So they're just going to keep making anti-loop killers?

It's been the trend.

Unknown
Chucky
Xeno
Singularity

Even with skull merchant you break the pallets if you vault with a claw trap.

So now the new killer will be able to not only block the pallet drops- but also summon skulls that hit you?

Is the whole plan that we all become hardcore 360 spinners as survivor mains? Or that won't work because of the ping difference in 99% of games. So what are survivors supposed to do now?

Comments

  • @Brightened said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3720747#Comment_3720747

    Yeah let me just stop and grab an EMP in the middle of a chase.

    Why didn't you grab one before?

  • @Brightened said:

    It's been the trend.

    Unknown
    Chucky
    Xeno
    Singularity

    Even with skull merchant you break the pallets if you vault with a claw trap.

    So now the new killer will be able to not only block the pallet drops- but also summon skulls that hit you?

    Is the whole plan that we all become hardcore 360 spinners as survivor mains? Or that won't work because of the ping difference in 99% of games. So what are survivors supposed to do now?

    Yeah all these killer have anti loop powers but its not like that all they have, unknown also has teleports xeno has tv stations singularity has camera's and emps, so i feel like just calling them antiloop killers isn't doing them justice. Also xeno and singularity also have different ways of dealing with their powers so even though pallets arent very strong against them you can still use the emps and flameturrets as counterplay. Also m1 killers just feel horrible to play when playing against good loopers and in my opinion a killer with a chase power is more fun then a killer that just sets up traps or has passive slow down.

  • @Brightened said:

    It's been the trend.

    Unknown
    Chucky
    Xeno
    Singularity

    Even with skull merchant you break the pallets if you vault with a claw trap.

    So now the new killer will be able to not only block the pallet drops- but also summon skulls that hit you?

    Is the whole plan that we all become hardcore 360 spinners as survivor mains? Or that won't work because of the ping difference in 99% of games. So what are survivors supposed to do now?

    There are maybe like a handful of killers in the game that don't have some form of way to reduce chase times and the ones with anti loop have some secondary objective/power that people whine and complain about until it's nerfed into uselessness.

    @miniwengsel said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3719378#Comment_3719378

    The only Killer that ignores Pallets is Nurse. She does not break them and does not care if in the chase a pallet gets dropped. The four you mentiond cant ignore pallets, and if you want prove. Ask yourself where do you run while in chase with on of them and why dont you instandly go down (I hope).

    Even nurse doesn't ignore pallets and has to play a 50/50 if she only has 1 blink at a pallet. Predropping certain pallets does force nurse to break them or use blinks to get around them to get LOS.

  • @Marioneo said:

    https://forums.bhvr.com/dead-by-daylight/discussion/414182/so-theyre-just-going-to-keep-making-anti-loop-killers

    Devs genuinely cannot make just an m1 killer anymore if they for example made killer with idk an axe he has no power just a regular m1 killer, Nobody would buy him or play against cause it would just be boring on both sides

    what

  • @Marioneo said:

    https://forums.bhvr.com/dead-by-daylight/discussion/414182/so-theyre-just-going-to-keep-making-anti-loop-killers

    Devs genuinely cannot make just an m1 killer anymore if they for example made killer with idk an axe he has no power just a regular m1 killer, Nobody would buy him or play against cause it would just be boring on both sides

    People called me "absolute trash" when I dared to M1 someone with Billy last night, who were running the busted loops so tight that there was quite literally no way of sawing them.

  • Probably the same reason this topic exists, after reading the replies @_@

  • I'd rather have anti loop Killers which seem to be the least problematic than second objective Killers like Sadako, Pig etc.. because those are either to weak or to oppressive and a nightmare to balance.

  • @Akumakaji said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3719407#Comment_3719407

    People called me "absolute trash" when I dared to M1 someone with Billy last night, who were running the busted loops so tight that there was quite literally no way of sawing them.

    Dang that’s messed up.

1 2 ›