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SithLordLuxray

SithLordLuxray

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SithLordLuxray
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  • I’ve had survivors message me when I was afk as killer asking if I was doing alright; which actually led to a decent conversation considering I was depressed at the time and needed someone to talk to. Strange match that was. It’s nice when you get the non toxic survs. Gave me some faith in the community.

  • Not sure if this is a known bug, but I also had this after using a splinter to play as the Pig.

  • I got a splinter out of opening an Ultra Rare box just now...that was disappointing. Waste of blood points too since I own the DLC.

  • @drimmalor said:

    Farming itself is not bannable. Forcing someone into farming against their will (bodyblocking other survivors so the killer can down them, etc.), however, can be considered griefing.

    Here's the post about game rules for further questions: https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system

    That’s what I thought, had heard some misleading info in the past. Appreciate it!

  • @BenZ0 said:

    @SithLordLuxray

    I love prestiging, the skins look cool and for my opinion it is way too fast to level a character to 50. I love the feeling of unlocking one by one new perks, I just love the bloodweb progression system, the best leveling system ever made in any game honestly.

    I do agree that the bloodweb is ingenious, I unfortunately just don’t have the luxury of time when I play, so it takes me a while to level up to max.

  • @JawsIsTheNextKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/1086134#Comment_1086134

    Tra la la, tra la la la

    Tra la la, tra la la la

    One banana two banana three banana four

    All bananas make a split so do many more

    Good luck getting that out of your head now. You're welcome. 😀

    I might just buy clown to sing this whenever I do KYF or play normally, I appreciate you. 😂

  • @BenZ0 said:

    ######### why do you need so much time? I maxed out 8 Killers to P3 with all perks with 1k hours.

    You can be like me, and never prestige cus I’m lazy when it comes to that 😅

  • Said this in a few other threads, but I’ll say it again. It gives me Banana Split vibes, and that’s a good thing.

  • Petition for a random Q&A about Peanits?

  • @Fibijean said:

    I like people like you 😊

    Aw shucks. Just tryin’ to spread some goodwill around the community.

  • @TAG said:

    I have little way of differentiating a newbie from a potato at a higher rank. So I'm not going to try.

    In this case, they missed skill checks, ran into objects, threw down pallets a few seconds before I even reached them, and didn’t quite grasp the concept of being on the hook. First one attempted then didn’t struggle. Feng panicked at any noise or missed check.

  • @GhostofYharnam said:

    I just play the game. Best way to learn is failure. Failure is the greatest teacher.

    At the same time, some people learn in different ways. If I can show someone a thing or two that’ll help them later on, without souring their experience too much, I’m gonna try.

  • Decided to meme as survivor a bit last night, took 10-15 minutes to find and load into a match. Rank 7 survivor. Went against rank 17-18 killers. Other survivors were rank 7-9. I rest my case.

    Edit: Killers got stomped. Few instances where I was camped and tunneled by a leatherface.

  • @Mushwin said:

    https://forum.deadbydaylight.com/en/discussion/comment/1010729#Comment_1010729

    People aren't playing killer much now due to one small change of ruin, it's silly....i am not playing at the moment as i am crap as killer and i get stressed out lol i will admit it

    Bold of you to assume us killer mains don’t want to play because of just Ruin. I don’t use Ruin, so that doesn’t affect me. It’s the toxic attitude of entitled survivors and broken gameplay that deters me.

  • Some of these are explainable, and some seem like some bad lag. Either way, your game is cursed or somethin’. ^^’

  • So all perks are crutches...is that all you have to say?

  • @Inji said:

    https://forum.deadbydaylight.com/en/discussion/comment/1005009#Comment_1005009

    SAME, it feels so good knowing you got the last one potentially saving your team and got an extra 500 BP for it too

    R.I.P. NOED time challenge

  • Good to know, thanks for the clarification.

  • I mentioned on a different post that it reminded me of The Banana Splits. Anyone else kinda see it?

  • @Sonzaishinai said:

    First if all don't listen to anyone who calls Legion bad. Legion is a solid killer with all the tools availeble to beat all but the sweatiest 4man swf

    For addons duration is extremly important to be able to chain hits. You can play without but you'll definitivly feel an impact. I almost always run or the green duration or the yellowand brown one combined. For other addons the yellow and green pin are the strongest

    Pop Goes the Weasel is extremly good on them. After injuring all survivors you only need to outplay them once to down them. And if you are good at chases this can happen insanly fast. Getting a pop every 30 seconds happens quite often and grinds the gen speed to an halt

    Other slowdown perks like thana and dying light work well too cause of how easy thana is to activate

    The most important skill of the Legion is able to mindgame effectivly and win chases. So perks that help with that like I'm all ears, brutal strenght , enduring, spirit fury all help. Blood echo is especially deadly as you take away any sprint burst or dead hard shenanigens

    Enduring has the nice benifit to reduce the long cooldown of your frenzy by getting hit by a pallet

    For getting better with Legion i recommend raging_ryuga on youtube. Probably the best legion player that post content

    That brings up a question I had, do the Legion add ons actually stack? It doesn’t say in their description if they do and I’m VERY curious.

    I appreciate the advice from y’all btw, I’ll definitely look at raging_ryuga’s stuff and see what I can take from it.

  • @TheNHK32 said:

    https://forum.deadbydaylight.com/en/discussion/121018/builds-and-state-of-legion

    Let me show you what's up, first legion is bad and needs a rework, their power is one of the most underwhelming in the game it cannot give them any downs and is nearly useless if survivors do not heal. When everyone is injured he is just a baseline M1 killer. Instead of making it easier to injure someone by increasing their speed they should of made their power actually dangerous. Imagine the killer sprinting to you, hitting you, then running away. He needs a rework bad

    Only run duration addons, iri pin, legion pin, and power gauge addons aren't half bad but i wouldnt reccomend them if you can use duration addons. with injured builds like the one I am about to list, broken pin addon is good. The filthy/nasty blades I find are pretty useless ever since you can easily make people broken. Before you had to double stab someone to make that single person broke.

    Thanat, Dying Light, BBQ/Pop/Ruin (If you have Blood Echo available replace BBQ with that) combined with legion pin of course. The goal is to keep everyone injured/broken at all times so nobody can use any exhaustion perks and everyone is being slapped with dying light and thanat

    Pop, Ruin, BBQ, Discordance/Or/IAE

    M&A, Discordance, BBQ, Pop/Ruin (m&a & discordance good combination)

    Legion also has a very nice combo with spirit fury, if you hit a healthy survivor with spirit fury up and they drop the pallet you will instantly come out of your power no cooldowns no stuns and can instantly hit the survivor, but Legion has to respect pallets so use at your own risk.

    I heard someone say STBFL works even better with them now despite frenzy hits not counting as basic hits, but he also said that is the point.

    And last tip! If you play legion right it is very dangerous for survivors to go for unhooks

    Honestly, as much as I personally enjoy Legion, it does feel like they’re lacking some oomph with their power. Add ons would be my biggest pet peeve. Did you have any ideas in mind? A few ideas I had for effects were:

    -FF not having a speed increase, but survivor auras are revealed to you for 2-3 seconds after they mend themselves

    -FF enabling you to chip down their mend timer, (Like Frank’s Mixtape), but without immediately ending the frenzy, (downside being a more lengthy cooldown)

    —FF gives you Undetectable when active, but no longer has the Deep Wound effect, (and cannot put Survivors into the dying state of course)

    I’d simply just like some more variety with the add ons, than cooldowns or the like.

    Feedback?

  • @Talmeer said:

    After my experience, the Legion can be devastating against average survivors. And with devastating I mean devastating.

    But if you meet good survivors, like the infamous 4swfs that know the strengths of killers and the map they are playing on, you can go better afk. Saves you a lote of trouble and you can read in this time a newspaper or something like that^^.

    Also for people that have known the pre patch Legion, the current version can be going boring really fast, because you literally m1 everyone and from the adrenaline rush before is not much left imo.

    So... From my point of view is the Legion ok... Until you meet survivors who know what they are doing and have maybe learn a bit about the game they are playing.

    The better perks for Legion are already named here like Pop goes weasel or the Nurse Perks. I still use mostly the Legion Perks, besides Stridor (but I would not advise to do this also).

    Funnily enough, I got the adept achievement first try due to a SWF group having poor coordination and trying to bodyblock. Mad Grit won every time.

  • The Clown’s leaked cosmetic reminded me of this. Perhaps the artist was inspired by it?

  • @Lanterns said:

    Pop Goes The Weasel, Thanatophobia, Enduring, Discordance

    I’m not subject to pallet stuns all that often, (partially cus survivors have been a bit potato lately), what would you recommend if I didn’t run Enduring?

  • For me, slugging is almost necessary, since DS is commonly used nowadays. Survivors like to think they’re invincible because they have it; and waltz in front of me, trying to protect their uninjured comrades. I glance at my watch or phone to check the time, and come back when DS is no longer active. Does it suck? Yes.

  • Have you submitted a ticket for a bug report? Adrenaline shouldn’t save you from the hook at any point. Especially mid sacrifice. Another question: Did you encounter them later that match? And were they still kickin’?

  • Matchmaking wait times? Discrepancies between rank pairings? Miscellaneous?

  • I would LOVE a change to his add ons, Mew’s Guts and Deer Lung are his only decent ones imo. Perhaps some tweaking with how he has the stealth ability of a T-Rex would help too.

  • Given that solo queue times for survivor are usually, 5-10 minutes, I too would like to see some statistics.

  • Only issues I’ve had is playing as survivor, killer will swing into inanimate objects and hit me. A little aggravating, not gonna lie. Seems to persist for a few games then goes away for a good while.

  • @Godzilla said:

    https://forum.deadbydaylight.com/en/discussion/comment/973391#Comment_973391

    I have it on 11 of the 13 survivors that I've lvl'd up to lvl 40, some even have it at tier 3. Have you been looking for it until this point? I assume most people gloss over it for other perks

    If I see a perk, I generally gun for it or make a note that I’ve seen it, should I choose a very rare or higher item, since passing up on a perk in the bloodweb usually results in it not appearing for 6 or more levels. I’ve been meaning to do a Small Game build for a while and had the toughest luck finding it. Same goes for Hope, with the Tome challenge. Hope was very difficult to find. Perhaps I’m just unlucky.

  • If Small Game was more accessible, I could see this working out a bit. However on the 3 survivors I have at max level (PS4) I didn’t see Small Game until I refreshed the bloodweb at least 10 times past the level cap. Its extremely difficult to find for me and haven’t seen it pop up on any of my other survivors.

  • You make some good points and I have to agree...

    Devs keep saying that new Ruin is a strong late game, however it is common for Hex Totems to cleansed at the beginning... 70% of my Killer matches, (Purple Rank Killer main here), using Devour Hope start with the totem being across the map where the survivors start. It becomes a rush to get over there and scare off survivors under the premise of protecting Gens. Even then, once I get two tokens for it later in the game, it’s cleansed then and there or shortly after the third token.

    It gets to the point where I have to setup on one side of the map by my totem and guard gens there. Ruin COULD be strong here...but I feel it promotes bad gameplay...

    Oh, and if it’s SWF? Forget about it. All I find are Rank 2-4’s who’re used to bullying semi-serious killers like me.