Game is Unplayable with Noed

Just had a game where a 4 escape turned into a 3k because we missed one totem how is this not a crutch perk for easy kills. Killers have had this broken perk for far to long and are outraged and entitled when survivors get good perks. Devs we demand a nerf or survivor queues are going to keep getting longer. Losing a game last minute because of a cheap perk isn’t fun

Comments

  • Killer has noed and you don't get hit? GTFO of the game. Being too altruistic leads to death.

  • @SkerpiTwitch said:

    Noed is the best perk in the game btw. It counters 4 healtstates at once! Lemme explain.

    1 healthstate

    second healthstate

    deadhard rollback

    actual downing.

    Ppl would be stupid not to bring noed every game.

    I think you count it wrong.

    1st hit: Healthy -> injured

    2nd hit: dead hard

    3rd hit: injured -> down

  • @C3Tooth said:

    https://forum.deadbydaylight.com/en/discussion/comment/2660717#Comment_2660717

    I think you count it wrong.

    1st hit: Healthy -> injured

    2nd hit: dead hard

    3rd hit: injured -> down

    Where's the rollback hit?

  • If NOED pops up and you don't know where it is - run, Run for your life. Split and try to open both gates.

    I like to play Clown with NOED. Feels good. They run, they hide, they fear, as it should be from the beginning.

    ... unless totem is cleansed. Several times it spawned near the gate, easy seen when opening :(

  • @coolmacc said:

    Just had a game where a 4 escape turned into a 3k because we missed one totem how is this not a crutch perk for easy kills. Killers have had this broken perk for far to long and are outraged and entitled when survivors get good perks. Devs we demand a nerf or survivor queues are going to keep getting longer. Losing a game last minute because of a cheap perk isn’t fun

    Two things

    Firstly killers are leaving that's why que times are so long, also console players are turning off their cross play so they don't have to deal with hackers which would cause even longer que times.

    Secondly about noed, why do you cry about it? You don't do the bone which is the survivors 2nd objective and you have many perk that literally track totems. Oh wait I know why you don't use a tracking totem perks you don't want to lose your 2nd chance perk. New flash noed is the killer's 2nd chance perk. Killers have a right to play with 2nd chance perks as well.

  • @jarjargist21 said:

    https://forum.deadbydaylight.com/en/discussion/296528/game-is-unplayable-with-noed

    Two things

    Firstly killers are leaving that's why que times are so long, also console players are turning off their cross play so they don't have to deal with hackers which would cause even longer que times.

    Secondly about noed, why do you cry about it? You don't do the bone which is the survivors 2nd objective and you have many perk that literally track totems. Oh wait I know why you don't use a tracking totem perks you don't want to lose your 2nd chance perk. New flash noed is the killer's 2nd chance perk. Killers have a right to play with 2nd chance perks as well.

    There is a disturbance is survivor understanding of reality during the trials...

    They see easy killer, run around him, stun, blind, clicky-clicky, teabag, abuse... gens done, reality changes:

    NOED, No Way Out, Blood Warden, Remember Me :)

  • I used to look all the way down my nose at NOED users, but I don't have a particular problem with NOED in the current moment. When boons came out, I was spamming the hell out of them, then most killers started running NOED since no one was cleansing totems anymore, so I started cleansing totems. I also have noticed far fewer totems being blessed now as opposed to a few weeks ago, and the number of killers actually running NOED in my games seems to have decreased a bit recently, since now the threat of it is more present.

    Seems like the ecosystem has sorted it out for the most part, at least in my games.

    As for queue times, in my experience killer queues have been significantly shorter 99.9% of the time over my entire time playing DBD, and in recent weeks that has been more true than ever.

    I play with crossplay on, usually between the hours of 8pm - 3am MST (USA).

  • @coolmacc said:

    Just had a game where a 4 escape turned into a 3k because we missed one totem how is this not a crutch perk for easy kills. Killers have had this broken perk for far to long and are outraged and entitled when survivors get good perks. Devs we demand a nerf or survivor queues are going to keep getting longer. Losing a game last minute because of a cheap perk isn’t fun

    So what you're saying is that you had the change to escape but didn't do it and got punished for it? 😱😂


    If you talking about survivor queue getting longer because survivors will leave?

    Then i hate to bring it to you, but it will be the exact opposite.

    If more survivors leave then survivor queues will get faster, not many survivors have to get match against a kow amount of killers 😉

  • This post is coming from a same guy that made a post about killers having it so easy right now. Best thing to do is to ignore.

    This right here is rank 1 entitled survivor that couldnt win all his games and is now salty about it. How much did you yell at the killer at the endgame chat? hm?

  • That's such a rookie mistake though? If you've been playing long enough you'd know not to feed it and get out. They've been playing 1 perk down the entire game, it might feel like crap when the NOED hits, but just because the gens are done doesn't mean the match is over yet.

  • @coolmacc said:

    Just had a game where a 4 escape turned into a 3k because we missed one totem how is this not a crutch perk for easy kills. Killers have had this broken perk for far to long and are outraged and entitled when survivors get good perks. Devs we demand a nerf or survivor queues are going to keep getting longer. Losing a game last minute because of a cheap perk isn’t fun

    You know this is a killers forum, don’t you? You can only cry here as killer

  • Next time, stop the genrush and do the other objetives to avoid Noed :)

  • After all gens are done, if a 4 survivor escape turns into a 3k because of one perk, the fault lies vastly at the feet of the survivors. NOED ought really to get perhaps 1 survivor down. If there's communication, or the soloQ team is good and using a perk like Kindred, there is a chance to coordinating to knock NOED out and still get 4 escapes.

    However, if a lot of survivors are killed, it's either a poor team, being overconfident or cocky, or obliviousness at the scenario. Nothing wrong with a quick search for NOED, but if I cannot find it then I am getting out of there.

  • Do bones.

    If a killer had NoEd and you can't find the final totem, leave.

    Bring maps/ perks to help locate totems

    Again: just leave

  • @coolmacc said:

    Just had a game where a 4 escape turned into a 3k because we missed one totem how is this not a crutch perk for easy kills. Killers have had this broken perk for far to long and are outraged and entitled when survivors get good perks. Devs we demand a nerf or survivor queues are going to keep getting longer. Losing a game last minute because of a cheap perk isn’t fun

    So instead of genrush you could try to find the totem, right?

  • Survivors complaining about a endgame Perk like NOED when Survivor have a broken and busted Perk like Dead Hard

  • "Or survivor queues will keep getting longer" I don't think you thought that line through. You see for survivors to get a queue they need a killer, and if there's no killer then their queue times are longer. If survivors are getting longer queues it's not because survivors aren't playing, It's because killers aren't playing.

  • Game is unplayable with

    4x DS

    4x Dead Hard

    4x IronWill

    4x Adrenaline

  • As usual people stale do bones comment, did yall even ask the op if this was solo queue or with swf. Ofc I will agree with everyone else that if op is complaining about NOED and they are with swf(full group especially) then that is silly. However if its solo queue op is complaining of , understand that YOU CANT TELL SOLO QUEUE to do bones, there is no voice chat people sheesh.

    You can be the one person taken up on yourself to find totems and you may get 3 to 4 and unlucky to cant find the last one , some perks like flashbang/clarivoynce requires you to have no items in your hand , who wants to give up to more useful perks for small game/hunch(not saying they are not useful perks but they are ofc well better ones out there, its so selfish how people demand people run totem builds. There is always a 50 50 chance that the killer didnt even had noed in the first place that made doing all that a total waste.

    Anyways with my swf ofc its never an issue cause we do them after about 2 to 3 gens or even just rush em first, Solo queue whoever gets unlucky and clapped by it I leave that person cause no way am giving up my self for solos. At this I laugh hard though when a killer with a one hit down ability still brings NOED bubba/ghost/oni/myers its like wow ok then looooool.

    Maybe that new boon though will help that noed situation or overall slugging, that greed when its just 2 people left , person one rescues gets down and killer then goes to get person 2 down as well, haha happen to me and I end up crawling to the hatch after that person got hooked, last time I had flip flop and was able to wiggle out and jump into the hatch.

  • @coolmacc said:

    Just had a game where a 4 escape turned into a 3k because we missed one totem how is this not a crutch perk for easy kills. Killers have had this broken perk for far to long and are outraged and entitled when survivors get good perks. Devs we demand a nerf or survivor queues are going to keep getting longer. Losing a game last minute because of a cheap perk isn’t fun

    Simple answer stop playing.I play killer and survivor 50/50 and if noed is a problem,there are counters yes do bones,but DS is a good solution.

  • @Wampa1 said:

    https://forum.deadbydaylight.com/en/discussion/296528/game-is-unplayable-with-noed

    Simple answer stop playing.I play killer and survivor 50/50 and if noed is a problem,there are counters yes do bones,but DS is a good solution.

    Decisive Strike?

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2660209#Comment_2660209

    I get 5 minute Survivor queues and 20 minute Killer queues.

    I know i am late to this discussion and I know you are a frequent user on these forums. So please always include information like time of day, region, platform and crossplay on/off with such statements. Leaving it out like in the first quote seems like it is intended to stir up a heated argument/conflict.

  • @burt0r said:

    https://forum.deadbydaylight.com/en/discussion/comment/2660215#Comment_2660215

    https://forum.deadbydaylight.com/en/discussion/comment/2660226#Comment_2660226

    I know i am late to this discussion and I know you are a frequent user on these forums. So please always include information like time of day, region, platform and crossplay on/off with such statements. Leaving it out like in the first quote seems like it is intended to stir up a heated argument/conflict.

    It was supposed to stir up an argument.

    There's not been any evidence that Killers are leaving the game en masse yet.

    It was supposed to get people to think about context and it did.

  • @tippy2k2 said:

    You realize that the survivor queue getting longer is because so few players are willing to play killer, right? It's not because survivors are so mad about NOED that they decide to...keep playing survivor.

    NOED is fine. There are multiple perks and an item you can use to find totems. Either do dem bones or risk the killer having NOED (or what seems to be the most popular play now is to ignore the bones but keep track of where they're at. If NOED pops, go back to all dem bones spots and find the one on fire).

    EDIT: I can also anecdotally say that NOED was something I never ran but with CoH in play, I've started adding it to a few of my builds for fun. It's really the only way to counter CoH since survivors won't do dem bones (as they want them all around for CoH) and you can't heal up if you go down in one shot

    No No, you misunderstand!

    Survivor queues are clearly longer now because at all times only 3 Survivors are playing the game due to NOED OP!

    The 3 must wait a long time for you to come online to make a single match worldwide.

    That explains why Killers get instant queues, they are all set to face Very Hard Mode Bots.

    I see no other way survivor queue times would take a long time.

    /s

  • @coolmacc said:

    Just had a game where a 4 escape turned into a 3k because we missed one totem how is this not a crutch perk for easy kills. Killers have had this broken perk for far to long and are outraged and entitled when survivors get good perks. Devs we demand a nerf or survivor queues are going to keep getting longer. Losing a game last minute because of a cheap perk isn’t fun

    Did it ever occur to you to leave? You don't get to save everyone, if that makes the game unplayable, unplay it. Opening the gate and leaving is the easiest part of the game.

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