Whats the point of DC penalty?

When there are still game breaking bugs in the game which can completely crash the game (and some the entire system) on PC and console?

And what about poeple holding hostage over others? You should be able to just leave the match and Q new. OR actually bring a workaround for hostage holders like invisible hitboxes if 2 hitboxes are touching each other for more than 1 minute.

Also, I still dont get the concept of bringing a DC penalty in a casual party game like DbD. If at least there were to modes (ranked and casual) I would understand a penalty for ranked like in Apex legends. But oh my, 2021 and the game is still offering one game mode... with BUGS like no other game.

Fr get your business together already.

Comments

  • @Apexgnifrums said:

    https://forum.deadbydaylight.com/en/discussion/comment/2402014#Comment_2402014

    But in a casual game? Even Apex legends doesnt punish rage quitters in normal Q and everyone seems fine with that. Because if you dont want to have rage quit mates you can either play with friends or play ranked where rage quits are much rarer

    Yes, in a casual game. Also, from what I am reading, Apex Legends does have a disconnect penalty.

  • @Apexgnifrums said:

    https://forum.deadbydaylight.com/en/discussion/comment/2402233#Comment_2402233

    I would be down for that. Seems to be the fair way. People who crash and stuff dont get punished with hours long bans

    1-3 disconnects a week due to bad connection is understandable. Crap happens ^^

    I know some people think there is nothing wrong with DC because their fun has highest priority over sportsmanship. So if people are hitting that DC button multiples time a day then their match making should pair them with liked minded people

    Lord knows people would complain that that is unfair as well lol.

  • @MeatBycicle said:

    I mentioned this in another post. People who DC don't care about de-pipping. So having a player de-pip upon disconnecting won't matter. Those same players will also just kill themselves on hook to escape a game.

    What I suggest the devs should actually do to combat people who DC and even as a bonus combat against the players who purposely depip to go against low rank players they should never be facing just to have an easier game, is this; If you disconnect, or purposely leave a game early via suicide on hook, you should safety pip, that way you cant derank yourself to where you dont belong. But instead of a queue timer, they need to implement a Blood Point Gain penalty timer.

    For example, you leave one game, you have to play one game in full without any blood point gains. You continue to leave early, or suicide, the penalty just extends. People don't care about pips, they don't care about fairness, all they want and care about is their blood points. Remove that from them and I bet you a LOT less people will be disconnecting or killing themselves on hook.

    And like I said, as a bonus this will also combat players who purposely derank to try and bully newer players. They wont depip, and they wont be gaining any blood points. It will keep everyone exactly where they belong skill wise.

    This is brilliant. I love it.


    @Apexgnifrums said:

    https://forum.deadbydaylight.com/en/discussion/comment/2402134#Comment_2402134

    so fall guys a competitive game aswell. Lets start esports fall guys then.

    Yes, it is. If multiple people are playing and some win but some lose it is competitive. Stop trying to use 'Its just casual' as an excuse to bully people into doing what you want. You are being entitled.

  • @FrndlyChnswSalzmn said:

    https://forum.deadbydaylight.com/en/discussion/comment/2402083#Comment_2402083

    This is brilliant. I love it.

    https://forum.deadbydaylight.com/en/discussion/comment/2402146#Comment_2402146

    Yes, it is. If multiple people are playing and some win but some lose it is competitive. Stop trying to use 'Its just casual' as an excuse to bully people into doing what you want. You are being entitled.

    haha bully, get a grip.

  • Thanks for letting me know that talking to you is pointless. You don't want solutions; you just want what you want to make yourself feel skilled.

  • To stop cry baby cowards from constantly ruining matches for four other players each time at no consequence.

  • @Apexgnifrums said:

    When there are still game breaking bugs in the game which can completely crash the game (and some the entire system) on PC and console?

    And what about poeple holding hostage over others? You should be able to just leave the match and Q new. OR actually bring a workaround for hostage holders like invisible hitboxes if 2 hitboxes are touching each other for more than 1 minute.

    Also, I still dont get the concept of bringing a DC penalty in a casual party game like DbD. If at least there were to modes (ranked and casual) I would understand a penalty for ranked like in Apex legends. But oh my, 2021 and the game is still offering one game mode... with BUGS like no other game.

    Fr get your business together already.

    You should exactly like the person who the DC penalty is supposed to hurt.

  • Casual game doesn't mean you are free to do everything omnipotent. It doesn't justify ruining others gameplay. Think, does casual game mean you could use cheating on this game? You need to be 'educated' fair and sportsmanship, if you really think DC is fine cause this is a casual game.

  • The point is to make you suffer, one way or the other.

  • @Apexgnifrums said:

    https://forum.deadbydaylight.com/en/discussion/comment/2402211#Comment_2402211

    ranked is a meme. Has no meaning and the conditions to rank up are utter garbage and dont reflect skill whatsoever. Its just there for the achievement and keep small brain players playing thinking rank 1 is something special.

    That's great except I wrote an objective fact and you tried to disprove it with a subjective opinion.

  • The only real diplomatic stance on this is coming up with a ranked system that takes this behavior as the primary factor. Since 50/50 we have both casuals and hard-core players that equally come here and provide the game a pool of players and keep the game going, regardless.

    If a player is not willing/wanting to remain in a match and takes first hook and abandons a match. The player should receive a substantial rank progression penalty. So as they tier up. Players that are playing by the rules and expectations are in the Red ranks and those whom are going to abandon the match or take first hooks are not climbing up in ranks.

    If they hard-ban people for doing this. There wouldn't be much of a game. Since this happens in every online video game. But at the end of the day there should be skill ceiling for player habits. So those that do wish to participate in the match do not have to deal with this.

1 2 ›