how am i suppose to hook if i cant pick up against flashbang and background player?

i face a wall and they still pull it off how is that fair!?

i cant belive i have to run lightborn just for this

this game gives me white hairs

Tagged: Mod

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  • @Mr_K said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3698946#Comment_3698946

    How long is a long time? Being able to blind a killer facing a wall with a flashbang came around Chucky update.

    This has been in the game alot longer than that it's not a bug it's been there since flashbang came out, it's because the devs made the flashbang radius based instead of visually based so even if you aren't looking at it if you're in the radius you're hit with it, this has always been a thing but background player is now highlighting the issue with that radius, people can always run lightborn or Franklin's but it's more than likely gonna see exhaustion perks not working while holding a flashbang if it keeps up

  • @jokere98 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3699027#Comment_3699027

    well then, what is a counterplay to this? Outside of using specific perks

    Background player +flashbang have the same counter as ftp+ bu right now. Awareness of your surroundings is a huge thing.

    If you can't notice that a second survivor is literally following your chase, and it happens regularly enough to complain about the perks needing nerfed, or you can't look around before getting so excited to pick up immediately after the blade wipe finishes, then there's nothing the devs can do to help you.

    If you think that survivors are somehow gods at keeping hidden while following a chase regularly enough to pull these combos off consistently, are you even trying to bait it out in any way? I doubt it, since the most common thing seen on the forums is to post immediately the first time something like this catches you.

    These are basic game sense and observation things. Most killers aren't even aware of how long their chases are, and literally get tunnel vision on one survivor. There are an astounding number of 'high MMR' killers on these boards who self-admit they fail at one or more of these fundamentals. If you aren't even doing these sometimes, accidentally, then there's nothing, nothing the devs will be able to do for you.

  • @Chaosrider said:

    IF it would be completely impossible to avoid a flashbang, devs would have killswitched it long time ago. Also its quite amusing that people just now start complaining about something that hasnt changed in a long time. Also we have a great example of killer doublestandards here: while killers shouldnt run perks to counter other perks, its fine if survivors even have to run perks to counter basic gameplay.

    And how many skill issue threads do you plan to open? Its like the third in a single day.

    They never killswitched boil over despite it was quite obvious that perk completely disabled hooking

  • @Neaxolotl said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3698946#Comment_3698946

    They never killswitched boil over despite it was quite obvious that perk completely disabled hooking

    It didnt completely disabled hooking. Youre totaly exagerating.

  • @Chaosrider said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3698957#Comment_3698957

    Yeah, so this would be 6 month ago. And nothing was changed about flashbang, at least not officially. And it was never approved to be a bug, was it?

    An approved bug is a feature.

  • @AmpersandUnderscore said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3699030#Comment_3699030

    Background player +flashbang have the same counter as ftp+ bu right now. Awareness of your surroundings is a huge thing.

    If you can't notice that a second survivor is literally following your chase, and it happens regularly enough to complain about the perks needing nerfed, or you can't look around before getting so excited to pick up immediately after the blade wipe finishes, then there's nothing the devs can do to help you.

    If you think that survivors are somehow gods at keeping hidden while following a chase regularly enough to pull these combos off consistently, are you even trying to bait it out in any way? I doubt it, since the most common thing seen on the forums is to post immediately the first time something like this catches you.

    These are basic game sense and observation things. Most killers aren't even aware of how long their chases are, and literally get tunnel vision on one survivor. There are an astounding number of 'high MMR' killers on these boards who self-admit they fail at one or more of these fundamentals. If you aren't even doing these sometimes, accidentally, then there's nothing, nothing the devs will be able to do for you.

    I don't mean to bring up theoretical perks in a vacuum, but anyone serious about "creating content" with flashbangs is probably going to back themselves up with Cat Perk and Fixated.

    Cat Perk directly counters having ears, and Fixated directly counters having eyeballs. On levels like Toba Landing, you can't seriously be expected to check every Bush.

    There's literally nothing to bait. You have to install pickup against these folks and Pray that they are a millisecond too late, because hesitating will just confirm the save.

  • @AmpersandUnderscore said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3699030#Comment_3699030

    Background player +flashbang have the same counter as ftp+ bu right now. Awareness of your surroundings is a huge thing.

    If you can't notice that a second survivor is literally following your chase, and it happens regularly enough to complain about the perks needing nerfed, or you can't look around before getting so excited to pick up immediately after the blade wipe finishes, then there's nothing the devs can do to help you.

    If you think that survivors are somehow gods at keeping hidden while following a chase regularly enough to pull these combos off consistently, are you even trying to bait it out in any way? I doubt it, since the most common thing seen on the forums is to post immediately the first time something like this catches you.

    These are basic game sense and observation things. Most killers aren't even aware of how long their chases are, and literally get tunnel vision on one survivor. There are an astounding number of 'high MMR' killers on these boards who self-admit they fail at one or more of these fundamentals. If you aren't even doing these sometimes, accidentally, then there's nothing, nothing the devs will be able to do for you.

    So, before picking up i must check… idk, 16? 20? meters around downed survivor, and only then i'm able to pick up. (200% movement speed boost, remember).
    And what if no survivor was following me for the entire chase, just the one i chased was running that way, so he gets down "near" (not really) his teammate? Who should i notice then? or again, check half my terror radius "just in case"?
    Besides, my only problem is that Background player+flashbang allows you to get a save even if i'm DIRECTLY in front of a wall and looking at it

    As for ftp+bu… so… before downing survivor, check area ~8meters around him, "just in case" again? Am i getting it right?

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