said:

    Shack is one of the more mindgameable tiles. There's loads of LOS blockers and you can double vault to catch them out of position. Even if they manage to get back to the window in time, they'll either be forced to take a hit or use the pallet.

    What is LOS?

  • @JetTheWaffleCat said:

    I personally have no issues with shack. It's pretty fair on both sides and the killer and survivor have equal mind game potential.

    A lot of killers have some sort of way to shut it down as well.

    Thats what i replied to someone,some killers have powers to shut it down alot better(demogorgon fr example)and some killers dont have any other way except red stain mindgames which are the unmindgameable part im talking about(BTW when i said its unmindgameable i meant against really good survivors,not in a way that the shack is unmindgameable against bad survivors)

  • LOS is line of sight.In this sentence he tried to say shack has alot of LOS(line of sight blockers) which improves mindgame potential i disagree with it due to the fact there are still cracks in walls and the red stain goes through walls anyway which idk why they havent fixed yet removes alot of mindgame potential

  • @Snapshot said:

    https://forum.deadbydaylight.com/en/discussion/comment/707083#Comment_707083

    I'm sorry I have to disagree, the best you can do is make them drop the pallet after 2 loops and in this case you already lost 20+ seconds as the killer in a chase. Now imagine at Rank 1 what that does cost you... May I ask which rank you play at as killer? Thanks.

    Just to add to you sometimes next to shack there can be debri pallets,jungle gyms etc so you can combine it so you never block off the window or even if you only use the shack window you go to the other tile use that pallet and come back to the shack.IMO even with the window only shack is really good still can waste good time

  • @luka2211 said:

    https://forum.deadbydaylight.com/en/discussion/comment/709157#Comment_709157

    Just to add to you sometimes next to shack there can be debri pallets,jungle gyms etc so you can combine it so you never block off the window or even if you only use the shack window you go to the other tile use that pallet and come back to the shack.IMO even with the window only shack is really good still can waste good time

    Exactly

  • @luka2211 said:

    https://forum.deadbydaylight.com/en/discussion/comment/709178#Comment_709178

    Thats what i replied to someone,some killers have powers to shut it down alot better(demogorgon fr example)and some killers dont have any other way except red stain mindgames which are the unmindgameable part im talking about(BTW when i said its unmindgameable i meant against really good survivors,not in a way that the shack is unmindgameable against bad survivors)

    There are definitely ways to mindgame good survivors at the shack.

    The killer needs to have good reads on what the survivor is going to do. If you know they're going to fake the vault from the inside you can force them to medium vault or throw down one of the strongest pallets in the game by doubling back.

    It's all about knowing thy opponent.

  • @luka2211 said:

    https://forum.deadbydaylight.com/en/discussion/comment/708598#Comment_708598

    no i didnt complain,people think im saying it as a killer while infact im saying it as a SURVIVOR i just know i cant get mindgamed by regular red stain mindgames there

    Good for you then, whats the problem? Take the advantage and move on I guess?

  • Line of sight. Basically if they can't see you, they don't know where you are, so you can change direction to make them mess up.

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/709200#Comment_709200

    Line of sight. Basically if they can't see you, they don't know where you are, so you can change direction to make them mess up.

    But they see you when you go around the corner? And you can still fast vault it when you just walk at a certain distance waiting for the killer's action...

  • The shack is a strong loop but good killers can close it quickly using mindgaming. I've been caught many times by good killers at the shack because they moonwalk and screw with my direction. (I'm not a very skilled looper)

    It depends on your skill and that of your quarry. If the survivor is better than you he will run circles around you. if you are better you can end the loop pretty quick.

    People like to pretend that looping is an easy and mindless skill, but it's not. The more skilled the looper, the harder they are to catch. Ping also plays a good deal into this, which is why a lot of red rank survivors dodge lobbies with anything less than green ping.

  • @ASAPTurtle said:

    Remember double shack windows?

    You gave me PTSD lol no entity blockers, infinites galore and sabo'd hooks that don't come back while the survivors dead hard/ Sprint burst continue to recover every 32 seconds with vigil 🤪

  • @Snapshot said:

    https://forum.deadbydaylight.com/en/discussion/comment/709291#Comment_709291

    But they see you when you go around the corner? And you can still fast vault it when you just walk at a certain distance waiting for the killer's action...

    If they wait until they can see you, vault after then and then vault back. This will put you inside the shack with them by the door. They'll turn around and run back the other way, but you'll be close enough at this point to make vaulting the window into the shack a medium vault (easy hit for you). Their only option will be to use the shack pallet.

  • But the thing is you want to catch the survivor and not just get the pallet dropped to start the chase over again :(

  • @Snapshot said:

    But the thing is you want to catch the survivor and not just get the pallet dropped to start the chase over again :(

    This is true, that would be the ideal scenario. But fortunately (or unfortunately, depending on how you look at it), hitting the survivor every time is not a guaranteed thing. You gotta' work for it.

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/709327#Comment_709327

    If they wait until they can see you, vault after then and then vault back. This will put you inside the shack with them by the door. They'll turn around and run back the other way, but you'll be close enough at this point to make vaulting the window into the shack a medium vault (easy hit for you). Their only option will be to use the shack pallet.

    yeah,the problem is anyone with enough of a good reaction time aint gonna fall for that.I dont cause its just so common.U fake it,they go outside,they start returning inside and then you fast vault it.ALSO you can easily just NOT get urself in that position by vaulting the shack from the outside which i always thought was a bad decision but one NA survivor(Ussylis) told me how to play it correctly when he figured it out,a few months back in summer.

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/709468#Comment_709468

    This is true, that would be the ideal scenario. But fortunately (or unfortunately, depending on how you look at it), hitting the survivor every time is not a guaranteed thing. You gotta' work for it.

    getting the pallet down is good enough,but the window is strong by itself (IMO)

  • @justarandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/709182#Comment_709182

    Good for you then, whats the problem? Take the advantage and move on I guess?

    I want to see do other people agree with it,and if they dont why not etc

  • @yandere777 said:

    https://forum.deadbydaylight.com/en/discussion/89890/shack

    Shack is mindgamable. If you run them around the window and double back,chances are they jumped the window. If you just walk in a straight line its kinda the killers fault.

    However good survivors learnt it and the jukes have already started.. So it's pretty much guessing and gambling.. And still you won't hit them(in most ocasions) but only catch up. It's just a way for them to drop the shaq pallet quicker.