Avatar

codebibi

codebibi

About

Username
codebibi
Joined
Visits
102
Last Active

Comments

  • that is not all, the scream is supposed to activate the aura reading but if you have calm spirit and don't scream the killer still see your aura this is stupid.

  • are you sure ? i always thought it was the scream that activate the aura reading and that blocking it would not reveal the aura

  • i personally not even gonna bother playing 2v8 and do the tome challenges if legion and oni are in the mod. these 2 killers are too strong for this mod and ruined it. this mod is garbage now.

  • there is way too much aura reading and the fact that a killer can stack 4 perks + 2 addons to get permanent wallhack the entire match is incredibly stupid and unbalanced and on top of that they butchered the only viable conter to it just because of a few bad apples. not everybody play like that and the nerf just proved that it didn't change anything. people are still doing it with the nerfed version or without it. they need to remove aura stacking or bring back the pre nerf distortion.

  • my laptop even blue screen once as the game was lauching

    in crash Comment by codebibi
  • @buggybug said:

    I love the hypocrisy as usual with killer mains and I enjoy this. The reason distortion became even popular in the first damn place is nth and over the abundance increase of aura reading add ons and perks. People got tired as soon as they load in a match a killer like a nurse finds and down you before you can bat an eye? No chance to see gen set ups, pallets or loops? Lethal was the first mistake they brought in the game.

    Killers won't admit they are lazy and do need aura reading to do well specially huntress being the top common. Solo q ran distortion selfishly as Swfs didn't. My 4 man and I ran it and we all used it well where we all do our share of gens,saving ,healing and chases, it was not being forced off an important gen to prevent a 3 gen by some annoying high mobile killer who then would try camp it non stop cause of perks like BBQ.

    The funny bonus would be when huntresses and blights the top two killers who love lethal DC at start see no body with lethal, cause now yes you don't get free hand hold chase and now gotta do old 2016 ways to find people.

    Once again killers bring things on themselves and when survivors get sick of it and brings a counter they cry booboo and cry rats. Am surprised calm spirit or harden ain't call for nerf since it counters all scream perks and messes with killers like oni who try snow ball with infectious which yeah I run it anyways as lately am seeing an uptake of spies from shadows.

    This oh it force me me to tunnel or 4 slow down perk once again is a piss poor excuse. Killers always tunnel even when 4 gen slow down was strong even before distortion became meta. 4 gen slow down excuse was counter by many abundance of gen survivor perks and bmp commo tool boxes so while solo q complain about 4 gen slow down my 4 man and I don't.

    What good is 4 slow down gen perks if a killer cant even catch or down someone anyways which is what 90% if gen slow down counts on?So please killers stop using those two excuse to justify your fault od why distortion or any survivor perks become meta.💩

    Oh lightborn counters every survivor blind perks and flashlights, robbing one of survivors fe defense and also robs saving a teammate being tunnel by killer how is that fair? Lightborn should only get 4 tokens then it must be recharged so that we can actually use our defense.

    A solution is instead of turning back distortion back to what it is aura reading stacking for both side specially killer should now oy be limited to one just like how survivor lost endurance sticking now once as I say this how defensive killers gonna get. Note even with distortion nerf people still hide and do nothing which always been a thing so give me a good excuse on that one?

    finally someone saying things that had to be said. and you are so right about lethal i am so sick of this perk it gives too much information to the killer right from the start and too much of a advantage specially and high mobility killers like blight nurse or billy. these 3 killers should be starting with their power in cooldown.

  • @ReverseVelocity said:

    Distortion being able to effectively counter every single possible aura reading source for the entire game was not ok.

    Putting it back to charging in the Terror Radius would make that the case again, and it should never go back to that. I can maybe see the argument of giving it a maximum of 3 Tokens again but it should stay Chase based.

    and killers having 100+ perks and add ons in total to see survivors aura and having infinite wall hacks is ok ?

  • same. they butchered the only viable counter to aura reading when killers have a billion aura readind perks and add ons to get infinite wall hacks this is so stupid. they need to buff distortion or nerfed every single aura things for killers this is getting ridiculous at this point.

  • so infinite aura build isn't enough for you and need even more wallhacks ? just use cheats at this point it will be the same.

  • 3 very strong killers that dont need to buffed. anything added would make them op and awful to go against which will get people to complaint a lot to a innevitable nerf.

  • legion is already a pain in the butt with the mending simulator forcing you to mend 80% of the match he doesn't need to be buffed

  • if you think about sending 2 guards at the same time it's big no it would make him too strong and opressive

  • yeah adding legion to 2v8 was a big mistake it make the game awful to play. the mending simulator is the worst thing ever this killer need a nerf or a complete rework and should be removed from the 2v8.

  • are you seriously complaining about hope ? the perk only activate after all gens are done and most of the time survivors don't survive that long and killers have a lot of stuff giving them speed that can stack with bloodlust too and killers also have noed that give 4% haste and the ability to down in one hit. adrenaline is a end game perk that didn't deserve to be nerfed we don't need another one the perk is fine as it is

  • i also think basekit mori should be removed. i've seen a big increase in tunneling and slugging for the mori since the update and i don't think it's good for the game. the amount of toxicity from killers is insane.

  • terrible idea. it would encourage and increase the amount of slugging and killers have already a billion aura reading perks and addons they don't need another one plus 30 second is way too long for a aura reading perk. it would just make the perk way too strong and increase the toxicity.

  • otr deactivate when you do a conspicuous action and can only be used 2 times in a game. it supposed to conter tunneling if the perk is nerf it's gonna kill it and increase the amount of tunneling so it's a big no.

  • @francesinhalover said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3816425#Comment_3816425

    actually distortion being nerfed messed up the game bad. now killers are spamming aura perks and destroying average mmr survivors. Game is pretty unplayable atm-

    yeah now that killer mains cried enough to get the perk gutted they all are abusing aura reading build to get wallhack 24/7 this is messed up. i really hope that one day they will do something about the aura reading abuse.

  • @SuspiciousBrownie said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3818409#Comment_3818409

    It does counter all aura perks because it tells you what perks the killer has, so you can go into a locker to save tokens or if you’re empty. Essentially meaning Distortion was infinite. Never mind the fact it got tokens in AND out of chase which is absurd because pebble and stakeout require you to be in the radius but not in chase. Which is harder to do for weaker perks.

    It needed to be gutted. Glad the devs did it finally.

    it counters all aura perks but if they burn through all tokens they can see the survivor in the other hand killers have a perk that is completely shutting down a mechanic of the game and survivors can't do anything about it. the hypocrisy of killer mains is insane.

    with how much aura reading perks and addons killer have distortion should'nt have been touched especially with the combo franklin and weave that give permanent aura reading. this combo is game breaking.

  • yeah the nerf is bad and this is a big slap in the face with how much wallhack perks they have nowadays.

    they should either change it back to 3 tokens tying it to gen repair and healing to force people to do the objectives and play like a team or revert it because this is clearly not okay.

  • @Skillfulstone said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3812285#Comment_3812285

    Several things;

    When people say "too much aura-reading" it means that now almost any action has the potential to reveal your aura, down to simply escaping chase. Some of the stronger Killers, when wielded by decent players, thrive on aura-reading almost just as much as gen slowdown (Nurse, Huntress for cross-map or preemptive shots, Blight, Billy, Pyramid Head in loops etc.) and Distortion was arguably the only tool to reliably avoid getting hit by absurd nigh-unavoidable things (getting hit through walls by PH and Nurse with accuracy despite being out of LOS due to aura-read, Blight and Billy not wasting a single second before dashing at Mach 4 toward you etc.)

    "Like what did these people do before tokens regenerated? Did they collapse and die when the killer saw their aura?"

    While not a game-breaking thing, we have to remember that some Killers were weaker back then and most of the more popular/stronger aura-reading perks like Lethal & NTH weren't even a thing. Also, Distortion was a trash perk without token regen and was rightfully buffed to make it decent at hiding against one or two aura perks (although a full aura build, Gearhead, or being a stealth Killer would just delete the perk) but doesn't grant much more than that.

    The issue with the perk was that some people, not the majority, was using it to be rats and were useless to their team. Weakening the perk to this degree and forcing interaction with the Killer wasn't the answer, why would a stealth perk require to actively seek the Killer? Newcomers/casuals can't afford to get chased often (and almost certainly getting hooked afterwards in short order) simply to block aura twice (and that's assuming the Killer brought aura perks and isn't a stealth Killer which turns the perk into a dead perk slot), the risk is simply too high for the (potential) reward for people that aren't very good in chase. Sure good players that can either lose chase and/or loop for long enough that the Killer drops chase will get some uses, but that's not the majority nor the ones that need it.

    Tying the perk to gen repair would fix the problems this perk can cause by making rats unable to use it unless they contribute (and put themselves in the Killer's patrol path in the process) without making chase the only way to get a conditional and limited stealth back. It would also mitigate endgame stalemate since Survivors would need to stop hiding to get back their aura protection.

    Newcomers/casuals would keep their stealth perk and make the experience less frustrating (after all, according to stats from BHVR themselves a few months ago, the average chase time in an entire match is around 1 minute, the equivalent of a whopping 2 tokens recharged in a whole trial, they might not even be used depending on the perks & Killer) but rats can no longer hide unless they do gens (which is also good for the Survivor team as a whole), win-win.

    I just hate seeing non-gen-speed perk just get thrown away and promptly replaced by a gen-speed perk or an exhaustion perk, lowering variety. Variety is the lifeblood of DBD and what sets it truly apart from other assyms that tried to compete with it. Bad/too niche perks should be buffed/reworked to be desirable, good perks shouldn't be nerfed into a state of unviability (although broken stuff like old MFT or old Ruin Undying need to be toned downed though).

    exactly tying token to gen repairing and healing with 3 tokens like before would be perfect. it would force people to do the objectives and play like a team to keep their tokens to avoid aura reading. i think this would be the best thing to do honestly.

  • @joeyspeehole said:

    “Previously, Distortion would shield the player from having their aura revealed to the killer, using a token each time it activated. Now, the perk has been adjusted to last longer each time it activates, but it will only work once per match. The single charge can be restored by being chased by the killer.” -Copilot

    I was really hoping they would improve Distortion, not make it completely useless if the killer uses four aura perks. This must be an attempt to improve a killer’s endgame 4k chances. 

    I kind of feel like killer mains won’t be happy until survivors have no perks. It sucks. I’m probably going to have to stop playing the game again.

    killers just cried because they couldn't get their infinite wallhacks and now they have it. just incapable to found survivors by themselves without wallhacks. they have around 100 different perks and addons to eat the tokens faster than it regen and it still not enough. this is just sad.

  • @bleep275 said:

    Its kind of crazy to nerf an anti aura reading perk then rework a couple of killer perks to give them aura reading. If anything that is more reason to maintain distortion. There are an insane amount of killer aura reading perks already, never mind the aura reading addons as well. Maybe make it so tokens are charged by doing objectives that way people cant use it to just hide all game. Start with one, make em earn the rest. But nerfing it like this is just awful. now its only use will be to partially counter the new aura reading zanshin tactics. Its gettin the calm spirit treatment.

    yeah this is so stupid why did they do that ? who in bhvr thought this could be a good idea

  • @Skillfulstone said:

    https://forums.bhvr.com/dead-by-daylight/discussion/426750/distortion-overnerfed

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3797540#Comment_3797540

    Honestly, if number tweaks were too much to ask, all they had to do was tie token recharge with gen repair.

    This would fix the main issue people complain about: Survivors hiding and not helping.

    It would be much harder to hide in endgame since to keep hiding they would need to come out and do gens (and if a Killer finds a partially repaired gen then they know that someone is around even without needing aura).

    But well, rip Distortion I guess if the Devs don't change their mind. For the vast majority of Survivors they will get 3 uses per match tops since all their chases will end on a hook. Complainers won.

    Goodbye altruist-stealth build, hello yet another gen perk or Sprint Burst.

    Good ol' perk variety getting lowered again...

    this is such a good idea. it would force people using it to do the objective to recharge it to not get their aura read instead of staying hidden in coners of the map.

  • i feel the same with killers having around 100 perks and addons to see survivors aura this nerf is a big slap in the face and the worst part is that they rework some perks to give them even more aura reading. infinite wallhacks is still not enough aparently.

  • @Skillfulstone said:

    Literally all they had to do, if small number tweaks was too much to ask, was tie token recharge to gen repairs;

    Survivors wouldn't be able to hide forever without progressing the objective (and if the Killer finds a gen partially repaired then they know someone is around) in endgame.

    This would encourage even stealth players to contribute and assist their teammates.

    But of course they had to give the ol' Ultimate Weapon treatment and just delete it to make whiners shut up.

    i really like this idea this could've been a good change

  • hillbilly needed to be nerfed. with the last buff he got with overdrive he got way too overtuned, you can barely do anything against him. and his chainsaw is a insta down and he can use it infinitely whenever he want without any downside. he's extremely overpowered.

  • the only problem with the skulls is that the hitbox appears immediatly like way before they finished to appear and start moving so the killer can just get close enough and spawn them on top of you to get a garanted hit and there is nothing you can do about it.

  • weave attunement need a cooldown like see the aura of survivors around a item for like 10 seconds and then get in cooldown for like 20-30 seconds

  • @Ohyakno said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3738918#Comment_3738918

    Yeah sure killers have a bunch of conditional perks that reveal auras and add-ons.

    However distortion singlehandedly counters all of those, for forever. For one perk. That's not a problem to you?

    and killers have lightborn to counter a entire mechanic of the game this is the same thing

  • stop asking for a distortion nerf the perk is fine as it is. killers have a dozen aura reading perks plus add-ons that they can combine together to see the survivors aura most of the game and distortion is the only perk survivors have to protect themselves from it.

  • yeah he toatally need some nerf he got way over buffed. the fact he can spam his M2 which is a insta down infinitly without any downside is ridiculous and he can curve way too much. the fact he can do a u turn and go around a entire loop to down the survivor is so stupid and on top of that they increase his running speed now he's lightning fast and reduced chainsaw hitbox so now he can get you around corners half through walls and other stuff he's stupidly strong.

  • i personnaly don't understand why killer mains are crying so much over adrenaline. you literaly play the entire match with 3 perks so if you die before the end it's useless and it is supposed to be a reward for being good and last till the end game and when you reach it, it only activate for 5 seconds then it's gone forever. literaly a perk that activate only once and only for 5 seconds and people are complaining about it.

  • honestly all of huntress buff should be reverted she's too strong now. she was already a very strong killer and never needed to be buffed. she pulls up her hatchets way too fast now and can make it even faster with add ons and on top of that you gave her more hatchets this is too much.

  • if they remove tombstones and tuffed hair add ons that are way too powerful and op for just add ons i don't mind a little buff

  • @goodfriday said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3686316#Comment_3686316

    Yet they do not see how noed is a way bigger crutch, because the survivors do their job to complete the gens and you can afk then use some annoying killer like wraith and end up with 3/4k . Imagine making a perk work for you who did nothing by the survivors completing their objective.

    Also noed =adrenaline counter, amount of time I see killer still down a survivor with it specially if it was at the very wrong time the gen pop. Even more sad the perk has been in the game since its birth right. Idk killers just expect survivors to maybe play with 0 perks at this point. You seeing even background player complaint topics now lol.

    so true killers sometimes fake being afk and then 4k with it it's ridiculous. noed is way stronger than adrenaline and has never being changed and you barely see people complain about it.

  • making a hex totem give multiple debuff would make it too strong and obnoxious

  • for me the only thing they should change on noed is removing the 4% bonus speed. killer base speed is faster than survivors, they have blood lust and they can combine the bonus speed with other perks to be even faster it's just ridiculous how fast killers are and doesn't need more.

  • i don't understand why people cry so much about adrenaline. you literally play the entire game with 3 perks so if you died before the end the perk is useless and it is supposed to reward the survivor for being good and last to the endgame and it only activate for 5 seconds and then its gone.

  • problem is when the killer close the hatch if both doors are right next to each others killer can just stay in the middle and turn around to watch both doors and camp and there is absolutly nothing the survivor can do to escape. that is a problem that has been in the game for too long that need to be changed.

  • hag is already a extremly toxic killer with how much camping power she has and she has been buffed recently and now she is even worse to face so please stop asking for things making her stronger.

  • can people stop asking for a distortion nerf or rework. the perk is fine as it is and doesn't need to be change. killers have a dozen aura reading perks that they can abuse all game to see survivors constantly like a wall hack and distortion is the only counter survivors has.

  • and make the survivors experience that is already extremly bad even worse ? no thank you. survivors are in the worst state right now it's a nightmare so stop asking for for nerf and make survivors even worse.

  • déja vu is fine and doesn't need to be changed. and the gen repair speed is needed with how overpowerd anti gen perks are and how much killers are abusing them. especially grim. getting all gens blocked for 30 seconds everytime someone is hooked is so op. gens are blocked constantly and increase the time for doing gens too much. grim need to be nerfed not déja vu.

  • terrible idea. it would make looping really bad and make the survivors experience that is already a nightmare even worse.

  • no it's a terrible idea. survivors are not guaranted to escape so killers shouldn't have a guaranted kill.

  • artist is one of the most stupidly designed killer. she has projectiles that goes through everything with unlimited range and on top of that she can place a trap and make every single loops and pallets of the game completely useless it's terrible to go against her. she definitly need a nerf or a rework.

  • do you play as survivor ? because it is a nightmare it's really bad. killers is so easy they don't even have to use their brain and try hard to win and they can abuse tunneling camping and slugging all they want without any consequences plus extremely powerfull abilities than can be even stronger with add-ons and can also abuse because of very low cooldown and they run faster and have blood lust that gives a massive speed boost for free.

  • the problem is bhvr add stuff to help survivors but they doesn't work at all. killers can wait 6 second after the guy got saved to down him and wait out of range for the anti camp to not work. they can just go through everything.

‹ 1 2