3stadt
3stadt
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- Username
- 3stadt
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@Peasant said:
https://forum.deadbydaylight.com/en/discussion/135986/cant-buy-the-new-chapter-on-steam
I'm glad to know it's not just me! I've been trying for a while now and it's not working. I know that when I check Steam Support I can't even find Chains of Hate as an item that I am having trouble with.
Tip: Don't "spam" the buy button, otherwise steam will give you a "too many transaction attempts" for a while. (Dunno how long)
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@Kagari_Leha you are not alone, same for me and a friend of mine.
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I'm glad you like it @sarahndipity ❤️ 😊
I started working on a version where you get random survs/killers, but it's a nightmare to get the interface right because of the many possible configurations. I asked the devs if it's possible to read the available perks from the save game, sadly I'm not allowed to decrypt it and there is no official API to query.
So currently the new version is on hold, maybe I get to it over the year. But no promises. ;)
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And the new version is finally live! <3
https://dpsm.3stadt.com/ Feedback, as always, is welcome. Have fun with it! :-)
Oh, and in case you want the old style back: https://dpsm-classic.3stadt.com/
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@Chewy102 said:
Small suggestion. Add random Killer/Survivor selections as well.
For those of use that are rather indecisive and/or just more masochistic than others.
Actually, I'm already planning on doing this. It's a bit complicated though, since right now there is no database involved. I will have to setup the host (netlify) with lambda functions + FaunaDB. I created an issue for this here. :)
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@Boss said:
Any chance you can make this for cosmetics as well?
I might be one of very few, but i'd love it!
Sounds like a plan, after the survivor roulette!
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@Hoodied said:
@3stadt there is a bug I found in the ptb machine
https://us.v-cdn.net/6030815/uploads/733/SUR6NIH4GH0S.png
Thats agitation
Thank you, I'll revisit the name generation!
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/351587#Comment_351587
The builds on this things is amazing, and does not have the bug the original had
Congrats 3stadt
Thank you! The rolling speed has to do with the distance between the current and the new perk, currently it's ment to work that way.
Of course you are allowed to showcase, take it away!
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Could you tell me what makes it buggy? :)
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=== Perk Roulette PTB ===
DPSM will get a major update soon, and you are invited to test! (New PTB Perks are included)
It will be released as soon as the new Dead by Daylight chapter is officially released.
So please take a look at the test build and share some thoughts on it. The URL is:
https://sad-beaver-ca1140.netlify.com> The video tutorial is still the old one, it will be updated shortly before release!
> There is no sound yet, it's unclear if this will be added back. Please share your opinion.
The whole thing is now on GitHub as well, so feel free to create issues.
Cheers, 3stadt
(I hope the formatting of this post is fine, looks weird in the editor)
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Regarding the Chapter 11 PTB: The new perks will be in the perk roulette as soon as the new chapter is released.
Before that, today or tomorrow, I'll release a "private PTB" of the latest perk roulette version with new technology and visuals. :)
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Aaaand it's live! <3
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@HeroLives said:
That’s really dope. It gave me theseThank you! :-) Mobile will even be better in the future. I wasn't aware almost everyone will use this on mobile. Since usually when you need it, you're on the PC anyway. But yeah, consoles + there is a game in the foreground on PC. Didn't take that into account.

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@MisterTIBS Now that's a work of art, thank you for the effort!

I understand what you are going for there. I created an issue in the (not yet public) GitHub repo. Will take some time though. Actually, quite some.

@MisterTIBS said:
- https://dpsm.3stadt.com/ <<< This link, on latest Firefox.
Yeah, there seems to an issue with current FF. I will look into it, thanks!

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@Boss said:
I'm reporting a bug.Thank you very much for the report! May I ask what browser, operating system and what URL this error occurs on? Is this a consistent, reproducible error for you?
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@MisterTIBS said:
a bit more colourThere is a new version in the works that has more colours, although it's not final yet. I made a quick preview video for you:
https://www.youtube.com/watch?v=0reSe2cRMJsKeep in mind it's still not done (as you can see because of the randomize button ^^)
@MisterTIBS said:
have a 'Win Line' with 2 rows above and 2 below
a randomizer for the reel positions of the perks so they're more 'random'I'm not sure what you mean by that, could you show me an example?
@MisterTIBS said:
Also, sound doesn't seem to be working on it?What browser are you using, what URL?
@MisterTIBS said:
But yeah, good job man, real nice!Thank you!

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@Treyze said:
@3stadt said:
@Treyze said:
Add option for none, two, three perksThat's a nice idea and extends on the idea @e8Lattice had. I'll implement it, takes a few days.

@Treyze said:
Also can we mute the sound?Oh. Yeah. I should've thought of that. :chuffed: Will be implemented!
Ok, thanks. Waiting then the no perks options.

Ok, nice typo. But hey, in the future there will be a no-perk option: Roll only for a survivor/killer with items/addons. ^^ (Will take some time though, first step is open source + cleanup, multiple languages...) -
@ChesterTheMolester said:
can you include Killers to the perk roulette?Since there is a roulette for killer perks, I assume you mean actually rolling which killer to use? This is on the roadmap (wow, I actually have one now o.O) and will be implemented. Will take some time though, first thing is code cleanup so I don't get lost in feature creep.

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Thank you all for your kind words and feedback so far! Honestly I didn't expect that and you all made a simple man very happy.

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@PhantomMask20763 said:
Thanks!! I love it!!! Eill you update when future perks are released?Yes, absolutely! I will release the code on github as open source as soon as I cleaned it up so even if for some reason I would be unable to do the update myself other people would be able to contribute.
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Thank you all for your feedback so far. I will implement the missing stuff over the next few days and report back. Meanwhile I will clean up the source and make the repo public and link it. The whole project is based on hugo, maybe it's useful to someone.

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@DocOctober said:
If you use that image, you can attribute the devs as well, that is their Stream background.Done that.
Thank you for helping me with this!@AlwaysInAGoodShape said:
Damn, your site is really cool!Thank you! :chuffed:
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@DocOctober I have edited the Attribution accordingly. I've changed the background image to another one from the wiki, since I originally planned to change them anyway to custom ones per character after creating additional functionality to either chose or roll for survivors/killers.
If anything is still not right, please tell me. I'm sorry to be annoying, legal/licensing stuff isn't exactly what I'm good at.
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@DocOctober well, as far as I can see you are in fact the head admin of the wiki. Apart from being star struck, I updated the about section accordingly. Correct me if I'm mistaken, but did I interpret the license correctly? I am allowed to remix & use the images when giving proper credit?
And if so, is the credit I've added sufficient?
If not I will happily do what's necessary to keep everything in order. I'm sorry I made the mistake of not giving credit or asking for permission in the first place. I didn't mean to make people believe I made the graphics. It's about the functionality.
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@DocOctober you are right, I somehow just assumed the backgrounds are freely available dbd media. On that account... I didn't ask for permission on the perk images either. To be honest, I was to excited making the whole thing. sigh
Well, I'll contact them and ask if it is okay to use the media (with credits). Hopefully I won't have to take all the stuff down. -
@Dolphin9192 I implemented a function that prevents the Randomize-button from being clicked again before the current roll is finished. Maybe double clicking led to the behavior you were describing.
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Muting the sound is now possibe. Either by using the switch below the randomize button or by appending
&sound=0to the url. -
@Treyze said:
Add option for none, two, three perksThat's a nice idea and extends on the idea @e8Lattice had. I'll implement it, takes a few days.

@Treyze said:
Also can we mute the sound?Oh. Yeah. I should've thought of that. :chuffed: Will be implemented!
@Dolphin9192 said:
on my first spin I got windows of opportunity on three perk slotsThat's something that I tried to prevent. What browser are you using and did the wheels complete all at once or one after another? if not at once, in which order did they stop? Are you able to reproduce the behaviour?
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@thesuicidefox said:
perk names in all caps on the wheel
change fontDone. I changed the font throughout the complete site to get a more streamlined look. I've used Fira Sans, since it is under an open license but looks similar.
@e8Lattice said:
pinning of perks maybeSo like some sort of easy mode? I'd rather implement that with something like "only roll three perks". What do you think?
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@thesuicidefox said:
write all the perk names in all caps
Use CalibriThank you, this is indeed a very good idea. I'll implement it!

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@George_Soros said:
I may record some vids with some of the funky results and post them here, if that's ok with you.Sure, go ahead! Thank you for the feedback.
