Remove unbreakable

2 matches in a row with 4 guys downed and they keep getting up as soon as i grab somebody. do you wanna know the result? 0/4 and entity displeased with "gg ez" in chat.

seriously, what's the purpose on using these crutch perks for survivors? i'm titled as hell right now. 2 sweaty survivor teams with this ugly perk and two times i get genrushed and teabagged at the exit because people can't accept their defeat so they need these "second chance" perks.

Comments

  • @azame said:

    https://forum.deadbydaylight.com/en/discussion/comment/1554715#Comment_1554715

    Yes its 100% the survivors fault but also we play the game to have fun being slugged is not fun. Slugging isnt healthy from a gameplay pov because you arent doing much of the gameplay. What if you are solo and none of your teammates have it and you run the killer until they bleed out and then you finally go down you think that survivor should lose?

    Unbreakable is balanced against all killers not just nurse. Slugging survivors was meta in 2016 before bill. The devs have already stated how they dont like slugging nor encourage it. That's why they made bill they didnt want to make it bannable so they gave him a perk to stop it.

    So let me ask you if the devs made this perk with the sole responsiblity for it to counter slugging how is it a crutch? Regardless of your skill you will go down at some point if the killers chooses to you will be slugged.

    You are entitled to your opinion even if it's wrong and you are so wrong. People will quit the killer queue times will get longer. Why do you think DS is the only thing *good* killers complain about when it comes to the DS/UB combo?

    Ok so the survs aren't having fun so we have a terribly unbalanced perk that makes the game unfun for killers by punishing killing everybody too well.

  • @brokedownpalace said:

    Lol imagine having all 4 survivors slugged and still getting 0 kills. Two games in a row. I think you might need to get gud.

    He killed everybody, he is good, but then crutch perks let the survs win

  • @EmpireWinner said:

    "omg I slugged ALL the survivors for the 4k and did not bother to hook any and lost my pressure" lol

    Did it not occur to you that maybe unbreakable is at risk of being used when you slug??? ESPECIALLY when you have 3 slugged and going for another. Go hook and stop being a butthurt baby

    yes it is now a risk to kill many survivors quickly!

    Such a balanced game!

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1529541#Comment_1529541

    You have 4 people to pick up and hook, why are we focusing on the fact they are getting up? If you didn't try and slug the entire team all at once you'd rarely see Unbreakable, this is a killer problem that killers can avoid yet want to nerf even more perks,

    Ah I see now!

    "If you weren't so good and killed everyone too quickly you would've won!"

    Don't kill everyone too quickly or too slowly and don't you dare use any tactics like camping or slugging!

  • @skiafluff said:

    There's one thing I've never understood and it's people's unwillingness to eat DS as fast as possible. It's only one time use. Bait them into using it early and they won't be able to use it when it matters. Then you don't have to worry about it when you're slugging.

    Because even 1 DS in a game is absolutely ######### devastating. It's a free heal, a 5 second stun, a wasted chase and a 20 second headstart for the surv

  • @alaenyia said:

    This guy comes out of the gate saying, "I was playing super toxic and not bothering to perform my own objectives and the survivors used a not even top tier perk and now I am mad my crappy gameplay style backfired."

    Bro, down someone hook them, chase another person, down them hook them, patrol some gens, rinse and repeat. Easy peasy, and Unbreakable will never bother you again.

    This is not a viable play style if you aren't god of dbd or playing garbage survs.

    The fact I have to explain this to you is a testament to your understanding of killer gameplay.

  • @Monarch said:

    https://forum.deadbydaylight.com/en/discussion/comment/1529329#Comment_1529329

    He killed everybody, he is good, but then crutch perks let the survs win

    Lol

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1529315#Comment_1529315

    While I do respect your opinion (#DeleteLegion!) I don't think that's a great idea. I think you should be able to pick whatever perks you'd like with synergies in mind when making a build. If a given perk combination is too strong, I think the right answer is to nerf/rework one or both of the perks. In this case, I'd rework DS.

    I agree with the statement that you should be able to use whatever perk you want I think that some perks are a bit too strong to be used together so the best way I could think of this working would be like how exhaustion perks work where you can use multiple but you only really need one of them to be effective.

  • @NuKeD said:

    2 matches in a row with 4 guys downed and they keep getting up as soon as i grab somebody. do you wanna know the result? 0/4 and entity displeased with "gg ez" in chat.

    seriously, what's the purpose on using these crutch perks for survivors? i'm titled as hell right now. 2 sweaty survivor teams with this ugly perk and two times i get genrushed and teabagged at the exit because people can't accept their defeat so they need these "second chance" perks.

    "I slugged 4 guys and they unbreakabled" - This is exactly the reason why unbreakable exists.. to prevent killers to slug. It isn't sweaty, it isn't OP, it isn't being removed. Either hook people or deal with the fact that someones going to unbreakable.

  • Extremely simple: Don't slug. If you win by slugging you dont deserve a win.

  • i love how half of these guys commenting are entitled survivor mains...

  • @Monarch said:

    https://forum.deadbydaylight.com/en/discussion/comment/1529655#Comment_1529655

    This is not a viable play style if you aren't god of dbd or playing garbage survs.

    The fact I have to explain this to you is a testament to your understanding of killer gameplay.

    Lol, the devs have bent over backwards for years now to make this game the easiest possible version for killers and they still feel compelled to play toxic as all get out and blame the survs for their behavior. It is pathetic. And now breakable doors cause boatloads of dead ends that survivors have zero control over, DS was nerfed again for like the third time. I have said it before but seriously, the whiny killers up in this forum will not be satisfied until there are zero survivors, just a bunch of NPC's so they can get that 4k every game with no effort. You know survivor want to play this game too, but the devs make it more and more ridiculous for them every patch trying to appease 20% of their players. It is going to kill off this already declining game.

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