Avatar

Sir_WAFFLZ

Sir_WAFFLZ

About

Username
Sir_WAFFLZ
Joined
Visits
92
Last Active

Comments

  • @AsherFrost said:

    In your dreams.

    Couldn't resist. Barely even tried to resist.

    good one

  • @SilentHillOnDvD said:

    He is a pub stomper. He doesn't have tinkerer so if he was playing against a 3man swf that's good on gens it would be pretty hard to win.

    It was me, my gf, and 2 randoms. All the gens got done, but we all died

  • Here is the feedback- It doesn't work. Even if it did work it would suck. I don't want to get good at this game and play against or as Nurse and Spirit all day. The killers aren't strong enough to justify this system. I would think each killer would need a high skillcap and a lot of room to grow as a player, but if I play Legion at top MMR I'll just lose because I'm Legion. That isn't fun or exciting, and I don't think the community wants this change. So let's mix things up and listen for once BHVR huh?

  • @[Deleted User] said:

    How many matches have you played since it went active?

    It might take like a dozen games before it has enough information to start working properly perhaps.

    So I have to play a dozen games of dbd to get matchmaking results... but my results don't reflect my skill because I keep getting stomped because matchmaking doesn't work...

  • @Mandy said:

    This is a different 300k, it's related to the 112 errors that people were having (the previous 300k was due to the issues with the latest Chapter).

    it was actually north of 140 tbf

  • @HommeBizarre said:

    If you really like the game like I do, you wouldn't mind all the problems it has.

    Yes sometimes it is buggy, yes sometimes the events are not as good as we wanted them to be, yes sometimes you get destroyed by others

    But the Devs are always trying to repair things and improve themselves, they give us things, and the only thing they get as a return is "Go ######### yourself" when we should say "Thank for creating one of the funniest game"

    And you know what? I'll never stop playing this game for the only reason that is it the only good multiplayer "horror" game I know

    And if any of you guys want to complain about the prices of the Skins, remember this, you AREN'T forced to pay, just keep playing with the basic skins. You'll see, you can save money this way

    And just to be clear, yes it is obvious the devs rushed the DLC to be released the 1st December, and I won't complain about that as well... Why? Because if they hadn't they would have delayed the Advent Calendar Event, which would have been really dumb.

    Conclusion : You complain because the DLC is rushed but get the event and wait for the hotfix

    The DLC is delayed but the event too and you complain as well

    You guys that keep trashtalking about this game (i'm not pointing you @bluekitt, i'm saying this to all the people concerned)

    You want to go? Fine, you won't be missed.

    And I hope the devs will read this, seeing that some people still think they are doing an amazing job

    You're delusional lol

  • @Slendy4321 said:

    Don't forget to vote for them to get the Labor of Love award!!!

    Don't make me ######### laugh. There are far better games that deserves it way more than DbD, if you're not going to listen to your community don't expect them to vote for you for awards

    Better be careful you'll get banned from the forum or have your post edited to censor you. True signs of people who handle criticism well. And if someone reads this that does that... maybe we all are so toxic and mean because we are ignored

  • @jotaro said:

    devs really need to stop ruining maps with breakable walls and boring graphics, that's all i have to say.

    agreed

  • I dont get why every change to a killer is the end of the world. Billy is still going to be good and strong and on and on and on. It just gets rid of people spamming the chainsaw around the loops and actually use your brain on when to chainsaw. I dont see this as a bad change, and if you're a good Billy it won't affect you much

  • @Endstille said:

    https://forum.deadbydaylight.com/en/discussion/comment/1410753#Comment_1410753

    Iirc it says you can rev through a pallet, meaning when it is dropped. It will not prevent the stun from the pallet when it is dropped on you, much like it is now. So you were saying?

    I think we are saying the same thing in different ways. I know you can still be stunned by pallets I'm saying when Billy sprints he can go straight through dropped pallets without his mini stun thing

  • @[Deleted User] said:

    Everyone would play Laurie for DS. Back in 2016/17 is wasn't uncommon to see Laurie's every game just for the perk. We'd just see that again. Perks should just be balanced to make them appealing.

    I said this before but you could play anyone and use DS. I'm just saying if you pick Laurie one of her perks would have to be used. You could play David and elect to use Dead Hard as your 1 required David perk, then DS, Spine Chill, and Unbreakable as the other 3

  • @Yeebud said:

    https://forum.deadbydaylight.com/en/discussion/comment/1410736#Comment_1410736

    How would that be far too OP, just dont drop the pallet instantly. Its a Iridescent addon after all, it needs to be good, not useless.

    If I can chainsaw sprint through the pallet with no stun and still insta down a surv that is OP

  • @Yeebud said:

    https://forum.deadbydaylight.com/en/discussion/comment/1410726#Comment_1410726

    Having to hit a survivor 2 times with the chainsaw is never useful. They should just have left the "Chainsaw injures 1 health state" out of the addon, then it would be better.

    But then it would be far too OP. It would've had no drawback. Now I can use my STBFL on Billy and M1 more often. You dont have to chainsaw all the time. I think that's what they wanted to discourage

  • @Yeebud said:

    The addon is trash, how often are you going to be able to go through a pallet and hit the survivor on the other side? Ans how about the other 95% of the time when you're able to get a chainsaw normally but you can't even down the survivor at once?

    I think the idea would be to chainsaw sprint and break the pallets as you patrol more than break them in loop, but depending on the loop it also can make for a surv dropping the pallet and still getting hurt. I thought it was an interesting idea to mix up his gameplay

  • @Wubalubadubdub03 said:

    Adding something more to your survivor choice would be cool, but this specifically would end up annoying people.

    Yeah I was just wanting to think of ways to shake things up

  • @Kagrenac said:

    https://forum.deadbydaylight.com/en/discussion/comment/1410675#Comment_1410675

    Second wind is his only perk worth using. Even then it's very gimmicky compared to a bunch of other perks I like to use such as Spine Chill, Resilience, Botany, Dead Hard, etc.

    I like to be diverse, but in high ranks a perk like Second Wind just holds you back.

    Well I understand that it isnt as generally useful but then wouldn't it promote adjusting perks more frequently so that more survs are appealing? After all it is just 1 perk slot and at some point you'll go for the adept achievement

  • @PigMainClaudette said:

    There is more to picking a survivor than just their teachables or them being a skin. Each character has their own volume for their screams, and their physical size does also matter for visual detection.

    Female characters are physically smaller but have louder cries of pain, while male characters are physically larger but have quieter grunts of pain.

    I don't know anyone that really takes this into account when picking a survivor though. Maybe that's just my friend group

  • @Kagrenac said:

    https://forum.deadbydaylight.com/en/discussion/comment/1410660#Comment_1410660

    Why would I play Steve, who has 3 garbage teachables? It would be objectively worse to play a character I like.

    Well it would mean you could diversify your playstyle by using 1 of his perks no? Not one of Steve's perks is worth even considering?

  • @Kagrenac said:

    It would be David or Laurie spam.

    I mean anyone could still pick DS or Dead Hard I'm just saying that if I play Jane I could choose Solidarity and still use DS and Dead Hard, but 1 perk came from Jane

    Edit: grammar

  • @PrettyFaceKate said:

    Then only survivors with teachable meta perks would be played.

    Wouldn't it promote more balance changes to make everyone more appealing? Idk I just think it sucks how 1 dimensional all survs are. Different skins with all the same builds

  • @silverwolf4455 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1023985#Comment_1023985

    And how much chance is there that ruin stays up long enough for a three gen? Lol... it's pretty trash tier as it is now. To many other perks that are better *cough* infectious fright *cough*

    Oh no I totally agree. It never lasts that long. That's just the only scenario it could be useful

  • I'd agree. I play a decent bit of Killer and Surv and as a Surv I do every totem I find just to be safe from NOED or any hex perks like Devour Hope. As a Killer I would probably use Ruin if it wasn't a Hex perk. At the moment it just doesn't help me in game enough to make it worth bringing. The only way it's useful is if the survs 3 gen themselves

  • I always die when I try to save someone so I just play selfish at the end lol. I play solo so whoever I play with would've done the same to me

  • I think the problem isn't so much the ruin change but more the poor map design. On smaller maps it's easier to apply pressure and means that ruin isn't necessary. So if the devs make the maps smaller it would fix a lot of the problems people have. If the problem persisted then tweaking gen times would help fix things as well. Idk that's just my opinion

  • I'm just going to play Surv until this stuff gets fixed. I'm a red rank surv and we pop 2 or 3 gens before the killer gets their first hook.

  • At this point uninstall and come back to see how the game is doing in 6-8 months. The game is so survivor sided rn and the new changes to Ruin are going to make it worse. I'm in the same boat. Everyone is asking why the game is a dumpster fire but the dev's keep turning a blind eye and say "We will just hide what rank everyone was at the end of the match"

  • I think the point everyone is making is that if a killer is in a chase you can jump on the totem and pop it. If you managed to 3 gen yourself then yeah it's a rough scenario, but you did it to yourself. No need to be toxic mate people are just responding as best they can. I myself don't really see the issue. Your statement targets .001% of the people who play killer. I've never seen it myself and I've got over 1000 hours

  • You're better off playing survivor. Devs show 0 love to killers (hence a Ruin nerf as opposed to actually addressing the issue of how fast games are without it). Just play survivor and hopefully you don't get matched with crazy high ranked killers. Another note is the fact that they are going to just hide what ranks everyone is in the post game menu... I assume so no one can have concrete proof that the devs aren't doing their job creating a fun and engaging multiplayer experience. So welcome to the game. I've been playing a year and it wasn't always this bad. Idk what ape they let mess with the matchmaking but they sure did a number on it.