What if we don't punish killers for playing?

What if we don't punish killers for playing?

What if, instead of constant nerfs and reductions in tactics, we start rewarding killers?

for example, do not punish the camp (which will absolutely be used by the survivors to attack)

go from the opposite

for example, if the killer is not within a radius 16 meters of hook, then the survivor dies faster

and suddenly the killer gets more pressure from the hook and at the same time gets an incentive not to camp

Try to give a gingerbread instead of a whip

Comments

  • They teased something about BBQ during the stream, but didn´t follow up on it.

    I mean, pre nerf BBQ was the incentive to leave the hook back then. I still wonder why they thought it would be a good idea to remove it. But here we are.

  • This idea is awful. Just let people play the game as they want. I guess gen rush which is boring for killers will also be punished? Or will they just target one side?

  • @JustAnotherNewbie said:

    Ok so basically, you want even more genrush then.

    To be fair, these face camp changes, as they are, just encourage bleedouts.

  • @WorthlessBeing said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3433677#Comment_3433677

    Survivors, my dear. Give them an opportunity to and they will rush the hook the moment their fellow mate is hooked without a care in the world and accuse you of camping.

    Sorry, my dear, didn't experience that in my 1.5K hours. Maybe instead of camping I was being busy with other two survivors? Yeah, I'm a disgrace to killers... :(

  • @MrPeanutbutter said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3433574#Comment_3433574

    I hope they reconsider the range. 16 meters is a long way away and is absolutely not facecamping. Facecamping is being within range to grab somebody if they go for a save. I’m willing to see how this plays out, but I worry that it’s penalizing a very legitimate and sometimes required way for killers to play.

    I don't have high hopes. Did you see how terrible the mori PTB was? BHVR didn't even try to balance the PTB, they just released it in the most awful way for both sides. Survivors were abusing troll builds to prevent killers from hooking them, and killers were making 20+ minute long games where they "challenged themselves" to see if they could trigger the new mori when all 4 survivors were still alive.

  • @EvilSerje said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3433831#Comment_3433831

    Sorry, my dear, didn't experience that in my 1.5K hours. Maybe instead of camping I was being busy with other two survivors? Yeah, I'm a disgrace to killers... :(

    So in 1.5k hours you've never had any survivor rush the hook the moment you hook a survivor? Yeah I ain't buying that for half a second.

  • i'd add by saying monstrous should be basekit, and there should be a "reverse" monstrous effect if the killer is in close proximity, heavily slowing down the hook stage timer instead of self unhook. or maybe survivor gets to unhook themselves if the killer is there for way too long.

    you can't really incentivize ppl to not camp since it most of the time is a free win for the killer esp if they are playing bubba huntress trickster or any killer with stbfl.

  • @sanees said:

    What if we don't punish killers for playing?

    What if, instead of constant nerfs and reductions in tactics, we start rewarding killers?

    for example, do not punish the camp (which will absolutely be used by the survivors to attack)

    go from the opposite

    for example, if the killer is not within a radius 16 meters of hook, then the survivor dies faster

    and suddenly the killer gets more pressure from the hook and at the same time gets an incentive not to camp

    Try to give a gingerbread instead of a whip

    Why are people acting like killers not in a strong spot right now? Why are people actually defending face-camping? It’s bad game design and has no place in a party game.

  • @WorthlessBeing said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3433677#Comment_3433677

    Survivors, my dear. Give them an opportunity to and they will rush the hook the moment their fellow mate is hooked without a care in the world and accuse you of camping.

    Which this fix is going to address?? Did you not watch or see the livestream highlights? If survivors are rushing the hook, the timer doesn’t pause for nearly as long. Do you enjoy staring at a survivor for a minute straight after you hooked them?

  • @JustAnotherNewbie said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3432802#Comment_3432802

    Survivor problems will be solved when killers are buffed sufficiently. Then they won't be crushed by SWF. Perhaps when we reach that point we can start to address survivors not playing in the SWF, until then we they'll have to take the shaft for the greater good.

    no. absolutely not. In 10 games i may play 1 game against a competent team we don't need to punish solo's anymore. Frankly I am sick to death of crushing solo q potatoes.

  • @Mooks said:

    for example, if the killer is not within a radius 16 meters of hook, then the survivor dies faster

    so it’s okay to punish survivors for -let me check- nothing in their control instead of making a boring playstyle for everyone in the match - killer included - less rewarding?

    really, facecamping doesn’t need to be defended this much. In EGC collapse it still works the same and otherwise it needs adjustment. Also we haven’t even seen the actual implementation which comes on a PTB to test and where we can give actual feedback.

    Well, it's fair in your opinion that survivors can get like 70 seconds shaved from a gen from nothing? It's the same thing. Surv can remove 70 seconds from gens only because they bring toolboxes, prove thyself and BNP. They don't find them in matches, they find them in the bloodweb. Is it fair in your opinion? In my opinion it isn't fair. Imagine a killer that can bring a combo of perks and add ons that remove 90% of the hook timer, survs will complain about it and they will be right, because something that speed up your objective this much without 0 effort is broken and should be removed. Same with genrush, survs can remove like 70 seconds from a gen with nothing.

    Devs don't understand that if you punish a strategy, people will still do that strategy because it's the more efficient. See with tunneling, they tried to add anti-tunneling mechanics, however tunneling is becoming worse everyday because it's the only strategy allowed against strong SWF. Devs aren't giving anything to killer, they're not saying "Oh, if the killer don't tunnel gen go slower, because a surv who got hooked is slower on a gen" (this is an example). If you don't reward me for trying to play fair, why should I play fair and not efficiently? Survivors seems to play to escape, not to have fun or to make the killer have fun, because if they cared about it they wouldn't run full genrush/bully builds every match. Do you understand my point?

  • @Rivyn said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3432801#Comment_3432801

    To be fair, these face camp changes, as they are, just encourage bleedouts.

    Weren’t killers already doing that too? Lol.

  • @Tsulan said:

    They teased something about BBQ during the stream, but didn´t follow up on it.

    I mean, pre nerf BBQ was the incentive to leave the hook back then. I still wonder why they thought it would be a good idea to remove it. But here we are.

    Even with BBQ people were still camping. It was still a better path to victory (3v1) than actually hunting down other survivors.

  • @Nebula said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3433831#Comment_3433831

    Which this fix is going to address?? Did you not watch or see the livestream highlights? If survivors are rushing the hook, the timer doesn’t pause for nearly as long. Do you enjoy staring at a survivor for a minute straight after you hooked them?

    Just to be clear, it's because I don't camp that I worry about it. 16 meters is an enormous area around the hook being basically forbidden for killers. It should be way shorter like maybe 10 meters max.

  • @Ayodam said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3433903#Comment_3433903

    Even with BBQ people were still camping. It was still a better path to victory (3v1) than actually hunting down other survivors.

    But not as many people as they do now.

    Complaints about camping spiked after the nerf.

    Meh, people wanted that nerf, now they can enjoy it.

  • @WorthlessBeing said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3434272#Comment_3434272

    Just to be clear, it's because I don't camp that I worry about it. 16 meters is an enormous area around the hook being basically forbidden for killers. It should be way shorter like maybe 10 meters max.

    16 meters is the opposite of enormous. Killers will 100% just start standing at 16 meters and pick people off running in

  • @egg_ said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3432804#Comment_3432804

    Ironically speaking, bubba will still be the best face camper, since he can eat through basekit bt and again with one chainsaw, guaranteeing the down

    Funny how the survivors don't understand he will let ya off the hook and chain saw them down right away.

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