I quit

Had 7 matches where the killer tunneled and face camped me to oblivion now that ds will be nerfed to the ground tunnelers will become much more annoying wasting my entire match. I'm done i quit i'm not playing this game anymore i don't care what happens to this game you won't be seeing me in a lobby anymore

Comments

  • @Predated said:

    https://forum.deadbydaylight.com/en/discussion/comment/1947084#Comment_1947084

    How do I have issues? I main both roles. Have at least 300 hours in my 3 main killers and at least 1k hours as survivor. It's no us vs them, I legit observe the game, and never had issues playing as a killer. It's extremely rare that a 4 man escape happens, but its extremely common that I get a 4k. And I am not talking about facing bad survivors either, I sometimes play with crossplay off because a lot of optimal (solo) survivors play there. If survivors truly were the powerrole, I would encounter 0k's and 1k's much more often. Yet, even with crossplay off, the average is a 3k.

    With a Myers

    Running Third Seal

    Including maps like Ormond

    <laughs> I'm being nice to you. You are lecturing ME about your accomplishments with Myers? You do realize that I play NO Killers but Myers right? My personal goal was to hit Rank-1 playing only Myers and whatever Perks I got in general or from the Shrine. I did that many cycles ago and always end up back at Rank-1 within a day or so of the reset. And as to hours, let's just say mine are more than yours, not that there is any meaning in that one way or the other.

    What you observe is fine; how you are interpreting the data is wrong. Survivors, by default, call the tune. The Killer can (with effort) take the lead, but he/she is not the Power Role innately. Skilled teams (both Solo & SWF) call the tune and the Killer must dance to it most of the time.

  • @Predated said:

    https://forum.deadbydaylight.com/en/discussion/comment/1943693#Comment_1943693

    You do realize that pre-2018 only survivors had recieved nerfs? Prove Thyself+Leader didnt need alteration untill 2019 because Dying Light wasnt altered untill 2019. Same reason why Agitation+Iron Grasp didnt need alteration in 2017 because hooks never respawned.

    Noed NEEDED a change. It reduced attack cooldowns in combination with STBFL, and Dying Light+Mori already gave permanent decrease in gen speeds. Add Ruin to Dying Light, Mori, STBFL and Noed, then you have an impossible combination. Which is why the Saboteur meta existed for a reason, because it forced killers to drop at least 1 perk to be able to reach the basement.

    Undying needed changing. Having a hex totem persist up to 4 cleansings because of virtual RNG, which is essentially luck? Ruin is far too powerful for that. Yes, they may have nerfed it too big, but Undying only had synergy with Ruin. Right now, Undying Devour Hope is a thing, and no one wants to face that.

    Yes, Prove Thyself and Leader couldnt be altered untill Ruin was. Survivors back then already had near impossible odds of escaping. The average killrate was 3.5. The suspected average kill rate SHOULD be 2k's(Assymmetrical games dont mean assymmetrical results). Having the average kill rate being essentially a 4k basically means there is no real reason in playing survivor as escaping through a gate is essentially impossible if the killer has a brain.

    Freddy's rework made him too overpowered, and he is still overpowered with very little counterplay. Killers NEED counterplay, otherwise the basic response to killers would be a genrush. Not having any counterplay other than a genrush makes a killer really boring to play against, let alone that the only thing that killer has to do is build genregression. And Freddy being able to use something like Pop and Tinkerer makes him simply broken as a killer. Freddy's only weakness is the EGC, and guess what? 90% of Freddy games never reach the EGC. Yet you believe he is fine?

    DS is pretty fine as it is, as for new OoO? Its stronger for solo players, but if all survivors use it, then survivors dedicated 4 full perk slots to it. Which does counter a lot of aura reading perks on killers, but having 1/4th of all survivor perks to counter aura readings would fit perks like Third Seal taking up 1/4th of killer perks which also counter aura readings.

    first of all i only know of pre 2018 (october really) because i've HEARD and read things, not because I experienced it as I started in 2018 just as spirit came out. I admited that the nerfs were more survivor nerfs in my own post, you could have said you agreed to that! HOW EVER even as you admit, hooks did not respawn, so there were teams that came in to just sabo hooks and get a free pass! great..... oh yea instant survivor self healing and other things like that!

    undying was not a damn problem if you as a team CLEANSED farking totems as you saw them. if you cleans 2 or 3 dulls befoer going for that lit totem it wouldn't transfer... the ONLY reason undying was as strong as it was is because people like you decided that cleansing totems as a team wasn't worth it. so that was a survivor whine that caused undying to get nerfed and i don't consider it taking tokens a buff out of it.... devour is not run as much as one might think. So your undying argument is countered.

    freddy's rework made him powerful yes but not that powerful, i've escaped many freddys in the recent times... even a few forever freddy... yea it's hard but doable. I guess 90% of freddy games YOU PLAY don't reach egc? where is your data for even your experience?

    DS is closer to fine with the changes going in. the new Object is very powerful I agree but I don't see that that's a problem. I don't see it as a counter but as a foil, as it does not block the aura reading but it does it's own aura reading and you can see where the killer is going.

  • if a killer wants to tunnel and camp you out dead then Ds wont save you

    its just slightly more annoying for the killer. i got tunnled today about 4 times and my Ds just got eaten every time. if they are hell bent on you being dead on a hook it will happen reguardless

  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1942863#Comment_1942863

    Survivor with DS thinks they are safe, tries to heal or help the team by working on a gen, and the spirit returns to the area and tunnels. DS is deactivated. That is still tunneling but survivor was punished for playing the game normally and killer was rewarded.

    That's why it's no longer tunneling. If killer allowed you get saved, get healed and then had additional time to start working on a generator, this is no longer tunneling as you were given reasonable chance to survive and restart the chase. At that point you are just given free 40+ seconds of what you might have left DS immunity, it's just a crutch at that point

  • @HuDawg said:

    Had 7 matches where the killer tunneled and face camped me to oblivion now that ds will be nerfed to the ground tunnelers will become much more annoying wasting my entire match. I'm done i quit i'm not playing this game anymore i don't care what happens to this game you won't be seeing me in a lobby anymore

    k thanks bye

  • @Callmehandsome said:

    https://forum.deadbydaylight.com/en/discussion/comment/1942942#Comment_1942942

    That's why it's no longer tunneling. If killer allowed you get saved, get healed and then had additional time to start working on a generator, this is no longer tunneling as you were given reasonable chance to survive and restart the chase. At that point you are just given free 40+ seconds of what you might have left DS immunity, it's just a crutch at that point

    It's not even immunity, that's hyperbole. Killer has a weapon to down that person.

    I know how killers play. A killer like Spirit makes it even harder to guess their intentions. Always phasing back to the area for a tunnel opportunity. They even fake it too. A survivor shouldn't have to sit around with their hands in their pocket for 40+ seconds because they are going to lose a perk. Making survivor side even more oppressed and less rewarding and fun to play.

  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1959246#Comment_1959246

    It's not even immunity, that's hyperbole. Killer has a weapon to down that person.

    I know how killers play. A killer like Spirit makes it even harder to guess their intentions. Always phasing back to the area for a tunnel opportunity. They even fake it too. A survivor shouldn't have to sit around with their hands in their pocket for 40+ seconds because they are going to lose a perk. Making survivor side even more oppressed and less rewarding and fun to play.

    But Survivor is super fun! Try and use pallets and windows so it takes them super long to catch you. Most of them have to break them if you channel your inner girl and hug the loop real tight. When you got 2 people on gens at all times, no Killer can ever win.Spirit is rough though, she´s so nasty.

  • @FengisKawaii said:

    https://forum.deadbydaylight.com/en/discussion/comment/1959673#Comment_1959673

    But Survivor is super fun! Try and use pallets and windows so it takes them super long to catch you. Most of them have to break them if you channel your inner girl and hug the loop real tight. When you got 2 people on gens at all times, no Killer can ever win.Spirit is rough though, she´s so nasty.

    Not like it used to be. They've removed over half the pallets on the map, most of the time there is a literal gen in the middle of a gigantic deadzone making it actually impossible to work on if it is a leatherface, or any killer for that matter. Most matches end in a bloodbath and it is not very rewarding to play the survivor role anymore.

  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1959691#Comment_1959691

    Not like it used to be. They've removed over half the pallets on the map, most of the time there is a literal gen in the middle of a gigantic deadzone making it actually impossible to work on if it is a leatherface, or any killer for that matter. Most matches end in a bloodbath and it is not very rewarding to play the survivor role anymore.

    Many people enjoy it still, it´s so much easier and chill than trying Killer lol. Before they fixed the maps it was literally impossible for most of the Killers to win unless the Survivor really were very unexperienced. I think it´s much more balanced now, but to be fair neither role is "hard".

    Oh and the middle deadzone gens you should go for right at the start. If you get pushed off and can hold a chase longer than 10 seconds, that´s 3 gens the Killer loses guaranteed :)

  • @FengisKawaii said:

    https://forum.deadbydaylight.com/en/discussion/comment/1959712#Comment_1959712

    Many people enjoy it still, it´s so much easier and chill than trying Killer lol. Before they fixed the maps it was literally impossible for most of the Killers to win unless the Survivor really were very unexperienced. I think it´s much more balanced now, but to be fair neither role is "hard".

    Oh and the middle deadzone gens you should go for right at the start. If you get pushed off and can hold a chase longer than 10 seconds, that´s 3 gens the Killer loses guaranteed :)

    I don't know how many enjoy it. If you are not on a team of four superstars, there is no way to get the gens done. Killer is too easy.

  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1959721#Comment_1959721

    I don't know how many enjoy it. If you are not on a team of four superstars, there is no way to get the gens done. Killer is too easy.

    What kind of god killers you play against? If i play just pure solo my escape ratio is roughly 40% i guess. If i play duo it's well above 80% when i've been burning keys with my friend. New DS nerf don't change anything much. If killer hardcore tunnels you he will get hit by DS regardless

  • As someone else who said they'd quit a while back,


    See you next Tuesday.

  • @Callmehandsome said:

    https://forum.deadbydaylight.com/en/discussion/comment/1959758#Comment_1959758

    What kind of god killers you play against? If i play just pure solo my escape ratio is roughly 40% i guess. If i play duo it's well above 80% when i've been burning keys with my friend. New DS nerf don't change anything much. If killer hardcore tunnels you he will get hit by DS regardless

    Sluzz has the DBD: Killer's edition game. It was only intended for internal use but seems to have leaked to the public, I'm guessing Sluzzy got a hold of this version of the game rather than the official version.

    It's kind of the same except gens in this one take 10 minutes, killers all have instadown M1's and survivors die on 1st hook. That's why he's so confused about game balance.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1960336#Comment_1960336

    Sluzz has the DBD: Killer's edition game. It was only intended for internal use but seems to have leaked to the public, I'm guessing Sluzzy got a hold of this version of the game rather than the official version.

    It's kind of the same except gens in this one take 10 minutes, killers all have instadown M1's and survivors die on 1st hook. That's why he's so confused about game balance.

    Oh god 😂😂 Almost spit my drink on keyboard. Yeah Sluzzy always talks how he never manages to escape and how killers can just play blindfolded and still win. It must be some internal issue that they made the game impossible to win for him. Not even DS can help sadly. Maybe bringing back old infinites could help fix the balance issues

  • @HuDawg said:

    Had 7 matches where the killer tunneled and face camped me to oblivion now that ds will be nerfed to the ground tunnelers will become much more annoying wasting my entire match. I'm done i quit i'm not playing this game anymore i don't care what happens to this game you won't be seeing me in a lobby anymore

    yea its rough out thgere DS doesnt do a ######### anymore it doesnt stop tunneling at all im running DS and still manage to get tunneled and losing

  • @bluedusef said:

    DS literally works the same way, only now u cant do a gen in the killers face and feel like your god. i cant believe some people are crying about that, if the killer chases you waiting for you to touch a gen or something, guess what mate

    YOU DONT TOUCH A GEN THEN, ITS MAGIC, CRAZY RIGHT? that killer wont be pushing people off gens. maybe its best you DS ABUSERS, stay away from the game for good aye.

    its not abusing to tap a generator that degrading because in a normal chase you would touc hthe gen for .1 sec and you shouldnt be punished for doing so. You are probably those killers mains crying about everything yall gets everything you want us survivors mains just get TONS AND TONS of nerfs :P

  • @HuDawg said:

    Had 7 matches where the killer tunneled and face camped me to oblivion now that ds will be nerfed to the ground tunnelers will become much more annoying wasting my entire match. I'm done i quit i'm not playing this game anymore i don't care what happens to this game you won't be seeing me in a lobby anymore

    New DS wouldn't change anything

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