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ukenicky

ukenicky

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ukenicky
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  • Now that we have two anti camping perks, do you think that they will see more use? Do you think they'll be effective in punishing face campers? Also does anyone know if the two can stack? Eg. Use reassurance on someone during first phase Get close to someone during struggle phase and pause it with Kinship Then use reassurance again on them during the struggle phase (If it's cooldown is up
    10 comments 511 views last activity
  • I haven't played for a few months but I came back to play some and got together with my good friend. I was shocked in ALL of our matches today we didn't encounter face camping once. Is face camping becoming less prevalent lately? Either way it was really nice to be able to play without that. Even went up against a Bubba that DIDN'T face camp. Like at all the entire match. I could not believe it l
    2 comments 51 views last activity
  • I'm not expecting the new meta to suddenly be Inner Healing (Though I do think instant burst heals will be a lot more popular moving forward after Haemorrhage change and CoH nerf) BUT I was thinking about how using it vs Pentimento would be pretty cool, think about it: You cleanse a totem to proc your inner healing and then heal up. The killer rekindles their totem with pentimento. You can go ba
    2 comments 51 views last activity
  • Lowkey those two add-ons look amazing. Also 60 seconds of exposed is nothing to sneeze at and I like how exposed survivors can't reveal him now. It's a nice quality of life change. But yeah, specifically that new green add-on is really cool. I hope we get more add-ons like this that restore a killers power when they break walls/pallets. I love that on Spirit as well with her reworked add-on.
    35 comments 892 views last activity
  • I was thinking about it and my god, Pentimento + NOED would be absolutely unfair. Actually just Pentimento in general would be insane if Boons didn't exist but yeah. On one hand I love boons but on another it makes me sad that dull totems are more for survivors than killers now lol Share your thoughts idk
    25 comments 481 views last activity
  • Title. I mostly play Pig so ideas for M1 oriented killers would be appreciated. Usually I just throw Haunted Grounds into my usual build and call it a day because CoH users almost always bless over it / 9/10 times my haunted gets popped but I'm looking for some ideas other than that. If you're wondering what my usual build looks like it's: Pop, Corrupt and STBFL on Pig. I switch BBQ out for Hau
    1 comments 21 views last activity
  • The concept is simple: kick a gen with Brine and trap it with Dragon's Grip. Survivor either touches it and becomes exposed when you come back to get them or leaves the generator and it regresses into oblivion. Pair with Pop for more regression off of downing the exposed survivor and you have loads of regression at your fingertips (Or lack thereof if you're a certain Onryō). I'm telling y'a
    16 comments 1,222 views last activity
  • Idk about you all but I've had almost non-stop bad experiences this weekend getting to capitalize on the double BP. When I play survivor I get tunneled out or face camped first or the match just gets ended asap which like, it's fine if a killer wants to 4k quickly I understand but it's such a waste of sacrificial cakeee like ugh imagine the BP they could have gotten. And then conversely on killer
    33 comments 551 views last activity
  • So I was thinking about it recently and realized that Pyramid Head has two niche perks that actually really help in countering Circle of Healing and Shadow Step (Somewhat). Forced Penance and Deathbound, both of which have no cooldown at all which is nice. Forced Penance allows you to inflict Broken on survivors who take protection hits which helps negate Circle of Healing for a while and Dea
    16 comments 491 views last activity
  • Is one faster than the other or are they the same? I only ask because crouching is better in some interactions vs walking Eg. Hag traps and Pyramid Head's trails of torment Also which do you prefer?
    5 comments 3,552 views last activity
  • Every time I get on to play a match or two lately it's just face camp. I find myself playing less and less because of it. If you don't want me to play the game just say so 😭 I play killer some too but not all the time. It gets lonely and boring after a while I just want a normal survivor match for once where I or a teammate doesn't get face camped πŸ˜‘
    19 comments 271 views last activity
  • So I've gotten to play a fair amount of matches against the new Boons lately and have come to realize that the best way to deal with them is so simple: Bloodhound. I'm not joking. I've been getting so much value out of Bloodhound every match lately. People trying to use stealth builds on top of Shadow Step or even just Shadow Step alone, Bloodhound has allowed me to always find people when I ca
    11 comments 461 views last activity
  • Title. I got to wondering, if Hatch Escapes don't affect Survivor MMR gain then is it the same for Moris on Killer?
    1 comments 31 views last activity
  • Are they being changed at all? Namely add-ons, or are they just updating them to reflect exact number values like killer add-ons?
    4 comments 91 views last activity
  • Because I know I will for 6 reverse bear traps lol Maybe a bit overkill but sounds nutty to me that we can have up to 2 bonus RBTs.
    0 comments 41 views last activity
  • As it currently stands, seeing a key in the lobby is enough to make killers upset and even some survivors (When I'm playing solo queue and see someone with a key I brace myself for the killer to go all out unfun to punish the key bearer). After this upcoming change, will you (Namely killers) not care as much? I've always wanted to use them for their aura read capabilities and am hoping that may
    15 comments 91 views last activity
  • This is so incredibly loud.. Would it be unreasonable if there was a way to turn it down or just disable it entirely? I can't hear myself think while it's going on it's so irritatinggg. Any other Plague players out there who share this sentiment? Like it was cool when I first started playing her but now it just hurts my ears after a while lol
    0 comments 11 views last activity
  • I've seen a lot of videos on this combination on Pinhead and I'm honestly starting to wonder if the interaction between Franklin's and Lament Configuration is intentional? I get it, it makes sense as LC is an item you can pick up and carry around with you and solve at your leisure, yes but I know a lot of perks specifically won't interact with a killer's power eg. Pig with Unnerving Presence +
    46 comments 1,421 views last activity
  • Yesterday I went against so many of these and all but one of them did the same thing: proxy camp their first hook and force trade anyone who came in for a save and proceeded to tunnel the person off hook by waiting out BT (Valid tactic I know) and downing with hatchets from afar. If they couldn't tunnel then they just went back and hooked the rescuer and then rinsed and repeat. Every single one
    16 comments 271 views last activity
  • I certainly would. While I was never too fond of Hawkins I still adored it for being so spot on for Stranger Things and being a genuinely uncomfortable map to play on- something most indoor maps capture the spirit of extremely well. The Game, Lery's and Midwich are all some of my favorite maps because of how much scarier the game gets when you are playing on them. I really hope that the next
    30 comments 301 views last activity
  • Title. I had heard many people including Mandy say that. "Their perks will become 'base' and have their icons reworked" etc. but I didn't know if that meant they were just becoming generalized for Dead by Daylight due to the licensing issue or if it means that even if we don't own Nancy, Steve or Demogorgon as well, will all of their respective perks be added to everyone's bloodwebs even if they
    1 comments 21 views last activity
  • Premonition You have the undeniable capability to sense danger. Get an auditory warning when looking in the Killer's direction within a 45Β° cone within 36 metres . If the Killer is looking in your direction when within 36 metres of you when Premonition is triggered, their aura is revealed to you for 1 second . Premonition has a cool-down of 60 / 45 / 30 seconds each time it act
    1 comments 11 views last activity
  • So I'm beginning to sink BP into PH because 1. I love him and 2. I don't actually need any other reasons so I'll just cut to the chase: I need help creating a beginner build for learning him as well as maybe a build to work into once I get better as him. The worst part currently is that I'm still leveling him up and trying to get the good perks I have on my main killers but you know how that go
    8 comments 71 views last activity
  • Down But Not Out Even in the face of adversity you help others to overcome greater obstacles together. While in the Dying State , you can heal other survivors that are in the Dying State at 75/50/25% of the normal healing speed. "Everything's gonna be alright.. We'll get through this together!" The idea is simple: you crawl to another slugged teammate and could pick them up even t
    13 comments 121 views last activity
  • Do you all think Tampered Timer is fine in its current state? Do you think it's healthy? I really want to see Pig get an add-on pass where the majority of her add-ons get made to be consistently better and more useful and maybe tone Tampered Timer down a smidge because it feels bad imo when you do fall victim to it. Idk, I wanna hear other people's opinions on it. Like on one hand I personall
    Mod
    66 comments 702 views last activity
  • Your running is light and soft, making your tracks harder to follow. Your Scratch Marks start to disappear 2/3/4 seconds sooner. The sound of your footsteps and breathing while running are reduced by 25/50/75%. "Take it slow, he knows where you've been... just like I've always said: 'live slow and die old'" β€” Dylan, The Lost Tapes The idea here was to make Lightweight better but
    3 comments 21 views last activity
  • I just had a match where I literally attempted to Vile Purge on a survivor 8 different times on this loop in Haddonfield. 8 times I counted where I puked on them over the obstacles, they make a sound where they cry out like they've been hit by it but no infection. I ended the match and closed the game because this issue with Plague seems to be getting worse and worse and I literally find her
    5 comments 121 views last activity
  • Hex: Delirium A Hex that toys with the minds of Survivors making it more difficult to discern the latent effects of curses. All Hex Totems appear as Dull Totems to Survivors and make no sound. Survivors will not be informed of active Curse effects. Hex: Delirium itself is also masked as a Dull Totem and has its Curse effect hidden. The Hex effects persist as long as the related Hex Tot
    1 comments 11 views last activity
  • The idea is quite simple, a perk which reduces the Killers breathing/ambient voice sounds by a % amount (Up to 100%) similar to how Survivors have Iron Will to silence themselves when injured. How would this sound to you all? Broken or fair? I think it's a shockingly simple idea that could be pretty nasty on killers with loud breathing sounds or Spirit for example with her moans/cries. I know t
    7 comments 61 views last activity
  • An idea I had to hopefully fix and make Sole Survivor not only better but also more healthy as a perk: As more of your friends fall to the Killer, you become shrouded in isolation and the Killer's Aura-reading abilities towards you are disrupted. Whenever another Survivor is hooked, Sole Survivor gains 1 token, up to a maximum of 9 tokens . Each Token grants a stack-able radius of
    4 comments 21 views last activity
  • Who would the survivor be? Correct me if I'm mistaken but do we ever see the security guard we play as in FNAF? I can't recall lol Could this be a scenario where we just get a killer and no survivor similar to Ghostface and how would you feel about that? We did just get two survivors with Resident Evil after all.
    6 comments 131 views last activity
  • Crows found throughout the Trial Grounds can communicate directly with you. When a Survivor disturbs a Crow within 36 meters of your location, their aura is revealed to you for 5 seconds. Spies from the Shadows has a cooldown of 60/50/40 seconds . The idea is to give Spies a longer cooldown but a much stronger effect where the crow relays the survivors aura to you as they fly up a
    1 comments 51 views last activity
  • Would Technician be broken or problematic if its regression penalty for failing a generator skill check was 1% at max level (Instead of 3%)? I personally doubt it would be and if anything it would be an even better beginner perk for new survivors who are trying to get better at hitting skill checks in general. Currently if a new player is using Technician and missing skill checks they're litera
    3 comments 11 views last activity
  • Title. I need help and I'm not too sure where to start other than Monitor and Abuse and Tinkerer. Any other good ideas? Also thinking of utilizing the Dried Cherry Blossom and Prayer Beads Bracelet add-ons though I'm a bit unsure on the Prayer Beads. My thought process is that Prayer Beads will cause a feeling of paranoia to everyone outside my Terror Radius when/while phasing but I'm not sure
    10 comments 131 views last activity
  • Some ideas I have for Pig if she ever received an add-on pass: Workshop Grease A modification to the Jigsaw Box: the lubricated parts make the search a more delicate exercise. Slightly reduces Jigsaw Box Skill Check zones. Razor Wires A modification to the Jigsaw Box: the addition of razor sharp wires makes it extra difficult and potentially painful to search them. Modera
    1 comments 1 views last activity
  • Lately it happens in every single match and I just don't want to play anymore. Solo queue or with friends it's so unfun and to everyone who says "Well just play killer", I do and I can only do that so many matches before I don't have fun anymore because that gets lonely lol To those who say "Get good lol" I can't when I'm found first and get downed and then camped the whole match. That's what re
    19 comments 431 views last activity
  • I want desperately to utilize keys as an aura-reading item but without the headache to killers worrying about it being able to pop hatch open for multiple survivor escapes before end game. My idea is simple, the green rarity "Broken Key", what if it had a different model from the other two keys. It's literally a key with the actual blade broken off. Why not give it its own unique model where
    2 comments 41 views last activity
  • Achieving goals boosts your confidence. After working on a Generator for 3 seconds, Poised activates: β€’ After letting go of the Generator you are working on, leave no Scratch Marks for the next 5 seconds. Poised can only be triggered once every 60/50/40 seconds. "Ok, stay calm. Don't overthink it and just keep moving forward: you got this." β€” Jane Romero The idea behind this rework i
    3 comments 11 views last activity
  • Lately I get tunneled out of almost every single match whether solo queue or with my friends and it's been really disheartening and unfun. I'm no expert looper so I always eventually go down even when holding W and pre dropping pallets in a last ditch effort. That being said I do still try to loop efficiently but sometimes I get flustered and anxious when being tunneled and it's just a bit hard t
    17 comments 271 views last activity
  • Earlier today I was playing Plague and I know that this issue has always existed because of latency and server issues but it seemed to happen a lot more than usual in my matches today. I'm talking about the thing where you puke on a survivor, they flinch and scream as though they're being hit but your puke isn't registering at all. This affects both Vile AND Corrupt Purge and what makes it all th
    1 comments 41 views last activity
  • Does Lightborn make you immune to flashbang, firecrackers and blast mine? I'm most curious about if blast mine still stuns you in the event that the blind is prevented. Just wondering if anyone here knows since I can't test it right now.
    6 comments 191 views last activity
  • Hey all, I've been playing Killer a lot more lately and really been having a blast with it tbh but I wanted to try and create a build centered around the Exposed status so I figured I'd come here for help. This is primarily for Pig and Spirit as I've been playing them the most lately but also Hag could benefit from an Exposed build I think. I also main Plague but I usually have survivors Broken
    7 comments 221 views last activity
  • This is intended as a discussion for the upcoming and new perk: Bite the Bullet and how it fares against Iron Will. As much as I want to like BtB, I can't help but wonder why anyone would run it over IW seeing as IW just let's you be quiet always as opposed to only when health like with BtB. While we're at it here I was wondering if anyone can tell me if it's intentional that BtB silences other
    11 comments 271 views last activity
  • I want to make a build that covers a lot of bases but without being all meta perks. I really like to try and use off meta / niche things from time to time so I'm trying to limit it to only 1 meta perk but yeah. I'm thinking something like: We're Gonna Live Forever (Can be swapped but I like the BP bonus) An exhaustion perk An information perk like Deja Vu or Alert And Spine Chill But
    6 comments 163 views last activity
  • I'm genuinely concerned at this small yet deceptively big change where you can hear the survivor who unhooked scream from across the map only because of one thing and that's how already strong killers with high mobility will be able to absolutely abuse this. Think, Nurse, Blight and Spirit. And even some killers who aren't S tier like Hillbilly and Wraith. And Hag although this perk has always be
    18 comments 371 views last activity
  • I've checked a few times yesterday and today on DBD's Twitter and I just can't wait any longer I wanna see how Jake is gonna look 😭 Does anyone know when they're gonna drop em?
    1 comments 121 views last activity
  • Especially when compared to Agitation and even Iron Grasp, the latter of which is admittedly a meme, Boil Over is just sooo bad like why 😭 I can't even think of any way it could be made to be better it's just weird. Idk does anyone else agree? Also Agitation is mad underrated, I love that perk on Killer.
    16 comments 581 views last activity
  • So when I play Survivor I almost ALWAYS bring Spine Chill and Windows of Opportunity. I got this game last Halloween and I don't play it religiously so these two perks make me feel a lot safer when I'm playing with my friends or even the very rare times I do solo queue which is almost never. I guess what I'm asking is for advice on how to replace both of them with something that is more useful.
    15 comments 221 views last activity
  • This idea suddenly struck me as, Lucky Break has caused a bit of concern in the community what with the PTB change where you also leave no scratch marks for 90 seconds. What if Lucky Break only erased your scratch marks for 3 seconds after being hit and it activating like Deception and Dance With Me? This is still potentially enough to lose the killer as, when you're hit you get a small speed
    2 comments 41 views last activity
  • Needless to say this perk is about to become incredibly good . No scratch marks or blood + Iron Will to make no grunts of pain = literally no way to track you. Do you think this will truly become meta and be a serious problem, considering Lucky Break can't be used again for the rest of the match once it's activated and used up? Or nah? I feel like the ability to just disappear is crazy but i
    27 comments 671 views last activity
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