why is alchemist ring still in the game lol

Comments

  • @Zeidoktor said:

    Would it still be viable if the Rush Hits drastically increased Rush Token recovery time without being instant?

    Same idea, but potentially less opressive?

    Yes, this is my thought as well. It would still be very strong for Blight, but would also give survivors a couple more seconds to prepare for the next rush.

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2719673#Comment_2719673

    The thing is, predropping Pallets can remove those ressources pretty fast. Especially if you have to drop it during the second or third Rush, those do replenish quite fast.

    And while "not getting hit in the first place" is the best, "getting hit after as many Rushes as possible" is the second best. If I manage to dodge 3 Lethal Rushes and only get hit by the last one, I basically did the second best thing (making him use as many Rushes as possible). But Alchemist Ring removes this, because you dont have the luxury of a few seconds until he can rush again and also the Speedboost you got because of the hit is meaningless.

    So, no idea why the Devs keep this Add On (and his Speed Add Ons) in the game. At least the Alchemist Ring should be a clear case for anyone who is not either clueless or biased. Even Blight-players know how busted this Add On is, since many of them used them when Add On-Changes were announced for a Mid Chapter Patch a few months ago (which only turned out to be Buffs to some of his Add Ons).

    But... pre dropping is really all you can do against a good blight anyway. A good blight will juggle you back and forth between a loop like a curve billy would until you're in the right place or he gets power back then just get a guaranteed hit. So alch ring or not you're already using resources pretty fast.

  • That's what I got from you saying he needs 10 seconds before rushing again. What happens when he misses with his power? What happens when the survivors actually avoid his power. He's got that many seconds before he can even try it again, and at that point the chase has been too long and 2 gens are popping. Alchemist's Ring puts him in a spot where he maybe can compete with a top team, because it lets him potentially get multiple downs quicker. Base Blight isn't that impressive if you ask me, so saying that one of his few good add-ons (which is purple btw, justifying its strength) should be nerfed is basically saying he's strong enough as is, when he's not.

  • @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2720488#Comment_2720488

    That's what I got from you saying he needs 10 seconds before rushing again. What happens when he misses with his power? What happens when the survivors actually avoid his power. He's got that many seconds before he can even try it again, and at that point the chase has been too long and 2 gens are popping. Alchemist's Ring puts him in a spot where he maybe can compete with a top team, because it lets him potentially get multiple downs quicker. Base Blight isn't that impressive if you ask me, so saying that one of his few good add-ons (which is purple btw, justifying its strength) should be nerfed is basically saying he's strong enough as is, when he's not.

    Base blight is the second best killer in the game and has all the tools needed to take on most teams. It’s like if huntress had an add on that refunded 1 hatchet after a hit. That sounds op no?

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2720664#Comment_2720664

    Base blight is the second best killer in the game and has all the tools needed to take on most teams. It’s like if huntress had an add on that refunded 1 hatchet after a hit. That sounds op no?

    It doesn't.

  • @Zachcjjj said:

    https://forum.deadbydaylight.com/en/discussion/comment/2719919#Comment_2719919

    why do you need to respond to that guy constantly acting high and mighty above them? its incredibly cringe

    I was legitimately tired and a little drunk. Regardless, ill still up vote someone even if i strongly disagree with them.

  • Blights already busted so an OP addon will hardly make a difference.

  • @lauraa said:

    Blights already busted so an OP addon will hardly make a difference.

    Blight is busted how?

  • thank god overcoom is now in the game.

    big fat counter to my unwholesome sweating blights that crawled out from the core of the earth after his height buff.

  • @Haddix said:

    thank god overcoom is now in the game.

    big fat counter to my unwholesome sweating blights that crawled out from the core of the earth after his height buff.

    But Blight is the one killer that counters Overcome?

  • overcome and alc ring (or just blight's speed) c a n cancel each other out.

    but i wouldn't even say "counter." he can, but at the same time, overcome can get you to a tile that you normally wouldn't have in time considering blight's speed. overcome is still a very useful perk.

    thought blight decreases its effectiveness, that doesn't mean it's "countered" or is weak.

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