BHVR. Thanks for listening to us

But overheat was still a mistake. But now at least, Billy isnt damn near unplayable

Comments

  • They didn't really listen to us though. The vast VAST majority of voices were calling for no changes to Billy, including all the most influential big streamers. They didn't revert the changes, they backed off on them very slightly. It's better than nothing, but it's still probably gonna be bad.

    The problem is noone on the balance team is a good player and they don't listen to the fog whisperers so they have no perspective from above rank 16 on balance.

  • Good on you for making a nice positive post. It's good to see instead of the constant, "BHVR NEVER LISTENS TO US! Oh, they did? Well, THEY DIDN'T LISTEN TO US HARD ENOUGH!"

  • The adjustment should be postponed.

    Very irrational.

    And it's not fun.


  • @Zaitsev said:

    https://forum.deadbydaylight.com/en/discussion/comment/1444337#Comment_1444337

    Hmmmm. Well. Youve had the same meta for years. Youve been the power role. For. Years.

    tbh survivors are still the power role if they play with friends, nerfs survivors got were needed nerfs, because they were borderline overpowered. insta heals were overpowered toolboxes cuting the objective to half the time was stupid aswell balance landing infinites were completely broken on certain maps aswell survivors are crying about losing their infinites and that is a problem and shows they are biased. survivor complains mostly have no arguments since those were changes to make the game more balanced and healthy, it was completely unfun for the killer being unable to catch up a survivor bcause certain structures were infinites and sometiems when you catched to them they have an m1 medkit to isnta heal them or give them a free hit and back in the day Decisive Strike wich also made them to be able to escape for free, it seems survivor mains dont understand why thos changes were made, same goes with Exhaustion perks wich recharged during chases and thet on par with vigil was borderline overpower aswell infinite sprint burst or almost, or infinite balance landign to keep the infinte going, or for example the entitiy not blocking stuff aswell

    most survivor "nerfs" werent just nerfs because of killers sake but because of the game itself. killers on the other hand get unnecesary nerfs most the time with some exceptions of course, billy wasnt the case (base billy), nurse (base not addons) wasnt the case neither even if used in a good level she is still the best killer in the game. but there were some necessary nerfs liek Freddy slow down addons for example, 180° oni 180° billy back in the day, there were some good and needed nerfs for killers aswell but i always felt like lots of killers powers get nerfed because no reason and very fast because they sometimes dont even think twice about nerfing a killer but will take years with survivors... and thats something everyone will agree balance landing got nerfed just recently after more than 3 years for example same goes with insta heals.

    so basically yes survivors are still getting way more attention than killers in terms of balancing but that is since 2016, the fact that all survivor perks that are needed to piss off and create unbalance in the game are there since 2017/ early 2018 there is nothing else to be invented means something and the best killer perks can be removed from the game in the first 15/20 seconds or are very high risk high reward or have very strict conditions in order to put them to work unlike survivor perks like borrow time, ds, unbrekable, sprint, dead hard, etc so is what it is.

  • @RepliCant said:

    Theory: BHVR overdid the Billy nerfs on the PTB so they could tune the numbers back to please the community being upset about the Billy changes. Instead of you know.... just reverting the change all together since nearly all feedback is negative.

    This. It's the same logic applied by tRiPLe-A publishers. Do y'all remember Gamblefront II?

  • @Nebula said:

    https://forum.deadbydaylight.com/en/discussion/comment/1444248#Comment_1444248

    It’s like you’re actively fighting to be the most survivor biased poster on these forums lmao

    There's another two trying the same thing haha

  • Killer mains cried so hard until they got their way, again. Astonishing.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1445553#Comment_1445553

    You mean like the time Survivors review bombed the game to get their way?

    And review bombed the game again to get their way?

    And review bombed the game AGAIN to get their way?

    And disconnected constantly against Freddy and Spirit to, again, get their way?

    I still see people DC against Spirit and Freddy. You can't possibly believe either of them are weak. Forever Freddy is an easy 4k. So is Spirit. (As I got to rank 1 killer as only Spirit.) Legion still exists.

    I still see ebony mori and iri-head in the game.

    Survivors are complaining about Leatherface on the PTB. Any changes there? No.

    Survivors always complaining about NOED. Any changes? Nope. (Before you say Hex: Ruin, I still see it frequently at rank 1. Ruin nerf didn't change anything.)

    Survivors got items completely gutted, no compensation (not to mention the upcoming franklins buff makes bringing items completely obsolete now). Gen speeds were changed. DS got changed. Can't max out BP for struggle state anymore when everyone's on last hook. Maps got size reduced. Killers have hit priority when they have garbage internet.

    Still so many easy one-shot powers/perks/abilities in the game.

    Killers are able to camp, tunnel, slug, and keep the game hostage freely without any consequence. Those are always complained about from survivors.

    Killers are able to see items survivors bring and dodge them, along with checking friend's list for SWF.

    Haha, killers have it hard amiright?

  • @ClickyClicky said:

    And thanks for ignoring the rest of us BHVR 😘 love you guys too

    The rest of you which is like 4 % of the Community. They will rather satisfy the other 96 %

  • Alright. Mods please close this. This went from a simple thank you to a flame war.

  • @Zaitsev said:

    Alright. Mods please close this. This went from a simple thank you to a flame war.

    @MandyTalk

  • @ClickyClicky said:

    And thanks for ignoring the rest of us BHVR 😘 love you guys too

    1x6nad.jpg


  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1445613#Comment_1445613

    I never said they were weak or that they don't have their problems. However, constantly disconnecting or killing yourself on first hook and ######### over the other 3 survivors does not garner any sympathy from me, won't garner sympathy from the other survivors, and certainly won't garner sympathy from the killer. What you are doing is justifying this behaviour right now, and you're not going to garner any sympathy from me, either. But I bet if killers started disconnecting every time they got hit with DS or something on the survivor side they didn't like, you would be tooting your horn into a different tune pretty damn quickly, wouldn't you?

    I still see skeleton keys and 4-man SWF hit squads filled with DS, BT, DH and Unbreakable. We also know that iri head is going to be changed, it's just a matter of when we get there (and I think Huntress is supposed to be next after Billy). So I don't see the point in still complaining about it. Survivors complained (rightfully so) about this add-on and it's going to be changed. The only thing people should be complaining about is why is it taking BHVR so long to adjust one single add-on that's been such a problem for so long.

    Survivors can keep complaining about NOED. I don't think a perk that doesn't even do anything for the first 90% of the match (so the killer is playing with only 3 perks by the way) and can still be countered before it's activated and during the period it's activated, especially by any half decent SWF that knows how to count to 5, is exactly "overpowered". The amount of survivors I see run by totems in a match, and then complain about NOED after the match in the post game lobby is quite astounding. It's not out of the question for me to be the one who cleanses all 4~5 dull totems in a match because apparently everyone wants to speed run how fast they can open the exit gates.

    I've also like, never even had any problems with Ruin. I still see it cleansed within the first 30~60 seconds of a match the vast majority of the time. Even in the moments where it doesn't get cleansed immediately, all it's done is make survivors stick to generators harder, like finishing a generator before going to rescue a hooked teammate because survivors don't want to leave it alone because it will regress. It doesn't even work in tandum with perks like Thrilling Tremors, or Pop anymore. And I certainly no longer see it in 80% of my games in red ranks as survivor anymore. Maybe like, 20% games, maybe. So I think the nerf did do something.

    All those one shots powers/perks/abilities also have conditions and/or requirements to them. Of which survivors can avoid perfectly fine without powers/perks/abilities. For example, for Myers, he has the weakest early game by far than any other killer in the entire game, moving at only 105% movement speed, cannot gain blood lust, and doesn't even get a proper lunge. And for Oni, he's just a basic ######### M1 killer until he gains enough charges and damages survivors enough to earn that power spike for a limited time, meaning again, like Myers, he starts off weak, and has moments of weakness to make up for those moments of incredible power, which again, can still be avoided by the survivors.

    Killers cannot camp, tunnel, slug and keep the game hostage freely without any consequence. Killers who do the first three usually lose if they do it willy-nilly and not smart. Killers who do the fourth thing can and will be banned. That doesn't seem "without consequence" to me.

    Remember when survivors would use MLGA to dodge specific players and killers? Why does it even matter if the killer dodges a lobby anymore? We're on dedicated servers. Survivors will get a new killer in 10 seconds. Probably a yellow rank killer too, since that's how the matchmaking works right now for some reason.

    I never said by the way that killers have it hard or that survivors have it easy. I don't know where you got that impression. I was simply stating that survivors are not as innocent as you are trying to make them out to be and it's not just a "killer main" issue as you are trying to make it.

    I have killers rage quit all the time. All it does is garner a hardy laugh from me.

    Keys - I'll just paste a previous comment of mine on keys since no one can seem to understand that keys are not OP or broken - For a key to work you need amount of survivors alive + 1 generators to be completed for hatch to spawn. For four survivors to escape by key, all generators need to be completed. At that point they were going to escape through the gates anyways. It's not have a key = instant hatch spawn.

    DS is meta because killers tunnel, and are allowed to tunnel as devs have fed them that it's a genuine tactic. BT is used because of campers - another thing killers love to do. Unbreakable is used because of killers slugging - often slugging the second to last person because their ego would be hurt if the last survivor found hatch.

    NOED rewards lazy killers - I personally don't complain about NOED because I cleanse every totem I see; there needs to be a totem counter added to the game though. I do laugh every time NOED pops up because it's just pathetically funny to see any killer using it.

    Killers don't care that camping, tunneling, slugging can result in them getting an "Entity Displeased". They do it because they know it ruins the game and wastes time of all four survivors - they like doing that - and thanks to the DC penalty you're often forced to stay in a game where the killer is doing these things. There's no punishment they care about.

    Killers can dodge a lobby that has a key or four toolboxes - but I can't dodge a killer that is bringing an ebony mori unless I Alt + F4 during the loading screen.

  • It's more of a me thing to be honest. I just hate everything about Legion.

  • Closed at OP's request.

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