Gen speed

Is this ever gonna be addressed?

So you started first chase right? Survivor in chase has unlimited safe loops and pallets because no one wasted any since they're first to be chased... 3 survivors do 3 gens in that time... How are you supposed to get those 12 hooks or 10 or however it takes to get average 2 kills? Because u could have been hooking other ppl so it could take 10 hooks before 2k but by first chase 3 gens are about to be done what they think killers are? ######### wonder woman?

Comments

  • @SleepyWillo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2562415#Comment_2562415

    I do play killer actually and have been red rank on both for a good few years now (not that ranks matter but the same people that try to "main this" "main that" typically go for rank when they've been proven wrong there).

    I'm saying it's EXPECTED that you lose a few gens before you get your first hooks. Do you really have to have everyone death hook before the firat gen pops? If it upsets you so much just use corrupt to mitigate it.

    I assume you're new enough (no offence)? DbD is far easier now to play killer than it has ever been so I assume if you weren't around for actual infinites, 2 window shack, etc. where good killers were still able to 4k and didn't blame "gen rush"...

    I don't honestly believe that you play killer if you did your opinion would be different, just using Corrupt doesn't solve anything, no one is saying you need to hook someone within 5 gens but you have clearly gotten potato survivor's because the groups I get are constantly SWF and or 2 man SWF and I am working my A off just to fight back. When a killer has to literally go against 4 with a varied amount of perks most are a meta but the fact is survivor's spawn at gens, hexes aren't well hidden, most killer's that do well, survivor's complain and then a nerf follows, the spirit is an a example, because the Deathslinger was "unfun" to play against for the survivor's they nerfed him too a killer with a lack luster of performance, but you know a game centered around killers the killers QoL go down for the survivor's "Enjoyment" because you know all the TRIPLE A survivor's are totally what made the game appealing and actually a success.

  • @SabunoHakia said:

    https://forum.deadbydaylight.com/en/discussion/comment/2562630#Comment_2562630

    I don't honestly believe that you play killer if you did your opinion would be different, just using Corrupt doesn't solve anything, no one is saying you need to hook someone within 5 gens but you have clearly gotten potato survivor's because the groups I get are constantly SWF and or 2 man SWF and I am working my A off just to fight back. When a killer has to literally go against 4 with a varied amount of perks most are a meta but the fact is survivor's spawn at gens, hexes aren't well hidden, most killer's that do well, survivor's complain and then a nerf follows, the spirit is an a example, because the Deathslinger was "unfun" to play against for the survivor's they nerfed him too a killer with a lack luster of performance, but you know a game centered around killers the killers QoL go down for the survivor's "Enjoyment" because you know all the TRIPLE A survivor's are totally what made the game appealing and actually a success.

    Good for you I guess? We're strangers on the internet: we don't have to prove anything to each other.

    SWFs aren't that difficult to deal with. They're overly altruistic and easily manipulated. Death squads do exist but are very very rare, and even then can easily give a min 2k if you're even trying.

    Survivors were the power role back in like 2016 but have been fairly continually nerfed to make the game more balanced than its ever been. And that's good! Survivors shouldn't have been as powerful as they were.

    (The only nerf I have real issue with is the healing one that lead to the no heal meta. I hope boons will help with this but will wait and see)

    Playing killer is now easier than it has ever been. You can't claim otherwise. If you do I have to believe you have only just played your first killer rounds recently...

    Killer is and should be more difficult. It would make no sense for survivor to be the more difficult role, with less bloodpoints, and forcing you to rely on others for your progress...

  • @SleepyWillo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2563842#Comment_2563842

    Good for you I guess? We're strangers on the internet: we don't have to prove anything to each other.

    SWFs aren't that difficult to deal with. They're overly altruistic and easily manipulated. Death squads do exist but are very very rare, and even then can easily give a min 2k if you're even trying.

    Survivors were the power role back in like 2016 but have been fairly continually nerfed to make the game more balanced than its ever been. And that's good! Survivors shouldn't have been as powerful as they were.

    (The only nerf I have real issue with is the healing one that lead to the no heal meta. I hope boons will help with this but will wait and see)

    Playing killer is now easier than it has ever been. You can't claim otherwise. If you do I have to believe you have only just played your first killer rounds recently...

    Killer is and should be more difficult. It would make no sense for survivor to be the more difficult role, with less bloodpoints, and forcing you to rely on others for your progress...

    Survivor's in movies don't usually make a mockery of the killer. That is all I am saying their needs to be a balance and not much of one but I do agree with a big portion of your statement.

  • @SabunoHakia said:

    https://forum.deadbydaylight.com/en/discussion/comment/2562831#Comment_2562831

    Not really, that isn't including the fact tool boxes exist, perks related to speed of completion, I have literally seen 4 gens done in less than 2 minutes by 4 individual survivor's using tool boxes to which they get to keep at the end of matches if they escape and they get a ample amount from the blood web making a infinite amount of assistance to which thankfully they don't always run the top one. But you should take a look at the testing some have done.

    There is big difference, if survivors spawned grouped, or everyone alone near gen.

    Basic gen speed is fine.

    Toolboxes can be an issue, you just need Ruin to deal with it.

  • @slendermansmoom said:

    go after the weaker links aka

    the default dwight

    or the ace

    ignore the nea and feng

    Just check all the lockers for that sweet baby dwight.

  • @[Deleted User] said:

    Build accordingly. Any killer not taking Corrupt Intervention is kind of throwing if the survivors are any good. You have free pressure if the survivor in chase doesn't have the game sense to take the chase into the corrupted gens. You start the trial with 3 blocked, and then it's up to the first survivor to run you away from the other 4 gens. You can change targets when Corrupt Intervention is up without losing too much because the map is compressed, especially if you have another perk like Ruin up.

    When there is no Corrupt Intervention: survivors can take chases anywhere and the other survivors can adjust position and still work on gens.

    When there is Corrupt Intervention: survivors have to take chases to a specific spot or else the 4 available gens get interrupted. It's not just blocking 3 gens. It functionally blocks more depending on where the chase ends up.

    You shouldn't be playing for a 12 hook game if you're simply trying to win. No good team is getting 12 hooked by a killer other than Nurse/Blight. Even Spirit isn't 12 hooking if the survivors have good spacing. How much are you trying to win? Confirm stages when it's optimal to do, and don't chase fresh hook survivors mid to late game. Hooking two survivors 3 times each and hooking the other 2 once to end on a 4k is the exact same result as a 12 hook 4k. The difference is efficiency.

    Corrupt Intervention is behind paywall, not everybody wants to buy Plague or wait for Shrine of Secrets. I myself run this perk occasionally mind you, but your argument is faulty in that regard.

  • @snek said:

    https://forum.deadbydaylight.com/en/discussion/comment/2562242#Comment_2562242

    Corrupt Intervention is behind paywall, not everybody wants to buy Plague or wait for Shrine of Secrets. I myself run this perk occasionally mind you, but your argument is faulty in that regard.

    You can buy plague with shards.

  • you mean immense grind, yeah, as i said, not everyone wants Plague

  • @snek said:

    https://forum.deadbydaylight.com/en/discussion/comment/2564936#Comment_2564936

    you mean immense grind, yeah, as i said, not everyone wants Plague

    Just correcting your "paywall" statement.

  • @Dino7281 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2563829#Comment_2563829

    There is big difference, if survivors spawned grouped, or everyone alone near gen.

    Basic gen speed is fine.

    Toolboxes can be an issue, you just need Ruin to deal with it.

    Yeah, ruin would be helpful if most of my groups of survivors wasn't SWF so that doesn't stick in the game the moment they notice it within the first minute it's usually gone, on the 19th boons come out, so that is even less of a reason to run a perk worth less than a dime, when it happens I expect hexes to be completely phased out unintentionally and intentionally by BHVR as clearly they never fixed the fact they are obsolete as it stands but in same breath make survivor boons relightable making it easier to lose a hex and them to gain a buff that can be rekindled over and over making the job harder, I don't care if they do or don't do totems because they only bother when I have a hex, randoms, but SWF ALWAYS, clear them out.

  • @Shaped said:

    https://forum.deadbydaylight.com/en/discussion/comment/2562199#Comment_2562199

    Just check all the lockers for that sweet baby dwight.

    or better yet bring iron maiden and just watch as they dc faster then you can say baby dweet

  • @slendermansmoom said:

    https://forum.deadbydaylight.com/en/discussion/comment/2562691#Comment_2562691

    don't forget the spirit main max volume surround sound headphones

    you will need them trust me i have experience as spirit is my second main

    Of course :D

    what … wait … did you main Spirit ?

    don’t talk to me again :(

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