Anyone else think clown needs a speed nerf?
In my opinion the clowns is a bit to over powered because he is way too fast and there is no counter to his power with is speed being extreamly fast
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Indeed.
Lets nerf all exhaustion perks too by decreasing survivors sprint speed to 85% to compensate for their massive speed bursts while we are at it.
He's not op. He can be difficult to deal with when you don't have windows or pallets, but when you do he's easy.
Clown is normal movement speed and his power doesn't slow you down after he hits you unless he threw it prematurely in the direction you were running through. Clown doesn't need nerfs, infact he might need a bit of a buff, but definitely not a nerf.
Firstly, I know people must have pretty much hammered it in your face at this point but the clown is the same speed at pretty much every single killer in the game at the exeption of nurse T1 myers and the hag.
Making him slower will make his power useless, nurse slowdown is because her power make her able to gain a tremendous advantage.
If you think the clown power to be enought of a justification to having him be slower than base speed you are insane.
Secondly...
*Think
If he was slower then the short speed decrease when hit by the bottle wouldn't matter because it would take to long to catch up. Clown is effective at shutting down loops and (not to sound mean or point fingers) most survivors don't know how to lose a killer once a loop is shortened or taken away. You need to know where the Clown might try to throw a bottle to block your loop and instead change course or simply fake it out and use a loop a little earlier.
Clown is much like Huntress when she first came out and people use to complain she was too "OP" because she could hit you at pallets. But eventually people figured out that you just put the pallet down earlier or faked the pallet drop altogether.
If anything I think his bottles should be buffed to a capacity of 5 or 6. This will make up for being so slow to reload your bottles. The only time I reload is after hooking or by a pallet.
And slow killers are boring to go against unless they have some amazing powers like hag causing you to go insane and the huntress with her hatchets.
Yes, he can stop you completely with well placed traps.
Are you an undercover dev?
"No exploit" that is like the definition of an exploit. Really hope they fix that.
Nah, if you ask me Clown is a perfectly balanced killer, doesn't need a buff but a nerf would hurt him badly.
when you're a mid tier killer and people want you nerfed
He has baseline speed for killers. Anything less than what he has would result in him being pretty awful. His power does really well vs loops/people running in straight lines. Have to try and bait out his bottles before he gets too close too you. Gotta learn how to play against him.
The after piece tonic slow down a survivor by 15% for 2 second whenever they enter the gas.
The normal killer speed is 115%
The slow killer speed is 105%
If they gave him the slow killer speed he would be useless because his power would be to be able to go barely faster than a normal killer speed for 2 second whenever a survivor get in the gaz.
WICH WOULD MAKE HIS POWER USELESS
I don't.
Tell you what: Once bottles go as fast as Hunting Hatchets, i'll come back.
Clown Changes:
Literally the most balanced killer in the game, and you are complaining?
xD xD xD xD xD xD xD
ok
Speaking of exploits though, I had a clown the other day who used his bottle throwing stance to wedge himself practically inside survivors on the hook. It ended up having the equivalent effect of old school facecamping before MD hooks, so nobody could get saved. That nonsense better get patched soon.
(And yes, survivor exploits need to gtfo too)
edit: my autocorrect sh!t the bed
At this point i will just ask you to print out your stupid thread and attach it to your application for disability allowance cause that way you didnt waste your time on this forum.
They just need to fix the exploits and he's back toa baseline movement speed where he should be.
You like so many Survivors want Stealth AND the chase to be super viable options at the same time. That not how it works. Each Killer has thier strength and weaknesses. Clown is most powerful in the chase, so don’t get into a chase at any cost. Other Killers are not so strong in the chase, so it’s fine to be chased more often. Seriously, you need to adjust your play style based on what Killer you’re facing.
Whats the damn point of Killers with different powers, different strengths and weaknesses, if you just play the same way against all of them and it works every single time? Stop trying to whine and complain being chased by Clown is harder and adjust you play style to be more careful and sneaky.
This is like people complaining you have to crouch more with Hag, watch your step with Trapper, or be better at Looping with Freddy.
The clown doesn’t need a nerf because his bottles need to be thrown at perfect timing. You can counter the clown bottles when he throws them in an open field. Also if two of my bottles do not hit the survivor then I have to try to regain my steps so I can get a hit on a survivor. It is very important to not misuse your bottle because it can become a long chase when a survivor loops you.
The only smart time for a clown to reload his bottle is when by pallets or after hooking a survivor. Other than it wouldn’t be so smart.
The clown needs to at least get one hook before two gens pop otherwise it will be a challenging game for the clown.
There are plenty of ways to outplay a killer, you shouldn’t depend on always running. You can take risk by trying to juke killer or 360. I was able to juke a clown for the duration of the last gen being done.
You say clown always get 4K, I would love to see at least 5gameplay screenshots of you playing as the clown. And I would prefer if you are below rank 10
For me personally I'd rather have it go completely stealth based and not how much you can loop the killer in one spot. You'll have options in a chase but it's a last resort type of thing not hey let me look for the best looping spot.
"I don't know how to play against this killer but i don't want to learn how I just want nerfs >:I"
This discussion has given me so many laughs tonight, thank you