Allow people to ban 1 or 2 killers

I think it would be healthy to ban 1 or 2 killers in a lobby before you search, all 1-4 survivors can vote for 2 killers and the most popular one will not go against you.

For instance if deathslinger is the most voted then you will not go against him that match

Comments

  • So Freddy, Spirit, Deathslinger etc would have gigantic of lobby times because most people would ban these killers.

    No thank you. This is not the way to go.

  • @gendoss said:

    https://forum.deadbydaylight.com/en/discussion/comment/1936917#Comment_1936917

    Yeah I think a better system would be to ban perks on each side.

    So survivors with DS, UB, BT or Object or Killers with BBQ, Infectious, PGTW have gigantic lobby times then. That is not fair either.

  • Only if I get to ban bt and adrenaline

  • @LapisInfernalis said:

    https://forum.deadbydaylight.com/en/discussion/comment/1936932#Comment_1936932

    So survivors with DS, UB, BT or Object or Killers with BBQ, Infectious, PGTW have gigantic lobby times then. That is not fair either.

    It would be when the killer and survivors have already been matched like how other competitive games do it. In MOBAs like League for example you can just straight up ban characters on each side.

  • @Rizer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1937229#Comment_1937229

    Hey that's a good idea... seems like you must have been there at some point.. :D

    Yes, i´ve already seen this. Forum was full of survivor complaints.

  • @gendoss said:

    https://forum.deadbydaylight.com/en/discussion/comment/1937357#Comment_1937357

    It would be when the killer and survivors have already been matched like how other competitive games do it. In MOBAs like League for example you can just straight up ban characters on each side.

    That won't work since you can't change the killer once you stared searching for the lobby

  • Goodbye nurse, freddy, and spirit.


    This would be a terrible thing to do. No one would try playing those killers anymore because people don't want even longer lobby times. Survive with friends would all vote different killers (so you'd ban 8 killers) and make teams to counter the majority of the others you didn't ban.


    Killers would have even less reason to want to play killer (which killers are already few in comparison)

  • I see what you are trying to do. Good idea in theory, but not for the way Dead by Daylight is designed. Let's compare it to something like Rainbow Six Siege which has both a casual and ranked mode to play in. Rank has this ban system for operators, and typically it is the same operators banned every time because of how good their utility is. Anyone who wants to play those operators must go play casual. BUT here is DBD we only have one playlist, the normal playlist. This means that allowing these bans would lead to the same killers being banned 95% of games (Spirit, Nurse, Billy, Freddy) making them pretty much unplayable. Even after a rework people could still ban them and no one would get to test out changes. This would be the same as effectively removing one of the top tier killers from the game. Not to mention matchmaking already has a hard enough time without throwing anything extra into the mix.

  • Yes, people dont like killers that cant be looped easily, because it requires different skills to survive, and people like the same running-in-circles-playstyle every game as long as it wins them the game.

  • As I've always said: sounds good...

    ... as long as you let me ban 1 or 2 perks. Or SWFs.

  • Would be more appropriate that you could ban perks(both killer and Survivors choose 2-3 from each other).

  • @ILoveDemo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1937093#Comment_1937093

    Is something wrong with Haddonfield? It's one of the best Maps now.

    One of the unforunate things about the internet and its impersonal nature is that, when you make a statement like this, one has no idea if you're actually laughing at how ridiculous it is while typing, or if you're actually posting it with a straight face.

  • @pzuxcsld said:

    https://forum.deadbydaylight.com/en/discussion/comment/1936258#Comment_1936258

    Agree. Not as camping, tunnelling, slugging for the 4k. Killers never abuse

    The devs have stated there is nothing wrong with any of those.

    If your being camped stay on the hook and everyone else do gens.

    If your being tunneled bring BT+DS and learn to loop.

    If your slugged bring UB.

  • Aight by that logic killers should be allowed to ban 4-8 survivor perks!

  • Freddy and Spirit mains would never find a match lmao

  • @pzuxcsld said:

    https://forum.deadbydaylight.com/en/discussion/comment/1936258#Comment_1936258

    Agree. Not as camping, tunnelling, slugging for the 4k. Killers never abuse

    Damn slugging for the 4k is abuse now lmao

  • Just like the discussion about making solo and swf into different queue. The latter would have tremendously increased waiting time up to not even getting into a game.

    This would also show a problem.

    And don't tell me those are two different scenarios or things because, just like swf can be beaten up to a certain point, so can be spirit.

  • @EvilJoshy said:

    If you think que times are bad now?

    There was a third party tool I think called make lobbies great again. It allowed you to mark a player you didn't like and you could never be matched with them again. Sounds good against cheaters right? Well survivors were check marking every single killer that killed them. So match making got screwed up even more. You survivors can't have nice things. You will abuse them.

    I'm pretty sure that MLGA didn't prevent you from being matched with the players you blocked, it would just tell you, that you are in a lobby with someone you blocked so you could leave the lobby.

    It's obviously annoying if survivors constantly dodge your lobby but they had to regroup every time, so to me it sounds like they were hurting themselves more than the killer.

  • @AsherFrost said:

    Ah yes, the ol "why do I have to play against killers I'm not good at?"

    2nd time in a week I've seen survivor mains who want to control what killers people are allowed to play as. Played overwatch for years, never saw petitions there to make it so one team could choose what heroes the other chose to play. Played Friday 13th, didn't see people trying to ban specific Jason's. Nope, that attitude only seems to exist with DbD

    I also think that a block feature wouldn't work in dbd, it would only increase lobby times but wanting to block something is not a wish that only dbd players have and some games even allow players to block certain characters e. g. Rainbow Six Siege.

  • people spent money on them so no

  • Git gud, seriously

  • @EvilJoshy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1937036#Comment_1937036

    The devs have stated there is nothing wrong with any of those.

    If your being camped stay on the hook and everyone else do gens.

    If your being tunneled bring BT+DS and learn to loop.

    If your slugged bring UB.

    Well, many people ARE running those perks as you suggested. And see the results: endless ranting about survivors bringing DS/BT/UB all the time.

    As for banning killers: no. I don't want to sit longer in survivor queues just because my team mate doesn't want to play against Spirit.

  • you would never get to play the killer you want to, ban perks, now that sounds fun. I mean i think spirit/freddy be pretty skill less but still you should get to play the game how you want.

  • i get the feeling that if this were to happen it would only happen if they made a competitive mode or for like a tournament but I fell like they would have to allow to the killer to maybe ban 1 or 2 perks for survivors just to make it fair for both sides because if they only allowed the ban for survivors then it wouldn't be fair for the killers

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