BHVR should take the L and delay the chapter indefinitely

It's now clear as day that this chapter was supposed to be Predator/Prey but for some reason they lost the license and had to rush a replacement reusing most of their assets.

I honestly think they should just cancel the chapter altogether and only release the maps/perks update until the next chapter (Anniversary). They will save a possible chapter failure and also keep the community happy (Not saying pretty much everybody is unhappy with the chapter, but I do believe canceling is more good than harm)

Save the sibling survivors for a future original chapter. Ditch the killer once and for all. She is gonna be played for a bit once the chapter is released but then she is probably gonna be one of the rarest killers in the game.

And I know I am talking to the wall here, but I digress.

Comments

  • lol they will never do that, look at twins and knight.

    They are on a schedule of new content every 3 months regardless of how bad or buggy the dlc is, it will be dropped on the day they said. Blame their higher ups who set this schedule

  • @RainehDaze said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3350033#Comment_3350033

    All that suggests is that BHVR committed too hard on this idea without actually soliciting sufficient feedback and testing first.

    Testing is what the PTB is for my duderino.

  • @remoirel said:

    lol they will never do that, look at twins and knight.

    They are on a schedule of new content every 3 months regardless of how bad or buggy the dlc is, it will be dropped on the day they said. Blame their higher ups who set this schedule

    A live service game also needs constant new contents

  • We all know the PTB is only used the catch egregious bugs and do some very minor number tweaks.

  • @RainehDaze said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3350507#Comment_3350507

    We all know the PTB is only used the catch egregious bugs and do some very minor number tweaks.

    Yes, that is what testing is.

  • But it's not the sort of testing I'm saying they should have done. This is 'test our Release Candidate product and do free QC', I'm saying they really ought to have tried to rope in trustworthy players--it's not like they don't have access to them ffs--way earlier in the power design process. Even if they weren't willing to significantly change from this idea, all the massive issues would have been caught straight away.

    And it would also give the devs exposure to how the public will play their power before it hits the PTB.

  • @RainehDaze said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3350657#Comment_3350657

    But it's not the sort of testing I'm saying they should have done. This is 'test our Release Candidate product and do free QC', I'm saying they really ought to have tried to rope in trustworthy players--it's not like they don't have access to them ffs--way earlier in the power design process. Even if they weren't willing to significantly change from this idea, all the massive issues would have been caught straight away.

    And it would also give the devs exposure to how the public will play their power before it hits the PTB.

    But thats not a PTB, its a closed test build. Like they do Internally.

  • @Emeal said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3350678#Comment_3350678

    But thats not a PTB, its a closed test build. Like they do Internally.

    And that there is a issue..... internally they tested it and thought it was all good to put into the PTB...those were not regular players who play the game from recreational play to competitive play. Heck we have had players suggest good changes to perks and abilities but get ignored and then said perks and abilities get nuked into oblivion.

    BHVR dosnt do enough quality testing to see how a chapter will be received by the players because they can't risk leaks to occur, but they do need to read these forums and understand how disappointed we are about her as a whole from design to her God awful walking animation to her very lack luster power.

  • @Emeal said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3350678#Comment_3350678

    But thats not a PTB, its a closed test build. Like they do Internally.

    And? I'm not saying they should've done a half-finished PTB, I'm saying that their closed testing is obviously not up to par, given how many really obvious things they're missing. It doesn't need to be full public testing, they just need to get a little more external input before finalising something and pushing it out the door.

    Obvious things like "Survivors shouldn't be told they're being tracked" would easily be picked up if they could get a dozen trusted and reasonably skilled players to try it out and give input.

  • @RainehDaze said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3350760#Comment_3350760

    And? I'm not saying they should've done a half-finished PTB, I'm saying that their closed testing is obviously not up to par, given how many really obvious things they're missing. It doesn't need to be full public testing, they just need to get a little more external input before finalising something and pushing it out the door.

    Obvious things like "Survivors shouldn't be told they're being tracked" would easily be picked up if they could get a dozen trusted and reasonably skilled players to try it out and give input.

    Or this trend of telling Survivors the full area of effect of Killer powers allowing them to avoid the area completely or to use the Killers power to it's fullest the Survivors have to interact with it....

  • @VikingDragonXii said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3350760#Comment_3350760

    And that there is a issue..... internally they tested it and thought it was all good to put into the PTB...those were not regular players who play the game from recreational play to competitive play. Heck we have had players suggest good changes to perks and abilities but get ignored and then said perks and abilities get nuked into oblivion.

    BHVR dosnt do enough quality testing to see how a chapter will be received by the players because they can't risk leaks to occur, but they do need to read these forums and understand how disappointed we are about her as a whole from design to her God awful walking animation to her very lack luster power.

    @RainehDaze said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3350760#Comment_3350760

    And? I'm not saying they should've done a half-finished PTB, I'm saying that their closed testing is obviously not up to par, given how many really obvious things they're missing. It doesn't need to be full public testing, they just need to get a little more external input before finalising something and pushing it out the door.

    Obvious things like "Survivors shouldn't be told they're being tracked" would easily be picked up if they could get a dozen trusted and reasonably skilled players to try it out and give input.

    Yeah, thats why you need to do what the Testing is, We have no idea if the version we are playing with isnt already outdated from their internal build. People need to relax imo.

  • @Emeal said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3350774#Comment_3350774

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3350777#Comment_3350777

    Yeah, thats why you need to do what the Testing is, We have no idea if the version we are playing with isnt already outdated from their internal build. People need to relax imo.

    That's asking people to ignore nearly every previous PTB, and all the recent ones. Knight got some add-on changes. Wesker got a hitbox fix. Nothing big or functionally different. What we get in the PTB is within margin of error of the actual release.

    It was only, what, Ghostface that actually got a rework from the PTB? And then Twins went from buggy to... still buggy.

  • @Zakon05 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3350466#Comment_3350466

    You're thinking of Prometheus, which is... like, related to the Alien franchise, which is often associated with the Predator franchise. Even in AVP they didn't use anything like the drones. The thing they look at in the beginning of AVP is a straight up layout of the facility, since it's a Predator temple.

    Anyway, I've seen that video. She's very very obviously inspired by the Predator, but that doesn't mean she actually was a predator at some point. Like the wristblade, the theme of skulls, the triangle symbol on her documents, the fact they keep referring to her as "predatory" in the behind the scenes video, it's all quite obviously meant to point at what inspired the character.

    The thing is that if they had to rush out a change, they picked the weirdest stuff to actually change. The UI element with the 3 dots would have been extremely easy for them to change. There's no reason for them to include the red triangle symbol at all. There was no need to have any mention of skulls in her name.

    All of that is aesthetic.

    Her power and character model, the stuff that would have taken the longest to change and adjust, have nothing to do with the Predator. Why would they turn an 8-foot-tall hulking alien into a normal-sized human woman instead of just adjusting the skeleton they built into a monster or something? And Predators never use their wrist computer to track people via a radar, or use drones to hunt in the way she does, it just doesn't make any sense for this character to have been a slap-dash attempt to have covered for a lost license.

    I can believe that maybe they were in talks to get the Predator license, and it seemed like they were going to, but the deal fell through for whatever reason, but they'd already workshopped some ideas and decided to just use them to make an original character, instead. But that's the extent of what I can buy may have happened.

    Also it's not like she prevents us from getting Predator because of how different she is. Like look at Legion and Ghost Face. Legion is obviously inspired by Ghost Face, but their power doesn't work at all like anything Ghost Face does in the Scream movies. We still got Ghost Face despite Legion being there, literally only 1 chapter after we got Legion, too. Meanwhile the actual Ghost Face does feel much closer to the Scream movies (despite not actually being a Scream license, but still, it's obvious they based him on the movies).

    I wasn't around at the time, but I wonder if people were like "They were supposed to be Ghost Face!" when we got Legion, because they honestly have about as much in common with Ghost Face as Skull Merchant does with Predator.

    I think we’re both agreeing on the same thing here which is this chapter is not an original idea and is quite heavily influenced by Predator/Prey. If it was done well it wouldn’t be as much of an issue because I like Billy for example and he’s apparently ‘Bubba at home’ but other than a chainsaw the similarities between them aren’t as in-your-face obvious as the hints in this chapter are to Predator/Prey. To me the chapter feels like multiple ideas sticky taped together (much like her ‘Predator at home’ weapon is sticky taped to her arm) and feels incomplete, soulless and filler-like.

    At the end of the day we don’t know for sure what the deal is and won’t know unless someone from the company explains it. I hope your right that this chapter doesn’t mean we’ll never get a Predator/AVP chapter in the future cuz that would be even more of a reason to hate this chapter lol.

    Either way, this is the first chapter I can’t bring myself to buy, see if the next chapter is worth sticking around.

  • @Shroompy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3349829#Comment_3349829

    Spirit is very much their own take on RIng/Ringu, which they eventually got

    Legion is also blatantly inspired by Ghost Face, being the whole theme of the chapter is "anyone can be behind that mask"

    Tbh Spirit has many more similarities with The Grudge

  • vcahw9fazvia1.jpeg

    @Mooks said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3350268#Comment_3350268

    Yeah. No. Sorry. But.. looking at the face models directly next to each other. Nope, they are different models. What do people even get out of making this stuff up?

    They want that sweet, useless karma on reddit, maybe. Idk ><

    Also someone posted the actual base models side by side. They're nothing alike.

  • @PrincessCalla said:

    https://us.v-cdn.net/6030815/uploads/CYQOA6FCKBT4/vcahw9fazvia1.jpeg

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3350273#Comment_3350273

    They want that sweet, useless karma on reddit, maybe. Idk ><

    Also someone posted the actual base models side by side. They're nothing alike.

    no, look, both have eyes! And a nose. Like. clearly it’s the same.


    people grasping at stuff like this instead of giving constructive criticism where it’s actually needed are something else

  • Here's the thing then if they had the normal time line to make this chapter this only looks worse for her

    The only way this could be deemed acceptable is if they were working on a massive horror movie for the anniversary (like Jason big or Allen)

  • @Stroggz said:

    Killswitch chapter, introduce chapter called "game health" and nerf pig and dead hard.

    How would you nerf pig at this point? Remove her ability to M1? She is dogshit.

  • I'm genuinely taken aback at how far the backlash has spun out on this chapter. We've gone from the reasonable starting point of this chapter just subjectively being not to the tastes of some people, and somehow we've arrived at people sincerely calling for them not to release it at all and coming up with conspiracy theories about how it's a last-minute replacement for a lost license despite how clearly implausible that is.

    This is gonna go down as one of the most insane periods of this game's history, I'm sure of it. Genuinely shocking stuff.

  • @jesterkind said:

    I'm genuinely taken aback at how far the backlash has spun out on this chapter. We've gone from the reasonable starting point of this chapter just subjectively being not to the tastes of some people, and somehow we've arrived at people sincerely calling for them not to release it at all and coming up with conspiracy theories about how it's a last-minute replacement for a lost license despite how clearly implausible that is.

    This is gonna go down as one of the most insane periods of this game's history, I'm sure of it. Genuinely shocking stuff.

    I mean, a lot of people started from the also reasonable starting point of "this is dismally underpowered and taking the worst elements of several already flawed Killers". It's not that hard to arrive at 'don't release this until it's in a state that won't immediately require reworking'.

    It's not like the only reasonable initial position to hold was 'I don't like it'. The power complaints aren't imaginary.

  • @RainehDaze said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3351833#Comment_3351833

    I mean, a lot of people started from the also reasonable starting point of "this is dismally underpowered and taking the worst elements of several already flawed Killers". It's not that hard to arrive at 'don't release this until it's in a state that won't immediately require reworking'.

    It's not like the only reasonable initial position to hold was 'I don't like it'. The power complaints aren't imaginary.

    Yeah, but "the power is weak" doesn't require delaying the release and doesn't explain any of the other insane conclusions people have come to. Like, the reasonable conclusion is "so buff it", it's not as though it needs a ground-up rework or anything.

    There are people who do think it needs a ground-up rework, but those tend to be the ones who automatically disregard anything that isn't a chase power anyway.

    Even if you think this is the weakest killer power ever in the history of the game (which I would argue it very much isn't), the state this forum has reached is still shockingly exaggerated.

  • @jesterkind said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3351838#Comment_3351838

    Yeah, but "the power is weak" doesn't require delaying the release and doesn't explain any of the other insane conclusions people have come to. Like, the reasonable conclusion is "so buff it", it's not as though it needs a ground-up rework or anything.

    There are people who do think it needs a ground-up rework, but those tend to be the ones who automatically disregard anything that isn't a chase power anyway.

    Even if you think this is the weakest killer power ever in the history of the game (which I would argue it very much isn't), the state this forum has reached is still shockingly exaggerated.

    Eh, I think it could do with being delayed, because I've said in these discussions why I think it needs a rework (it needs more than just numbers tuning for effectiveness without overdoing the 3gen potential, and we won't get more than that in three weeks from PTB release), and it's better to go back, redraw, and bring something actually finished than set out a massively underwhelming power from the get go that might be touched in, like, two years. This isn't even counting how there's inevitably going to be some stupid bug, because it's a video game release.

    It's disingenuous to suggest that everyone saying this just wants a chase power.

  • @RainehDaze said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3351846#Comment_3351846

    Eh, I think it could do with being delayed, because I've said in these discussions why I think it needs a rework (it needs more than just numbers tuning for effectiveness without overdoing the 3gen potential, and we won't get more than that in three weeks from PTB release), and it's better to go back, redraw, and bring something actually finished than set out a massively underwhelming power from the get go that might be touched in, like, two years. This isn't even counting how there's inevitably going to be some stupid bug, because it's a video game release.

    It's disingenuous to suggest that everyone saying this just wants a chase power.

    I don't see why it needs a rework just to avoid it being too good at 3-gens. It's already only barely better at that than the average killer, and even that is only because of literally one element. So... numbers-buff the other elements, making the power better outside of 3-gens without affecting everywhere else.

    Buff her stealth, buff her info (namely by taking info away from survivors), touch her Exposed only very barely, and give her one, maybe two addons basekit. That's not "full rework" level.

  • Behaviour seens unable to keep up with the 4 chapters a year routine. I wish they took their pace in making new chapters and focus more on balancing the game, changing weaker killers that are already in the game but are never used (Trapper/Clown/Sadako/Etc).

    They could make some tweaks to give Adriana some identity, but judging by the leaks, behaviour will just buff her kit a bit and then release

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