Tru3 and Ruin
https://m.youtube.com/watch?v=xFk2vmkWths&t=339s
So i watched this video and it hit me.
Multiple times Tru3 smacks a person off a gen then goes and kicks it. They get away with the extra time and no hooks just a wound.
Now what if Tru3 had a perk that automatically regressed generators when survivors got off so instead of going back to kick it and let them go he could chase them down for a hook? Hmmm... What would we call this new perk?
Comments
Hmmm... what if that perk was cleansed in the first 20 seconds?
Tru3 only continues the chase if he can down the person fast.
That's how he plays GF.
Since he doesn't plan on following the person, might aswell kick it.
Hmm..and it occurs to me that you left out some very important details
1..multiple gens can be done at once and you cant be everywhere
2..this mystical perk will easily be gone by gen 3 if it was even remotely an issue
3..survivors can extend chases very easily..and if you arnt getting hooks your not winning
Hes also using pop. Theres zero reason to break gens without it currently. And there'll be zero reasons to do it when your totem is cleansed 34 seconds into the game after the mid chapter patch too!
While youre kicking that gen, the survivor is getting closer to a pallet loop or god window and 3 other survivors, maybe 2 are still doing triple your regression in progression (still double with new ruin Hex perk lol).
And if they know how to hit great skill checks, God help you.
Even zubatlel, the probably undisputed master of this game agrees that kicking gens that you find a survivor on is not worth the chase time lost.
Another note is hes playing a killer with zero tr. Any survivor worth their salt would have heard his ambient noises or heard a tr from another killer and started to run. Which would have made that tactic even less viable long term.
The new Ruin would fill that gap, the problem is it's still a totem which ruins any of its potential. It also isn't helping his early game which is where we need it.
How about "Despair?" That way, when you use it with Ruin, you can call the combination "Ruin and Despair." That has a nice ring to it.
Serious answer - Not only is new Ruin trash, it also blocks every other gen regression perk in the game as an added bonus.
10/10
I admire your attempt to make new ruin sound not so useless. But you're completely ignoring the build being used and how it would not work with new ruin at all.
Exposed indicator activates.
Same as the old ruin you mean?
At least when it doesnt it buys you a minute or two
Kinda like how Tru3 doesn't go for hooks much, he hits people then goes to kick then gen instead of trying to down them?
Because hes trying to pressure multiple people..odds are the person he leaves will go heal especially vs ghost face..but if he chases that's 3 people with free gen time
From my point of view as a survivor pop is a pretty pathetic. Its only a threat if the killer is already on a steamroll or is freddy.
In 20 seconds of repairing you can get multiple great skillchecks including the base charges. And I often so on a popped gen.