Idea to make legion power actually lethal while requiring them to injure everyone
We all know the ONLY way to down a survivor with FF is with frank's mixtape which will take like 1 minute to them them, but no one would do that but for the memes, so what if Legion would get rewarded for injuring every survivor with FF and be able to down 1 of them with FF for doing this?
The little Idea I have for legion is that for every survivor you attack with FF, legion will gain a 7.5% movement speed boost during FF, if Legion injure every survivors this will mean they will get a maximum 30% movement speed increase in FF, once EVERY survivors have been injured by FF, with the deep wound effect, doesn't matter if healty or injured when it's applied, Legion will now be "blood drunk"
This effect will last 10 seconds, and during those 10 seconds, Legion screen will be black and white and the 3 first Survivors Legion injured with FF will have their aura visible all over the map in red, Legion's breathing and running animation will be slightly different during this state, if Legion Hit one of the survivors while in the blood drunk state, they will be put into the dying state, which will also give legion his fatigue.
Obviously this effect won't take effect on the fourth survivor injured because well it's a 100% down no matter what and it would be totally OP and has close to 0 counter play.
Legion is the only killer that can't make his power lethal in any way but with frank's mixtape, trapper has a add-on which puts them into the dying state, reverse bear traps can kill you, but deep wound cannot.
This change would push legion to go for every survivors and if they manage to do so they COULD get rewarded with a down, making every survivors injured quickly and also getting a hook in the process.
what do you guys think?
Comments
sounds good and interesting for me....
ALSO ........... we all know than legion NEEDS THIS BUFF!!!! XD
absolutely XD but let's try my buff first and we'll see
How about buffing mending so survivors are actually likely to get downed from it
right now it's a joke
It's a cool idea, the problem is it wouldn't make Legion any better.
Anyone with a brain knows you defeat LEgion by splitting up and holding Shift W the second you hear/see them Frenzying towards you. It's incredibly easy to waste a Feral Frenzy by looping around an object when they've already used close to 50% just reaching you.
That's why I added the movement speed buff for each hit, making it way easier to hit multiple survivors even if they split up, and this isn't meant to be something that will happen every single time, it's just to give the "opportunity" to down someone with your power if you managed to injure everyone with it.
and I am glad you like the Idea
Mending isn't meant to down survivors, it's meant to slow the game down a bit as it forces survivors to mend otherwise they get downed.
Plus any real changes to mending approaches the dangerous elements which were why legion was changed in the first place.
so it's useless then
because we all know it doesn't do much in slowing down survivors as gen speeds are still fast as ######### boi
Im not really into legion but the devs just recently added a mechanic that might be useable for Legion:
Let's give them the Laceration effect on frenzy hits instead of ( or additionally to) Deep Wounds. And throw in a 20-30% attack cooldown bonus.
Legion always has been the stabby stab guys and girls, so we could make them the 3-4 hit killers again.
Obviously a controversial idea, maybe even bad ๐
I don't think having a system that would be somewhat like old legion is a good idea
what will occur is that survivors will be encouraged to split up vs legion but suppose legion lands 2 consecutive hits, the 3rd person just has to camp any pallet and wait for Legion to swing, during his recovery, just drop the pallet(preferably unsafe) on his head to end his feral frenzy preventing the 4th person from ever going down. Legion will rarely ever get to activate his blood drunk to get downs but he force survivors to waste pallets.
this was how you countered old legion with frank mixtape, you camped pallet so that when he hits, he can't second-hit you so now it takes 3 feral frenzies instead of 2, 4 without add-on, loop the 110% killer.
I don't know, legion is not very good so I think he'll take any change he can get that makes his power impactful in any form.
This is what should happen in the best scenario, but the best scenario doesn't happen all the time at all, and the more and more the games goes on the less pallets there will be and such, this is just a idea on how to make him power be lethat by rewarding injuring every survivors, since he has nothing at all to down a survivor with his power, would be something he could have while not being too strong, it will require effort for legion to pull it off
Silence, Frank! ๐คบ
I do not wish to be injured anymore...
I just want to be healthy ๐
lmao
If you buffed it to down survivors more often it would be OP since there is no counter to feral frenzy against a killer who is even decent.