not_requested49
not_requested49
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Seriously, it baffles me how medkits are still like this, why are there rarities if they have all the same function? Why would you take purple over brown if you only use it to heal yourself? Why would you take green or yellow if you want to heal others? Something needs to change, give variety to them like have slower healing for more charges? Have faster healing for only a 75 or 90% of a full he18 comments 311 views last activity
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I mean the more I think about it and how cool it is the more I'm saddened it'd going to go away, when this could very well be repurposed as his ACTUAL dream world when survivors fall asleep, instead of just putting on a filter and calling it a day This would give him a more thematic feel but let's be honest, then have no interest in putting effort into old killers, which is sad tbh12 comments 131 views last activity
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Some you may actually want them to be less so that you get a more accurate result, such as the case with perks like Whispers or Small Game, as I found that I can find them more easier This can also be the case for plaything and pentimento since usually with that combo you WANT them to cleanse it so you can put 5 (or 4) of pentimento totems sooner0 comments 21 views last activity
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I've heard that they wouldn't so I wanted some clarification5 comments 402 views last activity
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In order to charge Made For This to get ready for activation, you must have healed a survivor before getting injured Once you are injured, the perk will activate as current IF it was charged by healing a survivor beforehand If you heal a survivor while injured, this perk does not activate/charge If not currently active If you lose or gain a health state after getting injured, this perk deact14 comments 242 views last activity
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Now that green medkits are basically brown medkits with a different name, what exactly is the appeal of pharmacy now? To get a brown tier medkit if you happen to find an unopened chest while injured, which in itself is pretty much just luck based since some teammates will take the basement chest before you can get there So really, what's it good for now? I would think its more time efficient ju3 comments 41 views last activity
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Considering ALL their add ons as well as their power, assuming the killer player uses them all to their full extent, Edit: I forgot to put twins here lol3 comments 81 views last activity
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23 comments 371 views last activity
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Because now its just more bloodweb clutter, there's no point at all in having different rarities if they all have the same stats because nobody uses them for altruistic healing If you guys really insist on having 3 brown medkits rarities with different names, at least make it official and just make them browns Alternatively you can just, y'know have them take different niches like toolboxes and11 comments 131 views last activity
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First you nerf it once to where you have to be injured, then instead of buffing it to not need to be injured anymore, you nerf it even harder by gutting green medkits and making them all the same Like, why? Is pharmacy really that OP?0 comments 11 views last activity
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Just something that would be nice when in a custom match with friends3 comments 51 views last activity
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Come on now, I thought the whole point of the April Dev update was to address that altruistic healing wouldn't be affected, yet the rarest medkit is going to have less charges to heal OTHER survivors than before? I feel like we can do something more to encourage healing others with it, like for instance, making healing others have an efficiency bonus, I feel that will better differentiate it fro0 comments 11 views last activity
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Please? Or at least if the last other survivor escapes?0 comments 21 views last activity
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Tbh this perk feels more like a meme addon, but without the extra points, why does it remove the auras of boxes in favor of an aura read when they SUCESSFULLY take off their head trap? Seems kinda pointless imo The downside would actualply mak0e if it was a stronger version, like the ability to repair RBTs This may seem too strong but remember there is already a thing in place that prevent it f3 comments 31 views last activity
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8 comments 511 views last activity
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Get facecamped by a Bubba for 3 games in a row, or deal with a 3 gen skull merchant? One will give you -3 pips, but be quick, and one will give you +2 pips, but take 40+ minutes Make your choice10 comments 121 views last activity
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30 comments 471 views last activity
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Personally I definitely prefer being slugged as that means I don't use a hook state, this is especially if I'm on death hook, but some would rather just die fast, which isn't my cup of tea but what do you think?20 comments 282 views last activity
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This was changed a couple patches ago, back when the the last survivor sacrificed did not count towards the challenge incorrectly Now I know disconnects were probably a bug for it counting as sacrifices, but honestly it's pretty annoying how survivors can DC before they are sacrificed to deny you the challenge progress.. it was a thing in the past, why did you guys suddenly decide to change it?0 comments 11 views last activity
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This can mean the difference between being able to get back to evil within III or not, especially when done when he has Tuft of Hair + Judith's tombstone Platform: PS4 Frequency: 100% of the time Steps: Load up a game as Myers with either tombstone, kill a healthy survivor, have the survivor disconnect mid-mori, notice that you reset to Evil Within I2 comments 41 views last activity
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So since you guys changed reverent to include Cage of Atonement sacrifices, I had assumed that should extend to Eleventh Hour challenges in the second time, but it turns out it doesn't Not that big a deal, but it would be nice if solved Step 1 : Boot up the game Step 2: Select an Eleventh Hour tome challenges from tome 2 Step 3 : Play as Pyramid Head in a public match Step 4 : In-game, Du0 comments 1 views last activity
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Honestly what keeps me playing is the archive challenges and it saddens me when I have done all the ones I can (excluding the bugged ones like quick thinking) doing them actually gives me something to work towards and some nice BP for the effort So why not have the ability to prestige a tome or all the tomes once you have completed all of the archive challenges that are currently available? I'd0 comments 1 views last activity
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Since it seems that the cage is supposed to count as a sacrifice to the entity when doing the Reverent challenge, it seems weird for it not to work when you cage someone that ends the game, resulting in a loss of a sacrifice that you were supposed to get Step 1 : Boot the game Step 2 : select the Reverent challenge from any tome step 3: Play as pyramid head Step 4 : In-game, send the last sur6 comments 91 views last activity
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Now I know what you guys are thinking. "Why should we have to pay for it" well because BHVR is a business and things don't get done without money involved, and for me it is so annoying sometimes when I run out of addons and items on a particular character, but I have a bunch on another that I don't really play I guess you could say it's for balancing reasons but what's the difference if you have12 comments 161 views last activity
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I dont recall you guys mentioning the removal of the deafness effect from knockout but personally it kind of made the perk more interesting to see played, as it helped immerse as if youve been actually "knocked out" rather than just slowed This didnt really have a practical effect per se but i can see why you guys might have wanted to remove it (some people might have sensitive ears) but if this11 comments 191 views last activity
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C'mon, would it really kill you guys to make something like territorial imperative give bonus points for hooking survivors in the basement, or just make hooking survivors in the basement give bonus points regardless It just feels unrewarding to hook at the moment when you cant even reach the cap We have distressing for the deviousness points, beast of prey and thrill of the hunt foe the hunting0 comments 21 views last activity
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https://www.reddit.com/r/deadbydaylight/comments/xbzphx/i_know_there_are_a_lot_of_people_who_want_fnaf_in/?utm_medium=android_app&utm_source=share This skin idea for Dredge if BHVR could ever get liscensing for FNAF A lot of commenters on there would be happy to see this skin as a Legendary for Dredge, especially if it contained his custom voicelines from the game4 comments 171 views last activity
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I know youre mad abt that one meg who stole your medkit but she can make it worse now by opening all the chests before you're even injured so how is this better? (Im talking abt the dev who was in charge of changing pharmacy complaining about that 1 meg who stole their medkit when using the old pharmacy) But the community agrees that this change should not have happened and its less reliable now3 comments 101 views last activity
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Pretty much the title, i'd like to see some form of a sacrifice point perk added to the game now that BBQ no longer has the bonus and that it's the hardest catagory to max as killer So my proposed change is to make hooking in basement while this perk is equipped give you 100% additional points in the sacrifice catagory, like how distressing gives you 100% in the deviousness catagory Personally0 comments 21 views last activity
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Since BBQ is getting nerfed so basically nobofy will use it (as the majority only used it for the bloodpoint gains) why not just make it give 100% sacrifice points, kind of like hoe distressing does? Therefore it will still be useful for BP builds and it will have a nerf for being too strong30 comments 171 views last activity
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I just had a game where i had finally downed the obsession with rancor and was going to kill, but this was at the exit gate, and the other survivors were there, so what did they do? They immidiately bodyblocked me (was playing as huntress) and kept tap- healing the survivor so i could not mori the obsession, while the rest were bodyblocking Because you need to hold the attack button to mori, i c0 comments 21 views last activity
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I recently bought myers and was psyched abt seeing vanity and scratched mirror because there arent any perks that increase the brutality points you earn for each hit But when i used one, i only recieved the normal amount when hitting a survivor: 300 I was confused but figured it was just because i only played one of them But then i played both addons at the same time and i got the same result,1 comments 11 views last activity
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I'm honestly dissapointed that nemesis's mori does not consist of zombies eating the survivor, even when they're nearby, so ive come up with a solution: why not make an iridescent addon for nemesis which allows zombies to eat the survivor upon a zombie downing them if they are inlicted with contamination and have already reached the struggle hook phase I say addon and not basekit because sometim3 comments 51 views last activity
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I mean think about it, we have perks like distressing which increases deviousness points and thrill of the hunt/beast of prey which increases hunting points, so why not one for brutality? Why sloppy butcher you ask? Because to activate sloppy butcher you need to hit a survivor, which also gives brutality points at the same time. Plus, you're spilling more blood when you have that perk so wouldn'0 comments 11 views last activity
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Since we have absolutely no way of grinding auric cells without buying them, I think with the overhaul update they are doing soon, BHVR could make devotion actually useful rather it just being a useless number that does more harm than good (resets the number of shards you earn per level) they could make devotion award 100 auric cells for the work you put in Sure it could be bad for BHVR's bus5 comments 91 views last activity