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voiceofguns27

voiceofguns27

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voiceofguns27
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  • I don't know how Behavior came to the conclusion that censorship is the answer to remove toxicity. Instead, how about make your game play better? I had welcomed the perk change. And, it has come for the worse. You've made the community more toxic than before. Making "mean words" as hasn't changed a thing. People know they are saying something "wrong." This a mature rated game. Remove the censorsh
    4 comments 71 views last activity
  • It's been a while since I've seen the double blood point event pop up. I've been burning the anniversary cakes as much as I can this time around. But, I remember when people would just stack BPS the entire event. Sure, there were the farming games, but there are people who burned them to still play the game like it is. As long as if the killer or survivors weren't being selfish (camping/tunneling
    15 comments 411 views last activity
  • Blood points for the lower ranks I think is fine. But, I don't need an extra 200-250k BP every month to get my 1 out of 100 purple flashlights to be lost to Franklin's. It will take me a lifetime to replenish that purple flashlight that was lost. I think red ranks should deserve blood shards if they are going to put the time and effort in to go from rank 20 to at least rank 4 each month. It's a g
    12 comments 131 views last activity
  • I know that censored chat has been a thing for a while, but I didn't know "no way" is one of the censored words. I don't understand how Behavior is so soft while creating a blood and gore game for adults. There's no point in censorship. People will always find a way to offend someone. Whether it's the use of the N word or whichever F word. It's MATURE for a reason. We are all okay with blood, gor
    19 comments 161 views last activity
  • Is it just me? Anytime I get in a game it's all console players about 90 percent of the time. It feels like very few PC players are left. Did they all just decide to opt out of cross platform? Last time I did that, I kept getting in the same lobby of five people for three games straight. Or, did the devs burn that many bridges because they won't listen to criticisms about how buggy, broken, and u
    38 comments 501 views last activity
  • I swear, how more lazy can this development team get? Thank god I don't have to spend money for the new killer and survivor. I hope nobody is spending money on such laziness like this. They are using the same tactics as any other AAA company. "How little work can we do to maximize our profit?" For all of you saying they are working hard, this game would be in a whole different league by now. You
    6 comments 101 views last activity
  • I'm going to preface with this. I loved Blizzard, Assassins Creed, and Fallout and would pre-order almost any one of them. Now, I look at them and I just say, "I'll wait and see how it goes after it comes out." I've stopped pre-ordering Assassins Creed after Unity. Blizzcon 2018 was my last straw with Blizzard. It should have been earlier with WoD, but I just kept having fun with friends that I
    0 comments 61 views last activity
  • I really dislike the constant hand holding aura readings. I would have been okay with 50/75/100 percent immunity to blindness. But, 6/8/10 seconds of aura reading? I know this perk is still not going to be used by most killers in general. You can simply look at walls or bait out the save. But, the constant addition of aura reading is getting ridiculous. Do you really need that aura reading after
    4 comments 51 views last activity
  • I swear, it's more annoying than Ash's tag lines. It's like every 3 seconds I hear that stupid scavenger after selecting a role.
    9 comments 202 views last activity
  • I thought this was a killer thing as before the ruin nerf as survivors would safety pip majority of the time due to ruin. Now, with ruin in its current state, I've had a few games that didn't last long due to being gen rushed. Simply put, don't make the game only last less than 3 minutes if you are looking to pip. If you see that 0 gens are done and have 2 kills already, play with the last two a
    1 comments 21 views last activity
  • I play killer in spurts and then take a break if my friends aren't playing. Yesterday, I played killer all day. I don't think I did a single solo survivor game. I usually do to break up the monotony of playing killer for too long. But, it felt depressing to play killer after a while. I think what did it for me was playing Hag. Exit gates were powered up. Hooked the 3rd survivor and downed the 4th
    10 comments 431 views last activity
  • Why? Why is this still in the game? I can't tell you how many times it has screwed me out of hitting someone. It's a terrible crutch and it's embarrassing this company has implemented it in a game like this. They want to make the game skillful? Remove it. Even with skill, this cheat still screws it up. I want to go left, it makes me go right. This company is an absolute joke when it comes to havi
    36 comments 1,721 views last activity
  • For me, I think 8 seconds gives me more of an idea instead of 12 seconds. Should it be 12 seconds for tier 1 and 8 seconds for tier 3? Does anybody else agree? If the survivors are running away from it, that extra 4 seconds could mean they are long gone at that point especially on a map like Ormund.
    8 comments 101 views last activity
  • This is a debate I had with a friend and curious to hear others thoughts. So, playing both sides, is it reportable offense if you stay at the exit game during the end game collapse? Is it also a reportable offense for killers to slug the last person until the last possible second before bleeding out? I feel killers have the advantage over survivors when it comes to holding the game hostage as the
    14 comments 521 views last activity
  • I'm sure this has been brought up so much already. But, when your game gives temporary bans for disconnecting due to dedicated servers causing the disconnect mid game, that's messed up. Please, revert the penalty and just let reports be your best way to give correct bans. You already can't ban people for people killing themselves on first hook and it has been proven the system is flawed. What's n
    6 comments 781 views last activity
  • I'm not sure who has seen or posted this video already. However, this is by far the most broken game mechanic. This is worse than spirit. Sure, you can throw down pallets early and just screw the rest of your team for the rest of the game who can't drop a single pallet later. I don't understand how Behavior never thought of what killer would become broken with new perks being released. Oh, who am
    5 comments 112 views last activity
  • I don't understand the need to nerf a situational per to begin with. Sure, there are maps looking to get reworked. But, you have Sheltered woods where it's completely useless unless you happen to get high enough on the tree in the center. Another useless map I can think of is Yamoka estate. Balance Landing already took a nerf with the exhaustion changes. Exhaustion nerf was needed especially with
    71 comments 5,443 views last activity
  • This fix is the bane of the developers existence. I absolutely love getting hit by a hatchet that is thrown perpendicular to a generator, and I'm hit on the other side of said generator where my head is clearly below the top of the gen. I mean, why not just increase the survivor body size to, I don't know, Shaq's size. That would be more realistic at getting hit from a perpendicular angle from lo
    5 comments 72 views last activity