Perk against face camping

So I've been playing this game for a LONG time... I didn't encounter such problem on any other platforms but since I've played on the beta version of dbd mobile and now... There are a ton of face campers.... Like every other game you see a killer hooking you and then staring the f at you for the whole time... So I suggest a perk which forces killers to leave the immediate surroundings of a hooked survivor..... Or They lose a random totem after a specific interval. Or a decrease in speed... Any suggestions.

Comments

  • @MPUK wow getting called another name. the camping discussion is pointless because the devs have already said it's a viable strat.

    You get more points for multiple hooks because your doing more work . The hook timer doesn't make sense because how would a survivor die if there wasn't a timer.

    Like I have said before it's the killers job to kill. Let me expand on that some more it doesn't matter how the killer kills as long as it is done. Having a perk where the entity moves the hooked survivor cause the killer is camping is not sure mething that fits into the narrative of the game.

    If you want to counter camping with out doing gens like everyone says to do all you have to do is body block the killer while someone else unhooks. Having borrowed time helps as well.

  • @venom12784 said:

    @MPUK wow getting called another name. the camping discussion is pointless because the devs have already said it's a viable strat.

    You get more points for multiple hooks because your doing more work . The hook timer doesn't make sense because how would a survivor die if there wasn't a timer.

    Like I have said before it's the killers job to kill. Let me expand on that some more it doesn't matter how the killer kills as long as it is done. Having a perk where the entity moves the hooked survivor cause the killer is camping is not sure mething that fits into the narrative of the game.

    If you want to counter camping with out doing gens like everyone says to do all you have to do is body block the killer while someone else unhooks. Having borrowed time helps as well.

    OK so you get more points for more work. Why is the emblem system linked to how many hooks you do? Is that just because you did more work too? It isn't at all, it is because the devs want you to be hooking people multiple times, not camping the ######### out of them.


    Does standing still next to a hook fit the narrative of the game? Or is that OK because you're spinning bullshit and it is one of your plays?


    You think the survivor's objective is to not get caught and if they do they have failed so this is a pointless discussion. The survivor's objective is to get 5 gens done whilst avoiding the killer. If you get chased you will go down eventually since the killer moves quicker at base speed(except nurse) and then you have the 3 bloodlust tiers to max out on top of that for the really ######### players. All a survivor can do is buy time. If they get caught they haven't failed and it shouldn't be game over because the killer wants to standstill. I explained why the timer existed, you've avoided the actual justification of it in favour talking a load more twaddle about the killer's "Job". YOU'RE PLAYING A GAME, WAKE UP!!!!!


    I'm done responding to you now, it is just boring crap coming from a standard killer main who avoids everything that is said to him to waffle about jobs and work. Go put a decent amount of hours in to both sides and then say you support camping because it is so fun as a survivor as you wait on the hook "punishing" the killer.

  • @LALYTHIA said:

    https://forum.deadbydaylight.com/en/discussion/comment/1217014#Comment_1217014

    I love how killer's bullshit camping is always the survivor's fault. 😂 ok buddy.

    Where did I say that again? I literally just said that camping works because survivors don't take advantage of it and instead of making gens they just try to save (and die) or crouch around the hook. 

  • Kindred so your team can see they can't really save you then they do all the gens and get out so he gets maybe 8k points and a boring match. Or borrowed time for a 1 for 1.

  • @venom12784 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1216549#Comment_1216549

    It's the killers job to kill. It's the survivors job to survive. If you get caught you failed at your job. Don't you think it ruins the game for killers when everyone survives?

    The first statement in this comment is a huge problem. I hear this a lot from hard tunnel/face campers in post-chat, "It is my job to kill". False, one objective of a killer is sacrifice, there are 3 others. And hard tunnel/ face campers ignore the other 3, ruin other people's game, generally come out with ridiculously low points. Engaging in chases and offhooks is where survivors garner the most points, so it is ludicrous to say "If you get caught you failed", nope, they are playing the game and working their survivor objectives. The camper is the one in the wrong ignoring his own objectives.

  • @NursesBootie said:

    "Camaraderie". It ensures that three people get out and even opens the possibility for a BT play.

    That perk just needs a buff for both hook phases to last 90 seconds. Makes it so if you get caught and camped, then all the gens can get done at least.

  • @EvilJoshy said:

    Uhhhhh how about the other 3 survivors finish the gens and get out? That killer doesn't get any bloodpoints or ranks up.

    Face camping is not a problem. Only the weak killers do it and the newbie survivors fall for it. Have you seen a popular streamer face camp someone unless they pissed them off?

    I think you're not understanding the issue. There is a game called Identity V that is a mobile rip off of DBD. It's fairly popular. In that game, face camping is the norm. All the people who played that game are now trying this one. They literally think it's what they're supposed to do. BHVR screwed the pooch on this one by not recognizing this would happen.

  • @EvilJoshy said:

    If you did most of the work then you should get blood points and a pip. That's a win for you. People constantly tell killers "You don't need to 4k to win" well you don't need to escape to win either.

    Lol.. you can face camp your way to purple ranks mate.

  • @EvilJoshy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1216924#Comment_1216924

    The time it takes someone to die on their first hook is pretty long. I'm pretty sure the killer standing there gives you even more time on the hook. You can finish 3-4 gens easy. Even if the other 3 don't finish all the remaining gens, that is still very punishing for the killer. 1k for 3 gens is not a fair trade. The survivors have all the tools needed to win. They don't always know how to use them. This is the problem with the game. Instead of learning what to do people beg for nerfs or more perks. This makes the experienced survivors OP.

    MPUK:

    As for tunneling and camping. That doesn't drive people away nearly as much as imbalance. Look at the survivor que times and the killer que times? Tell me which one is in short supply? Killers bring moris to end a match quickly. Well what about survivors who bring tool boxes? People say tunneling/face camping is just to spread toxicity but what about all the survivors with flashlights who get in the killers face because they have BT+DS+Adren, then they teabag at every single pallet? As for a higher rank than 1. If a killer got to r1 by face camping that tells me this game is full of crappy survivors. You can thank the devs for constantly lowering the bar and letting these rookies prosper. Old Ruin kept those newbies out of red ranks. See what happens when you give out participation trophies.

    Last, if you really played both sides this thread wouldn't trigger a response from you. You would already know face camping only works on inexperienced survivors.

    Sorry for the late reply - the thing that maybe you didn't catch about what I'm saying (and this could be because I'm probably playing at a worse rank than you) is that it's quite frequent to watch the two others survivors ONLY try to rescue the survivor on hook vs. a camper. That is to say - none of them end up doing any gens because every time one goes in, another is hooked. I can not complete 5 gens in the time it takes these three players to all die on hook, even if I completely ignore them (which I typically do). This isn't every time by any means, but it's a multiple-times-per-day occurrence.

    Whether or not I am a lower rank than you doesn't change the fact that at MY rank, this behaviour is commonplace, and I am usually hovering from purple to red, sometimes green. So my statement is correct, and I stand by it. Face-camping is a problem at my rank and there is nothing I can do within my games to fix this. It's just a fact of life.

  • @Sonzaishinai said:

    First there is a perk against facecamping

    It's called BBQ&Chilly

    It rewards killers for not doing it wich works infinitivly better then punishment

    Second that would be the worst perk in the game, would you really waste a perk slot just for the off chance a killer facecamps you?

    It's not against face camping.... It's useless if the killer face camps... They are different.

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