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nanasi_K9

nanasi_K9

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nanasi_K9
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  • I feel that Pharmacy should either make the first aid kit available when the chest is opened as before, or adjust it so that it is active when opened by pressing Q or E for an unopened chest. This was due to the fact that the power is a little less than what we see in the current design and we felt that it did not fit Quentin's flavor.
    5 comments 141 views last activity
  • Hello from Japan! The environment seems to have changed a lot with the recent update. Two pieces of feedback are readjustment and mistranslation misrepresentation. readjustment request: -general- ・Killer and survivor are too far apart on the lobby screen. Please make them closer together. I think this element has been changed without notice since the last update quite some time ago. I th
    2 comments 31 views last activity
  • The JPN version of Franklin has the following effects. "When you hit M1, it drops an item. The item loses all of its charge after 150~90 seconds." There are two interpretations of this effect in Japanese, and no one knew the actual effect. 1. the gauge decreases with each passing hour. (9s=10%) 2. When the time limit is reached, all the gauge is lost. Until then, nothing is done. I also got
    2 comments 61 views last activity
  • I am a general solo player who is a main killer player but also plays survivor on occasion. I am filled with so much sadness over this event. I participate in several discords and usually look forward to exchanging ideas there. And now almost every discord has a full VCPT recruitment for all four treats. There are always about 20 groups in the game at any given time, and many of the recrui
    1 comments 41 views last activity
  • I would like to change my profile icon to "Residual Manifest". I am wondering how long it will take to add the new icon after the DLC is added.
    0 comments 11 views last activity
  • I would like to use Hag until the next grade reset with OTP-like thinking, but there are a few things I can't figure out in her chase. 1. how should I set up traps in LT? I have one in the center to handle either way, but sometimes there are situations where I can't get to it in time and that can be fatal. I know it is case by case, but where is the best place to place them? 2. my traps
    1 comments 11 views last activity
  • I was playing with a friend and noticed that the add-on effect "Increases the Beam brightness of the Flashlight by XX%" is not working. I know that the effect of reducing the time to light stun was lost, but what exactly is the effect now?
    0 comments 11 views last activity
  • Hello from Japan. It has been a neglected issue for a very long time, but many park and add-on descriptions are mistranslated when the language setting is Japanese. I don't know if this is the right place to start a topic, so I won't go into details, but I hope you recognize that many Japanese users would like to see this recognized and improved. Incidentally, I am wondering how exactly the
    Mod
    1 comments 31 views last activity
  • Hello from the JP Forum. Actually, there is a comment I am looking for in this forum. I think this was a Q&A about SBMM (MMR), but here's a comment from the management side that lightly explains how the rate is calculated. Unfortunately, when I jumped to the URL that the person who told me about this gave me, I couldn't find it, as if the topic had disappeared. I'd like a screenshot or a
    3 comments 21 views last activity
  • I probably won't be using it in the future, but will this combination really be as powerful as the numbers say?
    5 comments 491 views last activity
  • Hello from the JP Forum. I have played against it many times and feel that this is a perk that should be removed. It is the worst system/perk that destroys the game more than <Mettle Of Man>. 1.It completely destroys the rules of the game. I recognize that looking for and chasing scratches is the basis of the killer. All the previous disguise perks were just temporary deceptions by
    37 comments 1,105 views last activity
  • Hello from JP Forum. Sorry if the same topic already exists. Does anyone know how the rate calculation works when SWF does the matching? I'm a killer who is at a very low rate. (Kill count is 11 in the last 200 games. Do you think I'm not suited for this game?) However, I was matched with famous streamers and high-tier tournament players. And in that case, the friend looks like a very low rat
    7 comments 241 views last activity
  • Hello from the JP forum. There is one event that I have been hoping for since before 5.3.0. That is the 5 solo Q mode. As you can probably tell from the name alone, this is a solo Q-only mode where five players are matched and a killer is randomly selected. We think it would be very good for the game to measure and adapt the skill rate only in this mode. I believe that having three per
    2 comments 71 views last activity
  • Hello from JP Forum. I love THE TRICKSTER. (More like throwing knives and killing them XD) There are three things that I am always dissatisfied with when I use THE TRICKSTER. 1. I want originality! Now he's just a degraded rehash of THE HUNTRESS. Nowadays, THE TRICKSTER lacks originality, and to be honest, the rescuer hunting, which is one of its strengths, is a bit subtle. So I would
    10 comments 131 views last activity
  • Hello from the JP Forum. I'm here to present the most exciting killer challenge on the JP forum right now! As the title of the topic says, it's the "8hook Challenge"!!! This is a challenge to hang each of the four survivors twice before they escape. This is a great way to hone your killer skills, as you'll need to be more efficient at search, chase, and interdiction to achieve this! Once you
    6 comments 81 views last activity
  • Hello from the JP Forum. The CM of the JP Forum revealed that he plans to make adjustments to BOON TOTEM. We also talked about winning and losing the game. Do you think that the adjusted BOON TOTEM will be stronger than before? Or will it be weaker? I believe there will be some added disadvantages.
    1 comments 91 views last activity
  • Hello from the JP forum. I've been playing with both Survivor and Killer lately, and I was wondering why Survivor has individual hook counters, but Killer doesn't? As a player who plays both, the common UI is better and easier to play with, but I don't understand why it was made this way...
    18 comments 171 views last activity
  • Hello from the JPN forum. I think I need to rework THE LEGION. He has been nerfed and adjusted many times for Survivor's convenience, and is now the weakest killer. I bought him as soon as he was released, and I feel that the current THE LEGION is a huge departure from the initial concept. If it is reworked, I'd like to see it adjusted to a killer who blends in with survivors and attacks t
    20 comments 161 views last activity
  • Hello from Japan Forum. There is no discussion thread over there, so I'll start a topic here for feedback and requests. There are three things in CENOBITE that need to be fixed immediately. 1.Extend the reach of normal attacks I don't know if this is normal or if it's a bug, but for some reason his normal attack has a short reach. 2.Eliminate the killer hitbox against chains. There are
    0 comments 11 views last activity