What's with the constant killer nerfs every week?

It's completely out of hand, they're not warranted and no one's asking for them, so what's going on? People have been begging for killer buffs for years and you guys just ignore everyone.us.

Tagged: Trusted

Comments

  • Same thing that's up with survivor nerfs. Attempts at balance. No one asked for changes to vaults and yet here we are.

  • well to start off pig and legion

  • @Perelie said:

    It's completely out of hand, they're not warranted and no one's asking for them, so what's going on? People have been begging for killer buffs for years and you guys just ignore everyone.us.

    Yeah no one asked for this. How about opening your eyes?

  • @Perelie said:

    https://forum.deadbydaylight.com/en/discussion/comment/913948#Comment_913948

    So then why do the devs only listen to one side of the community?

    Oh you mean like the changes to medkits (instaheals), balanced landing, EGC, D strike, Object of Obsession (undetectable was created), Mettle of Man, map reworks without safe pallets...yeah, I'd say devs are ONLY listening to one side of the community.

  • @T2K said:

    https://forum.deadbydaylight.com/en/discussion/comment/913669#Comment_913669

    Try that:

    How does it benefit the game when killers/survivors are getting nerved

    No I'm good. The nerfs to survivors since I've been playing don't compare to the killer nerfs.

  • @DBD_Pinhead said:

    https://forum.deadbydaylight.com/en/discussion/comment/913698#Comment_913698

    No I'm good. The nerfs to survivors since I've been playing don't compare to the killer nerfs.

    Plus theres only one major killer BUFF I can think of, and that is too freddy. Wraith got a little love, but not much. It also always seems to take longer to nerf survivors, as they have to carefully deliberate, while anything involving a killer takes way less time. Spirit out of nowhere, changes to deep wounds immediatly after PTB for Legion. And yet Mettle of Man took over a month to be fixed and it was far more broken then what Legion could do with nemesis and a bunch of addons to even make effective. I can also think of plenty of survivor buffs, like when vacuum pallets got buffed, how DS has remained a super strong perk even after the nerfs, how survivors have more time on hooks before they die, and how BT JUST got buffed. I'm not saying there haven't been improvments for killers, nice QoL changes, but they where small things over a large amount of time.

  • @T2K said:

    https://forum.deadbydaylight.com/en/discussion/comment/913542#Comment_913542

    I feel you with nurse. I hate that cd on her fatigue. But I think they are not done with her and keep monitoring her. So I stay positive.

    I dont think it has to be equivalent. For example I was really happy about the insta meds change and I think its good for the game. And more things need to be adressed and Im sure the devs already looking into many of these without us knowing. Sometimes it really feels unfair and I can completely understand that. You see so many changes to killers and in comparison so less to survivors. But the thing is survs are all the same, they are only cosmetics. Killers are very different with all their unique abilitys. Of course they need more tweaks. If you change one survivor, you change all. If you change one killer, you change only that one. And Im sure we will see some changes about survs, mechanics or maps in the future that will help to enjoying the killerside more than now.

    Except the problem is Instaheals isn't equal to the nurse, while yes it was nice for them to go, its not the equivalent of the nurse.

    The survivor equivalent of the Nurse was SWF. SWF=Nurse, and the fact they don't even attempt to bring a change to SWF despite nerfing the strongest killer in the game.

  • @anarchy753 said:

    https://forum.deadbydaylight.com/en/discussion/comment/913471#Comment_913471

    Spirit got minor changes, that's very different to a rework.

    Doesn't matter if it was a minor change or not, the fact is that Devs said after Nurse is looked at, they will look at the Doc next. But after survivors complained about spirit, they did a full 180 and focused on her and not the Doc.

  • @BunnyTheHutt said:

    https://forum.deadbydaylight.com/en/discussion/comment/913391#Comment_913391

    This analogy makes no sense. How is Legion getting nerfed into oblivion good for us? How is the devs ignoring the community and nerfing Oni and Nurse good for us?

    There are times where the devs do ting the community doesn't want for the better, like the Spirit changes, but that doesn't apply here. They took a weak killer (Legion) and then nerfed him for a bad reason. Oni was fine, everyone loved him and they were happy with him, and they nerfed him anyway and are lying about it, saying it was a "bug."

    Legion nerf wasn’t a nerf but instead was a balance.

  • @grtf47 said:

    https://forum.deadbydaylight.com/en/discussion/comment/913397#Comment_913397

    Legion nerf wasn’t a nerf but instead was a balance.

    It was a nerf, followed by another nerf.

  • Unpopular opinion but Legions better in the new patch. Losing build diversity sucks but if you switch up your build hes pretty much better. People are just too stubborn to adapt.

  • @Mjra said:

    Unpopular opinion but Legions better in the new patch. Losing build diversity sucks but if you switch up your build hes pretty much better. People are just too stubborn to adapt.

    I would understand this comment if Legion didn't get 'reworked' every other month. It's become tiresome to keep up with it all at this point.

  • @grtf47 said:

    https://forum.deadbydaylight.com/en/discussion/comment/913397#Comment_913397

    Legion nerf wasn’t a nerf but instead was a balance.

    No, it was a straight up nerf. Loosing M1 hits on Frenzy and the massive buffs too deep wounds outway the slightly faster MS and faster vault speeds. And if this wasn't bad enough on the PTB, they nerfed him even more on live, making Deep Wound never go down while sprinting. He got nerfed into oblivion and I can't see it any other way.

  • @BunnyTheHutt said:

    https://forum.deadbydaylight.com/en/discussion/comment/913429#Comment_913429

    Using consistency as a reason doesn't pan out when killers like Wraith and Nurse's M1 from their abilities still count as M1 hits, so why was Legion the one that got the nerf? Even still, the reason "it caused too much confusion" is weak since it was pretty obvious why Expose didn't work on Legion's Frenzy. And the buffs he did get do not outway the horrible nerfs too his M1 and the massive buff too Deep Wound. Legion is considered worse then Bubba by the majority of the community, and the fact people have been begging for Legion buffs only for him too be nerfed is silly.

    Nurse's addons did need a rework, no one is arguing that fact, but the horrible nerfs too the basekit are my problem. The fact they ignored the community completely, then nerfed her most used addons on the PTB too live and have never touched her since, even when people wanted her reverted.

    Onis' flick was never a bug. It was on the PTB, then they nerfed it when it went live, and are now saying it's a "bug." Why would you nerf a mechanic you were never going too keep? if you could alter the numbers from PTB too live, then they clearly wanted it as a mechanic. You don't nerf/buff a bug unless you want is as an actual mechanic in-game.

    After all the changes the devs keep making too killers when few people have asked for them is a clear sign too me they don't listen too the community. Legion has been a killer everyone wanted buffed, instead they nerfed him. Nurse is someone who needed an addon rework, which both sides mostly agreed on, and they completely butchered her base kit. They didn't even listen too the archives until it went live, even though many people kept saying it was too hard at higher levels too complete. They only changed it because few people could actually complete them. The only change in recent time that the devs listen too the community is with Spirit, making her more fair too fight but not changing how strong she is, everything else has been a trainwreck IMO.

    I believe you've summed up perfectly every balancing decision they have made so far.

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