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xni6_

xni6_

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xni6_
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  • this is a personal view of mine, just an idea i want to throw out into the abyss in hopes that its considered but i feel perks should be less impactful. as is, perks are kinda needed for everything. killers tunneling? hope you have ds/otr. not good in chase? run an exhaustion for free time added to chase. gens go too fast? hope you have slowdown. i feel it would be nice if perks did small thing
    5 comments 111 views last activity
  • next time you release stats, could you tell us more? kill rates dont really mean much, like 61% could mean so much variety in results itd be nice if we got to see average kills per game, average hooks per game, the mode number of kills, just more stuff so we can get a better picture of what the stats actually mean the top 5% mmr stats was a nice addition however, so thumbs up for that :)
    4 comments 51 views last activity
  • so the new ptb has put all the moris in third person for killer. they look really good like this, and moris in general should be changed to be like this, they dont actually need to be redone, their perspective has to be changed. but trapper, wraith and billy should still get a new mori theyre really dated and not even third person saves them unfortunately this is assuming that the devs dont mak
    0 comments 21 views last activity
  • occasionally boons get placed and no sound is played (the loud thunder noise doesnt happen, the humming of the boon does) idk how much it happens, but a lot of the time when i find a boon no sound has played im on steam, players with these silent boons are both on and off platform to reproduce play killer against survivors with boons i dont know how i would do a video clip of this
    4 comments 91 views last activity
  • in dbd right now theres like 40 maps or something, some of them are well balanced (wreckers yard, coal tower, midwich are examples imo) and some of them are so horrific that its a wonder to think theyve even been play tested (cowshed, eyrie, garden), and the balance of maps greatly affects how "scummy" killers play, and how easily one side can dominate. the point is, theres no real consistency
    3 comments 81 views last activity
  • so currently dying light makes it so the obsession heals 33% faster, and whenever you get a hook the other survivors do gens and heal 3% slower id rework it so for every hook, the survivors do gens and heal 3% slower (3% isnt that much, its less than 3 seconds per solo gen, and i cbf doing the math for how small the nerf is to healing). but the good thing would be - you dont buff the survivors,
    5 comments 21 views last activity
  • yeah ik you just killed the perk so itd never be ran again (great job it was real successful) remove the timer. theres no point in having it pop if the only gen you get to in 45 seconds has 10% progress, kicking it does nothing. my idea is instead of the time limit, have it gain a stack every hook, and it uses a stack when you kick a gen, making it lose 20% of current progress, as it does now.
    2 comments 11 views last activity
  • unlike banning killers, perks, or whatever else, this would not kill the game, and would give the devs some important information - what maps everyone hate enough to ban id suggest you get to ban 2 maps in settings (map = wreckers yard, not autohaven), so there can be a max of 10 maps out of rotation per game map offerings should be deleted, theyre a dumb idea that is severely outdated. this m
    6 comments 31 views last activity
  • please remove this map, i dont think you couldve made a worse map if you tried. the house has 2 god pallets, and 2/3 god vaults (meaning its a permanent god loop you cant get rid of), said god loop is in a hot spot (usually 3-5 gens are close enough to the god loop to w key to it whenever the killer comes, meaning the killer just cant chase people [thats great design right there]), the map is mas
    2 comments 21 views last activity
  • ok so i could mori survivors after my devour broke. got it to 5 stacks, i got a mori, it got destroyed, but i could still mori the remaining 2 survivors (one of them dcd bc i caged them instead of eating a ds) i was pyramid head, my build was devour, undying, pentimento, shadowborn it wasnt that the devour re-existed bc i pentimentod the totem (if that would even be possible in a bug), since th
    5 comments 81 views last activity
  • i didnt record or take screenshots but i just had a sabo squad, and a tbagging shithead was like 90% wiggled, so i took her to the corner and like 30 seconds of waiting she didnt wiggle out even though she was making the wiggle sounds, i was moving, and she said i was cheating bc she couldnt wiggle. its not urgent so feel free to wait until sabo squads are nerfed i was playing demo, the survivor
    0 comments 31 views last activity
  • basically this is talking about killing survivors by any means archives, whether it be all survivors or just the obsession. when a survivor dc's, it doesnt count towards this, and i think it probably should survivors dc when theyre being crybabies, and the killer has essentially done the work for them to pull the plug, alt f4, whatever, and should have it count towards their archives right? al
    3 comments 71 views last activity