KangClutch
KangClutch
About
- Username
- KangClutch
- Joined
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Comments
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@Freudentrauma said:
https://forum.deadbydaylight.com/en/discussion/comment/849283#Comment_849283
Yeah, It's something people most likely come up with. I suggested a similar perk two years ago. e.g. And just looking in the past. How often did we saw people requester a Killer, who can vault pallets, locker healing and a bunch of other things which made it in the game some way.
I'm not the only one, there's a team of volunteer perk engineers! ๐
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@White_Owl said:
Not to be that guy , but the concept of restoring pallets is around since a loooong time, you definetly weren't the first one.
I'm 2 for 2 ๐
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@Mr_K said:
We know who to excommunicate from the forums now.
LMAO!!
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You can't rebuild them but it's pretty close to the concept.
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@Shad03 said:
Decisive Strike 2.0?
In all seriousness I doubt this would ever fly, especially with the weird glitch that prevents anything but locker grabs 75% percent of the time. (Not a real statistical number)
Setting in variables where terms have to be met could work.
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I know but since DBD is listening, I also suggested a pallet building perk XD
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@Jesya said:
Imagine the outrage and denial if the naysayers knew that BHVR actually listened to its community.
Jesya.. people would lose their #########! XD
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@TrueKn1ghtmar3 said:
I had a perk called Distress call get hella buffed then turned into the plagues perk infectious fright
It's crazy, funny thing is... I only got one up vote on that post XD
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@HatCreature said:
Nice, I got the same thing happen to me when I made a thread about totems. I was saying one way to help totems is to make Survivors get Exposed when they break a Hex totem, then we got Haunted Grounds with Spirit.
So I was watching the DBD Stream and the dude admits that they get ideas from the DBD community. But its like dang shout us out or something haha!
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@Chickenchaser said:
You're not the first guy to think it. You're not even the first guy to publicly predict it.
Who cares let me have this moment XD
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A combination of Gcarrara and BadgerT40 in addition to repair speed tweeks doesn't sound too unrealistic.
Pallet stun tokens and buildable locations makes it a bit more interesting.
@Gcarrara said:
It's interesting. But the potential to rebuild the most powerful pallets in a map can make this perk or tool way too hard to balance. Imagine having to deal with 4 or more shack pallets, or 4+ cow tree pallets.
I think that ironically what would make it more balanced is being able to build new pallets, instead of broken one. Similar to the new Freddy power, except that you can't build onto broken pallets. This way there will be less safe pallets abuse.
It would still be a game changing mechanic, so while i definitely like it, i see it as being a really dangerous addition.
@BadgerT40 said:
I made a fanmade chapter a while back back that had a survivor that could repair pallets as long ss they stuned the killer with one. One stun= one pallet max. Three pallets a game
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@ElusivePukka said:
I like it. Make sure that hammer throw or other powerful addon consumes the hammer upon use.
- Wooden Hammer: 16 charges, slightly increases pallet rebuild speed
- Framing Hammer: 16 charges, moderately increases pallet rebuild speed
- Carpenter's Hammer: 24 charges, considerably increases pallet rebuild speed
- Maxwell's Silver Hammer: 32 charges, tremendously increases pallet rebuild speed
Where 12 charges is roughly equal to one pallet rebuilt, with addons for extra charges, more efficiency, skill check zones, etc. Maybe instead of a thrown stun, though, the UR addon could trap a rebuilt pallet to automatically drop on the killer.
I love your last idea.
Pallets are about the only mean of offense for survivors.
Expanding on the things you can do offensively with pallets is REALLY interesting.
