Buff Pop

yeah ik you just killed the perk so itd never be ran again (great job it was real successful)

remove the timer. theres no point in having it pop if the only gen you get to in 45 seconds has 10% progress, kicking it does nothing.

my idea is instead of the time limit, have it gain a stack every hook, and it uses a stack when you kick a gen, making it lose 20% of current progress, as it does now. instead of walking by a gen on 15-20% and going "damn if i had old pop i could actually deal regression to this gen", youd go "eh ill hold onto this stack for when that gen gets to like 60%" then cry when it gets done before you get to it.

Comments

  • I agree that they went a little too much on POP nerf. But it is still kinda usable. However RUIN got really ruined. I would actually accept if they gave back at least half of speed nerf back.

  • Just FYI Pop is still the sixth most used perk on the aggregate site I follow at about 14% usage. It’s still quite popular and actually decently effective even though it’s weaker than it was.