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nemadrasteia

nemadrasteia

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nemadrasteia
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  • @IlliterateGenocide said:

    matchmaking is bogus, even when it does give all red ranks, there skill is on different levels some with thousands of hours some with less than 300 , ranks dont matter, cause u will have idiots at red ranks still

    thats true I know but at least they are unhooking today I died from first hook like all my games and I am really tired of it

  • I don't mean that that person unhooked but other ones. Is it hard to understand ?

  • @Seraphor said:

    You can still be healed by another survivor after being unhooked and not lose your DS.

    DS is still totally an anti-tunnel perk. If doesn't matter if the killer still chases you after you use it, you got a free health state and a ~25 second lead on the killer in that chase. A Free Health State! An equivalent would be getting automatic Borrowed Time for 60 seconds, and when the killer hits you, they get stunned. That means the killer has already been punished for tunnelling you.

    Anti-tunnel is never going to mean "completely unable to tunnel" only that is discourages tunnelling.

    I do agree that given how much DS was nerfed, it should probably be able to be used after EACH unhook now, rather than just one. The Killer will know you have it for the 2nd one which will make it more effective as an anti-tunnel perk.

    But you can't cry for a buff to something because of BUGS like the pallet stuns not registering. Those need to be fixed, not traded off with other buffs.

    yes I can heal by another survivor but the thing is if that survivor also unhooked and have ds when he healing he also lose his ds basically no one wants to heal someone after unhook so it causes problems also it should definetly not finish while you are healing yourself. Also I am not crying for buff pallet bugs are not related to ds I NEVER SAID THAT. Read it again if you can't understand it bruh

  • @CheesyGuy said:

    I mean killers slug before the DS was not nerfed. DS is still a strong perk. After you get unhooked you can stall the killer for 60 secs which is quite a time waste for him. I play both sides and I am rank 5 survivor and rank 3 killer. For my survivors I never used DS and I never rely on it not before or after nerf. To be honest it is fine now I think, yes the nerf was harsh because after the all the oppurtunities with DS they all gone and that makes people unhappy but right now it is what it is. DS was supposed to use for anti-tunnell and now it truly is. There are better perks you can use or even more situational perks that you can use for DS. For example I am using Second-Wind from Steve which lets me fully heal after I did unhooked and wait 20 secs. It only requires you to fully heal somebody and that is why I use Empathy so that I can heal the injured ones or take protection hits for them. There are really other perks that you can rely on.

    pls read the situation I dealed before thats what I mean about slug it just makes game take 5 min or smth like that. Also it is not really anti tunnel rn because even when you use ds killer still comes to you because you used ds and you can use it again they know it and coming to you. As I said it definetly need a nerf for gen rush especially but not like that. Also the perk you said for example if you are the first one hooked it is a waste and for use that perk you are using 2 perks so basically it is a waste perk for me.

  • @CustomerService said:

    Which is why this DS destruction needs to be reverted back. It doesn’t harm SWF -at all- It exclusively targets solos. All this is going to do is widen the gap even further between solo queue and SWF.

    thats true. I am agree with that

  • @landromat said:

    https://forum.deadbydaylight.com/en/discussion/comment/2060478#Comment_2060478

    im both sides player and i know better than you surv main

    if you are paranoid about a perk you are not better I guess hmm ?

  • @JimbusCrimbus said:

    https://forum.deadbydaylight.com/en/discussion/comment/2060567#Comment_2060567

    Survivor main, actually. Truthfully about 50/50 through my nearly 6000 hours of playtime, but mostly survivor. I just have a brain capable of rational thought.

    wrong guesses at least mines are true you are not funny and killer main ye ye get away from me

  • lol not funny and killer main I see

  • @JimbusCrimbus said:

    https://forum.deadbydaylight.com/en/discussion/comment/2060485#Comment_2060485

    Using dead hard for distance (the part I keep mentioning that you seem to conveniently omit) is literally just pressing a button. And it has no counter.

    bruh can I block you here ? Just dwanna know it , not your opinions because they are litreally trash. Basically trying to make ppl annoying your opinions have nothing on me don't quote me

  • the ones who says it need to be changed are you kidding me ? most times it is not even working ? Most of us dying on the ground with exhausted

  • @landromat said:

    Unfair perk and should be reworked into something to not make killer feel robbed and paranoid about it before he makes hit on injured survivor

    XD OMG YOU KILLER MAINS XD THEY JUST NEED TO MAKE GAME KILLERS KILLING EACH OTHER MAYBE ? XD

  • Yes it is not completely trash but I was so angry when I writing this. I am always dying on floor with exhaustion but how can I play it safely really ? if I play it early I am dying if I play it late I am on floor. Also idk but some hits I really saw they are not hitting me but again I am on floor.

  • @Nullclines said:

    The ranking system is broken just now, it has already been reported.

    oh I didn't know that! Thanks for information