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rezmax

rezmax

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rezmax
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  • i'm going to answer point by point, so..


    1. Of course people is allowed to run anything they want, but it's not like it's going to help teammates in any way, for example if we compare 2018 with 2022 people before only ran the top meta which was dh, unbreakable, ds, bt, andrenawin. Now since those players are not playing anymore, they are bringing the new players which have no clue where to start from, and basically these people are ruining my games.
    2. The games literally just started, there was absolutely no reason to camp out the guy, I instead of rushing gens (which would still lead to nothing) cause no comms, the rest of players would probably crouch, walk, then crouch some more, then walk some more next to the hooked guy, when one person is trying to do 5 gens! Please stop making excuses for killers to camp.
    3. You have no idea what omega blink was/is it's pretty much the same long distance blink and not multiple blinks, if u were an og, u'd know that.
    4. You can call it a strategy or any other justifiable word for it, for example if someone kills a person in real life and calls it taking a person's vitality, it doesn't stop being a kill. Targeting weak link, trigen, camping and tunneling it's a legal way of winning every game. I can give u an example, noed camping bubba most likely to use an anti genrushing perks like corrupt to slow down the gen speed to make sure he gets at least a 2k... please explain to me what this person did to deserve the gen slowing? His decission was made outside of the game, corrupt it's just given, ruin it's just given, there's no objective like pop for example where you need to hook a person. Of course you can say but you guys have unbreakable, which is also '''just given'', yeah but this perk is made so that the killers stop slugging, it's always a counter to a killer's exploit, ds, unbreakable, bt. They all were made way before all the survivor nerf, at this point killers keep finding excuses to do all these things or just because they are toxic and they don't wanna have fun and let others have fun.
  • @EvilBarney666 said:

    Ok this is an observation I have had for awhile. I love the fact that the meta is going to change. It's so boring to go up against the same thing all the time. For either side.

    Here is my problem. There is a reason people run the meta. Killers run things like Corrupt, Scourge Hooks, Ruin, and Pop because the gens tend to go to fast.

    Survivors run Dead Hard, BT, Unbreakable etc cause slugging, camping and tunneling exist.

    I think what needs to change is the fundamentals of why people need to run those perks or feel they can play the game better or longer with them.

    I don't know how they would change that. I am all for a meta shake up as the games tend to be boring on both sides when it's always the same builds.

    What are your guys thoughts?

    the randoms are the real killers, my meta changed with mmr, I mostly run any means necessary + windows of opportunity cause the times I died because of randoms can't be counted...

  • @foxsansbox said:

    https://forum.deadbydaylight.com/en/discussion/comment/2964490#Comment_2964490

    They don't?

    Baiting the DH when it's not used for distance counters DH.

    There is no counter to DH for distance besides downing them before they can use it for distance.

    Repeat after me my dude, there is no lunge in the game that lasts 3 seconds.

    I'm also getting those stupid hits when a survivor is running into me for a 360 into dh I lunge at their dh and 2 seconds later its registering the hit, such bullshit from both POV's

  • @foxsansbox said:

    https://forum.deadbydaylight.com/en/discussion/comment/2964459#Comment_2964459

    There is no lunge in the game that lasts 3 seconds.

    Prove yourself otherwise.

    then explain to me how lunge attaks counter dh?

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2963862#Comment_2963862

    The nurse is a special case. She has the steepest learning curve and the highest skill ceiling. In every chart that the devs presented about kill rates, nurse is usually bottom tier. So nerfing her in any form would basically doom her.

    My point is, that most survivors don´t take their time to learn how to play against a decent nurse and instantly dc or suicide, when they face a nurse. Which is a shame, because she breaks the mind numbing "running in circles" meta and replaces it with real mindgames.

    She can see you the whole time, what mindgames are you talking about?

  • @Colton147147 said:

    Killers are not entitled to 4ks every game.

    Not all the killers. Just 99.9% like the dentitsts that recommend you their toothpaste.

  • killer lunge lasts 3 seconds and it can completely counter dh which is 0.5sec, nurse and blight should not have lunge attaks, prove me otherwise

  • Yeah, there's some addons that are way overtuned

  • @Crowman said:

    You can't really control another's players decision to focus a single player out of the game.

    If the killer wants to throw the entire game let the other 3 survivors escape by focusing on person to death, what's the actual problem here? It's a PVP game, your opponent is not in charge of making sure you have a fun enjoyable game.

    DS was nerfed, but it would still be effective against tunneling off hook.

    it doesn't work in solo q, they are not repairing ''at all''

  • @Miles said:

    Que cambien dead hard y adrenaline. el resto estan bien.

    y el noed tambien no? o el noed esta nais?

  • @YuisPinkBob said:

    The standing still animation and running injured animations look unnatural and clunky. To be honest you look like a statue when standing still and a penguin when you run injured.

    Along with this the new HUD is very distracting and too messy. The information is all over the screen and it is very hard to tell what is going on in a match.

    Just say it as it is, like if they just took a sh*t in their pants. lol

  • They are having their vengeance for hatch standoffs lol.

  • @pmcdcom said:

    https://forum.deadbydaylight.com/en/discussion/comment/1930650#Comment_1930650

    I think the opposite promote that guy i also brought a few outfits to support bhvr they are definitely improving this game.

    Ahahaha

  • @pmcdcom said:

    https://forum.deadbydaylight.com/en/discussion/comment/1930566#Comment_1930566

    weird a lot of bhvr i strongly disagree with like the battlepass cash grab and expensive cosmetics but this update is fantastic.

    I love you irony


  • @Dabihwow said:

    https://forum.deadbydaylight.com/en/discussion/comment/1930537#Comment_1930537

    What happened then? And honestly I think players should be grateful because DBD back then, you couldn't do ######### as a killer, gen progression, and such you couldn't stop

    Killer main spotted! Do u honestly prefer getting survivors because of lagswitch or by ur own means? Seems like you want the stuff getting handed to you on a silver platter.

  • @Mileena_Kahn said:

    Are people really THAT upset that the New UI and character movement went through? I’ve seen threads about people “leaving” the game because of it when we all know they’ll be back in 3 days. Like C’mon how old are we? Yeah, sure it’s not the best and people are allowed to have their personal opinions but to lash out at the devs who nerf the perks and add-ons you cry about and update the maps you want updated (both survivor and killer side), you sure are ungrateful. I don’t mind the HUD while others do mind it but be happy they’re willing to try new things.

    Stupid hits, barrels on jungle gyms so u cannot fast vault, more doors but less pallets, hud on upper left corner good luck multitasking looking up when you are in chase and looking for killer's red stain, my friend went into struggle because I couldn't look up, I could've went 1 for 1.

  • @Trollthem said:

    That's exactly what i was thinking , devs give some buff to killers , survivors aren't Over powered anymore , survivors cries . Just git gut

    same applied to u git gut and stop crying on forums for buffs

  • @Grimm_Reckoning said:

    https://forum.deadbydaylight.com/en/discussion/comment/1241244#Comment_1241244

    So a glitched second of one match is your best counter to my argument that proves my point and by the way don't walk up to pallet if you don't want to get hit by them but killers especially ones with horrible internet goes for those dedicated hits knowing they'll more than likely get the hit through a wall , window , doorway , pallet , and basically everything on the map even if the survivor is nowhere near them

    exactly, but of course it's survivors fault for killer to be using VPN on mars and not respecting for free hits...

  • @OniWantsUrLocation said:

    I have already said a few times here on the forums that I love this perk and have become addicted to it. But unfortunately I don't even know what it's like to look around anymore. Could it be a stealth killer? What if Ghostface or Wraith is lurking around the corner? Pff... Spine Chill counters them all easily. I'm not gonna lie. It's even good against regular killers, but definitely much stronger against the stealth section. 

    But what's my problem now? I love that perk, right? So everything should be fine. But at least for me it doesn't feel like that perk is supposed to work like it does right now. We got 19 killers in this game and at least 7 of them are kind of suffering from the perk. I mean we have this cool undetectable status effect, but Spine Chill doesn't give a #########. 

    I know a lot of you like that perk and a lot of you don't think it's very strong. But I just had to say this. It feels like a "wrong" perk because it takes something away from the game: vigilance. With this perk you simply no longer need to be vigilant. This can't be intentional.

    The real reason for this thread: I'm an addict. Please nerf it so I can get my life back to normal.  :P

    @Peanits @Almo @not_Queen @santaclaus69

    completely agree my friend, I was always saying spinechill and resilience should be one perk 15% vault speed on one perk and we are fine and dandy

  • Completely agree and its ez to detect thorugh steam unless they plan to make a new account and always play through the same network or vpn

  • @MegMain98 said:

    The survivors managed to escape me during one match so now they are the power role. I guess I forgot that I completely demolished eight teams before this round. Darn. I’m a helpless killer :(

    They think they are entitled to 4k...

  • @FKreuger1 said:

    If it's not going to work then let everyone play the ptb as much as possible so the devs can get some data and see what needs changing.

    Moaning about these changes 24 hours into the ptb isn't going to change the devs position as there is no proof.

    As for a few of the 'there should be more pallets not less' comments. For the game to survive, nobody should be able to run killers for minutes at a time. The games health will deplete and people will stop playing the game. They have to balance for both sides to be fun, not just survivors feeling good about chasing a killer for 4 gens.

    It's not the same r1 going down to another r1 than r1 going down to a r20... btw hitboxes are still cr*p.

  • @AsePlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1201881#Comment_1201881

    Where do you run to if there's no pallets and you're in a dead zone exactly?

    to the lobby and then to the next match and repeat...

  • Check this out I have no words...

    20200401221753_1.jpg


  • @arslaN said:

    https://forum.deadbydaylight.com/en/discussion/comment/1187880#Comment_1187880

    You can clearly tell when someone is using a VPN (or they have terrible internet) though. It's not just regular dedicated server hits. You can drop a pallet on their face and get hit like 3 seconds later, you can get hit from several meters away, sometimes without even seeing the killer. Going against killers like this used to be an instant dc for me since there is no reason to play and it is common enough to be a problem in my opinion.

    I can tell too, but since you acknowledge this midgame it's kinda pointless and if you dc we all know what happens...

  • @ZoneDymo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1187874#Comment_1187874

    Well you should check out the devstreams before accusing people of doing something to cause lag on purpose.

    This has everything to do with the dedicated servers, the devs dedicated an entire devstream about this issue and are working on a fix for it, know that if you got hit, you got hit, you simply did not see how far the killer actually was from you due to lag and hte server favors the killer for hit registering.

    I've watched the stream but they were just justyfing this servers (this was before VPN boom and data player) this is pretty much recent maybe a week or so. The thing they offer to predict survivor movement how is that suppoused to work? you either go left or right it's up to you to chose not let computer fake movements plus this wont fix hits through windows where you get stuck for a lifetime vaulting a window and then you are also teleported back. There's times i'm getting hit with spinechill and resilience because freddy's arm is the size of a continent...

  • @ZoneDymo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1187864#Comment_1187864

    EU

    Apart from that, it goes preeetty far to experience some lag and claim the killer is abusing VPN or Mobile Data...

    I'm from EU too but I played on data 1 match when I lost my internet connection and I had the same bs hits like i fail but 1 second later its registred as a hit. In my case I have limited data but some people have unlimited and they can abuse the system like some bubbas in the fog.

  • @ZoneDymo said:

    I mean, its so rare its a non issue

    Where are you from? cause I'm not so lucky my statistics to be fair 60% playable and 40% partial lag

  • The game was fine the way it was, the killer could lagswitch midgame and it only happened once every 20 matches but what they do now out of ruin nerf frustrationg they just lagswitch and you go back to the old times but in ''most of the matches''.

  • I will say this right away im survivor main but I really do understand killers who want to have a chill game but they get into first chase of 3 gens because their killer is m1 killer and then then survivors start teabaging next to an infinite thinking they are pro players, when I see stuff like this i proxy camp with stbfl and get ez hooks because they stop doing their objective genrushing... I also encounter killers who literally have map advantage 5 minute chases with 1 or 2 gens done and still behave like a complete aholes thinking they are entitled to 4k so this guys are being punished by me too.

  • When killers were stuck in swamp hole, survivors could exploit it. This is the same.

  • they already fixed basement body blocking this needs to be looked at too

  • @Tsulan said:

    @rezmax said:

    @Broccoli_Jaeger said:
    I agree. They should change it. This button spamming can't be healthy for the keyboard/controller

    Then buy a keyboard with macro and problem solved.

    What if you play on a laptop?

    You just plug a keyboard with macro and I'm also pretty solid there's notebooks with macros aswell. Btw who would play this game on a laptop?

  • @Fizz said:
    @rezmax Because the whole point of the game for a killer is to kill. If you're going to debate what I said that's fine but please don't try to do so with such a terrible attempt. Just because someone play's "fair" doesn't mean they've automatically earned the right to a free escape. Your laying the blame on killers like everything that happens in the game is the killer's fault. Sure killers do camp and tunnel but Survivors are worse not because of in-game stuff but the stuff they say at endgame.

    As I said above, feel free to debate what I said but do so properly.

    but the killer has more choices than survivor, the survivor can only loop and drop pallets that's his only salvation.

  • @Broccoli_Jaeger said:
    I agree. They should change it. This button spamming can't be healthy for the keyboard/controller

    Then buy a keyboard with macro and problem solved.

  • Yeah and the killer standing next to a survivor with Unnerving Presence to help hit the skillchecks... Hahaha you wish... What they really should do is remove spam button and make it automatic so if survivor decides to dc, facecamper would think the survivor is still on a hook waiting for a save, and the rest of the team should either get a dc notification or change the color of survivor aura for example to purple.

    They also need to remove points from incidious basement leatherfaces.

  • @Fizz said:
    @rezmax It's a vicious circle. Survivors act like complete douchebags causing the killers to reply in kind. I very much think it's silly to blame one side or another. As a person who tries to play both sides equally, I've seen me trying to play without camping or tunneling only to get called noob and teabagged and getting the "ez" or even being told I'm camping because someone's teammate got them off the hook before I could get away.

    On the same note, I've played as a survivor where I've worked hard not to pallet loop or loop in general, trying to lose the killer and been camped and tunneled for my efforts.

    What we have to try and remember is, how many times has the killer been teabagged and abused in endgame chat before they lost their ######### and started tunneling and camping and how many times has a survivor been tunneled and camped before looping and flashlighting and whatever else.

    If we all tried to play with fairness in mind we might have a better time of it but that'll not happen and to be fair all those things I said aren't against the rules (other than maybe the endgame chat abuse),

    If it's no one's fault, then why the killer doesn't let non-toxic survivors finish the gens and escape?

  • @RemoveSWF said:
    If I ever meet you, I will tunnel you.

    I will admit that I was tunneling you.

    I will laugh at you for ragequitting and then rageposting about this.

    Then I will find you an tunnel you again.

    Git gud.

    and they say survivors are toxic... the real toxicity happens when devs allow you to camp and tunnel people, that's the real toxicity.

  • Killer speed in the same trust me, I'm survivor main, but the thing they should really fix is pallet drop animation and positioning, because being in the middle of a pallet = to a free hit for killer if not respecting. They basically removed everything from dropping it in front of and stun the killer standing behind you, to vacuums.

  • Of course he is right! Killer perk countering survivor perk, ok then which survivor perk blocks for example aura reading of bbq or nurse calling huh?