scoser
scoser
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How am I supposed to get this exile a heretic as Judgment achievement if no one is going to teabag me or emote spam in order to make it possible? Where are the toxic SWFs when I need them for once in my life?9 comments 220 views last activity
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When the Five Nights at Freddy's DLC came out, there was an entire separate queue for the Pizzeria map so people could play just that. Now that there's a new map and an achievement specifically for repairing the specific generator on it, there's no queue to help get that AND the map offerings don't even guarantee the realm, which already has additional maps associated with it. Please help me un9 comments 121 views last activity
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Stop robbing people of points just because the killer is camping or tunneling them in a given game and that survivor can't get any gen progress done while their team hammers gens. It used to be this way and you took it away and it punishes people that have the killer constantly up their butts and makes the event less fun on the survivor side.3 comments 31 views last activity
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I've been using them a ton as Springtrap tonight for transit purposes but have only caught a survivor using them twice tonight, and once was where I was going to down them anyways so they just used one right in front of me to get grabbed for the lulz.7 comments 521 views last activity
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I've been a big fan of the colors and style of all the Twisted Masquerade skins over the past few years and it's a shame with this being the last year of the event that we'll probably lose the opportunity to see additional survivors and killers get the opportunity to get tricked out in this style in the future.2 comments 62 views last activity
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It's nice to be able to level up the new killer and/or survivor to a decent level when they come out and to get prestige more easily to unlock their perks on other killers/survivors. With the removal of the abilities to save BP by not instantly claiming rift challenges and saving up at least 3 completed dailies, we lost a lot of the ability to save up bloodpoints in a way that went beyond the p1 comments 11 views last activity
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I thought that the new Awakened Anger achievement (get blinded as killer and then hit the blinder within 30 seconds) would be rather easy to get because you usually can't go more than an hour or two before you find a full flashlight squad, and usually at least a flashlight user every other game or so. After the latest update, no one seems to bring flashlights any more, much less try and blind the35 comments 1,463 views last activity
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With the combination of the generator-related perks not working on the blood gens (which mostly tilts towards punishing killers more than survivors) and the fact that the blood gens can be finished at least twice as fast as regular gens, killers need to absolutely drenched in sweat to even get a single kill in this mode, unless they get a win in the SBMM RNG roll. I suggest either increasing the9 comments 251 views last activity
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Not only is it hard enough to escape in solo queue (I'm lucky if I escape 1 in every 10 games post-patch), this requires you to get a stun in the same game. I've been at this for hours and in games where I get a stun, my team refuses to do any gens to assist or I'm tunneled off hook and I can't escape. Please remove the stun requirement or the escape requirement. Together, it's just an ongoing ba0 comments 11 views last activity
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If you don't burn an offering, you either get beat bad enough that the survivors all leave while you fail to try and find it even if there's only 1 survivor left teabagging at the gate OR you kill 3 of them and the 4th finds the hatch randomly before you do. If you do burn an offering, the survivors either beat you bad enough that they just sit at the exit gate while you're at the hatch spawn a0 comments 12 views last activity
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Maybe making an achievement for five escapes in the broken state might not have been the best idea, as I'm in the process of losing 30 solo queue games while running No Mither in order to try to get that achievement. I duck right out of games after dying to try to avoid as much post-game chat abuse from my teammates as I can, but you know they're busy (incorrectly) reporting me. even if they can'9 comments 271 views last activity
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Every game I play in 2v8 as survivor I go up against a Huntress. 50% of the time, the other killer is a Nurse. I'm begging you to not bring back 2v8 until there's at least a possibility of going against a more diverse set of killers.0 comments 31 views last activity
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A big thank you to the devs for taking the 2v8 killer queue times into account for Level 2 of the 2v8 Tome and making all the challenges with that level doable via survivor.0 comments 21 views last activity
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Step 1 : Boot the game Step 2 : Play as killer in a public match Step 3 : In-game, pick up a downed survivor while facing directly into a wall where you'd normally be invulnerable to flashlight blinds. Step 4 : Notice that a survivor can glitch inside your model to drop a flashbang you cannot avoid, as long as they have the timing right. Step 5: Get blinded and drop the survivor while stunne2 comments 101 views last activity
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Since Sony/Microsoft make it impossible to change achievements after release unless they're literally impossible to obtain, it would be good to provide feedback before the achievement requirements are permanently set for new DLC releases. This would prevent achievements that are pretty much roundly disliked for how painful or convoluted they are, such as Outbreak Breakout, Left for Dead, Haemopho0 comments 11 views last activity
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Unless I'm remembering this incorrectly, this is the first survivor achievement that requires facing a specific killer to complete. If no one is playing Vecna, you might never be able to successfully complete this achievement. Even the "Kitted Out" achievement has several killers that it can apply to, and that doesn't require an escape.8 comments 411 views last activity
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I keep going up against full flashbang SWF squads on a somewhat regular basis. Short of running Lightborn every game, is there any way to counter this? I'm already jammed against a wall or staring into a corner for most pickups, but survivors can apparently drop the flashbang inside my model making it almost impossible to dodge.10 comments 291 views last activity
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No one goes into the basement for more than the two seconds it takes to unhook someone you hooked there and Sable's perks are so garbage that no one goes into the basement to use them. You can't even insidious camp to try and get progress because of the anti-camp mechanism, so that's even out. I'm even running Territorial to try and sniff out people in the basement but it doesn't get me progress,1 comments 111 views last activity
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As far as I'm aware of, this achievement is the first achievement for survivors that requires playing against specific killers in order to complete. While it's a decent subset of killers these days that have special items, it sets a bad precedent that could be made worse in the future where it's impossible to get progress on an achievement without facing a certain killer, which is completely out21 comments 712 views last activity
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I just played a game vs. Wesker even though they're currently killswitched. Either the kill switch is not fully working or people are able to hack past it. Either way, not a good thing.1 comments 81 views last activity
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All I'm trying to do is get my adept skull merchant and it's just 24/7 DCs as soon as survivors even think they're gonna lose.9 comments 101 views last activity
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Thank you to the devs for making the achievements reasonable this chapter. No Triage, no Outbreak Breakout. Just requiring things you'd do through normally gameplay or with a few minor perk tweaks. Please keep this up going forward!0 comments 21 views last activity
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If I burn an RPD offering and another survivor burns a Badham offering and Badham is the map that wins the coin flip, please refund my RPD map offering, especially when I need roughly 10 million RPD offerings for the Outbreak Breakout achievement.0 comments 31 views last activity
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One game against a facecamping bubba that shittalks in post-game chat is annoying. Three games in a row against the same killer player facecamping bubba that shittalks in post-game chat is infuriating and makes me stop playing for a few hours. Update your matchmaking algorithms to prevent survivors from facing the same killer player multiple games in a row so we've got some chance of facing a non2 comments 41 views last activity
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I'm sitting here game after game struggling to get stuns and/or blinds in every way possible when it's just game after game of Nurses, Huntresses, Pinheads, Tricksters, Twins, etc.; it's to the point where over half the killers in the game treat loops/pallets/etc. as a joke. This means that you've essentially got to park yourself in the middle of a pallet and wait for a killer to try and hit you9 comments 171 views last activity
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If we've "unlocked" (ex: we could select it as an in-game archive challenge) a challenge to work on, we should be able to make progress on it no matter if we have it selected or not (get rid of the selection part). This would help out in games where you might have previously selected a challenge for stuns/blinds, but the killer is facecamping one of your teammates all game, so instead you could c7 comments 51 views last activity
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This challenge is a bane of my existence. There are so many ways that this challenge gets derailed and made impossible to get any progress on in a typical match: Playing solo queue, so usually 1-2 players immediately rage DC the first time they get downed/hooked or instantly suicide on the hook before you can get to them to unhook The killer doesn't hook you until after your teammates have bee10 comments 151 views last activity
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Ever since SBMM got turned on, it seems like the number of facecampers jumped up at least five times what it was before. I'm not sure if someone meant to divide when they multiplied handling ranking points around facecamping, but it seems almost like it's being rewarded instead of penalized. Even when I'm not the one being facecamped, if the uncamped members of the team does the optimal thing by14 comments 181 views last activity
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Reading comprehension is hard, but this Scourge of the Purge challenge is even harder than I thought they would make it. 2 multi-hit streams in the same game? Ridiculous.1 comments 31 views last activity
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Platform: Steam Description of Issue: Not getting progress towards the "Heroic Virtue" archive challenge. Steps: Have two survivors escape through the exit gates while you are in the trial. Escape the trial. GET NO PROGRESS TOWARDS THE CHALLENGE. Probably every time? My teammates almost never leave before me because they are too busy teabagging the killer while the killer forces me out, as1 comments 11 views last activity
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Even when the doors are powered and escape is possible, I can't make progress because either: I'm the only person trying to open a door while my teammates are doing who knows what and the killer comes to the door so I'm forced out I'm forced to escape/hit by the killer out the escape but my teammates refuse to leave because they're too busy teabagging and pointing at the killer I'm busy dying15 comments 191 views last activity
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Due to the devout scoring issue, the Adept Twins achievement is impossible at red ranks. So, two things: Fix the devout scoring issue. STOP MAKING IT REQUIRE QUAD IRI AT RED RANKS TO GET ADEPT OR GIVE US A BUTTON TO DERANK US TO RANK 20 SO WE CAN ACTUALLY GET ADEPT KILLER ACHIEVEMENTS WITHOUT IT BEING SUCH A PAIN/DEPENDENT ON RANDOM BUGS/DISCONNECTS SCREWING US OVER.1 comments 191 views last activity