SeanLeo97
SeanLeo97
About
- Username
- SeanLeo97
- Joined
- Visits
- 119
- Last Active
Comments
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I just escaped via hatch and still didn’t pip hahaha
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I heard you can get banned for DCing too many times, it’s unfair because I regularly get kicked offline
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1333013#Comment_1333013
Why do you run Ruin and PGTW? You are playing with 3 Perks the entire game.
Gens getting done fast is usually because you (as the Killer) cannot put enough Pressure on the Survivors.
Because my ruin gets broken in the first two seconds because it spawns next to a generator that somebody’s spawns next to
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@matchmakingworksfine said:
Put on discordance and you'll see why. Most of the time you'll see 2 gens pop up yellow within the first 10 seconds.
I’m running ruin and pop because the state of gens is that bad, totem spawns are utter ridiculous, ruin totem spawns next to a gen, gets broken in first minute of the game and then two gens get instantly done
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/95138/blood-warden
Sounds like someone stuck around instead of GTFO'ing :D
My teammates opened the gates and left my brother to die, I was the only one who went back 😂
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@FireHazard said:
That's a very interesting set of circumstances that happened to you, maybe you can file a bug report about it and they can see what to do about it if its replica-table.
I do hope your future matches are better than what you had to face during that one...
How do you file a bug report?
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@Yamaoka said:
The hatch was most likely closed by the killer. The glitch that happened to you is well known by now and usually causes you to be unable to wiggle, heal yourself, see healing progress if someone else heals you and you're not able to exit via the gate but the hatch escape still works if that bug occurs as far as I know. Hooefully it gets fixed soon.
I was at the hatch before everybody escaped, it didn’t open and the timer ran out 😂
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/603201#Comment_603201
Why is it fair that survivors can vault windows faster but it slows down killers?
See, I can apply rhetorical logic, too.
Why does the entity block windows?
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Why is it fair that killers don’t suffer from jumping off something but it slows survivors down? Balanced Landing makes it fair
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@ASpazNamedSteve said:
Frenzy increases movement speed to 5.0m/s, so it's +10% movement speed from normal - or 125%.
Not exactly sonic but it's more than 5%.
Still ridiculous though, why does he need to sprint?
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@Johnny_XMan said:
Yeah that's insane. There is an obvious distance between the two of you.
Meanwhile, I'm being chased by Spirit who looks much closer to me that that Freddy to you and misses the hit:
That’s disgusting 😂 hit-boxes need fixing
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This is where he lunged from
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This is what happened to me earlier 😂 it won’t let me upload the video so I had to screenshot it instead, he got me from miles away
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@KillermainBTWm8 said:
He is shorter so the lunge looks like it goes a mile I am pretty sure. Pretty sure it's just a trick on the eyes.
Maybe it’s just hit-boxes that are broken, just always seems like Freddy lunges really far
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Even more annoying is the fact that the trapper will trap exit gates making it impossible for you to escape
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/576803#Comment_576803
Why do you want a fourth chance of escaping alongside your third?
Maybe because my teammates are trash and I shouldn’t suffer because of their mistakes
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There should be a chest that spawns randomly on the map during endgame, the chest should have a key inside of it, the timer definitely need some extending because it’s not long enough

