sanki
sanki
About
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- sanki
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Discussions
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As you see, the enduring had 2 different recovery rates for the different kinds of stuns(ver 1.2.1), but now the devs just allow the killer using this perk to deal with pallet stun. THERE ARE TWO PERKS CAN STUN THE KILLER, THE PERK "HEAD ON" CAN STUN THE KILLER FOR 3 SECS, AND THE DS FOR 5 SECS. I think the current game is fast, if the killer players w70 comments 3,582 views last activity
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Have you guys ever seen the shape using hammer and chainsaw? LMAO, what the wrong with u, the shape9 comments 201 views last activity
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Hey guys, I Just tested the new "sole survivor" of the 3.7.0 update. The perk's icon do lights up after your teammates were dead, the bug got fixed. But have you found that the icon dosen't work like it used to be. It only lighted up when the killer can see your aura before the 3.7.0. So, before the 3.7.0, you may know when the killer can see your aura by notice the perk icon. Now you can't do0 comments 91 views last activity
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Have you guys ever found that when you run the streetwise(tier 3) , a standard med-kit (24c) can't heal 2 health states, it still lack of a few charges. But the botany knowledge(tier 3) can achieve that. why, that is wired.33 comments 961 views last activity
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After the patch 3.3.0, the instant heal was gone. Have you guys ever tired that use styptic agent to heal a dying survivor? I just wonder what will happen if I do that.3 comments 2,501 views last activity
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I think the most controversial thing now is the position of the totem, if the killer can choose where to place the totem and move the totem during the game, all the hex perk will be acceptable, even the Ruin (PTB).31 comments 271 views last activity
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It is not something new, but I feel that is really wired, becauz not each of the icon has its own pips, they ought to be the same. You just can't tell the tier of the perk if you just rely on the icon with out those tiny pips.13 comments 91 views last activity
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Well, have you guys ever found some interesting mathematical problem in this game? I got some of them from ambiguous description of the perks, they just confused me. Just like the "streetwise", said that "Reduce the consumption rate of Item charges by 2 5 % for you and Allies within 8 metres of range." But how it stack with other instances? Are they just plus easily like 50%, 75% or 100%? A7 comments 491 views last activity
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I go to the Chinese forum sometime, but I find that nobody cares that forum, it turns to a dead forum totally, no any developer, no any player. so I do have to post my idears on English forum to let the devs know them ?4 comments 71 views last activity
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As the title says that I really miss the ultra rare perk, they just look awesome, I like those colorful perks,making this game more fun,what's more, collecting them(pink perks) make me feel accomplished.9 comments 111 views last activity
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to be honest, I'd posted this topic already, but I found it was posted to the wrong forum....sry about that...... All the people in the fog know that after the patch 1.5.0,the exhausted cooldown is paused while running. That's fair,I CAN handle it. BUT I hope the Quentin's perk "vigil" can be the only perk which allows the exhausted cooldown won't be paused while running.Maybe the rate recover50 comments 2,095 views last activity